Commit Graph

142 Commits

Author SHA1 Message Date
David Rose 7c9997118c support common transforming of shared PartBundles 2007-10-03 21:14:33 +00:00
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose 2ded3768ac fix assertion failure with merge_bundles 2007-07-05 18:36:57 +00:00
David Rose 826406eebc merge_bundles 2007-07-03 23:14:48 +00:00
David Rose 2b13b92419 minor bugs 2007-07-03 19:45:46 +00:00
David Rose 2088ca584a oops, return values 2007-07-03 17:37:24 +00:00
David Rose 81ae62f553 rework controlJoint() and freezeJoint() to reduce memory footprint 2007-07-03 17:24:21 +00:00
Zachary Pavlov d76dc5dd28 missed copy updates 2007-06-20 21:48:33 +00:00
Zachary Pavlov f4a8b1673c to make sure the modifier is written to bam to for part bundles 2007-06-20 21:23:59 +00:00
Zachary Pavlov 800279fb8a frozen joints now stored in bam files 2007-06-20 19:40:50 +00:00
David Rose ed920b614e copy_subgraph should also copy root_xform 2007-06-20 18:25:21 +00:00
David Rose 823bd7a56c bam 6.10 2007-06-19 18:18:04 +00:00
Zachary Pavlov f554899631 new joint fixing mechanism in at the panda level 2007-06-04 20:38:06 +00:00
David Rose 1f9f4b654e make a copy of the AnimBundle before modifying 2007-06-02 00:19:57 +00:00
David Rose 5a8d63954b more bugfixes 2007-06-01 18:35:29 +00:00
David Rose 434b665d4c move check_hierarchy() 2007-05-31 23:57:17 +00:00
David Rose 0284746bc2 compile errors 2007-05-31 23:54:36 +00:00
Zachary Pavlov 81b52e39c5 new joint freezing on a low level 2007-05-31 23:44:39 +00:00
David Rose e6e7a3e4a9 fix bam loading for multibundle characters 2007-05-29 21:21:10 +00:00
David Rose d87cae471d more better pstats mem tracking 2007-05-10 14:40:52 +00:00
David Rose 9b575fbe58 steps toward async flatten 2007-04-03 23:21:49 +00:00
David Rose 5179b6de77 expose CharacterSlider and find_slider() properly 2007-03-21 18:55:39 +00:00
David Rose 62d290fd00 update pointers properly when flattening characters 2007-02-14 17:24:51 +00:00
David Rose 3f13ca0b90 build on windows 2007-01-17 00:15:19 +00:00
David Rose f7265d310a implement copy_bundle() 2007-01-16 23:12:43 +00:00
Zachary Pavlov 26b50ba6c9 oops, didn't need the set_root_xform 2007-01-16 18:08:22 +00:00
Zachary Pavlov 1d90acbb20 testing this out. Was able to play pirates with it 2007-01-14 21:46:25 +00:00
David Rose 737096d8fd fix laggy dynamic joints when blends are in effect 2007-01-05 18:43:06 +00:00
David Rose ccec9eb3df allow Actor flattening 2006-11-16 22:39:31 +00:00
David Rose 7d904403d3 fill in initial value from node when it is initially set 2006-10-30 21:16:16 +00:00
David Rose 00577b18dc optimization for intra-frame interpolation 2006-10-15 17:51:17 +00:00
David Rose 731ab7b576 enable intra-frame animation interpolation 2006-10-14 23:58:48 +00:00
David Rose 9cc19ba6af minor fix to Actor.flush() with controlJoints 2006-06-08 23:01:59 +00:00
David Rose c8eb6c5a82 reduced need for read locks 2006-05-02 00:48:10 +00:00
David Rose fade04905d more mutex protection; more current_thread passing 2006-04-28 16:17:55 +00:00
David Rose 0f79e5a4ac remove defunct headers 2006-04-07 22:40:32 +00:00
David Rose 8a78fffd8f multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
David Rose 4f9c62a0d6 remove accidental debug messages 2006-03-15 18:36:57 +00:00
Asad M. Zaman b025bfd79c muting some debug statements 2006-03-15 02:54:24 +00:00
David Rose c251c7c484 include thread.h 2006-02-15 20:00:53 +00:00
David Rose 069fb87e7b control effect, etc., needs to be cycled 2006-02-15 19:20:55 +00:00
David Rose 430a4b21e0 fix pview -i 2006-02-12 20:16:26 +00:00
Roger Hughston 8065be4f57 More Motion in osx Land 2006-02-10 20:13:14 +00:00
David Rose 979e202f90 fix bug: named joint should be included in subset 2006-01-31 05:58:28 +00:00
David Rose ca8455d5ef don't auto-stop disjoint animations 2006-01-21 01:31:29 +00:00
David Rose a209d63185 rename type 2006-01-20 18:03:23 +00:00
David Rose aa837381d3 half-body animations 2006-01-20 02:45:03 +00:00
David Rose 58947f9dd1 whoops 2006-01-19 01:06:15 +00:00
David Rose 34c1491fbb Remove shear from BT_normalized_linear, add BT_componentwise and BT_componentwise_quat 2006-01-19 01:03:12 +00:00
David Rose 5bf4f3557d anim controls in pview 2005-10-10 19:50:20 +00:00