David Rose
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7c9997118c
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support common transforming of shared PartBundles
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2007-10-03 21:14:33 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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2ded3768ac
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fix assertion failure with merge_bundles
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2007-07-05 18:36:57 +00:00 |
David Rose
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826406eebc
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merge_bundles
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2007-07-03 23:14:48 +00:00 |
David Rose
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2b13b92419
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minor bugs
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2007-07-03 19:45:46 +00:00 |
David Rose
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2088ca584a
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oops, return values
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2007-07-03 17:37:24 +00:00 |
David Rose
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81ae62f553
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rework controlJoint() and freezeJoint() to reduce memory footprint
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2007-07-03 17:24:21 +00:00 |
Zachary Pavlov
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d76dc5dd28
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missed copy updates
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2007-06-20 21:48:33 +00:00 |
Zachary Pavlov
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f4a8b1673c
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to make sure the modifier is written to bam to for part bundles
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2007-06-20 21:23:59 +00:00 |
Zachary Pavlov
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800279fb8a
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frozen joints now stored in bam files
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2007-06-20 19:40:50 +00:00 |
David Rose
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ed920b614e
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copy_subgraph should also copy root_xform
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2007-06-20 18:25:21 +00:00 |
David Rose
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823bd7a56c
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bam 6.10
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2007-06-19 18:18:04 +00:00 |
Zachary Pavlov
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f554899631
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new joint fixing mechanism in at the panda level
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2007-06-04 20:38:06 +00:00 |
David Rose
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1f9f4b654e
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make a copy of the AnimBundle before modifying
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2007-06-02 00:19:57 +00:00 |
David Rose
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5a8d63954b
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more bugfixes
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2007-06-01 18:35:29 +00:00 |
David Rose
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434b665d4c
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move check_hierarchy()
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2007-05-31 23:57:17 +00:00 |
David Rose
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0284746bc2
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compile errors
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2007-05-31 23:54:36 +00:00 |
Zachary Pavlov
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81b52e39c5
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new joint freezing on a low level
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2007-05-31 23:44:39 +00:00 |
David Rose
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e6e7a3e4a9
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fix bam loading for multibundle characters
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2007-05-29 21:21:10 +00:00 |
David Rose
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d87cae471d
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more better pstats mem tracking
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2007-05-10 14:40:52 +00:00 |
David Rose
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9b575fbe58
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steps toward async flatten
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2007-04-03 23:21:49 +00:00 |
David Rose
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5179b6de77
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expose CharacterSlider and find_slider() properly
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2007-03-21 18:55:39 +00:00 |
David Rose
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62d290fd00
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update pointers properly when flattening characters
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2007-02-14 17:24:51 +00:00 |
David Rose
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3f13ca0b90
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build on windows
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2007-01-17 00:15:19 +00:00 |
David Rose
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f7265d310a
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implement copy_bundle()
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2007-01-16 23:12:43 +00:00 |
Zachary Pavlov
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26b50ba6c9
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oops, didn't need the set_root_xform
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2007-01-16 18:08:22 +00:00 |
Zachary Pavlov
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1d90acbb20
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testing this out. Was able to play pirates with it
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2007-01-14 21:46:25 +00:00 |
David Rose
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737096d8fd
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fix laggy dynamic joints when blends are in effect
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2007-01-05 18:43:06 +00:00 |
David Rose
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ccec9eb3df
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allow Actor flattening
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2006-11-16 22:39:31 +00:00 |
David Rose
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7d904403d3
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fill in initial value from node when it is initially set
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2006-10-30 21:16:16 +00:00 |
David Rose
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00577b18dc
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optimization for intra-frame interpolation
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2006-10-15 17:51:17 +00:00 |
David Rose
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731ab7b576
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enable intra-frame animation interpolation
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2006-10-14 23:58:48 +00:00 |
David Rose
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9cc19ba6af
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minor fix to Actor.flush() with controlJoints
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2006-06-08 23:01:59 +00:00 |
David Rose
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c8eb6c5a82
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reduced need for read locks
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2006-05-02 00:48:10 +00:00 |
David Rose
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fade04905d
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more mutex protection; more current_thread passing
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2006-04-28 16:17:55 +00:00 |
David Rose
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0f79e5a4ac
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remove defunct headers
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2006-04-07 22:40:32 +00:00 |
David Rose
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8a78fffd8f
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multithreading optimizations, tau profiler, related changes
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2006-04-05 19:36:05 +00:00 |
David Rose
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4f9c62a0d6
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remove accidental debug messages
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2006-03-15 18:36:57 +00:00 |
Asad M. Zaman
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b025bfd79c
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muting some debug statements
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2006-03-15 02:54:24 +00:00 |
David Rose
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c251c7c484
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include thread.h
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2006-02-15 20:00:53 +00:00 |
David Rose
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069fb87e7b
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control effect, etc., needs to be cycled
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2006-02-15 19:20:55 +00:00 |
David Rose
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430a4b21e0
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fix pview -i
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2006-02-12 20:16:26 +00:00 |
Roger Hughston
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8065be4f57
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More Motion in osx Land
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2006-02-10 20:13:14 +00:00 |
David Rose
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979e202f90
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fix bug: named joint should be included in subset
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2006-01-31 05:58:28 +00:00 |
David Rose
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ca8455d5ef
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don't auto-stop disjoint animations
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2006-01-21 01:31:29 +00:00 |
David Rose
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a209d63185
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rename type
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2006-01-20 18:03:23 +00:00 |
David Rose
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aa837381d3
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half-body animations
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2006-01-20 02:45:03 +00:00 |
David Rose
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58947f9dd1
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whoops
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2006-01-19 01:06:15 +00:00 |
David Rose
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34c1491fbb
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Remove shear from BT_normalized_linear, add BT_componentwise and BT_componentwise_quat
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2006-01-19 01:03:12 +00:00 |
David Rose
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5bf4f3557d
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anim controls in pview
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2005-10-10 19:50:20 +00:00 |