Commit Graph

6678 Commits

Author SHA1 Message Date
David Rose c8913d4b66 use global task manager 2008-09-29 17:29:49 +00:00
rdb 56481db03c Support for 24-bits heightmaps 2008-09-29 16:50:50 +00:00
David Rose 2266110083 AsyncTask::is_runnable 2008-09-29 05:59:41 +00:00
David Rose c59bfe5459 more threading issues 2008-09-28 21:32:11 +00:00
David Rose a29328046a fix some threading issues 2008-09-28 17:11:42 +00:00
David Rose 8bb89607ab DS_pickup 2008-09-27 15:56:50 +00:00
David Rose fd1218b07b task generators 2008-09-27 12:33:47 +00:00
David Rose 6e3c93ce2f minor change 2008-09-26 23:43:29 +00:00
David Rose 7e217b8bdc handle more exotic uses of taskMgr 2008-09-26 23:42:22 +00:00
David Rose 72dad6e9d5 thread_priority, frame_budget, etc. 2008-09-26 19:58:11 +00:00
David Rose d9dede923f needs new bam version 2008-09-26 17:10:10 +00:00
David Rose dd18572d55 new bam version needed 2008-09-26 17:04:59 +00:00
David Rose d22c9a02fb fix lock issue in write_datagram() 2008-09-26 17:00:30 +00:00
rdb fbdbb8f867 Added GeoMipTerrain init_type 2008-09-26 13:54:25 +00:00
David Rose b07dbcc262 remove support for pre-6.14 bams 2008-09-26 13:44:54 +00:00
David Rose a169a1c4bd minimize texture reload from bam file 2008-09-26 02:42:07 +00:00
David Rose 131f768d8d fixed losing textures 2008-09-26 01:58:09 +00:00
David Rose c740062d29 prevent deadlock on exit with pstats 2008-09-26 00:34:49 +00:00
David Rose 5d8cd59628 live changes to set_sort, set_priority 2008-09-26 00:21:06 +00:00
David Rose e8587e4144 pstats 2008-09-25 23:59:55 +00:00
David Rose 306873b3ac task output 2008-09-25 23:20:59 +00:00
David Rose a09a538878 fix compilation errors 2008-09-25 20:58:07 +00:00
David Rose 7cd09665ac task chains 2008-09-25 20:42:46 +00:00
David Rose bf86abd1c5 task chains 2008-09-25 19:39:19 +00:00
rdb 902fc40742 String loading, and made it a TypedObject 2008-09-25 15:18:26 +00:00
aignacio_sf 1aac45449d Fix wrong type (int to float). 2008-09-24 23:06:14 +00:00
Chris Brunner 20225878a6 renamed the Windows reserved names "near" and "far" to "input_near" and "input_far" 2008-09-22 21:38:16 +00:00
rdb 9f5c9886c4 New Near/Far system, and speed optimizations 2008-09-22 17:14:10 +00:00
David Rose a283ea6013 compilation errors 2008-09-19 21:45:40 +00:00
David Rose eb4baf3e4d fix a few texture issues 2008-09-19 21:01:53 +00:00
David Rose d7ec4a0fce fix static init loop 2008-09-19 19:20:37 +00:00
David Rose 8b0461fadd const mistake 2008-09-19 18:06:57 +00:00
aignacio_sf a81621a8be Pass in screen to extract_texture_data. 2008-09-19 02:28:04 +00:00
David Rose 0d34ce2414 needed 2008-09-19 01:44:58 +00:00
David Rose 524128b9fd wip: starting experimental C-based task manager 2008-09-19 00:58:04 +00:00
aignacio_sf cfb8fa8b3b Fix a case where there is no depth buffer for a render to texture. 2008-09-18 23:00:35 +00:00
aignacio_sf 05fba9b3c8 Remove hard-coded texture format to allow different FBO formats.
Use the internal format when creating FBOs to allow different FBO formats.
2008-09-18 01:05:45 +00:00
aignacio_sf 271b9b50ec Add support for extracting textures from render to texture surfaces. 2008-09-18 01:03:15 +00:00
David Rose 8961c322f3 whoops, incorrect debug test 2008-09-17 22:06:50 +00:00
aignacio_sf 0d0236e653 Remove old debug code. 2008-09-17 21:28:40 +00:00
aignacio_sf d0bafd0bc2 Fix re-creating of textures.
Safer setting of mag filter, especially for anisotripic filtering.
Allow aux buffers.
Remove old debug code.
2008-09-17 21:28:00 +00:00
aignacio_sf e3cd187cef Fix re-creating of textures.
Safer clear of render to textures.
2008-09-17 21:25:20 +00:00
aignacio_sf eb2a64d99d Fix mispelling. 2008-09-17 21:15:25 +00:00
aignacio_sf 42daadfeb4 Give the option to pass in FrameBufferProperties for make_texture_buffer and cubemap texture buffer. 2008-09-17 20:57:16 +00:00
aignacio_sf 35bcb0c6cd Allow aux buffers for MRT (multiple-render-targets). 2008-09-17 19:47:50 +00:00
aignacio_sf a41b4a2ea1 Remove some very old debug code. 2008-09-17 19:44:58 +00:00
aignacio_sf d4c83ebc35 Fix cubemap problem: remove call to create_texture in select_cube_map function.
Add multiple render target support for DX9.
2008-09-17 00:02:59 +00:00
Chris Brunner db18c32b23 fixes a crash when building models after compiling with msvc9 2008-09-16 18:57:59 +00:00
David Rose f5e0ba66ba fix crash in point rendering 2008-09-16 12:59:03 +00:00
David Rose a1856db611 use indirect notify dereferencers 2008-09-16 01:51:11 +00:00