Commit Graph

716 Commits

Author SHA1 Message Date
David Rose fb73301676 publish low-level GeomPrimitive methods 2010-01-19 16:10:45 +00:00
David Rose ff8d5eaf77 bug with unlock assertion 2010-01-18 23:09:07 +00:00
rdb b8cacaf29e Change from forum user stickm 2010-01-16 20:45:12 +00:00
rdb ded22d4fc6 Fix comment typo 2010-01-01 18:31:18 +00:00
David Rose c9114fb40d expose consider_rescale() 2009-12-01 07:35:26 +00:00
Bei Yang 538e17d302 Fixed pointer textures to work with SIMPLE_THREADS 2009-11-23 17:38:59 +00:00
Bei Yang 129d70e265 Fixed it so pointer textures works again. Why does clear image kill it? 2009-11-12 07:11:54 +00:00
rdb 6eee4b9ace Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00
David Rose c469dda2c7 another fix to texture::reload() 2009-10-11 20:57:42 +00:00
David Rose c07d10f74b fix crashing bug with compressed texture 2009-09-09 18:06:46 +00:00
Bei Yang 52d9b08b81 Added method getRamMipMapImageFromPointer to support python pointer passing via long long 2009-09-07 22:47:07 +00:00
rdb 8edc0a3cd7 Fix issue with attrib arrays in geometry shaders 2009-08-09 11:08:38 +00:00
rdb bf444742fe Add shadow interfaces to PointLight - actual implementation not complete yet 2009-08-01 19:01:55 +00:00
rdb 9278348147 Support structs in Cg shaders 2009-07-31 06:17:25 +00:00
rdb 6c89228477 Generic fixes and cleanup for geometry shaders and split shaders 2009-07-28 13:37:09 +00:00
rdb 87e5347a1e Fix some bugs in the shader generator regarding combine modes. 2009-07-13 11:37:11 +00:00
rdb dc6ccc27a1 Fix compile errors for build with Cg enabled 2009-07-02 15:12:17 +00:00
rdb 2fe72f7a6b Missed this 2009-07-02 15:08:53 +00:00
rdb 66349ecaba This is another big commit - chief new features are:
* Working OpenGL ES 2.x support. Yay!
 * The shader code now supports separate vertex/fragment/geometry shaders.
 * The GLSL code supports passing vertex attrib arrays.
2009-07-02 15:01:36 +00:00
rdb ab2737ac1a Fix crash when cleaning up GLSL shader 2009-06-29 13:48:43 +00:00
rdb 100400f425 Add support for GLSL shaders 2009-06-26 13:11:24 +00:00
rdb 8e90096a2c Fixed bug preventing people from passing matrices to shaders 2009-06-20 19:13:56 +00:00
rdb b3d8d834d4 Add support for texmat_x parameters in shaders 2009-06-12 08:41:23 +00:00
David Rose 3f42a08968 automatically reload texture when changing compression mode 2009-06-10 22:11:28 +00:00
David Rose aefe3d35c2 merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
rdb 9f9df68529 get_ram_image_as fix for ARM processors 2009-06-09 12:47:48 +00:00
rdb d67059f365 Allow compiling without HAVE_CG 2009-06-09 12:47:23 +00:00
David Rose eccc5cfdf9 error-check parameters to setup_texture() 2009-06-07 17:13:36 +00:00
David Rose 58c13de4ca integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
David Rose b6ad665ef5 fix make_copy() 2009-05-07 22:19:20 +00:00
David Rose 54c9b01920 assert not nan 2009-04-30 00:43:18 +00:00
rdb 5f206a1515 Clip planes 2009-04-29 18:23:56 +00:00
rdb 76dba09efe Add plane_x parameter and SSD_colorscale 2009-04-28 09:42:39 +00:00
rdb dfb5a43bf0 Add attr_colorscale 2009-04-28 08:43:21 +00:00
David Rose d8d0a6b29c add get_columns 2009-04-22 18:19:04 +00:00
David Rose 172171eec4 more iphone work 2009-04-21 00:48:51 +00:00
rdb 10ab4cc8b9 Fix bug with not showing compiler errors when custom profile is selected 2009-04-18 14:45:52 +00:00
rdb 101e61504e Fix "too complex" issue with custom profile 2009-04-11 18:05:57 +00:00
rdb d4ecd9e0ce Typos 2009-04-11 17:58:18 +00:00
rdb e3e03c9305 Dont forget to pass the profiles to the constructor 2009-04-03 20:04:19 +00:00
rdb a1f60a2e4c Better profile override system 2009-04-03 19:30:53 +00:00
rdb 4034d97417 Add new profile override system 2009-04-03 18:46:42 +00:00
David Rose d05d89a5e4 texture-minfilter etc. 2009-03-30 20:00:42 +00:00
David Rose 4683c4c3c5 remove debug 2009-03-24 01:17:21 +00:00
David Rose 9eb62315e3 support 3-d and cubemap textures in dds 2009-03-24 01:01:18 +00:00
David Rose ddbad77851 set_bounds_type() 2009-03-12 21:50:03 +00:00
David Rose 7051a28f8e more fixes to point rendering 2009-03-03 23:15:10 +00:00
David Rose 0a6a6dcb3e fix some sprite issues 2009-03-02 23:11:27 +00:00
David Rose ff39b33308 support TexMemViewer on opt-4 build 2009-03-02 19:32:47 +00:00
David Rose efaac8f365 fix offset 2009-02-18 23:58:16 +00:00