David Rose
fb73301676
publish low-level GeomPrimitive methods
2010-01-19 16:10:45 +00:00
David Rose
ff8d5eaf77
bug with unlock assertion
2010-01-18 23:09:07 +00:00
rdb
b8cacaf29e
Change from forum user stickm
2010-01-16 20:45:12 +00:00
rdb
ded22d4fc6
Fix comment typo
2010-01-01 18:31:18 +00:00
David Rose
c9114fb40d
expose consider_rescale()
2009-12-01 07:35:26 +00:00
Bei Yang
538e17d302
Fixed pointer textures to work with SIMPLE_THREADS
2009-11-23 17:38:59 +00:00
Bei Yang
129d70e265
Fixed it so pointer textures works again. Why does clear image kill it?
2009-11-12 07:11:54 +00:00
rdb
6eee4b9ace
Replace remaining instances of Disney license with CMU license
2009-10-20 08:16:12 +00:00
David Rose
c469dda2c7
another fix to texture::reload()
2009-10-11 20:57:42 +00:00
David Rose
c07d10f74b
fix crashing bug with compressed texture
2009-09-09 18:06:46 +00:00
Bei Yang
52d9b08b81
Added method getRamMipMapImageFromPointer to support python pointer passing via long long
2009-09-07 22:47:07 +00:00
rdb
8edc0a3cd7
Fix issue with attrib arrays in geometry shaders
2009-08-09 11:08:38 +00:00
rdb
bf444742fe
Add shadow interfaces to PointLight - actual implementation not complete yet
2009-08-01 19:01:55 +00:00
rdb
9278348147
Support structs in Cg shaders
2009-07-31 06:17:25 +00:00
rdb
6c89228477
Generic fixes and cleanup for geometry shaders and split shaders
2009-07-28 13:37:09 +00:00
rdb
87e5347a1e
Fix some bugs in the shader generator regarding combine modes.
2009-07-13 11:37:11 +00:00
rdb
dc6ccc27a1
Fix compile errors for build with Cg enabled
2009-07-02 15:12:17 +00:00
rdb
2fe72f7a6b
Missed this
2009-07-02 15:08:53 +00:00
rdb
66349ecaba
This is another big commit - chief new features are:
...
* Working OpenGL ES 2.x support. Yay!
* The shader code now supports separate vertex/fragment/geometry shaders.
* The GLSL code supports passing vertex attrib arrays.
2009-07-02 15:01:36 +00:00
rdb
ab2737ac1a
Fix crash when cleaning up GLSL shader
2009-06-29 13:48:43 +00:00
rdb
100400f425
Add support for GLSL shaders
2009-06-26 13:11:24 +00:00
rdb
8e90096a2c
Fixed bug preventing people from passing matrices to shaders
2009-06-20 19:13:56 +00:00
rdb
b3d8d834d4
Add support for texmat_x parameters in shaders
2009-06-12 08:41:23 +00:00
David Rose
3f42a08968
automatically reload texture when changing compression mode
2009-06-10 22:11:28 +00:00
David Rose
aefe3d35c2
merge dev_bam_2009 to trunk
2009-06-10 17:54:40 +00:00
rdb
9f9df68529
get_ram_image_as fix for ARM processors
2009-06-09 12:47:48 +00:00
rdb
d67059f365
Allow compiling without HAVE_CG
2009-06-09 12:47:23 +00:00
David Rose
eccc5cfdf9
error-check parameters to setup_texture()
2009-06-07 17:13:36 +00:00
David Rose
58c13de4ca
integrate changes from Schell Games (plus some tab character fixes)
2009-06-01 21:51:15 +00:00
David Rose
b6ad665ef5
fix make_copy()
2009-05-07 22:19:20 +00:00
David Rose
54c9b01920
assert not nan
2009-04-30 00:43:18 +00:00
rdb
5f206a1515
Clip planes
2009-04-29 18:23:56 +00:00
rdb
76dba09efe
Add plane_x parameter and SSD_colorscale
2009-04-28 09:42:39 +00:00
rdb
dfb5a43bf0
Add attr_colorscale
2009-04-28 08:43:21 +00:00
David Rose
d8d0a6b29c
add get_columns
2009-04-22 18:19:04 +00:00
David Rose
172171eec4
more iphone work
2009-04-21 00:48:51 +00:00
rdb
10ab4cc8b9
Fix bug with not showing compiler errors when custom profile is selected
2009-04-18 14:45:52 +00:00
rdb
101e61504e
Fix "too complex" issue with custom profile
2009-04-11 18:05:57 +00:00
rdb
d4ecd9e0ce
Typos
2009-04-11 17:58:18 +00:00
rdb
e3e03c9305
Dont forget to pass the profiles to the constructor
2009-04-03 20:04:19 +00:00
rdb
a1f60a2e4c
Better profile override system
2009-04-03 19:30:53 +00:00
rdb
4034d97417
Add new profile override system
2009-04-03 18:46:42 +00:00
David Rose
d05d89a5e4
texture-minfilter etc.
2009-03-30 20:00:42 +00:00
David Rose
4683c4c3c5
remove debug
2009-03-24 01:17:21 +00:00
David Rose
9eb62315e3
support 3-d and cubemap textures in dds
2009-03-24 01:01:18 +00:00
David Rose
ddbad77851
set_bounds_type()
2009-03-12 21:50:03 +00:00
David Rose
7051a28f8e
more fixes to point rendering
2009-03-03 23:15:10 +00:00
David Rose
0a6a6dcb3e
fix some sprite issues
2009-03-02 23:11:27 +00:00
David Rose
ff39b33308
support TexMemViewer on opt-4 build
2009-03-02 19:32:47 +00:00
David Rose
efaac8f365
fix offset
2009-02-18 23:58:16 +00:00