Asad M. Zaman
|
82a863831c
|
properly cleans up nametags
|
2007-08-16 19:40:19 +00:00 |
David Rose
|
caa5efc434
|
default merge-lod-bundles
|
2007-07-06 21:55:18 +00:00 |
David Rose
|
7b1d939340
|
fix getActorInfo()
|
2007-07-06 21:52:42 +00:00 |
David Rose
|
111ae8a53a
|
fix merge-lod-bundles
|
2007-07-05 20:52:20 +00:00 |
David Rose
|
516b5a8baf
|
mergeLODBundles
|
2007-07-04 16:02:47 +00:00 |
David Rose
|
a297fb9c6f
|
better temp check
|
2007-07-03 17:13:29 +00:00 |
David Rose
|
8488c504d6
|
rework controlJoint() and freezeJoint() to reduce memory footprint
|
2007-07-03 17:09:56 +00:00 |
Zachary Pavlov
|
cab1ce3e0b
|
utility function for unique part bundles
|
2007-06-25 21:20:53 +00:00 |
Zachary Pavlov
|
bb0b1424d8
|
renamed part group freezeJoint ton freeze, and partBundle now has freezeJoint
|
2007-06-20 22:49:05 +00:00 |
Zachary Pavlov
|
0109caeeed
|
tweaks to actor
|
2007-06-13 21:11:19 +00:00 |
David Rose
|
e7085798b7
|
makeDefaultLod
|
2007-06-11 16:33:07 +00:00 |
David Rose
|
3971dfc49b
|
only avatars do setFinal() by default
|
2007-06-08 23:23:36 +00:00 |
Zachary Pavlov
|
1b2600abf9
|
new actor interfaces
|
2007-06-05 00:04:38 +00:00 |
Zachary Pavlov
|
1ca36eedd9
|
rollback
|
2007-06-04 18:54:38 +00:00 |
Zachary Pavlov
|
2c85e350ee
|
new lower level joint freeze function
|
2007-06-02 00:31:21 +00:00 |
Zachary Pavlov
|
777c080b9e
|
freeze joint functionality
|
2007-05-29 22:08:49 +00:00 |
Asad M. Zaman
|
c7c3f9e445
|
created preloading of interactive animations on interactive npcs
|
2007-05-17 06:07:58 +00:00 |
Asad M. Zaman
|
7ee602f933
|
discovered a bug in the getanimcontrol
|
2007-05-03 21:35:18 +00:00 |
Asad M. Zaman
|
b4f7896e0c
|
fixed a crash with new loadAnims function
|
2007-05-03 00:06:32 +00:00 |
Asad M. Zaman
|
355d7ebdf3
|
added a new interface called getAnimFilename in Actor and made the getAnimControl more robust
|
2007-05-02 22:50:25 +00:00 |
Asad M. Zaman
|
b25666aedc
|
this goes with the quieting of the loader errors on island pieces
|
2007-05-01 02:07:46 +00:00 |
David Rose
|
cd85248a06
|
revert accidental checkin
|
2007-04-04 17:03:15 +00:00 |
David Rose
|
f36b15fd99
|
loader.asyncFlattenStrong()
|
2007-04-04 17:00:20 +00:00 |
Zachary Pavlov
|
1680b2d4a4
|
fix for actors, oops, shouldn't listen to comments. Comment dead now
|
2007-02-21 00:14:40 +00:00 |
Greg Wiatroski
|
531a22f22b
|
ZAC: replaced faulty cleanup code with removeChildren call. Should be cleaner
|
2007-02-20 22:08:03 +00:00 |
Asad M. Zaman
|
feabf7e8ee
|
tutorial chapter 1 with shipwreck and doggerel dan and nell
|
2007-02-18 06:34:47 +00:00 |
David Rose
|
d39566836d
|
fix bug with models that contain animations
|
2007-02-16 21:43:24 +00:00 |
David Rose
|
e4c789b01d
|
add default parameter
|
2007-01-23 17:47:48 +00:00 |
Zachary Pavlov
|
6f36914330
|
actor now has a nicer function than flush for clearing combined actors
|
2007-01-22 22:28:42 +00:00 |
David Rose
|
bffc110045
|
use copyBundle()
|
2007-01-17 18:06:22 +00:00 |
Zachary Pavlov
|
977a2acf00
|
actor fix
|
2007-01-17 04:45:52 +00:00 |
Zachary Pavlov
|
2f648c1e56
|
control joints now go on the part bundles
|
2007-01-16 19:27:42 +00:00 |
David Rose
|
668610700d
|
fix update() some more
|
2007-01-12 18:22:00 +00:00 |
David Rose
|
6a319cc778
|
better multipart interfaces
|
2007-01-05 18:44:26 +00:00 |
Zachary Pavlov
|
5fafdbb8e7
|
flush now properly clears non-lod geometry
|
2006-12-14 23:03:06 +00:00 |
Jason Yeung
|
a8836281a4
|
- Fix for the ships
|
2006-12-14 02:28:26 +00:00 |
Joe Shochet
|
4acdfddc44
|
fixed circular ref with setGeomNode, added warning for removeNode being called before cleanup
|
2006-11-21 21:38:45 +00:00 |
Zachary Pavlov
|
42139d449e
|
fix for actor cleanup
|
2006-11-18 03:20:28 +00:00 |
David Rose
|
ccec9eb3df
|
allow Actor flattening
|
2006-11-16 22:39:31 +00:00 |
David Rose
|
2194792fae
|
fix getPartNames() when no parts are available
|
2006-11-01 00:07:38 +00:00 |
David Rose
|
3d24d4d003
|
minor fix to listJoints()
|
2006-10-30 19:26:09 +00:00 |
David Rose
|
8768f41974
|
whoops, forgot to save animModel
|
2006-10-25 17:53:52 +00:00 |
Joe Shochet
|
bc8b0a87fb
|
fixed a little partBundleDict bug in getActorInfo
|
2006-10-25 05:25:07 +00:00 |
David Rose
|
b07734d1d4
|
more fixes to the fixes
|
2006-10-24 21:03:35 +00:00 |
David Rose
|
c1754bf76d
|
whoops, fix getPart() again
|
2006-10-24 20:53:28 +00:00 |
David Rose
|
a8b6320080
|
fix getPart()
|
2006-10-24 19:22:30 +00:00 |
Zachary Pavlov
|
538e31b081
|
fixed 'if part:' typo, and I added a small hack to make SubpartDef work with a [0] reference (ugg)
|
2006-10-24 18:59:50 +00:00 |
David Rose
|
1373705582
|
reorganize Actor dictionaries a bit; keep around ModelRoot node for proper ModelPool reference counting
|
2006-10-24 17:11:22 +00:00 |
David Rose
|
731ab7b576
|
enable intra-frame animation interpolation
|
2006-10-14 23:58:48 +00:00 |
Asad M. Zaman
|
16814f4709
|
little fix for copy actor
|
2006-10-12 17:48:59 +00:00 |