David Rose
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91efb72ca7
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move threading/pipelining stuff into new directory, reorganize in general
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2006-03-28 23:59:32 +00:00 |
David Rose
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403488715e
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compile-in reference to glXGetProcAddress() when possible
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2006-03-28 17:04:10 +00:00 |
David Rose
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09beba8436
|
retesselate-coplanar false by default
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2006-03-28 16:39:28 +00:00 |
David Rose
|
fa8881d18d
|
auto-flip false by default
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2006-03-28 15:16:16 +00:00 |
David Rose
|
e83efe66cd
|
don't consider fans by default
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2006-03-28 05:38:06 +00:00 |
Dave Schuyler
|
ff18df1947
|
formatting
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2006-03-28 04:24:30 +00:00 |
Dave Schuyler
|
2e3ca066dc
|
formatting
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2006-03-28 03:51:09 +00:00 |
aignacio_sf
|
cb90d793d0
|
Fix shader issues on D3D Device Reset (resize window, ...)
Do not create a new shader context, but reuse old context and just set the D3D device for Cg.
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2006-03-28 02:11:38 +00:00 |
David Rose
|
338791f68b
|
prevent double-destruct
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2006-03-28 00:29:12 +00:00 |
aignacio_sf
|
0cc4c2918f
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Update DX shader to where the GL shader is.
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2006-03-27 23:06:52 +00:00 |
David Rose
|
d47a1e6b40
|
fix assertion failure
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2006-03-27 23:02:47 +00:00 |
David Rose
|
f8bf91a461
|
new parameter should be optional for backward compatibility
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2006-03-27 20:35:18 +00:00 |
David Rose
|
0a2bdf6315
|
string is no longer imported
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2006-03-27 20:34:28 +00:00 |
David Rose
|
beb17bf1ee
|
prevent error when main window is buffer
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2006-03-27 20:27:23 +00:00 |
David Rose
|
87d34eaed1
|
add glx-get-proc-address, glx-os-proc-address
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2006-03-27 16:32:51 +00:00 |
David Rose
|
59f32111b3
|
improve ability of flattenStrong() to unify Geoms
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2006-03-27 02:37:31 +00:00 |
David Rose
|
df2e738dfe
|
make ctattach behavior only when ctprojs defined
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2006-03-26 23:12:53 +00:00 |
David Rose
|
2034bd25bb
|
remove troublesome call
|
2006-03-25 21:17:15 +00:00 |
David Rose
|
ad468be1c5
|
SSL -> OPENSSL
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2006-03-25 21:16:32 +00:00 |
David Rose
|
ffb676cc9a
|
compute _net_transform, not _modelview_transform, at each node of cull traversal
|
2006-03-24 23:41:09 +00:00 |
David Rose
|
c8633086c3
|
remove comment
|
2006-03-24 22:59:55 +00:00 |
David Rose
|
a31f6e7894
|
files moved to cull
|
2006-03-24 21:46:45 +00:00 |
David Rose
|
36b51114a9
|
remove debug statement
|
2006-03-24 18:48:02 +00:00 |
David Rose
|
8af9c5b213
|
whoops, forgot cull
|
2006-03-24 18:42:05 +00:00 |
David Rose
|
539ab8291b
|
comment
|
2006-03-24 01:09:43 +00:00 |
David Rose
|
38dde80e5f
|
isolate cull from pgraph
|
2006-03-24 01:01:34 +00:00 |
Dave Schuyler
|
19de130ffd
|
formatting
|
2006-03-24 00:36:55 +00:00 |
David Rose
|
6e9bab7195
|
preserve 40-degree default fov
|
2006-03-23 19:17:13 +00:00 |
David Rose
|
9c8ce7accf
|
minFov
|
2006-03-23 19:12:38 +00:00 |
David Rose
|
6335ebe61c
|
fix compilation errors with new buffer merge
|
2006-03-23 19:02:16 +00:00 |
David Rose
|
d1e65cd52d
|
fix crash
|
2006-03-23 18:29:06 +00:00 |
Josh Yelon
|
a8ffec28b6
|
Changes moving FrameBufferProperties into GraphicsOutput
|
2006-03-23 18:17:27 +00:00 |
David Rose
|
b27ad8aacb
|
fix loading rawtex
|
2006-03-23 03:35:16 +00:00 |
David Rose
|
af64776780
|
whoops, broke basic texture loading
|
2006-03-23 02:52:43 +00:00 |
Chris Brunner
|
24154d4a4b
|
Depreciated. Now at http://aspen.online.disney.com/mediawiki/index.php/How_to_install_Panda_on_Windows as a wiki.
|
2006-03-23 00:10:47 +00:00 |
David Rose
|
8b93f67c23
|
set_min_fov()
|
2006-03-22 22:45:36 +00:00 |
David Rose
|
f803ef85ce
|
explicit mipmap control
|
2006-03-22 22:23:56 +00:00 |
Roger Hughston
|
020a09fc9c
|
*** empty log message ***
|
2006-03-22 22:09:15 +00:00 |
David Rose
|
03a861dfcb
|
remove inappropriate include
|
2006-03-22 21:09:00 +00:00 |
Josh Yelon
|
b2a96df6c9
|
It now compiles. But does it do anything?
|
2006-03-22 20:58:22 +00:00 |
Joe Shochet
|
4bd845c782
|
support for widescreen aspect ratio
|
2006-03-22 20:18:32 +00:00 |
Joe Shochet
|
ac0f6042e2
|
warning for accepting an event already in the dict, made watching variables private, assert that the method is callable
|
2006-03-22 20:18:16 +00:00 |
David Rose
|
76252c5316
|
fix problem with hidden PGui items still being active
|
2006-03-22 19:02:58 +00:00 |
Josh Yelon
|
f35a7469d0
|
More work on glGraphicsBuffers (will compile soon)
|
2006-03-22 04:14:46 +00:00 |
Dave Schuyler
|
67f79bc9c4
|
formatting
|
2006-03-22 02:03:57 +00:00 |
aignacio_sf
|
9f909bd865
|
Vast improvement for the framebuffer_copy_to_texture function by using StretchRect function.
|
2006-03-22 00:01:11 +00:00 |
aignacio_sf
|
506f2c8b5c
|
Previous change to ARGB format for render to texture caused a problem for framebuffer to texture since the source and destination buffer formats had to match for DX the "CopyRects" function to work.
The code path is now split into ram type vs texture type destinations.
Match previous DX9 changes set_context, ...
|
2006-03-21 21:00:43 +00:00 |
aignacio_sf
|
af04cf8f74
|
Match DX8 render to texture / framebuffer changes.
|
2006-03-21 20:52:14 +00:00 |
aignacio_sf
|
6474496071
|
restrict setting render to texture
|
2006-03-21 20:47:57 +00:00 |
Roger Hughston
|
beee323924
|
*** empty log message ***
|
2006-03-21 19:58:50 +00:00 |