David Rose
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a8ec068c05
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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34064f07ad
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fix GL texture state change, DX texture reload
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2006-04-13 22:56:38 +00:00 |
David Rose
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8a78fffd8f
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multithreading optimizations, tau profiler, related changes
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2006-04-05 19:36:05 +00:00 |
David Rose
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83a6c42496
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better pstats tracking of texture/vbuffer memory
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2006-03-16 21:26:56 +00:00 |
David Rose
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c6f0b35ee9
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PStats tracks compressed texture sizes
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2006-03-16 00:29:54 +00:00 |
David Rose
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7d8cbc7a10
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straighten out some confusing texture interfaces
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2005-05-02 00:29:24 +00:00 |
David Rose
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001abb0edd
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unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures
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2005-03-03 20:12:09 +00:00 |
David Rose
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bccfb40463
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clean up texture, projector more
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2004-07-31 15:49:22 +00:00 |
David Rose
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ec83e7f9c6
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texture optimizations
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2004-07-30 22:35:58 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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ae685dcf4b
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split glgsg into glmisc; expand on mesadisplay
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2004-02-10 18:02:16 +00:00 |