Commit Graph

378 Commits

Author SHA1 Message Date
Roger Hughston 8065be4f57 More Motion in osx Land 2006-02-10 20:13:14 +00:00
Josh Yelon cee838c08e begin_frame refactor 2006-02-08 17:52:29 +00:00
David Rose cd71e8a224 more pipeline fixes 2006-02-04 00:27:37 +00:00
Josh Yelon 4477cdbafb First step in refactoring begin_frame and end_frame 2006-02-03 21:18:42 +00:00
David Rose c75b55eb98 better pipelining 2006-02-03 18:12:08 +00:00
David Rose 7947752d19 revert previous change--this is now invalidated by recent earlier change 2006-02-01 23:15:56 +00:00
Josh Yelon 4e7ba0899f Moved tick to right before app processing 2006-02-01 22:55:11 +00:00
David Rose 629a2f087a first pass at cheesy pipelining 2006-02-01 19:44:03 +00:00
David Rose b7ceab1bff integrate PStatThread and Thread; better thread handling in GraphicsEngine::render_frame() 2006-01-31 18:59:49 +00:00
David Rose 318b9e520a prevent reentrant locks 2006-01-24 17:26:39 +00:00
David Rose f5736f4853 filename case 2006-01-18 00:54:36 +00:00
David Rose 8567173ece more threading issues 2006-01-16 15:42:28 +00:00
David Rose 92b907eb07 more threading fixes 2006-01-16 00:05:34 +00:00
David Rose 1123896fc6 robustify threading some more 2006-01-15 22:43:12 +00:00
David Rose 0f359f1f79 remove nested lock 2006-01-15 18:11:19 +00:00
David Rose 3f87411790 support-render-texture on by default 2006-01-13 22:05:26 +00:00
David Rose 572a146c24 untabify 2006-01-13 18:38:07 +00:00
David Rose 09243bcec3 don't include windows.h 2006-01-13 00:56:03 +00:00
aignacio_sf 8ecd64e785 Forgot to remove lru.cxx in dxgsg9 add lru.cxx in display. 2006-01-10 21:49:20 +00:00
aignacio_sf 00482ececd Whoops! Needed to use EXPCL_PANDA instead of EXPCL_PANDADX. 2006-01-10 21:48:33 +00:00
David Rose 152ad1a173 fix has_origin assertion 2006-01-10 18:57:54 +00:00
aignacio_sf 1a31424198 Prevent buffers being created that are larger than the display by cutting the requested size in half until it is small enough. 2006-01-09 23:02:17 +00:00
aignacio_sf aba7296a4d added lru.cxx, lru.h 2006-01-06 19:11:23 +00:00
aignacio_sf 1d798c9df2 moved here from dxgsg9 2006-01-06 19:10:56 +00:00
aignacio_sf 54b97daf34 add Draw:Transfer:Create Vertex Buffer pstat collector 2005-12-07 20:03:27 +00:00
Josh Yelon 3e9b9c8331 Added supports_basic_shaders 2005-11-06 23:14:31 +00:00
Josh Yelon 0400248b37 Added support for shadow maps + shaders 2005-11-01 04:30:22 +00:00
David Rose 5da0172878 pandadx7 2005-10-31 20:09:29 +00:00
Josh Yelon efc2a9ce26 *** empty log message *** 2005-10-27 21:11:26 +00:00
Jason Yeung 168d499af6 prevent crash when sprite particle renderer is flattened accidentally 2005-10-25 00:01:49 +00:00
Josh Yelon 2c09657017 Added RTM_triggered_copy_texture 2005-10-18 20:16:39 +00:00
Josh Yelon 4bb6fd3f1b Changes to support offscreen-buffers that match the main window 2005-10-17 17:39:50 +00:00
David Rose 2c6ef8d261 reorder make_cube_map() parameters 2005-10-09 17:39:28 +00:00
David Rose bda902a6d6 add make_screenshot_filename() 2005-10-03 14:34:05 +00:00
David Rose cb2e0c46f0 fix text glyph caching problem 2005-10-02 16:56:51 +00:00
David Rose be0edea190 fix crash with multiple GSG's 2005-09-29 21:28:39 +00:00
David Rose fd71491bc6 individual control of channels in ColorWriteAttrib 2005-09-28 14:09:35 +00:00
Josh Yelon 9729541f63 Added macrocomposites 2005-09-27 22:05:52 +00:00
David Rose e51b471570 remove _current_texture, etc. 2005-09-25 18:02:11 +00:00
Josh Yelon 2095d8c44f New shader system 2005-09-25 04:06:31 +00:00
David Rose 2189ba3258 bug with reissued textures 2005-09-22 22:32:38 +00:00
Josh Yelon 0bb2f00f88 New state handling code 2005-09-21 18:02:04 +00:00
Josh Yelon 83b88c1ac3 Shader vertex arrays implemented 2005-09-14 03:45:32 +00:00
David Rose f5f865b1a6 more debugging help 2005-09-13 21:23:31 +00:00
David Rose 292b0d1d95 (void) -> () 2005-09-06 20:16:09 +00:00
Josh Yelon 5009048577 Shader stuff 2005-09-05 05:10:26 +00:00
David Rose d502a2489e eliminate old win_height, win_width, win_origin_x, win_origin_y 2005-09-02 18:03:18 +00:00
David Rose 9a58c40a83 SpeedGear defeating code 2005-08-21 01:48:32 +00:00
David Rose ddfd490c86 experiments with global_gsg 2005-08-20 12:33:13 +00:00
David Rose 3172d9916b fix edge condition when there are no transforms in the scene graph 2005-08-12 18:47:04 +00:00