Chris Brunner
|
78ab82b88e
|
support for maya 2016.5
|
2016-06-22 16:08:05 -07:00 |
rdb
|
18874fa151
|
Replace PN_int/uint types with stdint.h types, since all compilers we support have them.
Plus, we already had code that relied on them being available anyway.
|
2016-05-11 00:27:58 +02:00 |
rdb
|
dc09e28ed9
|
Also accept a .gz wherever a .pz file is accepted
|
2016-04-29 16:54:25 +02:00 |
Sam Edwards
|
441371e8d9
|
Merge branch 'master' into cmake
|
2016-03-15 18:30:55 -07:00 |
tobspr
|
0fcfb8e372
|
New file headers, new comment style
|
2016-02-17 17:47:48 +01:00 |
rdb
|
5cd4342ed5
|
Merge branch 'master' into cmake
|
2016-02-05 17:16:15 +01:00 |
rdb
|
090e912ce6
|
Cleanup of comments and whitespace
|
2016-02-01 22:30:43 +01:00 |
Mitchell Stokes
|
1df9be6fc0
|
Assimp: Support skeletons with unconnected bones
We needed to detect islands of bones and create anims and parts for them.
|
2016-01-01 19:36:03 -08:00 |
rdb
|
ad238ad995
|
Replace crash in assimp with assertion
|
2016-01-02 01:00:03 +01:00 |
Mitchell Stokes
|
e2c5214f39
|
Assimp: Add initial support for skeletal mesh animations
|
2016-01-01 15:21:35 -08:00 |
rdb
|
f4f7df9949
|
Add signed-distance-field text rendering to DynamicTextFont and egg-mkfont
|
2015-12-31 22:00:37 +01:00 |
rdb
|
86a898b40a
|
Tack on combining diacritics for static fonts if font doesn't specify modified letters
|
2015-12-31 12:48:02 +01:00 |
rdb
|
956097b632
|
Merge branch 'release/1.9.x'
Conflicts:
pandatool/src/assimp/pandaLogger.h
|
2015-12-03 16:14:07 +01:00 |
rdb
|
946c1e986d
|
Fix Assimp compile warning
|
2015-11-28 15:51:51 +01:00 |
rdb
|
5b291a9b10
|
Merge branch 'master' into cmake
|
2015-11-09 19:21:12 +01:00 |
rdb
|
db3ab953e4
|
Remove ppremake, genPyCode, and all hacks created to support them
|
2015-11-09 19:06:49 +01:00 |
Sam Edwards
|
c902774cfd
|
Merge branch 'master' into cmake
|
2015-11-07 20:06:59 -08:00 |
rdb
|
0f2f27689a
|
Convert from DOS back to Unix newlines
|
2015-11-08 02:12:43 +01:00 |
David Rose
|
439ee70845
|
Merge branch 'master' of https://github.com/panda3d/panda3d
|
2015-10-07 16:55:06 -07:00 |
David Rose
|
f1fd64534b
|
egg-precision
|
2015-10-07 16:54:48 -07:00 |
Mitchell Stokes
|
45e1f4d25e
|
Assimp: Cleanup skeletal mesh code.
* Use pmap instead of phash_map
* Remove PT() in create_joint() function header
|
2015-10-06 20:41:16 -07:00 |
Mitchell Stokes
|
43958e820c
|
Assimp: Add support for skinned meshes (no animations yet).
|
2015-10-05 21:02:14 -07:00 |
rdb
|
aebce2e74c
|
Merge branch 'release/1.9.x'
|
2015-10-05 01:23:31 +02:00 |
rdb
|
c6a1626cd3
|
Fix bug: x2egg replaced face normals with vertex normals
|
2015-10-04 20:20:10 +02:00 |
rdb
|
63c65b4228
|
Merge remote-tracking branch 'origin/release/1.9.x'
Conflicts:
direct/src/showutil/FreezeTool.py
|
2015-08-10 04:02:53 +02:00 |
rdb
|
369305c529
|
Prevent having to relink most of pandatool when version info changes
|
2015-08-09 22:26:25 +02:00 |
rdb
|
f22cc71995
|
Fix double-precision build blibli
|
2015-07-29 14:07:06 +02:00 |
Sam Edwards
|
5ee04074c2
|
Merge branch 'master' into cmake
# Conflicts:
# direct/src/actor/Actor.py
|
2015-07-12 19:27:56 -07:00 |
rdb
|
41b44683b6
|
Compile with older versions of Assimp
|
2015-07-03 19:38:10 +02:00 |
rdb
|
179b10ca83
|
Assimp loader now handles aiLightSource_AMBIENT lights
|
2015-06-19 21:57:29 +02:00 |
rdb
|
945d3c4035
|
Fix compiler errors and crashes with Assimp loader
|
2015-06-19 21:18:28 +02:00 |
rdb
|
cf7ae935a0
|
Merge pull request #36 from Moguri/assimp
Changes to makepanda to compile with Assimp
|
2015-06-05 17:35:56 +01:00 |
Mitchell Stokes
|
5f735b4e50
|
Changes to makepanda to compile with Assimp
This includes updating header files for Assimp 3.
|
2015-06-03 23:43:02 -07:00 |
rdb
|
f69354d9fa
|
Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al
|
2015-06-03 13:36:04 +02:00 |
Sean Martin
|
912374cc51
|
Add support for Maya 2016
|
2015-06-01 22:27:13 +02:00 |
rdb
|
cc62e731b7
|
Fix compilation with ppremake
|
2015-06-01 00:21:32 +02:00 |
Sam Edwards
|
8b876843d4
|
Merge branch 'master' into cmake
|
2015-05-02 11:33:52 -07:00 |
rdb
|
16e7831566
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
rdb
|
0082b7876f
|
Fix clang 3.5 compile warnings/errors
|
2015-04-04 16:00:20 +02:00 |
rdb
|
89acd29463
|
Fixed unitialized variable in maya2egg
|
2015-04-02 11:30:08 +02:00 |
rdb
|
fdcd8de596
|
Fix runtime issues running maya2egg on Mac OS X
|
2015-04-02 01:34:45 +02:00 |
rdb
|
b7840fed06
|
Fix compile errors and warnings with mayapath.cxx
|
2015-04-01 00:22:03 +02:00 |
rdb
|
93e8d4d5f5
|
Fix 32-bit Windows compilation issue with Eigen
|
2015-03-31 13:23:55 +02:00 |
rdb
|
7097ea4a0e
|
OSX build tweaks and fixes (always use Python framework for SDK)
|
2015-03-30 17:58:04 +02:00 |
Sam Edwards
|
69c22868e1
|
Merge branch 'master' into cmake
|
2015-03-28 10:23:28 -07:00 |
rdb
|
22120524a2
|
PNMImage sRGB support, use floats instead of doubles
|
2015-03-15 17:22:28 +01:00 |
Sam Edwards
|
25e2e0221d
|
Merge branch 'master' into cmake
|
2015-03-05 09:46:52 -08:00 |
rdb
|
413162110b
|
Fix FCollada compile issues on Windows
|
2015-02-27 14:18:17 +01:00 |
rdb
|
9aafde0579
|
Add animation support to dae2egg
|
2015-02-24 14:59:32 +01:00 |
Sam Edwards
|
6ee1170453
|
Merge branch 'master' into cmake
Conflicts:
panda/src/display/pythonGraphicsWindowProc.cxx
panda/src/putil/config_util.cxx
|
2015-02-11 09:53:13 -08:00 |
rdb
|
5a51a7e08d
|
Fix various build issues
|
2015-02-11 14:16:21 +01:00 |
rdb
|
e9a64736a3
|
Fix 32-bit Windows compilation issues with Eigen
|
2015-02-09 16:51:59 +01:00 |
rdb
|
624b3dad14
|
Delete DirectX 8 support
|
2014-12-30 02:00:43 +01:00 |
rdb
|
794b00805e
|
Add man pages for the majority of utilities
|
2014-12-27 22:14:23 +01:00 |
rdb
|
95d85819b0
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
David Rose
|
ad449848c2
|
extend .gitignores for more ppremake files
|
2014-12-02 09:48:04 -08:00 |
Sam Edwards
|
cc94222757
|
Merge branch 'master' into cmake
|
2014-11-01 23:58:23 -07:00 |
rdb
|
457714d86d
|
Fix compiler warnings in gtk-stats
|
2014-10-29 13:19:08 +00:00 |
rdb
|
c7a3a7d4ff
|
Fix compile error
|
2014-10-25 12:11:17 +00:00 |
rdb
|
105e26092a
|
Fix compile error
|
2014-10-25 12:09:33 +00:00 |
Sam Edwards
|
9ec74a0421
|
Merge branch 'master' into cmake
Conflicts:
panda/src/display/graphicsWindow_ext.cxx
panda/src/mathutil/triangulator3.cxx
panda/src/putil/pythonCallbackObject.cxx
|
2014-10-21 22:34:13 -07:00 |
rdb
|
783d8552ef
|
Fix bin2c to generate an include to stddef.h (for size_t definition)
|
2014-10-19 22:32:30 +00:00 |
Sam Edwards
|
a85d1f4cc2
|
Merge remote-tracking branch 'upstream/master' into cmake
|
2014-10-18 15:13:30 -07:00 |
Chris Brunner
|
01c9ffc7ca
|
Added option to convert lights to locators
|
2014-10-16 22:00:44 +00:00 |
rdb
|
31a71c990d
|
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
|
2014-10-12 18:45:37 +00:00 |
Sam Edwards
|
57fb97053b
|
Merge branch 'master' into cmake
|
2014-09-22 21:13:05 -07:00 |
rdb
|
87910799b6
|
Split off epvector.h into its own file in an attempt to cut down compilation time
|
2014-09-14 22:04:36 +00:00 |
rdb
|
bee278e8d1
|
Fix missing return statement
|
2014-08-21 18:03:32 +00:00 |
Sam Edwards
|
3d0f587ca0
|
Merge remote-tracking branch 'upstream/master' into cmake
Conflicts:
panda/src/linmath/lvecBase4.h
|
2014-07-24 22:59:52 -07:00 |
rdb
|
e3b663da3a
|
Merge branch 'master' into cmake
|
2014-05-29 16:32:59 +02:00 |
rdb
|
7785426d2c
|
Fix compile error for Maya 6 and 6.5
|
2014-05-25 13:23:00 +00:00 |
Sam Edwards
|
ed0b42983f
|
CMake: Depend p3converter on the pandaegg metalib directly.
|
2014-05-06 21:16:34 -06:00 |
Sam Edwards
|
5e2f3f777b
|
CMake: Build bam2egg and egg2bam.
|
2014-05-06 21:04:18 -06:00 |
Chris Brunner
|
9ab6d166d0
|
Maya 2015 support
|
2014-04-30 19:49:28 +00:00 |
Sam Edwards
|
ad5b1212ca
|
cmake: Build GTK pstats server.
|
2014-04-17 02:56:56 -06:00 |
Sam Edwards
|
8524676032
|
cmake: Begin work on building pandatool.
|
2014-04-17 02:56:56 -06:00 |
Chris Brunner
|
984314970f
|
With maya notify level set to debug, print out some useful light information if found in the scene, even though it will never make it into the egg file.
|
2014-02-28 21:36:49 +00:00 |
rdb
|
a9992e3c07
|
compile error
|
2013-10-30 07:33:22 +00:00 |
rdb
|
7ac7adcce4
|
More compatibility fixes
|
2013-10-27 11:19:26 +00:00 |
rdb
|
2b97fccd4d
|
compile error
|
2013-10-26 08:49:51 +00:00 |
rdb
|
3841accba9
|
more compatibility fixes
|
2013-10-23 16:48:22 +00:00 |
rdb
|
1cf986dd44
|
more unicode stuff
|
2013-10-07 23:20:59 +00:00 |
rdb
|
e1ff689adc
|
work toward a unicode-compatible max converter
|
2013-10-07 22:36:05 +00:00 |
rdb
|
146f56e01e
|
strcmp -> _tcscmp
|
2013-10-07 21:39:41 +00:00 |
rdb
|
f5dc6ac8d7
|
attempt to fix unicode issues
|
2013-10-07 20:26:10 +00:00 |
rdb
|
849b60c6e9
|
support max 2013 and above
|
2013-10-07 20:15:38 +00:00 |
rdb
|
7720c482c7
|
support max 2014
|
2013-10-07 19:59:39 +00:00 |
rdb
|
91f6b9503e
|
TCHAR -> MCHAR
|
2013-10-07 19:41:20 +00:00 |
rdb
|
20a08aa8de
|
dos2unix
|
2013-09-19 16:45:51 +00:00 |
Chris Brunner
|
c80f30161f
|
Support for Maya2014
|
2013-08-30 21:05:11 +00:00 |
rdb
|
5a82dc9b1f
|
remove unnecessary include
|
2013-08-28 14:27:37 +00:00 |
David Rose
|
355f786068
|
support continuation characters, lines, points, and larger files
|
2013-08-26 22:49:15 +00:00 |
David Rose
|
a16238932a
|
looks like we had a long-term confusion for LFLAGS as a set of linker flags and as a set of flex flags. Renamed LFLAGS to FLEXFLAGS for flex input.
|
2013-08-26 22:44:22 +00:00 |
rdb
|
451f6faf37
|
remove now-nonexistent -i flag to linker
|
2013-08-25 18:43:41 +00:00 |
David Rose
|
9158d9b20c
|
minor change to decimate
|
2013-08-04 12:31:32 +00:00 |
David Rose
|
9beae889a2
|
pts2bam
|
2013-08-03 19:02:22 +00:00 |
David Rose
|
1735ae4600
|
osx build issue
|
2013-07-30 20:02:51 +00:00 |
Chris Brunner
|
2843fcbc86
|
Just some output stating that nurbs will be converted to polys if this is so
|
2013-07-03 22:01:12 +00:00 |
David Rose
|
a3027ceb23
|
also build Maya 2013.5
|
2013-06-04 00:23:30 +00:00 |
Chris Brunner
|
b16972bd23
|
Added ability to convert maya cameras to locators
|
2013-05-20 23:03:45 +00:00 |
David Rose
|
686b69fe84
|
pfm-trans -nan
|
2013-05-03 18:05:59 +00:00 |
David Rose
|
5f85e58acd
|
minor bugfix
|
2013-04-18 00:37:57 +00:00 |
David Rose
|
c8f2dfe40f
|
some missing libraries for osx
|
2013-04-09 17:51:14 +00:00 |
David Rose
|
5ea50b5073
|
fix win32 build issue as discovered by jean-claude and teedee
|
2013-03-11 00:09:48 +00:00 |
rdb
|
3ece78a638
|
Fix newlines
|
2013-02-05 19:43:36 +00:00 |
rdb
|
c81148a1de
|
missing include
|
2013-02-05 18:50:28 +00:00 |
rdb
|
b164aaaac8
|
fix missing include
|
2013-02-05 18:36:42 +00:00 |
rdb
|
652836be04
|
remove unnecessary includes that will hopefully fix a compilation issue
|
2013-02-05 16:22:44 +00:00 |
rdb
|
4be0bff331
|
attempt to fix the build
|
2013-01-20 12:55:38 +00:00 |
David Rose
|
3c8cb76565
|
stdfloat compilation issues
|
2013-01-05 16:06:22 +00:00 |
David Rose
|
42aa65d92c
|
whoops, triangulation goof
|
2013-01-04 01:44:25 +00:00 |
David Rose
|
b3b2308c6c
|
load obj files directly into PandaNodes for performance
|
2013-01-04 00:35:42 +00:00 |
David Rose
|
f9e03850dd
|
support drz's 'xvt' obj tag
|
2012-12-24 19:47:31 +00:00 |
David Rose
|
3af8da3bcd
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
David Rose
|
93743e250d
|
flip, cw, ccw
|
2012-11-28 20:22:56 +00:00 |
rdb
|
c9fa929659
|
Fix compile error for older versions of maya
|
2012-10-03 20:21:23 +00:00 |
David Rose
|
cf8d1ac8cd
|
preserve named GeomNodes
|
2012-10-01 21:54:54 +00:00 |
David Rose
|
563f8bec7d
|
new build error
|
2012-10-01 02:46:53 +00:00 |
David Rose
|
25870f099f
|
missing include
|
2012-09-28 20:59:39 +00:00 |
rdb
|
06b3438d72
|
Add Maya 2013
|
2012-09-28 09:38:15 +00:00 |
rdb
|
af9ec6eb3c
|
Fix for bug #1057903 based on benchang's patch
|
2012-09-28 09:36:38 +00:00 |
David Rose
|
0c85073625
|
check Display Colors
|
2012-09-26 17:45:44 +00:00 |
David Rose
|
0fb866ced8
|
comment out bbox expansion
|
2012-09-11 17:58:23 +00:00 |
David Rose
|
f7353b79e7
|
add -C to egg2obj
|
2012-09-04 16:58:49 +00:00 |
David Rose
|
656d7242cb
|
pfm-bba for makepanda
|
2012-09-01 00:13:31 +00:00 |
rdb
|
d67aad1e2a
|
fix OpenMaya location on Linux
|
2012-08-28 14:07:58 +00:00 |
rdb
|
268acf45b9
|
add -invtrans option for sketchup models
|
2012-08-08 16:01:14 +00:00 |
David Rose
|
15b55b2183
|
animate normals in blendshapes too
|
2012-07-31 02:46:07 +00:00 |
David Rose
|
33e6308d42
|
pfm issue
|
2012-07-25 20:18:22 +00:00 |
David Rose
|
5eef6cd37e
|
fix some stdfloat_double issues with pfmfile
|
2012-07-23 04:34:40 +00:00 |
David Rose
|
68de528a0f
|
pfm crop
|
2012-06-27 06:21:04 +00:00 |
David Rose
|
c64a59d62e
|
integrate pfm files more tightly with other image file types
|
2012-06-19 04:45:36 +00:00 |
David Rose
|
e9053ff910
|
support GLSL tessellation shaders
|
2012-04-27 20:29:47 +00:00 |
David Rose
|
753fa8e8fd
|
minor workaround
|
2012-04-23 20:27:50 +00:00 |
David Rose
|
f674ea9b38
|
add -rotate, -mirror_x, -mirror_y
|
2012-03-28 21:11:08 +00:00 |
David Rose
|
7db604c791
|
egg2obj
|
2012-02-26 00:43:21 +00:00 |
David Rose
|
f5d6dc7bfe
|
small typo
|
2012-02-18 04:50:58 +00:00 |
David Rose
|
0b0a286101
|
hacky stuff
|
2012-02-16 00:18:31 +00:00 |
David Rose
|
fdf4cf15d4
|
add -r
|
2012-02-04 01:16:41 +00:00 |
David Rose
|
e893b91a17
|
unify mayapath.cxx and mayaWrapper.cxx
|
2012-02-02 17:45:48 +00:00 |
David Rose
|
6911c18a58
|
fix bam cache issue with ptloader files
|
2012-01-31 20:30:43 +00:00 |
David Rose
|
e26b9f4c92
|
include points and lines in bam2egg
|
2012-01-31 00:17:27 +00:00 |
David Rose
|
626294831d
|
a few needed win libs
|
2012-01-19 19:04:21 +00:00 |
David Rose
|
2fb953bcb5
|
p3pystub
|
2012-01-09 19:01:56 +00:00 |
rdb
|
a387909cf2
|
fix compilation issue
|
2011-12-23 12:42:07 +00:00 |
David Rose
|
e9b967435e
|
more win32 build issues
|
2011-12-20 20:26:08 +00:00 |
David Rose
|
17f51995e3
|
a few more win32 build issues reported by forum users
|
2011-12-20 15:05:37 +00:00 |
David Rose
|
f9240e0258
|
a couple more fixes to self-memory-alignment
|
2011-12-19 14:26:57 +00:00 |
David Rose
|
42e8f806f1
|
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
|
2011-12-19 14:17:26 +00:00 |
David Rose
|
c5c21a566a
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
David Rose
|
84a38c8d2f
|
subtle link issues on ubuntu
|
2011-12-13 01:59:20 +00:00 |
David Rose
|
622c047344
|
several USE_PACKAGES oopses
|
2011-12-12 22:53:39 +00:00 |
David Rose
|
dfe16c64f6
|
rename all Panda-built libraries to begin with libp3 or libpanda
|
2011-12-06 02:39:21 +00:00 |
David Rose
|
75ac6c1bae
|
static fonts should support explicit space advance specified from font file
|
2011-11-21 18:59:54 +00:00 |
Chris Brunner
|
f967af05e2
|
Better handling of -omittex:
-- now don't even try to load the shaders, in addition to not copying the textures
|
2011-11-16 00:20:10 +00:00 |
David Rose
|
c0b7ca96b8
|
perform shell-style filename globbing on Win32 too
|
2011-11-09 01:35:19 +00:00 |
David Rose
|
75df50fc56
|
MF_back etc
|
2011-11-08 17:49:13 +00:00 |
David Rose
|
788244d5a8
|
find python26.zip and add it to PYTHONPATH
|
2011-11-02 00:16:57 +00:00 |
David Rose
|
a9862a4450
|
fix problem with -copytex in conjunction with -pr
|
2011-11-01 23:44:38 +00:00 |
David Rose
|
8ebd82fbcc
|
support cross-compatibility of 32-bit and 64-bit bam files
|
2011-10-31 22:24:35 +00:00 |
David Rose
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ff7388a01c
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fix regexp typo
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2011-10-27 22:57:04 +00:00 |
David Rose
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cb9b0f075d
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PStats should use doubles consistently
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2011-10-27 18:39:27 +00:00 |
Chris Brunner
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7e5b30e4b6
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Classify some spammy notifies as spam instead of debug
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2011-10-19 20:01:36 +00:00 |
David Rose
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df60493195
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build in stdfloat_double
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2011-10-11 17:22:54 +00:00 |
David Rose
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134e9a9e92
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dual names for interrogate
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2011-10-11 00:45:51 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
Chris Brunner
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3832219296
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MSVS 2010
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2011-09-29 00:28:49 +00:00 |
rdb
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8696f5c3fe
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oh, there's another occurrence of InitCustomControls here
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2011-09-01 09:09:09 +00:00 |
rdb
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356c7de5f2
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Oops, fix typo
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2011-09-01 09:05:49 +00:00 |
rdb
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d7c2cd218d
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proposed fix from ETC for max 2012 compilation issue
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2011-09-01 09:02:50 +00:00 |
David Rose
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5158b9b5bf
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remove vector_LVecBase3f to avoid opt4 linking issue
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2011-08-12 23:16:17 +00:00 |
David Rose
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69738d7975
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let's not link with speedtree after all
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2011-08-04 00:53:06 +00:00 |
David Rose
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9d5325e05a
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replace gnu_getopt with new Panda-licensed implementation
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2011-08-03 23:37:43 +00:00 |
David Rose
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78b0e9b627
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bam-info wants to link with speedtree if available
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2011-07-27 18:19:56 +00:00 |
rdb
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43763f0b87
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be more tolerant to broken UV links
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2011-06-14 09:19:32 +00:00 |
David Rose
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fd2d3900cf
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fix link issues on mac
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2011-06-13 01:59:17 +00:00 |
David Rose
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0647066e23
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add tags and model nodes
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2011-06-13 01:58:44 +00:00 |
rdb
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70f6605442
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some fixes to PandaIOStream
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2011-05-24 12:11:00 +00:00 |
rdb
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19e73932d2
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add assimp stuff
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2011-05-22 15:47:20 +00:00 |
Chris Brunner
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196cdef8a2
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support for Maya2012
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2011-05-16 21:18:07 +00:00 |
David Rose
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dd4df70a28
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fix msvs 2010 build issues reported by community member FriarTuck
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2011-03-22 23:48:31 +00:00 |
David Rose
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a692e00a05
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add vis2d
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2011-03-18 01:57:01 +00:00 |
David Rose
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84f6c314cb
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support six-component vertices
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2011-03-14 20:10:36 +00:00 |
David Rose
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d91a11a836
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move pfmfile to grutil
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2011-03-14 20:10:00 +00:00 |
rdb
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0c7b5cae4f
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fix compile error on FreeBSD
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2011-03-09 09:52:57 +00:00 |
David Rose
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48f7e0fd20
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fix resizing errors
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2011-03-01 19:43:48 +00:00 |
David Rose
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8cfb6d4f83
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fix problems with large meshes
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2011-02-28 18:12:12 +00:00 |
rdb
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8c51f16e78
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Fix compile errors on Linux
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2011-02-20 14:06:46 +00:00 |
David Rose
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f6ac9c2c27
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typo in _ignored_tags
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2011-02-17 18:36:47 +00:00 |
David Rose
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a206fcfb8a
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more work
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2010-12-23 23:31:14 +00:00 |
David Rose
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ab0645ab79
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pfmprogs
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2010-12-23 21:05:32 +00:00 |
rdb
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124942a13b
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Finally fix those darn Maya crashes
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2010-12-19 07:56:41 +00:00 |
David Rose
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ca514b559b
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add -points, fix some obj2egg issues
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2010-12-14 22:18:11 +00:00 |
David Rose
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70d9503dd0
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bare-bones obj2egg in C++
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2010-12-07 22:22:11 +00:00 |
rdb
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804a72b716
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Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn
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2010-11-16 08:58:45 +00:00 |
rdb
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688fdbbf1a
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Fix for Windows
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2010-11-14 13:01:22 +00:00 |
rdb
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38df619956
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Work around bug in OSX 10.4
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2010-11-13 13:23:16 +00:00 |
rdb
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dbe93fc1df
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"No uv set binding found" shouldn't be a warning
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2010-10-18 16:40:53 +00:00 |
rdb
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e9bda02475
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Preserve the original node names
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2010-10-18 15:39:32 +00:00 |
David Rose
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14661f2beb
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windows ppremake issue
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2010-09-30 16:44:57 +00:00 |