Commit Graph

21282 Commits

Author SHA1 Message Date
rdb c839dc60d6 Merge remote-tracking branch 'origin/master' into deploy-ng 2016-12-28 12:11:37 +01:00
Sam Edwards ea2305de70 general: Fix missing includes. 2016-12-26 18:11:03 -07:00
rdb 325302b623 makewheel: support building single-arch .whl from a fat Panda build 2016-12-26 17:36:38 +01:00
rdb fb2568afad Fix faulty merge 2016-12-26 17:36:11 +01:00
rdb 9c789db918 Compile fix for Python 3.2 2016-12-25 23:58:08 +01:00
rdb 741ff454ed We need to link tools that use interrogatedb with pystub again 2016-12-25 22:53:43 +01:00
rdb ab5b5e7e74 Merge branch 'release/1.9.x' 2016-12-25 22:47:22 +01:00
rdb 0c742d59e5 Fix crash due to incorrect alignment when building Eigen with AVX extensions
Consequentially, we now use 32-byte alignment when building with eigen if __AVX__ is set.
2016-12-25 22:13:05 +01:00
rdb 4393455eba Fix get_keyboard_map on Czech (and other) layouts
Now reports proper Unicode name, and doesn't omit keys that don't have a recognised mapping by Panda
https://bugs.launchpad.net/panda3d/+bug/1652145
2016-12-25 16:12:54 +01:00
rdb 23a345437a makewheel changes for macOS, manylinux1, Python 2.6 2016-12-25 16:10:06 +01:00
rdb 59c3aa3ef6 cocoa: don't crash if display server doesn't give us display modes 2016-12-25 09:59:29 -05:00
rdb 45356e85e1 Backward compat with older OpenSSL versions 2016-12-25 11:48:38 +01:00
rdb 28bb737597 Load X11 extensions dynamically; don't expect them to be there at compile time
Add x-cursor-size variable for overriding XCursor size.
2016-12-24 22:21:53 +01:00
rdb 122d9dd3ff Support building with OpenSSL 1.1.0 2016-12-24 22:19:51 +01:00
rdb 2ac1734566 Fix crash when trying to write 16-bit TIFF file (LP bug 1222922)
Note: does not actually add support for writing 16-bit tifs; Panda just doesn't crash but automatically downsamples to 8-bit.
2016-12-23 00:36:59 +01:00
rdb 601b6b8678 Tweaks for building with static thirdparty libs on Linux
Sneak in a function used by makewheel
2016-12-22 21:30:30 +01:00
rdb 056ea94765 Fix PythonThread crash (LP bug 1245818) 2016-12-22 21:28:19 +01:00
rdb 7d414500c6 Various compile fixes 2016-12-22 11:34:47 +01:00
rdb e8fbd2f9da Fix potential crash in shader preprocess code 2016-12-21 18:14:46 +01:00
rdb 62d0d8292e More texture load/store performance optimisations 2016-12-21 18:04:08 +01:00
rdb c1d6e93166 Don't link extension modules with libpython; changes to help w/ building whls
This fixes compatibility issues with homebrew Python on Mac OS X.

This introduces a --no-directscripts flag to disable building packpanda and eggcacher, which require linking with libpython (which is not available on manylinux).  When building a wheel, the packpanda and eggcacher modules can instead be added to console_scripts in the entry_points definition.
2016-12-21 17:57:13 +01:00
rdb 92302942fe Changes to build on ancient Linux distributions (CentOS 5 / manylinux) 2016-12-21 17:40:49 +01:00
rdb a13fb0e8ca Fix compilation issue with older ffmpeg versions 2016-12-21 17:35:45 +01:00
rdb 5aa8618572 Don't error if passing an oversized matrix array to a mat4[1] shader parameter 2016-12-20 23:18:05 +01:00
rdb 637767fec8 Flush nout before inducing crash in assert-abort 2016-12-20 23:15:21 +01:00
rdb 1808ad217c Fix Python 3 error in particle sample in 1.9 2016-12-20 23:14:58 +01:00
rdb eab2a1a733 Add CP_area_priority for area lights 2016-12-19 23:39:50 +01:00
rdb b2ccf6c0d2 Add ability to produce .whl file
Based on original version by pennomi
Closes: #83
2016-12-19 23:35:05 +01:00
rdb 04819719fb Fix erroneous report in installer while installing libs 2016-12-19 23:32:23 +01:00
rdb da79c28a6c Add RectangleLight class 2016-12-19 23:29:42 +01:00
rdb 4b5c317160 Improve shader caching; cache result of preprocess if cache-generated-shaders is set 2016-12-19 22:26:16 +01:00
Mitchell Stokes 74a7d4ee48 deploy-ng: Remove Python version string from the filename of copied extension modules 2016-12-18 15:02:49 -08:00
Mitchell Stokes 2923af7d44 deploy-ng: Add bdist_panda3d command to create archives for each built platform
Linux platforms use tar.gz and everything else (Windows, macOS) uses
zip. Later we will want to add an option to control this. Also,
bdist_panda3d currently auto-runs build. We will want an option to skip
this build step for debug/testing purposes.
2016-12-18 14:42:15 -08:00
Mitchell Stokes ca036a56f2 deploy-ng: Add setup.py to the asteroids sample 2016-12-18 11:46:21 -08:00
Mitchell Stokes 086e61f9c3 deploy-ng: Replace startfile keyword with applications
applications is a list of Application objects. The Application
constructor takes two arguments: scriptname and runtimename. The
scriptname argument is the path to the Python script that acts as the
entry point to the application. The runtimename argument is the name
that will be given to the frozen runtime.
2016-12-18 11:43:40 -08:00
Mitchell Stokes 7bf2b12f09 deploy-ng: Replace game_dir keyword with directories, files, and exclude_paths
Also, mainfile has been replaced with startfile.
2016-12-18 11:32:56 -08:00
Mitchell Stokes 3ab9bde73d deploy-ng: Only build deploy-stub if Python is available 2016-12-18 10:53:40 -08:00
rdb 36f2eda9ec Fix name of "Buffer switch" pcollector in pStatProperties.cxx 2016-12-18 00:12:26 +01:00
rdb da0d7752c1 Register .webm extension for videos 2016-12-18 00:08:59 +01:00
rdb b6cb9b0045 ffmpeg: support videos with alpha; add ffmpeg-prefer-libvpx prc var
ffmpeg-prefer-libvpx forces ffmpeg to use the libvpx decoder for VP8/VP9 files, allowing the playback of WebM files with an alpha channel.
2016-12-17 00:17:30 +01:00
rdb 34068dc0c1 Implement support for SSBOs 2016-12-13 21:22:17 +01:00
rdb 23645cc407 Fix DDS load crash with certain formats; support R16, RG16, R32, RG32 2016-12-13 21:00:11 +01:00
rdb 2dab76131c deploy-ng: support nested extension modules; omit unused panda3d.x modules 2016-12-11 19:38:14 +01:00
rdb b21e8fdf32 COW performance tweaks; also somehow fixes Bullet soft body issue 2016-12-11 15:30:03 +01:00
rdb 9eb04a533d More texture load/store performance optimisations 2016-12-09 01:41:32 +01:00
rdb c422f5952f Increase default alignment to 2x word size, make DeletedBufferChain allocations more efficient
NB. NeverFreeMemory no longer performs alignment.
This fixes the Bullet crash on Win64.  Need to check Win32.
2016-12-08 23:22:16 +01:00
rdb bae19a203b deploy-ng: changes to make it work on Windows 2016-12-08 13:21:10 +01:00
rdb 32377cb618 interrogate: fix to allow pointers to forcetyped classes 2016-12-07 23:04:15 +01:00
rdb b217752e16 Merge remote-tracking branch 'origin/release/1.9.x' 2016-12-07 23:03:16 +01:00
rdb a1338b9ac6 Backport to 1.9: fix for distance sorting with gl-coordinate-system changed 2016-12-07 23:00:06 +01:00