David Rose
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8b3ec4b1ba
|
pass by reference
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2011-12-20 00:10:11 +00:00 |
David Rose
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dfe16c64f6
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
David Rose
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05c6cc00a4
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build in stdfloat_double
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2011-10-11 17:28:03 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
David Rose
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007b7d3f9e
|
tracking down memory leaks
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2011-09-08 02:28:14 +00:00 |
David Rose
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87ebb4f32c
|
fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
rdb
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c3b3113a1a
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Fix particle system crash on Windows when system grows older flag is True
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2009-07-17 05:31:22 +00:00 |
David Rose
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38d46bdebc
|
minor fixes with published methods
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2009-04-01 18:46:16 +00:00 |
David Rose
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a1ce73a85c
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fix particle color
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2009-01-09 04:06:42 +00:00 |
Przemyslaw Iwanowski
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86ee18fd71
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adding setUniformEmission function to ringEmitter
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2008-11-26 01:45:43 +00:00 |
David Rose
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58e0537e3c
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
David Rose
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fb9c56432a
|
we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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0c56b38f6a
|
name vdatas after type of particle
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2007-10-25 21:18:58 +00:00 |
David Rose
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d517b00688
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UH_dynamic -> UH_stream
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2007-10-19 15:33:32 +00:00 |
David Rose
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00c57128bb
|
fix backwards logic
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2007-10-02 18:26:04 +00:00 |
Zachary Pavlov
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de6920d9aa
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safety checks for the sprite particle renderer. These are nice for opt 4 builds
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2007-10-02 00:24:08 +00:00 |
Asad M. Zaman
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558999a774
|
from prezmek:
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2007-08-10 02:41:20 +00:00 |
David Rose
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385e7be325
|
still more meminfo fixes
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2007-06-29 15:53:27 +00:00 |
David Rose
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79474cfdf6
|
release write locks after writing
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2007-06-22 23:34:31 +00:00 |
Josh Wilson
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176e3f7129
|
"angles now more in line with panda's coordinate system"
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2007-05-10 23:13:32 +00:00 |
Darren Ranalli
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2848f047c9
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call ParticleSystem::init_type()
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2007-05-08 21:09:04 +00:00 |
David Rose
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63edecf517
|
faster sprite particles
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2007-02-08 19:56:33 +00:00 |
Asad M. Zaman
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49307714d1
|
added pstat calipers to sprite particles
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2007-02-06 00:34:29 +00:00 |
Josh Wilson
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46fbc1d64d
|
init lists
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2007-02-01 01:13:35 +00:00 |
Josh Wilson
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e17e870997
|
assert that mass spread is < base mass
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2007-02-01 01:13:13 +00:00 |
David Rose
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9ef8e468e5
|
correct filename case
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2006-11-13 21:31:42 +00:00 |
Josh Wilson
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7d12be589f
|
added ArcEmitter
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2006-11-13 00:47:48 +00:00 |
Josh Wilson
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409fc0d9a3
|
arcEmitter works like ringEmitter except you can constrain the particles to a an arc on the ring. usefull for splitting a single particle system into an 'in front' and 'behind' pair
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2006-11-13 00:47:11 +00:00 |
David Rose
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d202b5e0e2
|
allow particle systems to be placed under an instance
|
2006-07-27 00:24:34 +00:00 |
Josh Wilson
|
6208912868
|
updated comments
|
2006-07-25 01:40:46 +00:00 |
Josh Wilson
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eef56b66b4
|
added ability for particle system to perform a 'soft stop' where the birthing is effectively stopped while the rest of the system runs down
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2006-07-25 01:39:24 +00:00 |
Josh Wilson
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2425624c9d
|
we can now perform an update on a single particle system
|
2006-07-20 14:52:39 +00:00 |
David Rose
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39f37d0567
|
fix particles
|
2006-07-13 17:34:10 +00:00 |
Josh Wilson
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b79e647bd1
|
added is_modulated status to segment constructor and addSegment functions
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2006-06-14 18:36:18 +00:00 |
David Rose
|
ca31ec231c
|
GeomVertexWriter now has a default constructor
|
2006-04-26 13:33:35 +00:00 |
Josh Wilson
|
3699395250
|
reset birth timer on clear_to_initial
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2006-04-23 23:53:06 +00:00 |
Josh Wilson
|
eea0bf839e
|
added choice of additive or modulated mode
|
2006-04-23 23:52:00 +00:00 |
David Rose
|
57338ee24d
|
better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes
|
2006-04-20 04:03:16 +00:00 |
David Rose
|
8a78fffd8f
|
multithreading optimizations, tau profiler, related changes
|
2006-04-05 19:36:05 +00:00 |
David Rose
|
392bffee4e
|
prevent crash when texture didn't load
|
2006-03-13 17:50:36 +00:00 |
David Rose
|
1d2282a879
|
pipelining getting close; uprev bam version to 6.0
|
2006-02-14 19:07:47 +00:00 |
Roger Hughston
|
8065be4f57
|
More Motion in osx Land
|
2006-02-10 20:13:14 +00:00 |
David Rose
|
572a146c24
|
untabify
|
2006-01-13 18:38:07 +00:00 |
Josh Wilson
|
87cd400b9d
|
Adjusted initial scale from 0.02 to 1.0. Fixed horizontal flipping in non-hack way.
|
2005-11-22 18:41:56 +00:00 |
Josh Wilson
|
4c815ef2a3
|
Removed redundant set_texture() and add_texture() functions
|
2005-11-22 18:38:12 +00:00 |
Josh Wilson
|
9e8c63dfa6
|
Changed default size_from_texels argument to False.
|
2005-11-17 00:35:16 +00:00 |
Josh Wilson
|
0ff4742ee1
|
hack to fix odd sprite particle horizontal flip, as well as passing the set_color() call through to the interpolation manager.
|
2005-11-17 00:33:17 +00:00 |
Josh Wilson
|
0ca7fdb0cd
|
hack to fix odd sprite particle horizontal flip
|
2005-11-17 00:32:33 +00:00 |
Josh Wilson
|
7817e63037
|
Added set_default_color()
|
2005-11-17 00:29:56 +00:00 |
Jason Yeung
|
168d499af6
|
prevent crash when sprite particle renderer is flattened accidentally
|
2005-10-25 00:01:49 +00:00 |