Commit Graph

4482 Commits

Author SHA1 Message Date
David Rose cd10f4fcbc add set_ignore_scale 2005-10-13 16:41:31 +00:00
David Rose 6e8adc36ad straighten out BTM_relative 2005-10-12 16:02:41 +00:00
David Rose bfa27c5549 fix issues with text_scale, text_color, text_align 2005-10-11 23:46:44 +00:00
David Rose c9c13dc10f add minor functions 2005-10-11 21:16:14 +00:00
David Rose 243275a0ed set_scale() doesn't necessarily inflate 2d to 3d 2005-10-11 10:45:55 +00:00
David Rose bbf4ed26ba typo 2005-10-10 23:40:18 +00:00
David Rose b54fd856df minor tweaks 2005-10-10 23:34:12 +00:00
David Rose fb70c6177e build on windows 2005-10-10 22:53:51 +00:00
David Rose 5eda2823ab new methods 2005-10-10 22:50:50 +00:00
David Rose 00b090848f refine shuttle_controls 2005-10-10 22:47:50 +00:00
David Rose f0862e7d8c fix crash 2005-10-10 22:26:29 +00:00
David Rose 9af0d907b7 fix crash 2005-10-10 22:25:52 +00:00
David Rose 5bf4f3557d anim controls in pview 2005-10-10 19:50:20 +00:00
Josh Yelon 7c30c27bd7 Bump mapping is working 2005-10-10 14:30:04 +00:00
David Rose 2c6ef8d261 reorder make_cube_map() parameters 2005-10-09 17:39:28 +00:00
David Rose 1568b255ca extend set_tex_pos() etc. for 3-d 2005-10-08 15:07:12 +00:00
David Rose c207be10b9 stackedPerlinNoise 2005-10-07 22:38:34 +00:00
David Rose 9358dbf532 add Perlin noise 2005-10-07 21:46:51 +00:00
David Rose 774b5580ee not sure if OpenCV can read .mpg files, but no harm in listing it 2005-10-07 02:20:14 +00:00
David Rose d2d94fd2f5 fix crash with flaming cannonballs 2005-10-07 00:04:38 +00:00
David Rose 7683032977 fix render order for wait bars 2005-10-06 23:12:53 +00:00
David Rose 1a5ef405a3 unbinding the wrong array, typo 2005-10-06 21:59:36 +00:00
Josh Yelon e5f03b6bf5 Fixed an out-of-bounds error 2005-10-06 21:46:28 +00:00
David Rose 6e8a686ef9 update comments 2005-10-06 13:32:55 +00:00
David Rose 0ba17bdb90 don't add an off TextureAttrib by default 2005-10-06 04:04:04 +00:00
David Rose ce4e89c475 LoaderOptions, supporting auto-converting animation from maya filess 2005-10-05 22:35:23 +00:00
David Rose dc8916d350 fix tbn to properly split vertices at a texture mirror edge 2005-10-05 20:19:54 +00:00
Josh Yelon 9478e2bf08 Added derivative textures 2005-10-05 16:25:02 +00:00
Josh Yelon 0c7e721e79 Added texture handling in shader code 2005-10-05 01:09:32 +00:00
David Rose 60c571f684 add set_reflection() 2005-10-04 12:46:25 +00:00
David Rose faf39f97ae framebuffer_copy_to_texture for cubemap too 2005-10-03 23:39:09 +00:00
David Rose 180bf37cf5 FisheyeMaker 2005-10-03 22:54:45 +00:00
David Rose 4cc9dba771 copy constructors, other minor refinements 2005-10-03 22:54:25 +00:00
David Rose d4b4460baf remove incorrect delete 2005-10-03 21:18:31 +00:00
David Rose bda902a6d6 add make_screenshot_filename() 2005-10-03 14:34:05 +00:00
David Rose 942e64ae60 fix cubemap-to-ram 2005-10-03 14:33:39 +00:00
David Rose f37eba555a gsg's should inherit from display notify category 2005-10-02 17:27:56 +00:00
David Rose cb2e0c46f0 fix text glyph caching problem 2005-10-02 16:56:51 +00:00
Josh Yelon 5f50047bee Added composites 2005-10-02 16:48:20 +00:00
Josh Yelon bc5fc1af02 misc fixes 2005-10-02 05:48:25 +00:00
David Rose 95c7e6d1dc integer frames in bams 2005-09-30 19:59:54 +00:00
David Rose f4caa03838 use correct #ifdef 2005-09-30 19:52:22 +00:00
David Rose b75f4cbf59 remove deprecated interfaces 2005-09-30 15:44:04 +00:00
David Rose d5919c1431 minor compilation sanity check 2005-09-30 15:43:47 +00:00
David Rose b19e098094 prevent use of threading interfaces without HAVE_THREADS 2005-09-30 15:42:28 +00:00
David Rose 1e87ce30c8 better output when one NodePath is empty 2005-09-30 00:30:58 +00:00
David Rose bc355b45bc darn those texture coordinate calculations 2005-09-30 00:30:14 +00:00
David Rose 6a788dd958 fix crash when using DrawMaskAttrib to hide an object with decals 2005-09-29 22:25:55 +00:00
David Rose be0edea190 fix crash with multiple GSG's 2005-09-29 21:28:39 +00:00
David Rose 3bbf12072f add <Tag> syntax 2005-09-29 15:35:03 +00:00