David Rose
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cd10f4fcbc
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add set_ignore_scale
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2005-10-13 16:41:31 +00:00 |
David Rose
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6e8adc36ad
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straighten out BTM_relative
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2005-10-12 16:02:41 +00:00 |
David Rose
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bfa27c5549
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fix issues with text_scale, text_color, text_align
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2005-10-11 23:46:44 +00:00 |
David Rose
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c9c13dc10f
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add minor functions
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2005-10-11 21:16:14 +00:00 |
David Rose
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243275a0ed
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set_scale() doesn't necessarily inflate 2d to 3d
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2005-10-11 10:45:55 +00:00 |
David Rose
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bbf4ed26ba
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typo
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2005-10-10 23:40:18 +00:00 |
David Rose
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b54fd856df
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minor tweaks
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2005-10-10 23:34:12 +00:00 |
David Rose
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fb70c6177e
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build on windows
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2005-10-10 22:53:51 +00:00 |
David Rose
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5eda2823ab
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new methods
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2005-10-10 22:50:50 +00:00 |
David Rose
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00b090848f
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refine shuttle_controls
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2005-10-10 22:47:50 +00:00 |
David Rose
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f0862e7d8c
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fix crash
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2005-10-10 22:26:29 +00:00 |
David Rose
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9af0d907b7
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fix crash
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2005-10-10 22:25:52 +00:00 |
David Rose
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5bf4f3557d
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anim controls in pview
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2005-10-10 19:50:20 +00:00 |
Josh Yelon
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7c30c27bd7
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Bump mapping is working
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2005-10-10 14:30:04 +00:00 |
David Rose
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2c6ef8d261
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reorder make_cube_map() parameters
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2005-10-09 17:39:28 +00:00 |
David Rose
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1568b255ca
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extend set_tex_pos() etc. for 3-d
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2005-10-08 15:07:12 +00:00 |
David Rose
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c207be10b9
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stackedPerlinNoise
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2005-10-07 22:38:34 +00:00 |
David Rose
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9358dbf532
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add Perlin noise
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2005-10-07 21:46:51 +00:00 |
David Rose
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774b5580ee
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not sure if OpenCV can read .mpg files, but no harm in listing it
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2005-10-07 02:20:14 +00:00 |
David Rose
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d2d94fd2f5
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fix crash with flaming cannonballs
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2005-10-07 00:04:38 +00:00 |
David Rose
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7683032977
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fix render order for wait bars
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2005-10-06 23:12:53 +00:00 |
David Rose
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1a5ef405a3
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unbinding the wrong array, typo
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2005-10-06 21:59:36 +00:00 |
Josh Yelon
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e5f03b6bf5
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Fixed an out-of-bounds error
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2005-10-06 21:46:28 +00:00 |
David Rose
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6e8a686ef9
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update comments
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2005-10-06 13:32:55 +00:00 |
David Rose
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0ba17bdb90
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don't add an off TextureAttrib by default
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2005-10-06 04:04:04 +00:00 |
David Rose
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ce4e89c475
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LoaderOptions, supporting auto-converting animation from maya filess
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2005-10-05 22:35:23 +00:00 |
David Rose
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dc8916d350
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fix tbn to properly split vertices at a texture mirror edge
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2005-10-05 20:19:54 +00:00 |
Josh Yelon
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9478e2bf08
|
Added derivative textures
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2005-10-05 16:25:02 +00:00 |
Josh Yelon
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0c7e721e79
|
Added texture handling in shader code
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2005-10-05 01:09:32 +00:00 |
David Rose
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60c571f684
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add set_reflection()
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2005-10-04 12:46:25 +00:00 |
David Rose
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faf39f97ae
|
framebuffer_copy_to_texture for cubemap too
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2005-10-03 23:39:09 +00:00 |
David Rose
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180bf37cf5
|
FisheyeMaker
|
2005-10-03 22:54:45 +00:00 |
David Rose
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4cc9dba771
|
copy constructors, other minor refinements
|
2005-10-03 22:54:25 +00:00 |
David Rose
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d4b4460baf
|
remove incorrect delete
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2005-10-03 21:18:31 +00:00 |
David Rose
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bda902a6d6
|
add make_screenshot_filename()
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2005-10-03 14:34:05 +00:00 |
David Rose
|
942e64ae60
|
fix cubemap-to-ram
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2005-10-03 14:33:39 +00:00 |
David Rose
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f37eba555a
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gsg's should inherit from display notify category
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2005-10-02 17:27:56 +00:00 |
David Rose
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cb2e0c46f0
|
fix text glyph caching problem
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2005-10-02 16:56:51 +00:00 |
Josh Yelon
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5f50047bee
|
Added composites
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2005-10-02 16:48:20 +00:00 |
Josh Yelon
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bc5fc1af02
|
misc fixes
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2005-10-02 05:48:25 +00:00 |
David Rose
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95c7e6d1dc
|
integer frames in bams
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2005-09-30 19:59:54 +00:00 |
David Rose
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f4caa03838
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use correct #ifdef
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2005-09-30 19:52:22 +00:00 |
David Rose
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b75f4cbf59
|
remove deprecated interfaces
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2005-09-30 15:44:04 +00:00 |
David Rose
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d5919c1431
|
minor compilation sanity check
|
2005-09-30 15:43:47 +00:00 |
David Rose
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b19e098094
|
prevent use of threading interfaces without HAVE_THREADS
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2005-09-30 15:42:28 +00:00 |
David Rose
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1e87ce30c8
|
better output when one NodePath is empty
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2005-09-30 00:30:58 +00:00 |
David Rose
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bc355b45bc
|
darn those texture coordinate calculations
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2005-09-30 00:30:14 +00:00 |
David Rose
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6a788dd958
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fix crash when using DrawMaskAttrib to hide an object with decals
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2005-09-29 22:25:55 +00:00 |
David Rose
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be0edea190
|
fix crash with multiple GSG's
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2005-09-29 21:28:39 +00:00 |
David Rose
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3bbf12072f
|
add <Tag> syntax
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2005-09-29 15:35:03 +00:00 |