rdb
d98f966693
display: Extra spam message about what window a flip is done for
2022-05-05 10:38:25 +02:00
Geraldo Nascimento
5ceaf66079
v4l: O_NONBLOCK flag should be OR'ed to O_RDWR or mmap will fail below
...
Closes #1299
2022-05-05 10:28:55 +02:00
rdb
1b21e604f0
Merge branch 'release/1.10.x'
2022-04-21 11:09:28 +02:00
rdb
aab149e75a
windisplay: Add debug prints listing display devices and monitors
2022-04-02 20:42:04 +02:00
rdb
3f901243f2
display: Add additional spam prints
2022-04-02 20:40:58 +02:00
rdb
e02a9989fb
android: Changes to add compatibility with pyjnius/plyer
2022-03-12 18:18:15 +01:00
rdb
98d70147bd
pipeline: Fix Thread::bind_thread() assertion on Android
2022-03-12 16:48:46 +01:00
rdb
3d31f117e0
express: Fix compilation error with GCC
2022-03-09 16:23:37 +01:00
rdb
3456769703
gobj: Fix crash in PythonTexturePoolFilter
2022-03-09 16:23:37 +01:00
rdb
c62d2319e0
CMake: Add --exclude-libs flags to static thirdparty libraries
...
Matching makepanda, this avoids symbol conflicts and may have optimization benefits.
This is a temporary hack until CMake 3.24 is released, which offers a cleaner way of doing this.
2022-03-09 16:23:37 +01:00
rdb
72f98ec30d
gobj: Delete assignment operator of Geom* classes
...
They are unused and it would probably be a bad idea to try to use them.
2022-03-09 16:23:37 +01:00
rdb
6b9dea3e30
cleanup: Fix comparison between pointer and 0 (instead of nullptr)
2022-03-09 16:23:37 +01:00
rdb
8cdac14db3
collide: First pass at reducing memory overhead of CollisionBox
...
This is just the low-hanging fruit, there are a lot more gains to be realized.
2022-03-09 16:23:34 +01:00
rdb
dae147ec0c
Merge branch 'release/1.10.x'
2022-03-02 10:51:23 +01:00
rdb
930e5da438
texture: Fix get_ram_image_as() with 3D and multiview textures
...
Fixes #1277
2022-03-02 10:42:45 +01:00
rdb
46c1b887ea
Fix heap alignment with SSE2 on 32-bit Windows by inheriting MemoryBase
...
Fixes #510
2022-03-02 09:57:44 +01:00
rdb
370b635534
dtoolbase: Fix missing __stdcall when compiling for 32-bit Windows
2022-03-02 09:57:24 +01:00
rdb
a0be50c769
general: Fix assorted compiler warnings
2022-03-01 16:09:07 +01:00
rdb
21377c8de5
Use secure versions of CRT getenv etc. when compiling with MSVC
2022-03-01 16:09:07 +01:00
rdb
5cfd8db95c
glxdisplay: Update panda_glxext.h
2022-03-01 16:09:07 +01:00
rdb
ac3aa64d33
express: Add docstring to DatagramIterator about Datagram lifetime
...
Related to #1262
[skip ci]
2022-03-01 15:14:01 +01:00
rdb
583c9f1857
pipeline: Fix issues with calling convention on 32-bit Windows
2022-03-01 12:19:13 +01:00
rdb
7ccf38a948
pgraph: Remove obsolete PandaNodeChain class
...
Obsoleted by 6bc22d1822
2022-02-24 14:13:11 +01:00
rdb
6bc22d1822
pgraph: Rewrite inefficient prev_transform tracking mechanism
...
The previous system was causing a lot of lock contention when transforms are modified in the Cull thread.
The new implementation doesn't use a linked list or lock at all, but a simple atomically incrementing integer that indicates that the prev transforms have changed. set_transform() reads this and backs up the prev transform the first time a transform is modified after reset_all_prev_transforms() is called.
2022-02-24 11:42:04 +01:00
rdb
ba4173b32c
pgraph: Add constexpr to CacheStats constructor
2022-02-23 23:20:53 +01:00
rdb
c2d088f232
pipeline: Don't use Sleep(1) to yield on Windows
...
Use Sleep(0) instead. Sleep(0) is not guaranteed to yield, which is a problem, but Sleep(1) can easily take up to 16 ms, which is really unacceptable except in very low-priority thread. But really, you shouldn't be relying on force_yield() for anything except with the SIMPLE_THREADS model.
There is also SwitchToThread(), but in fact it is even weaker than Sleep(0).
2022-02-23 23:20:53 +01:00
rdb
cb8563acac
event: Update AsyncFuture to use new atomics implementation
...
With explicit barriers, and the non-timeout version of wait() is now significantly more efficient by using the new futexes if available
2022-02-23 23:20:49 +01:00
rdb
70c49a6416
pipeline: Add Thread::relax() for more efficient busy waiting
...
Equivalent to cpu_relax() or the pause instruction on x86
2022-02-23 23:20:30 +01:00
rdb
5196719f29
device: Fix XInput compile error compiling for newer Windows versions
2022-02-23 21:46:15 +01:00
rdb
fd033e66f1
pstats: Add support for profiling thread context switches
...
Disabled by default, enable with `pstats-thread-profiling true` in Config.prc
2022-02-22 18:02:39 +01:00
rdb
b4d51c24e9
event: Remove FunctionAsyncTask
...
To create a task from a lambda, it is more efficient to use the new AsyncTaskManager::add() short-hand which creates an AsyncTask subclass in-place.
2022-02-22 18:02:34 +01:00
rdb
7baeaf3809
event: New C++ AsyncTaskManager::add() no longer uses std::function
...
std::function has unnecessary overhead, better to just create an AsyncTask subclass in-place storing the closure
This obsoletes FunctionAsyncTask, it will be removed in a future commit
2022-02-22 17:02:42 +01:00
rdb
72c891c0df
display: Fix issues with PStats GPU timing:
...
- Leaking queries by never reusing / releasing them
- Clock synchronization was way off when driver waited on GPU during sync point
2022-02-22 17:00:47 +01:00
rdb
759115fbc7
pstats: Fix crash when frame has only level data and no time data
2022-02-22 15:25:04 +01:00
rdb
0a3733ccb9
pstats: GPU timing improvements; use same frame numbering everywhere
...
Timer queries are significantly more efficient, are synchronized to CPU time, and the synchronized frame numbering makes it possible to correlate stuff in the Timeline view
2022-02-20 17:33:40 +01:00
rdb
65cd882cb2
display: PStats collector reorganisation
...
Remove *:do_frame (which adds another stack frame with very little value), remove unused App:Delete collector, merge Flip Begin/End collectors
2022-02-20 16:23:14 +01:00
rdb
c0c5eeb27e
display: Don't start/stop collectors for empty window list
2022-02-18 17:24:43 +01:00
rdb
d7bbcfb0b7
pstats: Some collector reorganisation:
...
- "App:Show code:General" is gone, it was causing too much trouble
- Replace odd "Client::GuiObjects" with "Nodes:GUI"
- Regroup "Dirty PipelineCyclers" underneath "PipelineCyclers"
2022-02-17 12:48:36 +01:00
rdb
93b7ebffaa
pstats: PStatClient.connect() should wait for UDP connection to be established
...
This makes the behavior of PStats more predictable, reducing missed frames at the beginning
2022-02-17 12:48:36 +01:00
rdb
cf9574b412
pstats: Add convenience method for ticking current thread only
2022-02-17 12:48:36 +01:00
rdb
aea2d6ef45
display: Release lock before notifying render thread in GraphicsEngine
...
Otherwise the render thread will wake up only to be blocked by the mutex right away.
2022-02-17 12:48:36 +01:00
rdb
355cd5b4cd
pstats: Remove unused field from PStatClient::InternalThread
2022-02-07 17:03:58 +01:00
rdb
77b0d2d6a7
pstats: Switch from AtomicAdjust to C++11-style atomics
2022-02-07 17:02:30 +01:00
rdb
e27162df0b
Merge branch 'release/1.10.x'
2022-02-06 15:32:24 +01:00
rdb
287b0d5a74
mathutil: Add proper `__repr__` for LPlane class
...
Fixes #1248
2022-02-06 15:29:25 +01:00
rdb
94570f20aa
pgraph: Remove need for grabbing lock in RenderState destructor
2022-02-05 22:25:51 +01:00
rdb
46a1ad3544
pipeline: Improve performance of Thread::get_current_thread() substantially
...
Speedup is realised by using thread-local variables. Note that on Windows we can't inline get_current_thread, but it's still faster this way than calling TlsGetValue.
In theory the cache line alignment should help avoid false sharing but I have not profiled that extensively.
2022-02-04 23:49:39 +01:00
rdb
f6322d8c93
pipeline: De-inline ConditionVarDummyImpl methods
...
This is the only ConditionVar implementation to import thread.h directly
2022-01-30 02:03:18 +01:00
rdb
c66ca2ece1
pstats: Report PStats overhead more honestly
...
Half the overhead was being missed due to the unfortunate collector placement
2022-01-30 02:03:18 +01:00
rdb
c7c1c683da
pstats: Disable "App:Show code:General" collector for now
...
It is generating negative values, needs further investigation - maybe we need to restructure the whole hierarchy
2022-01-30 02:03:18 +01:00
rdb
36edb22fd1
pstats: Include client pid with hello message
...
Useful for uniquely identifying the process in a situation where multiple clients on the same host connect with the same server.
New version bump is not necessary, as old servers should just ignore the extra field in the datagram.
2022-01-30 02:03:18 +01:00
rdb
8034cb5a92
dtoolbase: Introduce patomic<> as replacement for AtomicAdjust
...
This typedefs to std::atomic<> when building with true threading, and uses a dummy implementation without.
This lets us use the full range of atomic operations offered by C++11, including explicit specification of memory fences. Using barriers lets the compiler generate more optimal code since currently we are using the quite strict sequential-consistent memory ordering for all operations. ReferenceCount has been changed to use the correct barriers (I hope). This may especially make a difference on weak ordering systems such as ARM.
Over time we should gradually replace the use of AtomicAdjust with the new patomic file.
2022-01-30 01:53:36 +01:00
rdb
692221cacb
cocoadisplay: Invert direction of horizontal scroll
...
Now behaves consistent with other applications (tested with Logitech MX Master 3 for Mac on macOS 10.13 in unnatural scrolling configuration).
Set `cocoa-invert-wheel-x true` to revert to old behaviour.
2022-01-22 15:56:53 +01:00
rdb
eaa182f310
Merge commit '38bea01dab8f4dedd5fce9f8b9e82cebbf663189' into release/1.10.x
2022-01-22 15:46:52 +01:00
rdb
38bea01dab
device: Do not enumerate keyboard/mouse devices on macOS by default
...
This causes an annoying "this app would like to receive keystrokes from any application" alert to be shown
Enable iokit-scan-mouse-devices or iokit-scan-keyboard-devices to restore the old behavior
2022-01-22 15:45:00 +01:00
rdb
a56ee57422
Merge branch 'release/1.10.x'
2022-01-14 10:50:10 +01:00
rdb
be2f6a7c61
glgsg: Fix missing GR_adjacency geom rendering flag
...
I don't think this flag being missing currently affects any functionality, but it is meant to be set when geometry shaders (with adjacency) are supported.
2022-01-14 10:25:01 +01:00
rdb
b518da99a6
windisplay: fix origin not respected when switching to windowed mode
2022-01-12 10:23:19 +01:00
rdb
440b2c48b8
egg2pg: Slight cleanup
...
[skip ci]
2022-01-10 15:40:06 +01:00
rdb
6fe21fd8bd
egg2pg: Add support for texture matrices to bam2egg
2022-01-10 13:22:57 +01:00
rdb
992cbb0840
pgraph: optimizations for analyze()
2022-01-10 13:22:34 +01:00
rdb
a1538b4f7c
pnmimage: Add offset parameters to PNMImage::perlin_noise_fill()
2022-01-10 13:21:51 +01:00
rdb
6777f19162
pnmimage: Add an additive PNMPainter brush
2022-01-10 13:21:46 +01:00
rdb
40f54a766c
Merge branch 'release/1.10.x'
2022-01-07 10:52:28 +01:00
rdb
d66ef59ecc
pgraph: Fix assertion in PythonLoaderFileType with debug Python build
2022-01-07 10:44:03 +01:00
rdb
2d77093398
gobj: Fix TexturePeeker docstrings for filter_* being incorrect about wrapping
...
Fixes #1195
2022-01-06 12:52:10 +01:00
rdb
340dea5261
gobj: Fix crash when trying to load directory as txo/dds/ktx file
2022-01-06 11:52:40 +01:00
rdb
7a2a83572c
Merge branch 'release/1.10.x'
2022-01-05 08:50:11 +01:00
rdb
d65ca1edd6
pgraph: Fix nodes with same key but diff value getting flattened
...
This was a regression from 69b3468b2c
2022-01-05 08:14:08 +01:00
rdb
ce9d2e38bf
android: Improve physical mouse and keyboard handling:
...
- Support scroll wheel
- Support middle click, forward and back buttons (mouse4 and mouse5)
- Fix handling of key repeat events
- Correctly map numpad keys
[skip ci]
2022-01-04 20:35:17 +01:00
rdb
d46651c032
Merge branch 'release/1.10.x'
2022-01-04 16:35:19 +01:00
rdb
210f7aecfb
x11: Support mouse buttons 4 and 5
2022-01-04 11:06:25 +01:00
rdb
d1c756713d
display: Handle raw event for key between Shift and Z on ISO keyboards
...
This key is called raw-< for lack of anything better, it's usually mapped as backslash on US keyboards but that would not allow distinguishing between the backslash key near the enter key.
2022-01-04 11:05:46 +01:00
rdb
c358f09f85
windisplay: Support lmeta, rmeta, and menu keys
2022-01-04 10:10:27 +01:00
rdb
08628dc97e
windisplay: Support horizontal scroll wheel
2022-01-04 10:09:36 +01:00
rdb
822d8ce4c4
Revert "pgraph: Don't dupe shared GeomVertexData when premunging Geom"
...
This reverts commit f058bad802 .
Reverting because I realised the current behaviour is happening due to different mungers, which my fix ignores.
Unfixes #1185
2022-01-03 11:31:54 +01:00
rdb
f8df5cac32
Merge branch 'release/1.10.x'
2022-01-02 20:11:41 +01:00
rdb
11d5a49d6f
pgraph: Fix LightAttrib::replace_{on|off}_light()
...
Fixes #1153
2022-01-02 13:02:04 +01:00
rdb
f058bad802
pgraph: Don't dupe shared GeomVertexData when premunging Geom
...
Fixes #1185
2022-01-02 11:45:33 +01:00
rdb
e9c97535f7
framework: Support GUI under pixel2d by default (for C++ users)
...
Fixes #1222
2022-01-01 18:22:02 +01:00
rdb
b53895aa3d
Merge branch 'release/1.10.x'
2022-01-01 18:18:46 +01:00
rdb
2915c6e670
glgsg: Force transform_weight column to read (0, 0, 0, 1) if absent
...
On NVIDIA cards, this doesn't seem to happen automatically.
Fixes #1207
2022-01-01 16:49:41 +01:00
rdb
5caf0ff5d6
device: Correction to 0e9ea67066
...
Fixes #1218
2022-01-01 15:14:30 +01:00
rdb
0e9ea67066
device: Implement correct sign extension for Windows raw devices
...
Hopefully, fix for #1218
2022-01-01 12:15:00 +01:00
rdb
72bf9e7fd1
device: Map FrSky RC controller as flight stick instead of gamepad
...
Reverts f01399bba8
2022-01-01 12:09:19 +01:00
rdb
1e6569e678
dxgsg9: Fix issues with luminance textures and ATI1 compression
...
Fixes #1198
2021-12-31 22:59:01 +01:00
rdb
ecc6fb6b0c
dxgsg9: Implement ability to get screenshot from multisample backbuffer
...
Fixes #1225
2021-12-31 13:41:57 +01:00
rdb
953cf898bc
x11: Fix doubled-up info print message
2021-12-26 14:13:32 +01:00
rdb
9598065641
Merge branch 'release/1.10.x'
2021-12-26 14:13:23 +01:00
rdb
f01399bba8
device: Correct axis mappings for FrSky RC controller on Windows
...
See #1218
2021-12-26 12:30:05 +01:00
rdb
8b19761844
device: Add spam output for raw windows device
2021-12-26 12:30:05 +01:00
rdb
5eb0f04e87
display: Add missing host property to GraphicsOutput
2021-12-14 11:43:03 +01:00
rdb
2e0614138f
display: Add pickle support to FrameBufferProperties
2021-12-14 11:42:40 +01:00
rdb
a4d53a8ced
pgraph: Fix unnecessary double state munge in prepare_scene()
...
[skip ci]
2021-12-13 13:23:38 +01:00
rdb
fc625eec11
Merge branch 'release/1.10.x' into incoming
2021-12-12 22:54:15 +01:00
Aidan Noll
8fbf972f30
putil: use Py_REFCNT macro instead of directly accessing reference count field
...
Closes #1197
2021-12-12 22:22:10 +01:00
rdb
0e91f4ee1c
device: Gracefully ignore invalid data index from raw input device
2021-12-12 18:38:09 +01:00
rdb
215ad6bfd9
Fix a few docstring typos
2021-12-12 18:38:09 +01:00
rdb
e4013226e1
general: Remove vestigial typedef.h file
2021-12-12 18:37:49 +01:00
rdb
3ef5d96efc
putil: Slight BamReader optimization
2021-12-12 18:37:48 +01:00
rdb
eaf8cb79d5
Add pickle support to a variety of classes
2021-12-12 18:35:44 +01:00
rdb
650b958217
display: Add convenient shorthand for win.request_properties()
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Now instead of this:
win.request_properties(WindowProperties(title="Test"))
You can directly do this:
win.request_properties(title="Test")
2021-12-12 14:54:47 +01:00
rdb
f79ef139ba
device: Don't try to access raw input devices an Android
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Fixes a log warning
2021-12-12 14:27:56 +01:00
rdb
cc865e6d21
pipeline: Don't exit process when SystemExit happens on external thread
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PyErr_Print() causes the process to be forcibly exited when a SystemExit exception occurred, this is a big issue on Android.
2021-12-10 14:56:01 +01:00
rdb
429acd6e0d
general: Remove use of proprietary unsigned integer typedefs
2021-12-08 14:51:52 +01:00
rdb
6a50a657be
express: Add support for adding JAR-style signatures to .zip files
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This is useful for writing apk/aab files in bdist_apps
2021-12-08 14:48:14 +01:00
rdb
60cc334cd9
gobj: Fix some TexturePeeker docstrings
...
[skip ci]
2021-12-07 23:05:49 +01:00
rdb
44e10d10a0
Support deploying Python apps for Android using bdist_apps
2021-12-07 21:00:08 +01:00
rdb
af6230cfda
android: Update android_native_app_glue to latest from upstream
2021-12-06 22:30:13 +01:00
rdb
c594ab38ef
Support building pandagles2 on Android
2021-12-06 22:26:56 +01:00
rdb
c977df33a3
express: Fix issue on platforms without signed cha
2021-12-05 00:01:24 +01:00
rdb
5de31c6293
Merge branch 'release/1.10.x'
2021-12-04 21:57:35 +01:00
rdb
82ebf908fa
gobj: Fix spelling error in doc of async-load-delay config variable
2021-12-04 20:38:31 +01:00
rdb
e2c26adcf0
event: Mention that ButtonEvent API is not stable for Python use
2021-12-04 20:38:13 +01:00
rdb
11edd1a0dc
ffmpeg: Change thread to use lambda
2021-12-01 11:34:48 +01:00
rdb
b1b05c2be9
thread: Allow arbitrary std::function (incl. lambdas) in GenericThread
2021-12-01 11:31:45 +01:00
rdb
37b45a010d
gobj: More efficient tracking of simple image changes
...
Remove the separate simple_image_modified field, instead, the image_modified value is updated if the simple image is changed while there is no RAM image.
This robustifies the tracking on the GSG end, which previously ended up repeatedly calling upload_texture() unnecessarily
2021-11-30 10:56:48 +01:00
rdb
fa0ea312ea
gobj: Move TextureReloadRequest to new Texture::async_ensure_ram_image()
...
The task is implemented with just a simple lambda, much more compact than a whole TextureReloadRequest task. The latter is now deprecated.
Since Loader can't be used within Texture, there's now a new task chain, configurable with texture-reload-num-threads and texture-reload-thread-priority. This does mean that it no longer happens on the same thread as model loads, but I think that's fine, and perhaps texture reloads should be higher priority than model loads anyway since a long texture reload delay with allow-incomplete-render directly and negatively affects user experience during gameplay.
The new name also better communicates that it just calls get_ram_image(), it doesn't force a reload, but we could add an async_reload() for that if we want.
2021-11-30 10:34:00 +01:00
rdb
9e7ca63662
Add missing @since to docstrings of some new methods
2021-11-29 16:02:22 +01:00
rdb
653cc3e091
event: Support C++11 lambdas as event handlers
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It's unfortunate that we now have three maps on EventHandler for three different types of functions. I'd love to unify them all under std::function, but the fact that it doesn't support comparison means the behavior would be different.
Perhaps in the future we can create a new interface or deprecate the existing behaviors and unify everything under std::function.
2021-11-29 14:48:06 +01:00
rdb
4af5bc9e6d
event: Support lambdas as tasks via new FunctionAsyncTask
...
This is intended to replace GenericAsyncTask.
2021-11-29 14:47:44 +01:00
rdb
c980643649
chan: Lock PartBundle while binding animation
...
This seems like the right thing to do that could prevent some potential race conditions; let me known if this is breaking anything.
2021-11-28 16:21:59 +01:00
rdb
78fb565f2b
Merge branch 'release/1.10.x'
2021-11-28 16:14:18 +01:00
loonaticx
15c84afbe9
doc: Improve egg syntax documentation
...
[skip ci]
Closes #1199
2021-11-28 16:12:44 +01:00
rdb
980399d142
event: Expose ButtonEvent to Python
2021-11-28 14:36:20 +01:00
rdb
2abf867203
gobj: Don't load textures when loading bam file if preloading is off
...
This is wasteful (especially when the bam file already has the simple RAM images baked in if needed) since we are throwing away the texture data right away anyway. Just locate it on disk, it will be loaded later when it is needed.
Fixes #1208
2021-11-28 14:04:41 +01:00
rdb
c0a9123dde
gobj: Fix TextureReloadRequest not reloading in certain situations
...
This prevented async texture loading from working unless mipmapping was enabled
2021-11-28 14:01:33 +01:00
rdb
5eaa67fbc9
gobj: Add TexturePool::get_texture() for querying tex from pool
2021-11-28 14:00:59 +01:00
rdb
5cad0eb973
glgsg: Don't use simple RAM image in shaders for non-sampler2D types
...
Simple RAM images are always 2D right now, so this would otherwise cause an error.
2021-11-28 13:59:46 +01:00
rdb
8f9d23ff29
linmath: Remove redundant sin() calculation in LQuaternion
2021-11-28 13:58:13 +01:00
rdb
54de9f9fa4
glgsg: Fix possibility of simple RAM image going out of scope
2021-11-28 13:57:20 +01:00
rdb
ea61e53ab2
event: Fix ButtonEvent docstring
2021-11-28 13:56:55 +01:00
rdb
6adb6be4b5
egg2pg: slight comment cleanup in characterMaker.cxx
...
[skip ci]
2021-11-16 17:55:32 +01:00
rdb
3aa77a1260
framework: Fix unnecessary ternary check
2021-11-16 17:31:27 +01:00
rdb
9ebfef4b83
pgraph: Change TransformState hashing not to require grabbing lock
...
Instead, set it atomically, with a special hash value used instead of a flag for indicating that the hash is not known.
2021-11-16 17:30:36 +01:00
rdb
60c5589671
pgraph: Optimize handling/checking of identity/invalid transforms
2021-11-16 17:30:36 +01:00
rdb
fac6916151
pgraph: Major traversal optimizations
...
In particular, these optimize the traversal of nodes that are not in view, which are discarded more efficiently.
This change affects both the cull and collision traversers.
2021-11-16 17:30:33 +01:00
rdb
20e4704be2
Merge branch 'release/1.10.x' into incoming
2021-11-16 16:35:08 +01:00
rdb
0f7a575ac0
bullet: Add bullet-split-impulse config variable
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Fixes #1201
Co-authored-by: K9Kraken <K9Kraken@users.noreply.github.com>
2021-11-16 15:16:25 +01:00
rdb
ab6d3b2e15
gobj: Show better error if calling tex.write() with unknown extension
2021-11-16 15:04:46 +01:00
rdb
32584f0a68
pgraph: Fix prepare_scene() not properly invoking the shader generator
2021-11-09 15:46:14 +01:00
rdb
cf681eb8dd
bullet: Clean up fix for #1193
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See ad7cbcd4ec
2021-11-02 15:34:26 +01:00
rdb
0bc0709b72
Merge branch 'release/1.10.x'
2021-11-02 15:20:41 +01:00
rdb
04c6636744
pgraph: Add some missing properties to PlaneNode
2021-11-02 15:02:40 +01:00
rdb
9587965c5d
bullet: Add some API documentation strings for BulletDebugNode
2021-11-02 15:02:14 +01:00
rdb
ad7cbcd4ec
bullet: Fix memory leak getting persistent manifolds from Python
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These classes ought to be returned by value. Cleaner fix will be in master.
Fixes #1193
2021-10-27 11:20:19 +02:00
rdb
a4ea476cce
linmath: Implement read-only buffer protocol support for vectors
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Fixes #1194
2021-10-27 10:53:35 +02:00
rdb
77c6bc199d
gobj: Remove unused member variable from TexturePeeker
2021-10-27 10:46:43 +02:00
rdb
2ae6e5c6ce
glgsg: Remove unused variable from glGSG
2021-10-26 17:28:01 +02:00
rdb
605651f0e8
Merge branch 'release/1.10.x'
2021-10-26 17:27:56 +02:00
rdb
57d7bc2f53
display: document make_texture_buffer() behavior when size is 0
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Fixes panda3d/panda3d-docs#100
2021-10-26 14:00:25 +02:00
rdb
9b55279fde
glgsg: Minor code cleanup in FBO code
2021-10-26 14:00:04 +02:00
rdb
618e6f3fee
pgui: Fix slider thumb entering dragging state on button press
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This caused updating the slider while a button is pressed and the mouse is held over the thumb not to work.
Fixes #1188
2021-10-26 13:45:38 +02:00
rdb
2b0571ee92
glgsg: Also pick up glClearTexSubImageEXT in OpenGL ES 2+
2021-08-31 15:37:21 +02:00
rdb
1739cef318
Merge branch 'release/1.10.x' into incoming
2021-08-31 14:03:57 +02:00
rdb
c96189e53c
display: Fix compilation on Windows (can't name variables near/far)
2021-08-31 14:01:03 +02:00
rdb
cb4bcbe67e
collide: Fix typo causing compile error on Windows with Python 3.10
2021-08-30 21:27:53 +02:00
rdb
2cc1633a77
pgraph: Clarify in find() documentation that this node not included
2021-08-30 14:03:17 +02:00
rdb
8c01f7faff
gles2gsg: Implement support for GL_EXT_clear_texture in OpenGL ES 2+
2021-08-30 14:02:41 +02:00
rdb
481fc67996
gles2gsg: Support gl-depth-zero-to-one in OpenGL ES 2+
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Requires GL_EXT_clip_control support in the driver.
2021-08-30 14:02:09 +02:00
rdb
32b78a382a
express: Protect clock debug print with is_debug() check
2021-08-30 14:00:59 +02:00
rdb
53741ffa13
pgraph: Implement new DepthBiasAttrib to replace DepthOffsetAttrib
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Fixes #1157
2021-08-26 10:47:07 +02:00
rdb
280175f267
display: Support specifying depth range on DisplayRegion
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See https://discourse.panda3d.org/t/depthoffsetattrib-z-range-composition-order/27943/4
2021-08-26 10:42:25 +02:00
rdb
3d4dd50358
Merge branch 'release/1.10.x'
2021-08-11 15:02:05 +02:00
rdb
8ad4234df8
pgui: prevent error when rendering in offscreen mode
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Fixes #1174
2021-08-11 09:19:27 +02:00
rdb
20e081482f
glgsg: detect and fix overlapping SSBO bindings
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Fixes #1176
2021-08-05 09:37:26 +02:00
rdb
c293ad3da2
Merge branch 'release/1.10.x'
2021-08-03 20:19:15 +02:00
rdb
5b30fa7adf
putil: Fix reading/writing BitArray from/to bam file on 64-bit
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Fixes #1181
2021-08-03 20:13:56 +02:00
rdb
7ac7a95843
glgsg: Delete multisample FBO properly
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Related to #1166
2021-08-03 11:43:49 +02:00
rdb
1f84469cd9
filter: Fix issue with cached CullResult persisting after cleanup
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This can cause issues if a DR gets assigned an inactive camera - the old cull result will persist and be used for draw. Possibly we need to do this in set_camera.
Reproduced by #1166
2021-08-03 11:43:49 +02:00
rdb
ea45ff691d
display: Improve error message when display module isn't loaded
2021-08-03 11:43:49 +02:00
rdb
3dc09c38d3
dxgsg9: Fix crash when resizing window in multi-window setup
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Fixes #1167
2021-07-31 09:56:52 +02:00
rdb
089a615adb
pgui: If no explicit candidate_inactive style given, use underscore
2021-07-05 18:01:05 +02:00
rdb
4cd579d0ba
x11: Implement ime-aware setting using XIM
2021-07-05 17:53:19 +02:00
rdb
4ba3df7082
pgui: Fix missing cursor when typing candidate
2021-07-05 17:37:48 +02:00
rdb
25f9d3ff13
pgui: Don't clear candidate on keypresses like shift/ctrl etc
2021-07-05 17:37:15 +02:00
rdb
f27e9b2a86
linmath: Add __rmul__ operator for left scalar multiplication
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Fixes #1048
2021-07-05 14:16:55 +02:00
rdb
bfe595f4dc
glgsg: Implement partial updates of texture arrays / cube maps
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Also, simplify the cube map upload mechanism somewhat.
Fixes #1168
2021-07-04 17:03:14 +02:00
rdb
494631ac54
gobj: Implement texture modification tracking for individual pages
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Part of #1168 , GL implementation in following commit
2021-07-04 16:36:26 +02:00
rdb
77f486a07b
putil: Improve SparseArray output printing
2021-07-04 16:35:11 +02:00
rdb
0c5fedfc9b
Merge branch 'release/1.10.x'
2021-07-02 16:03:41 +02:00
rdb
0e219fa5c9
display: Remove obsolete mouse_mode_relative/absolute methods
2021-07-02 16:00:41 +02:00
rdb
bcbef3f6c8
pgraph: Add RenderState::get_unused_states() by analogy with TransformState
2021-07-02 15:22:44 +02:00
rdb
1415ccca61
pgraph: Fix assertion error in get_num_unused_states()
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Fixes #1172
2021-07-02 15:11:33 +02:00
rdb
388ddda9d7
x11: Fix black screen when switching fullscreen without WM
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Reconfiguring the window to origin 0, 0 is unnecessary and if the win origin is already 0, 0 this results in Panda waiting for a ConfigureNotify that never comes.
2021-07-02 14:04:57 +02:00
rdb
199b797d72
Merge branch 'release/1.10.x'
2021-06-01 11:50:12 +02:00
Ben Humphries
0415a08416
cocoadisplay: Round refresh rates when choosing display mode on macOS
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Closes #1144
Co-authored-by: rdb <git@rdb.name>
2021-06-01 10:56:55 +02:00
rdb
2386e80448
linmath: Backport support for floor division to 1.10
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Backport of 8944737844
(Also fixes return type of `__pow__` to always be derived class)
2021-06-01 10:45:56 +02:00
rdb
4e0e945279
linmath: Backport round(), floor(), ceil() support for vectors
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See #821
2021-06-01 10:23:58 +02:00
rdb
42d292ee17
glgsg: Slight optimization, don't get texture type more than once
2021-06-01 10:00:43 +02:00
rdb
967fbbc49e
glgsg: Fix regression uploading buffer texture with null image
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Regression in c1babd1ad1 - it caused an assertion to be thrown when uploading a buffer texture without a RAM image.
2021-06-01 09:56:04 +02:00
rdb
c9508f3215
task: Prevent error indicator being sporadically cleared
2021-05-31 17:44:57 +02:00
rdb
e63eab9aa2
Merge branch 'release/1.10.x'
2021-05-31 17:44:53 +02:00
Paul m. p. P
70ac82d5da
bullet: Fix compilation issue with BulletHeightfieldShape
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Fixes #1161
2021-05-31 17:43:50 +02:00
rdb
1d2407f667
ffmpeg: Fix compile error with latest ffmpeg version
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Fixes #1164
2021-05-17 11:19:55 +02:00
rdb
571946739e
task: Fix cancelling gather() of tasks
2021-05-11 12:21:37 +02:00
rdb
91a6ff1d81
task: Prevent "unexpected task state" when cancelling task sometimes
2021-05-11 12:21:30 +02:00
rdb
55fb14b792
Merge branch 'release/1.10.x'
2021-05-11 12:21:24 +02:00
rdb
9410418840
pnmimagetypes: Changes to support compilation with OpenEXR 3.0.1
2021-05-11 11:38:40 +02:00
rdb
2ed61c91fc
gobj: make_lines_in_place() (& points, patches) should change primitive type
2021-05-10 13:35:47 +02:00