Commit Graph

6363 Commits

Author SHA1 Message Date
David Rose e702ea203d *** empty log message *** 2003-11-22 17:51:59 +00:00
Darren Ranalli dbad841ac4 don't assert that entity is not in list, warn 2003-11-22 05:36:29 +00:00
Darren Ranalli ae1f8814a7 clean exit 2003-11-22 05:35:59 +00:00
Darren Ranalli 23140d5e23 comment updates 2003-11-21 23:55:57 +00:00
David Rose fa937c8c4a add -suppress-vcolor 2003-11-21 23:03:16 +00:00
David Rose 29cfd81978 support forward-referenced vertex pools 2003-11-21 23:02:52 +00:00
Greg Wiatroski 3110e8c5ef Added functions to enable/disable toon jumping 2003-11-21 20:15:56 +00:00
Asad M. Zaman 09890fb177 fixes a problem with hierarchy 2003-11-21 20:05:00 +00:00
Darren Ranalli ed854b2343 fixed AI zone dealloc crash 2003-11-21 18:24:55 +00:00
David Rose e76df930c0 changes to prebuild 2003-11-21 17:19:43 +00:00
Dave Schuyler 696801912d *** empty log message *** 2003-11-21 08:24:10 +00:00
David Rose 79e76c5b57 debug out, comment 2003-11-21 07:05:34 +00:00
David Rose 211cf35eb5 add more asserts 2003-11-21 07:05:00 +00:00
David Rose 75762f560a -TT x,y,z doesn't work properly with vertex pools under a transform node 2003-11-21 06:47:31 +00:00
Darren Ranalli 447afa95d8 put hash check back in until we have MD5 in place 2003-11-21 05:01:49 +00:00
Mark Mine 6f5da208c1 Temporarily commented out hash test 2003-11-21 04:19:32 +00:00
Asad M. Zaman fea7746011 This version gets rid of the pseuodo joints and works much better with the existing tools. 2003-11-21 04:10:41 +00:00
Darren Ranalli 766fb18472 factory cleans up when toons leave 2003-11-21 03:06:53 +00:00
Darren Ranalli 9488551370 better comments 2003-11-21 03:06:16 +00:00
Dave Schuyler 8e6959befb added force 2003-11-21 02:26:32 +00:00
Dave Schuyler 83e2b70751 fixed ignore() 2003-11-21 02:11:12 +00:00
Darren Ranalli 7adb655231 more efficient model load 2003-11-20 22:02:22 +00:00
Asad M. Zaman 77baf36836 I thought this version eliminated a lot of the bugs from old soft2egg, but since our other processors of the models are designed to cope with those bugs, I will change it. But this a working version to look at later if we all have time 2003-11-20 19:31:04 +00:00
David Rose 5d501f2f5f add eachCallback 2003-11-20 16:16:11 +00:00
David Rose 4128df5a1e barrier data must be set as a persistent blob instead of as a per-avatar context number 2003-11-20 08:11:46 +00:00
Dave Schuyler 762035ce75 fix for page up; formatting 2003-11-20 07:05:11 +00:00
Dave Schuyler ce403f4066 *** empty log message *** 2003-11-20 04:47:37 +00:00
David Rose 1cbe39e68e add set_fake_texture_image 2003-11-20 03:35:24 +00:00
Dave Schuyler 1dc36ab4d0 comments 2003-11-20 00:02:13 +00:00
Dave Schuyler ce09e75156 *** empty log message *** 2003-11-19 23:59:38 +00:00
Darren Ranalli ce927a1cc9 added entityGroup 2003-11-19 23:59:11 +00:00
David Rose 2e3f848e85 pass most keyword arguments through to function 2003-11-19 23:41:49 +00:00
David Rose b47f037907 don't lose geometry parented to a joint when the joint is removed. 2003-11-19 19:32:33 +00:00
Dave Schuyler 0f53dce60d adding setCollisionsActive 2003-11-19 03:56:51 +00:00
Dave Schuyler f29545a167 removed shown ray; jumping straight up; 2003-11-19 03:54:52 +00:00
Asad M. Zaman 23aa2a9ead first pass working version of softimage tool port 2003-11-19 03:50:21 +00:00
Dave Schuyler dc414624e1 snapping avatar to ground when controls are turned off -- might not be the best thing to do though 2003-11-19 03:33:00 +00:00
Mark Mine be785003d5 Removed debug print 2003-11-19 03:29:18 +00:00
Joe Shochet 2351e0e04b *** empty log message *** 2003-11-19 02:56:47 +00:00
David Rose 9f577fdc28 add show_collisions 2003-11-18 22:40:47 +00:00
Darren Ranalli ca04158482 entrancePoint entity places toons sensibly 2003-11-18 22:24:06 +00:00
Darren Ranalli 20350925e3 added PropSpinner 2003-11-18 21:45:32 +00:00
David Rose b1beff0d5c remove old panda tests 2003-11-18 19:50:34 +00:00
Darren Ranalli af28dcf35f edit logging 2003-11-18 19:42:49 +00:00
Darren Ranalli 249563eef1 reload the spec if it's a module, to pick up saved changes from previous edit sessions 2003-11-18 19:06:24 +00:00
David Rose 2e43204757 we don't necessarily use hidden any more 2003-11-18 00:53:44 +00:00
Joe Shochet b25970c3c4 coincident point fix 2003-11-17 22:52:39 +00:00
Asad M. Zaman de732a0bab poly model extractor complete with misterious left-right problem for mickey and pluto. This version doesn't support nurbs model. 2003-11-17 21:31:02 +00:00
David Rose 4d3451edab flatten shouldn't scale effective normal 2003-11-17 19:38:36 +00:00
David Rose 65e2377242 replace assertion with warning 2003-11-17 19:18:54 +00:00