Zachary Pavlov
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7a052ec814
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it can't be this easy, can it?
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2009-01-07 04:43:17 +00:00 |
David Rose
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7dc6ea0356
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asynchronous load priorities
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2008-12-24 22:55:22 +00:00 |
David Rose
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7fcf84909a
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less-restrictive instance_to: return existing instance if it already exists
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2008-12-24 21:07:39 +00:00 |
David Rose
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0798221a5b
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fix flashing-white lod fades
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2008-12-19 00:04:06 +00:00 |
David Rose
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99b0236c1c
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fix bam reader
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2008-12-19 00:03:46 +00:00 |
David Rose
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02352ab5e6
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smoother lod fading
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2008-12-17 00:08:37 +00:00 |
David Rose
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c3d1efc07d
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yield more aggressively during flatten
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2008-12-16 19:46:55 +00:00 |
David Rose
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3a1e10e4e8
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minor whitespace fix
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2008-12-16 19:46:39 +00:00 |
Zachary Pavlov
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af435acd5c
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allow cull callback disabling
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2008-12-12 01:15:01 +00:00 |
David Rose
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472e203d67
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visit multitexture during prepare_scene() too
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2008-12-10 21:37:56 +00:00 |
David Rose
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e31be8e3f0
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fix flatten crash
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2008-12-10 21:17:00 +00:00 |
David Rose
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5f3be0ab9a
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fix flatten plane
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2008-12-05 22:19:41 +00:00 |
David Rose
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2db915af4d
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fix compose
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2008-11-22 01:20:16 +00:00 |
David Rose
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8a04a06b0b
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fix adjust_all_priorities
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2008-11-21 20:40:10 +00:00 |
David Rose
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26754b86ca
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
David Rose
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15b1f49c12
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remove accidentally added files
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2008-11-15 06:54:34 +00:00 |
David Rose
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c8d3b8dac8
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re-add files
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2008-11-15 06:53:03 +00:00 |
David Rose
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386b250585
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wip: slot-based-RenderStates
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2008-11-15 06:49:54 +00:00 |
David Rose
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68c236069f
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fix hide/show bug
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2008-11-14 23:34:32 +00:00 |
David Rose
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05f577df6e
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further fixes to hide/show optimization
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2008-11-13 17:11:44 +00:00 |
David Rose
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22ecb41b4c
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hide/show optimization
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2008-11-13 15:55:07 +00:00 |
David Rose
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1462bee771
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better Filename usage
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2008-11-11 23:28:14 +00:00 |
David Rose
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fbc38a3e01
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collection operator +
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2008-11-10 23:54:45 +00:00 |
David Rose
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58e0537e3c
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
David Rose
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075710bced
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create pgraphnodes directory; move some things there from pgraph
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2008-11-06 00:06:39 +00:00 |
David Rose
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2e7751678f
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initialization issue
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2008-10-29 00:58:06 +00:00 |
David Rose
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6db2257ca1
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TextGraphic::set_instance_flag()
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2008-10-28 21:36:26 +00:00 |
David Rose
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d2c5866507
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get_ancestor
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2008-10-28 21:35:48 +00:00 |
David Rose
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8639f98ae9
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need to vector model_path etc. through function after all, to avoid static-init problems
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2008-10-22 22:11:16 +00:00 |
David Rose
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600a70a7f2
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fix weird issues with buttons in shadowed text
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2008-10-21 22:52:45 +00:00 |
David Rose
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907527a9c5
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better scheduling algorithm
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2008-10-10 20:54:15 +00:00 |
David Rose
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53495298b2
|
minor typo
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2008-10-10 05:22:48 +00:00 |
David Rose
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d4c2c9858d
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
David Rose
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24dea4e56a
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more fixes to RenderAttrib problem
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2008-10-08 01:12:17 +00:00 |
rdb
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6599417ca1
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Fix bug in shader generator
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2008-10-04 11:39:14 +00:00 |
David Rose
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621b831913
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allow-live-flatten
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2008-10-02 23:39:51 +00:00 |
David Rose
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fab502970f
|
more threading improvements
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2008-10-02 17:50:16 +00:00 |
David Rose
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ee89d48297
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fix RenderAttrib corruption
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2008-10-02 00:12:19 +00:00 |
David Rose
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c8913d4b66
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use global task manager
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2008-09-29 17:29:49 +00:00 |
David Rose
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c59bfe5459
|
more threading issues
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2008-09-28 21:32:11 +00:00 |
David Rose
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6e3c93ce2f
|
minor change
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2008-09-26 23:43:29 +00:00 |
David Rose
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7cd09665ac
|
task chains
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2008-09-25 20:42:46 +00:00 |
David Rose
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d7ec4a0fce
|
fix static init loop
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2008-09-19 19:20:37 +00:00 |
David Rose
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524128b9fd
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wip: starting experimental C-based task manager
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2008-09-19 00:58:04 +00:00 |
David Rose
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8961c322f3
|
whoops, incorrect debug test
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2008-09-17 22:06:50 +00:00 |
David Rose
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f5e0ba66ba
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fix crash in point rendering
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2008-09-16 12:59:03 +00:00 |
David Rose
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75b5e032f0
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rename SIMPLE_THREADS_NO_IMPLICIT_YIELD
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2008-09-11 01:37:12 +00:00 |
David Rose
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d71d7a0fdb
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avoid async texload race condition
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2008-09-11 01:02:11 +00:00 |
David Rose
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8214dca456
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async-load-delay for textures too
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2008-09-10 02:17:26 +00:00 |
David Rose
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11ae34e109
|
apply_texture_colors()
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2008-08-28 00:46:30 +00:00 |