Commit Graph

671 Commits

Author SHA1 Message Date
David Rose ddbad77851 set_bounds_type() 2009-03-12 21:50:03 +00:00
David Rose 7051a28f8e more fixes to point rendering 2009-03-03 23:15:10 +00:00
David Rose 0a6a6dcb3e fix some sprite issues 2009-03-02 23:11:27 +00:00
David Rose ff39b33308 support TexMemViewer on opt-4 build 2009-03-02 19:32:47 +00:00
David Rose efaac8f365 fix offset 2009-02-18 23:58:16 +00:00
David Rose 384a2570a8 fix bounds when flattening actors 2009-02-12 20:46:10 +00:00
David Rose a21091c9dc graphics_memory_limit_changed 2009-02-10 20:40:37 +00:00
David Rose 2d887a630e TexturePool.findTexture(), findAllTextures() 2009-02-09 20:09:51 +00:00
David Rose c98c2c0a7d fix texture reloading when compressed/uncompressed textures are rendered 2009-02-06 16:18:32 +00:00
David Rose 8f5f2d4717 fix perpetual texture reload 2009-02-05 19:43:11 +00:00
David Rose 88d573917e allow automatic decompression when writing textures to file 2009-02-05 00:04:35 +00:00
David Rose 1a4a978b3a dump texture ram between frames, not during a frame 2009-02-04 16:30:28 +00:00
David Rose 86409f66e4 publish Textures::up/down_to_power_2() 2009-02-04 14:23:17 +00:00
David Rose aca2606187 Texture::get_data_size_bytes() etc. 2009-02-04 12:46:56 +00:00
rdb 9c1d4eb0fc Last step for FDepthComponent and FDepthStencil seperation. Hope it doesn't break anything. 2009-01-31 18:40:47 +00:00
rdb 772440c93c Allow underscores in k-parameters 2009-01-31 17:24:37 +00:00
David Rose 762079f703 allow driver_compress_textures even if we have squish 2009-01-31 06:02:35 +00:00
David Rose 3697996845 fix date-dependency in texture cache 2009-01-30 02:27:58 +00:00
David Rose 9633f32bfa compiler warning 2009-01-28 22:24:45 +00:00
David Rose bcd4d48e70 fix flashing texture problem when multiple buffers or windows are open 2009-01-25 01:29:49 +00:00
David Rose 81f6ebd44e fix various texture and OpenGL issues 2009-01-24 22:45:00 +00:00
David Rose 2f52ccf8ca oops, further fix 2009-01-23 23:47:10 +00:00
David Rose 3531fd2ddd whoops, fix texture bam loader 2009-01-23 21:25:47 +00:00
David Rose eb78e3bfaa fix occasional hard crash 2009-01-23 20:37:41 +00:00
David Rose 87d3e20bca prevent self-deadlock 2009-01-21 21:11:18 +00:00
David Rose 31091e8974 fix texture bam issues 2009-01-16 21:31:17 +00:00
David Rose dbdc740dbd yield during mipmap generation 2009-01-16 21:05:56 +00:00
David Rose 32581604cf better fixes for auto-compressed textures 2009-01-16 18:01:35 +00:00
David Rose a398ac7517 fix removing windows, and also gl hack for compressed mipmaps 2009-01-16 01:25:53 +00:00
rdb 9861d44f82 Changes to get OpenCV webcam working 2009-01-15 18:34:58 +00:00
David Rose 9b9528097e fix get_uncompressed_ram_image() with implicit reload 2009-01-15 01:11:13 +00:00
David Rose 31f9d1994e driver-compress-textures 2009-01-15 00:08:10 +00:00
David Rose c44da02cee fix issues with texture compression of small, L8 textures 2009-01-14 01:33:14 +00:00
David Rose b37a30fe63 add support for libsquish 2009-01-12 23:29:55 +00:00
David Rose 6090507c4c need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
David Rose 36946ca4af still more fixes for reload() 2008-12-30 23:30:30 +00:00
David Rose f35a2d2a9a fix reload some more 2008-12-30 00:42:04 +00:00
rdb 8f95e65bc0 Optimized the get_ram_image_as function more 2008-12-28 15:02:45 +00:00
rdb f2f1ebf213 Added Texture::get_ram_image_as 2008-12-25 20:29:02 +00:00
rdb 1770e50147 Fix annoying compiler warnings 2008-12-25 14:27:20 +00:00
David Rose 9d1bba55aa clarify complex if logic 2008-12-25 00:07:24 +00:00
David Rose a31d6cbc37 minor warning fix 2008-12-24 01:29:24 +00:00
David Rose 31d75582a3 egg-optchar -defpose 2008-12-23 20:41:31 +00:00
David Rose 6c16f96c94 fix texture reloads b/t opengl and directx 2008-12-20 02:23:06 +00:00
David Rose ec66c3cb10 fix reload 2008-12-19 23:25:15 +00:00
David Rose a666ef78fe shave a few more microseconds off animation time 2008-11-20 18:44:30 +00:00
David Rose 38b0200c36 typo 2008-11-19 16:38:08 +00:00
David Rose 1792f7bb99 clarify stereo properties 2008-11-19 16:36:35 +00:00
David Rose 444f18c1c8 clarify stereo properties 2008-11-19 16:36:03 +00:00
David Rose 1c083d02a1 default-far should really be much farther 2008-11-19 16:28:44 +00:00