David Rose
|
fa8630c8bc
|
osx cg
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2007-08-03 20:52:12 +00:00 |
Joe Shochet
|
11b61579e0
|
control manager disable now stops watching input states
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2007-08-03 19:48:42 +00:00 |
Joe Shochet
|
9b911db541
|
better handling of wasd to turn switching
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2007-08-03 04:04:23 +00:00 |
Josh Yelon
|
923f5c916c
|
Insulate panda from user's PYTHONPATH
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2007-08-02 22:02:53 +00:00 |
Gyedo Jeon
|
4c6b2a4698
|
Made childrenTag a dictionary which could have multiple items for filtering option
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2007-08-02 00:53:36 +00:00 |
David Rose
|
a8ae4fa3f1
|
reorder for thread cleanup
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2007-08-01 23:22:33 +00:00 |
Darren Ranalli
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e51f0b2baf
|
moved lifter to shadow-placer traverser, fixes fall-through-ledge problem
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2007-08-01 01:31:56 +00:00 |
Gyedo Jeon
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75e9818d69
|
Added option to make item uneditable
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2007-07-31 23:46:31 +00:00 |
Gyedo Jeon
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cff6603eb6
|
Made mouse x movement zoom in/out camera in maya mode
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2007-07-31 23:15:25 +00:00 |
Gyedo Jeon
|
fff43ee097
|
Added option to make item uneditable
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2007-07-31 22:18:32 +00:00 |
Gyedo Jeon
|
c86d20b176
|
Fixed Maya Camera control mode problem
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2007-07-31 19:42:10 +00:00 |
Josh Wilson
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7c1ebe56c8
|
"don't reset input states when destroying a control manager"
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2007-07-31 18:31:27 +00:00 |
Gyedo Jeon
|
544a035d34
|
Disabled camera rotation with Mouse3 in Maya mode
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2007-07-31 01:27:34 +00:00 |
Gyedo Jeon
|
8bbe2f6376
|
Enabled widget lerpScale with fScaleWidgetByCam is on
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2007-07-30 17:16:19 +00:00 |
Josh Wilson
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21c61f82c6
|
"hide letterbox on startup"
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2007-07-28 01:07:31 +00:00 |
Josh Wilson
|
5b7e1d9b63
|
"hide letterbox on startup"
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2007-07-28 01:06:51 +00:00 |
Josh Wilson
|
edeaeabd87
|
"let letterbox maintain its position if the on/off ival gets paused"
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2007-07-28 00:53:03 +00:00 |
Gyedo Jeon
|
0fe56bd0a9
|
Made Maya-like widget scaling
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2007-07-27 18:38:00 +00:00 |
Chris Brunner
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181d891578
|
whrandom -> random
|
2007-07-26 22:52:32 +00:00 |
Chris Brunner
|
f40a92ed1b
|
changed a print to a notify
|
2007-07-26 22:52:12 +00:00 |
Asad M. Zaman
|
de37b04930
|
put a sorting order of 0 on the top and bottom letterbox
|
2007-07-26 04:18:29 +00:00 |
Gyedo Jeon
|
7e6bbc7434
|
Added Expand All/Collapse All
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2007-07-25 19:40:18 +00:00 |
Gyedo Jeon
|
b49718e725
|
Added functions to show/hide by nodepath tag
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2007-07-25 02:29:34 +00:00 |
Josh Wilson
|
437e1285b8
|
merging in Edmundo's changes to have the letterbox render behind all other gui elements
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2007-07-25 01:46:11 +00:00 |
Gyedo Jeon
|
2ba6205d7e
|
Added Sorting Children
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2007-07-24 23:36:26 +00:00 |
Gyedo Jeon
|
b0ce0f70a3
|
Added feature to scale widget by distance from the camera
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2007-07-23 20:51:09 +00:00 |
Josh Wilson
|
b2fb75e867
|
"added CLIENT_SET_FIELD_SENDABLE"
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2007-07-20 23:36:15 +00:00 |
M. Ian Graham
|
656bc2105f
|
Added failedCommand option that lets us register a callback for when the user attempts to submit a disabled DirectEntry field. This lets us give feedback by flashing the field a different color, etc.
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2007-07-19 00:44:56 +00:00 |
David Rose
|
c4c58208a2
|
clean up letterbox typos, noisy behavior
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2007-07-18 19:58:26 +00:00 |
Josh Wilson
|
cbaa8832d3
|
"first round of bug fixes for world-split change"
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2007-07-18 01:03:27 +00:00 |
David Rose
|
d1e5f80c8a
|
letterbox bin
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2007-07-17 19:47:36 +00:00 |
Josh Wilson
|
e4b69c22eb
|
"Removed the Dockworker NPC and replaced it with the Dinghy interactive object. This required a bit of refactoring in a lot of various files. Here are some of the more substantial changes. Pirates now have three main ship references on them: their current ship(ship), their currently deployed ship(activeShip), and their current 'crew' ship(crewShip) (as opposed to an enemy ship that they've boarded). Also in this checkin - we're splitting the visibility of the players into two halves: the land half and the ocean half. This means they will only see ships when on the deck of a ship and only see land based objects when in a game area."
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2007-07-17 19:33:37 +00:00 |
Josh Wilson
|
2623432189
|
"added 'module' option"
|
2007-07-17 19:17:48 +00:00 |
Josh Wilson
|
d1be95209e
|
"cleanup"
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2007-07-17 19:16:53 +00:00 |
Josh Wilson
|
f679612f2a
|
"Converted collision pusher geometry from two spheres at either end of the ship into a single stretched sphere. we'll have to keep an eye out for strange behavior due to the scaling"
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2007-07-17 19:15:39 +00:00 |
Gyedo Jeon
|
022b491438
|
Added not found handling for updateSelection
|
2007-07-17 18:44:44 +00:00 |
Joe Shochet
|
0f53bb4b55
|
*** empty log message ***
|
2007-07-16 22:11:16 +00:00 |
Redmond Urbino
|
5255bba17a
|
golf zone and outdoor zone, checking in for lily
|
2007-07-16 18:47:14 +00:00 |
David Rose
|
4b2e5394c4
|
pstats track lerp intervals better
|
2007-07-14 13:05:07 +00:00 |
Joe Shochet
|
19a60b1305
|
leave q and e as strafe
|
2007-07-13 21:49:19 +00:00 |
Josh Yelon
|
778e5a7dec
|
This is used in distro construction
|
2007-07-12 22:57:12 +00:00 |
David Rose
|
a5c85fe2f3
|
new PGEntry interfaces
|
2007-07-12 17:27:20 +00:00 |
David Rose
|
e62fb2a029
|
pass extraArgs to DirectDialog buttons
|
2007-07-11 18:30:30 +00:00 |
Joe Shochet
|
d6072c0c18
|
wasd turn and strafe toggle
|
2007-07-09 18:28:41 +00:00 |
David Rose
|
caa5efc434
|
default merge-lod-bundles
|
2007-07-06 21:55:18 +00:00 |
David Rose
|
7b1d939340
|
fix getActorInfo()
|
2007-07-06 21:52:42 +00:00 |
Gyedo Jeon
|
3d2b2a333f
|
fixed not to select 1st item in the Tasks list all the time
|
2007-07-05 22:47:28 +00:00 |
David Rose
|
111ae8a53a
|
fix merge-lod-bundles
|
2007-07-05 20:52:20 +00:00 |
David Rose
|
516b5a8baf
|
mergeLODBundles
|
2007-07-04 16:02:47 +00:00 |
Darren Ranalli
|
ab69230775
|
removed framerate dependency
|
2007-07-04 05:07:12 +00:00 |