open_toontown_panda3d/panda/src/tinydisplay/store_pixel_code.h

31785 lines
1.1 MiB

/* This file is generated code--do not edit. See store_pixel.py. */
#define FNAME(name) store_pixel_zero_zero_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_zero_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_one_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_zero_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_zero_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_one_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_one_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0x10000))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_zero_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_one_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_icolor_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_micolor_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_falpha_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_calpha_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_icolor_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_zero_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_one_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_micolor_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_zero_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_one_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_icolor_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_micolor_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_falpha_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_calpha_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_fcolor_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_zero_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_one_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfcolor_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - f))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_zero_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_one_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_icolor_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_micolor_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_falpha_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_calpha_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ialpha_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_zero_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_one_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mialpha_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_zero_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_one_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_icolor_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_micolor_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_falpha_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_calpha_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_falpha_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_zero_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_one_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mfalpha_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - fa))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_zero_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_one_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_icolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_micolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_falpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_calpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_ccolor_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_zero_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_one_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mccolor_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_zero_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_one_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_icolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_micolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_falpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_calpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_calpha_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_zero_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_one_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0x10000))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_icolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_micolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_fcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfcolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - f))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mialpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_falpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mfalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - fa))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_ccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mccolor_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_calpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_0000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_r000
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_0g00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_rg00
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_00b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_r0b0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_0gb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_rgb0
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) (fr)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_000a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_r00a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_0g0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_rg0a
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) (fr)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_00ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_r0ba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) (fr)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_0gba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) (fr)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
#define FNAME(name) store_pixel_mcalpha_mcalpha_rgba
#define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a))
#define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r)
#define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r)
#include "store_pixel.h"
const ZB_storePixelFunc store_pixel_funcs[14][14][16] = {
{
{
store_pixel_zero_zero_0000,
store_pixel_zero_zero_r000,
store_pixel_zero_zero_0g00,
store_pixel_zero_zero_rg00,
store_pixel_zero_zero_00b0,
store_pixel_zero_zero_r0b0,
store_pixel_zero_zero_0gb0,
store_pixel_zero_zero_rgb0,
store_pixel_zero_zero_000a,
store_pixel_zero_zero_r00a,
store_pixel_zero_zero_0g0a,
store_pixel_zero_zero_rg0a,
store_pixel_zero_zero_00ba,
store_pixel_zero_zero_r0ba,
store_pixel_zero_zero_0gba,
store_pixel_zero_zero_rgba,
},
{
store_pixel_zero_one_0000,
store_pixel_zero_one_r000,
store_pixel_zero_one_0g00,
store_pixel_zero_one_rg00,
store_pixel_zero_one_00b0,
store_pixel_zero_one_r0b0,
store_pixel_zero_one_0gb0,
store_pixel_zero_one_rgb0,
store_pixel_zero_one_000a,
store_pixel_zero_one_r00a,
store_pixel_zero_one_0g0a,
store_pixel_zero_one_rg0a,
store_pixel_zero_one_00ba,
store_pixel_zero_one_r0ba,
store_pixel_zero_one_0gba,
store_pixel_zero_one_rgba,
},
{
store_pixel_zero_icolor_0000,
store_pixel_zero_icolor_r000,
store_pixel_zero_icolor_0g00,
store_pixel_zero_icolor_rg00,
store_pixel_zero_icolor_00b0,
store_pixel_zero_icolor_r0b0,
store_pixel_zero_icolor_0gb0,
store_pixel_zero_icolor_rgb0,
store_pixel_zero_icolor_000a,
store_pixel_zero_icolor_r00a,
store_pixel_zero_icolor_0g0a,
store_pixel_zero_icolor_rg0a,
store_pixel_zero_icolor_00ba,
store_pixel_zero_icolor_r0ba,
store_pixel_zero_icolor_0gba,
store_pixel_zero_icolor_rgba,
},
{
store_pixel_zero_micolor_0000,
store_pixel_zero_micolor_r000,
store_pixel_zero_micolor_0g00,
store_pixel_zero_micolor_rg00,
store_pixel_zero_micolor_00b0,
store_pixel_zero_micolor_r0b0,
store_pixel_zero_micolor_0gb0,
store_pixel_zero_micolor_rgb0,
store_pixel_zero_micolor_000a,
store_pixel_zero_micolor_r00a,
store_pixel_zero_micolor_0g0a,
store_pixel_zero_micolor_rg0a,
store_pixel_zero_micolor_00ba,
store_pixel_zero_micolor_r0ba,
store_pixel_zero_micolor_0gba,
store_pixel_zero_micolor_rgba,
},
{
store_pixel_zero_fcolor_0000,
store_pixel_zero_fcolor_r000,
store_pixel_zero_fcolor_0g00,
store_pixel_zero_fcolor_rg00,
store_pixel_zero_fcolor_00b0,
store_pixel_zero_fcolor_r0b0,
store_pixel_zero_fcolor_0gb0,
store_pixel_zero_fcolor_rgb0,
store_pixel_zero_fcolor_000a,
store_pixel_zero_fcolor_r00a,
store_pixel_zero_fcolor_0g0a,
store_pixel_zero_fcolor_rg0a,
store_pixel_zero_fcolor_00ba,
store_pixel_zero_fcolor_r0ba,
store_pixel_zero_fcolor_0gba,
store_pixel_zero_fcolor_rgba,
},
{
store_pixel_zero_mfcolor_0000,
store_pixel_zero_mfcolor_r000,
store_pixel_zero_mfcolor_0g00,
store_pixel_zero_mfcolor_rg00,
store_pixel_zero_mfcolor_00b0,
store_pixel_zero_mfcolor_r0b0,
store_pixel_zero_mfcolor_0gb0,
store_pixel_zero_mfcolor_rgb0,
store_pixel_zero_mfcolor_000a,
store_pixel_zero_mfcolor_r00a,
store_pixel_zero_mfcolor_0g0a,
store_pixel_zero_mfcolor_rg0a,
store_pixel_zero_mfcolor_00ba,
store_pixel_zero_mfcolor_r0ba,
store_pixel_zero_mfcolor_0gba,
store_pixel_zero_mfcolor_rgba,
},
{
store_pixel_zero_ialpha_0000,
store_pixel_zero_ialpha_r000,
store_pixel_zero_ialpha_0g00,
store_pixel_zero_ialpha_rg00,
store_pixel_zero_ialpha_00b0,
store_pixel_zero_ialpha_r0b0,
store_pixel_zero_ialpha_0gb0,
store_pixel_zero_ialpha_rgb0,
store_pixel_zero_ialpha_000a,
store_pixel_zero_ialpha_r00a,
store_pixel_zero_ialpha_0g0a,
store_pixel_zero_ialpha_rg0a,
store_pixel_zero_ialpha_00ba,
store_pixel_zero_ialpha_r0ba,
store_pixel_zero_ialpha_0gba,
store_pixel_zero_ialpha_rgba,
},
{
store_pixel_zero_mialpha_0000,
store_pixel_zero_mialpha_r000,
store_pixel_zero_mialpha_0g00,
store_pixel_zero_mialpha_rg00,
store_pixel_zero_mialpha_00b0,
store_pixel_zero_mialpha_r0b0,
store_pixel_zero_mialpha_0gb0,
store_pixel_zero_mialpha_rgb0,
store_pixel_zero_mialpha_000a,
store_pixel_zero_mialpha_r00a,
store_pixel_zero_mialpha_0g0a,
store_pixel_zero_mialpha_rg0a,
store_pixel_zero_mialpha_00ba,
store_pixel_zero_mialpha_r0ba,
store_pixel_zero_mialpha_0gba,
store_pixel_zero_mialpha_rgba,
},
{
store_pixel_zero_falpha_0000,
store_pixel_zero_falpha_r000,
store_pixel_zero_falpha_0g00,
store_pixel_zero_falpha_rg00,
store_pixel_zero_falpha_00b0,
store_pixel_zero_falpha_r0b0,
store_pixel_zero_falpha_0gb0,
store_pixel_zero_falpha_rgb0,
store_pixel_zero_falpha_000a,
store_pixel_zero_falpha_r00a,
store_pixel_zero_falpha_0g0a,
store_pixel_zero_falpha_rg0a,
store_pixel_zero_falpha_00ba,
store_pixel_zero_falpha_r0ba,
store_pixel_zero_falpha_0gba,
store_pixel_zero_falpha_rgba,
},
{
store_pixel_zero_mfalpha_0000,
store_pixel_zero_mfalpha_r000,
store_pixel_zero_mfalpha_0g00,
store_pixel_zero_mfalpha_rg00,
store_pixel_zero_mfalpha_00b0,
store_pixel_zero_mfalpha_r0b0,
store_pixel_zero_mfalpha_0gb0,
store_pixel_zero_mfalpha_rgb0,
store_pixel_zero_mfalpha_000a,
store_pixel_zero_mfalpha_r00a,
store_pixel_zero_mfalpha_0g0a,
store_pixel_zero_mfalpha_rg0a,
store_pixel_zero_mfalpha_00ba,
store_pixel_zero_mfalpha_r0ba,
store_pixel_zero_mfalpha_0gba,
store_pixel_zero_mfalpha_rgba,
},
{
store_pixel_zero_ccolor_0000,
store_pixel_zero_ccolor_r000,
store_pixel_zero_ccolor_0g00,
store_pixel_zero_ccolor_rg00,
store_pixel_zero_ccolor_00b0,
store_pixel_zero_ccolor_r0b0,
store_pixel_zero_ccolor_0gb0,
store_pixel_zero_ccolor_rgb0,
store_pixel_zero_ccolor_000a,
store_pixel_zero_ccolor_r00a,
store_pixel_zero_ccolor_0g0a,
store_pixel_zero_ccolor_rg0a,
store_pixel_zero_ccolor_00ba,
store_pixel_zero_ccolor_r0ba,
store_pixel_zero_ccolor_0gba,
store_pixel_zero_ccolor_rgba,
},
{
store_pixel_zero_mccolor_0000,
store_pixel_zero_mccolor_r000,
store_pixel_zero_mccolor_0g00,
store_pixel_zero_mccolor_rg00,
store_pixel_zero_mccolor_00b0,
store_pixel_zero_mccolor_r0b0,
store_pixel_zero_mccolor_0gb0,
store_pixel_zero_mccolor_rgb0,
store_pixel_zero_mccolor_000a,
store_pixel_zero_mccolor_r00a,
store_pixel_zero_mccolor_0g0a,
store_pixel_zero_mccolor_rg0a,
store_pixel_zero_mccolor_00ba,
store_pixel_zero_mccolor_r0ba,
store_pixel_zero_mccolor_0gba,
store_pixel_zero_mccolor_rgba,
},
{
store_pixel_zero_calpha_0000,
store_pixel_zero_calpha_r000,
store_pixel_zero_calpha_0g00,
store_pixel_zero_calpha_rg00,
store_pixel_zero_calpha_00b0,
store_pixel_zero_calpha_r0b0,
store_pixel_zero_calpha_0gb0,
store_pixel_zero_calpha_rgb0,
store_pixel_zero_calpha_000a,
store_pixel_zero_calpha_r00a,
store_pixel_zero_calpha_0g0a,
store_pixel_zero_calpha_rg0a,
store_pixel_zero_calpha_00ba,
store_pixel_zero_calpha_r0ba,
store_pixel_zero_calpha_0gba,
store_pixel_zero_calpha_rgba,
},
{
store_pixel_zero_mcalpha_0000,
store_pixel_zero_mcalpha_r000,
store_pixel_zero_mcalpha_0g00,
store_pixel_zero_mcalpha_rg00,
store_pixel_zero_mcalpha_00b0,
store_pixel_zero_mcalpha_r0b0,
store_pixel_zero_mcalpha_0gb0,
store_pixel_zero_mcalpha_rgb0,
store_pixel_zero_mcalpha_000a,
store_pixel_zero_mcalpha_r00a,
store_pixel_zero_mcalpha_0g0a,
store_pixel_zero_mcalpha_rg0a,
store_pixel_zero_mcalpha_00ba,
store_pixel_zero_mcalpha_r0ba,
store_pixel_zero_mcalpha_0gba,
store_pixel_zero_mcalpha_rgba,
},
},
{
{
store_pixel_one_zero_0000,
store_pixel_one_zero_r000,
store_pixel_one_zero_0g00,
store_pixel_one_zero_rg00,
store_pixel_one_zero_00b0,
store_pixel_one_zero_r0b0,
store_pixel_one_zero_0gb0,
store_pixel_one_zero_rgb0,
store_pixel_one_zero_000a,
store_pixel_one_zero_r00a,
store_pixel_one_zero_0g0a,
store_pixel_one_zero_rg0a,
store_pixel_one_zero_00ba,
store_pixel_one_zero_r0ba,
store_pixel_one_zero_0gba,
store_pixel_one_zero_rgba,
},
{
store_pixel_one_one_0000,
store_pixel_one_one_r000,
store_pixel_one_one_0g00,
store_pixel_one_one_rg00,
store_pixel_one_one_00b0,
store_pixel_one_one_r0b0,
store_pixel_one_one_0gb0,
store_pixel_one_one_rgb0,
store_pixel_one_one_000a,
store_pixel_one_one_r00a,
store_pixel_one_one_0g0a,
store_pixel_one_one_rg0a,
store_pixel_one_one_00ba,
store_pixel_one_one_r0ba,
store_pixel_one_one_0gba,
store_pixel_one_one_rgba,
},
{
store_pixel_one_icolor_0000,
store_pixel_one_icolor_r000,
store_pixel_one_icolor_0g00,
store_pixel_one_icolor_rg00,
store_pixel_one_icolor_00b0,
store_pixel_one_icolor_r0b0,
store_pixel_one_icolor_0gb0,
store_pixel_one_icolor_rgb0,
store_pixel_one_icolor_000a,
store_pixel_one_icolor_r00a,
store_pixel_one_icolor_0g0a,
store_pixel_one_icolor_rg0a,
store_pixel_one_icolor_00ba,
store_pixel_one_icolor_r0ba,
store_pixel_one_icolor_0gba,
store_pixel_one_icolor_rgba,
},
{
store_pixel_one_micolor_0000,
store_pixel_one_micolor_r000,
store_pixel_one_micolor_0g00,
store_pixel_one_micolor_rg00,
store_pixel_one_micolor_00b0,
store_pixel_one_micolor_r0b0,
store_pixel_one_micolor_0gb0,
store_pixel_one_micolor_rgb0,
store_pixel_one_micolor_000a,
store_pixel_one_micolor_r00a,
store_pixel_one_micolor_0g0a,
store_pixel_one_micolor_rg0a,
store_pixel_one_micolor_00ba,
store_pixel_one_micolor_r0ba,
store_pixel_one_micolor_0gba,
store_pixel_one_micolor_rgba,
},
{
store_pixel_one_fcolor_0000,
store_pixel_one_fcolor_r000,
store_pixel_one_fcolor_0g00,
store_pixel_one_fcolor_rg00,
store_pixel_one_fcolor_00b0,
store_pixel_one_fcolor_r0b0,
store_pixel_one_fcolor_0gb0,
store_pixel_one_fcolor_rgb0,
store_pixel_one_fcolor_000a,
store_pixel_one_fcolor_r00a,
store_pixel_one_fcolor_0g0a,
store_pixel_one_fcolor_rg0a,
store_pixel_one_fcolor_00ba,
store_pixel_one_fcolor_r0ba,
store_pixel_one_fcolor_0gba,
store_pixel_one_fcolor_rgba,
},
{
store_pixel_one_mfcolor_0000,
store_pixel_one_mfcolor_r000,
store_pixel_one_mfcolor_0g00,
store_pixel_one_mfcolor_rg00,
store_pixel_one_mfcolor_00b0,
store_pixel_one_mfcolor_r0b0,
store_pixel_one_mfcolor_0gb0,
store_pixel_one_mfcolor_rgb0,
store_pixel_one_mfcolor_000a,
store_pixel_one_mfcolor_r00a,
store_pixel_one_mfcolor_0g0a,
store_pixel_one_mfcolor_rg0a,
store_pixel_one_mfcolor_00ba,
store_pixel_one_mfcolor_r0ba,
store_pixel_one_mfcolor_0gba,
store_pixel_one_mfcolor_rgba,
},
{
store_pixel_one_ialpha_0000,
store_pixel_one_ialpha_r000,
store_pixel_one_ialpha_0g00,
store_pixel_one_ialpha_rg00,
store_pixel_one_ialpha_00b0,
store_pixel_one_ialpha_r0b0,
store_pixel_one_ialpha_0gb0,
store_pixel_one_ialpha_rgb0,
store_pixel_one_ialpha_000a,
store_pixel_one_ialpha_r00a,
store_pixel_one_ialpha_0g0a,
store_pixel_one_ialpha_rg0a,
store_pixel_one_ialpha_00ba,
store_pixel_one_ialpha_r0ba,
store_pixel_one_ialpha_0gba,
store_pixel_one_ialpha_rgba,
},
{
store_pixel_one_mialpha_0000,
store_pixel_one_mialpha_r000,
store_pixel_one_mialpha_0g00,
store_pixel_one_mialpha_rg00,
store_pixel_one_mialpha_00b0,
store_pixel_one_mialpha_r0b0,
store_pixel_one_mialpha_0gb0,
store_pixel_one_mialpha_rgb0,
store_pixel_one_mialpha_000a,
store_pixel_one_mialpha_r00a,
store_pixel_one_mialpha_0g0a,
store_pixel_one_mialpha_rg0a,
store_pixel_one_mialpha_00ba,
store_pixel_one_mialpha_r0ba,
store_pixel_one_mialpha_0gba,
store_pixel_one_mialpha_rgba,
},
{
store_pixel_one_falpha_0000,
store_pixel_one_falpha_r000,
store_pixel_one_falpha_0g00,
store_pixel_one_falpha_rg00,
store_pixel_one_falpha_00b0,
store_pixel_one_falpha_r0b0,
store_pixel_one_falpha_0gb0,
store_pixel_one_falpha_rgb0,
store_pixel_one_falpha_000a,
store_pixel_one_falpha_r00a,
store_pixel_one_falpha_0g0a,
store_pixel_one_falpha_rg0a,
store_pixel_one_falpha_00ba,
store_pixel_one_falpha_r0ba,
store_pixel_one_falpha_0gba,
store_pixel_one_falpha_rgba,
},
{
store_pixel_one_mfalpha_0000,
store_pixel_one_mfalpha_r000,
store_pixel_one_mfalpha_0g00,
store_pixel_one_mfalpha_rg00,
store_pixel_one_mfalpha_00b0,
store_pixel_one_mfalpha_r0b0,
store_pixel_one_mfalpha_0gb0,
store_pixel_one_mfalpha_rgb0,
store_pixel_one_mfalpha_000a,
store_pixel_one_mfalpha_r00a,
store_pixel_one_mfalpha_0g0a,
store_pixel_one_mfalpha_rg0a,
store_pixel_one_mfalpha_00ba,
store_pixel_one_mfalpha_r0ba,
store_pixel_one_mfalpha_0gba,
store_pixel_one_mfalpha_rgba,
},
{
store_pixel_one_ccolor_0000,
store_pixel_one_ccolor_r000,
store_pixel_one_ccolor_0g00,
store_pixel_one_ccolor_rg00,
store_pixel_one_ccolor_00b0,
store_pixel_one_ccolor_r0b0,
store_pixel_one_ccolor_0gb0,
store_pixel_one_ccolor_rgb0,
store_pixel_one_ccolor_000a,
store_pixel_one_ccolor_r00a,
store_pixel_one_ccolor_0g0a,
store_pixel_one_ccolor_rg0a,
store_pixel_one_ccolor_00ba,
store_pixel_one_ccolor_r0ba,
store_pixel_one_ccolor_0gba,
store_pixel_one_ccolor_rgba,
},
{
store_pixel_one_mccolor_0000,
store_pixel_one_mccolor_r000,
store_pixel_one_mccolor_0g00,
store_pixel_one_mccolor_rg00,
store_pixel_one_mccolor_00b0,
store_pixel_one_mccolor_r0b0,
store_pixel_one_mccolor_0gb0,
store_pixel_one_mccolor_rgb0,
store_pixel_one_mccolor_000a,
store_pixel_one_mccolor_r00a,
store_pixel_one_mccolor_0g0a,
store_pixel_one_mccolor_rg0a,
store_pixel_one_mccolor_00ba,
store_pixel_one_mccolor_r0ba,
store_pixel_one_mccolor_0gba,
store_pixel_one_mccolor_rgba,
},
{
store_pixel_one_calpha_0000,
store_pixel_one_calpha_r000,
store_pixel_one_calpha_0g00,
store_pixel_one_calpha_rg00,
store_pixel_one_calpha_00b0,
store_pixel_one_calpha_r0b0,
store_pixel_one_calpha_0gb0,
store_pixel_one_calpha_rgb0,
store_pixel_one_calpha_000a,
store_pixel_one_calpha_r00a,
store_pixel_one_calpha_0g0a,
store_pixel_one_calpha_rg0a,
store_pixel_one_calpha_00ba,
store_pixel_one_calpha_r0ba,
store_pixel_one_calpha_0gba,
store_pixel_one_calpha_rgba,
},
{
store_pixel_one_mcalpha_0000,
store_pixel_one_mcalpha_r000,
store_pixel_one_mcalpha_0g00,
store_pixel_one_mcalpha_rg00,
store_pixel_one_mcalpha_00b0,
store_pixel_one_mcalpha_r0b0,
store_pixel_one_mcalpha_0gb0,
store_pixel_one_mcalpha_rgb0,
store_pixel_one_mcalpha_000a,
store_pixel_one_mcalpha_r00a,
store_pixel_one_mcalpha_0g0a,
store_pixel_one_mcalpha_rg0a,
store_pixel_one_mcalpha_00ba,
store_pixel_one_mcalpha_r0ba,
store_pixel_one_mcalpha_0gba,
store_pixel_one_mcalpha_rgba,
},
},
{
{
store_pixel_icolor_zero_0000,
store_pixel_icolor_zero_r000,
store_pixel_icolor_zero_0g00,
store_pixel_icolor_zero_rg00,
store_pixel_icolor_zero_00b0,
store_pixel_icolor_zero_r0b0,
store_pixel_icolor_zero_0gb0,
store_pixel_icolor_zero_rgb0,
store_pixel_icolor_zero_000a,
store_pixel_icolor_zero_r00a,
store_pixel_icolor_zero_0g0a,
store_pixel_icolor_zero_rg0a,
store_pixel_icolor_zero_00ba,
store_pixel_icolor_zero_r0ba,
store_pixel_icolor_zero_0gba,
store_pixel_icolor_zero_rgba,
},
{
store_pixel_icolor_one_0000,
store_pixel_icolor_one_r000,
store_pixel_icolor_one_0g00,
store_pixel_icolor_one_rg00,
store_pixel_icolor_one_00b0,
store_pixel_icolor_one_r0b0,
store_pixel_icolor_one_0gb0,
store_pixel_icolor_one_rgb0,
store_pixel_icolor_one_000a,
store_pixel_icolor_one_r00a,
store_pixel_icolor_one_0g0a,
store_pixel_icolor_one_rg0a,
store_pixel_icolor_one_00ba,
store_pixel_icolor_one_r0ba,
store_pixel_icolor_one_0gba,
store_pixel_icolor_one_rgba,
},
{
store_pixel_icolor_icolor_0000,
store_pixel_icolor_icolor_r000,
store_pixel_icolor_icolor_0g00,
store_pixel_icolor_icolor_rg00,
store_pixel_icolor_icolor_00b0,
store_pixel_icolor_icolor_r0b0,
store_pixel_icolor_icolor_0gb0,
store_pixel_icolor_icolor_rgb0,
store_pixel_icolor_icolor_000a,
store_pixel_icolor_icolor_r00a,
store_pixel_icolor_icolor_0g0a,
store_pixel_icolor_icolor_rg0a,
store_pixel_icolor_icolor_00ba,
store_pixel_icolor_icolor_r0ba,
store_pixel_icolor_icolor_0gba,
store_pixel_icolor_icolor_rgba,
},
{
store_pixel_icolor_micolor_0000,
store_pixel_icolor_micolor_r000,
store_pixel_icolor_micolor_0g00,
store_pixel_icolor_micolor_rg00,
store_pixel_icolor_micolor_00b0,
store_pixel_icolor_micolor_r0b0,
store_pixel_icolor_micolor_0gb0,
store_pixel_icolor_micolor_rgb0,
store_pixel_icolor_micolor_000a,
store_pixel_icolor_micolor_r00a,
store_pixel_icolor_micolor_0g0a,
store_pixel_icolor_micolor_rg0a,
store_pixel_icolor_micolor_00ba,
store_pixel_icolor_micolor_r0ba,
store_pixel_icolor_micolor_0gba,
store_pixel_icolor_micolor_rgba,
},
{
store_pixel_icolor_fcolor_0000,
store_pixel_icolor_fcolor_r000,
store_pixel_icolor_fcolor_0g00,
store_pixel_icolor_fcolor_rg00,
store_pixel_icolor_fcolor_00b0,
store_pixel_icolor_fcolor_r0b0,
store_pixel_icolor_fcolor_0gb0,
store_pixel_icolor_fcolor_rgb0,
store_pixel_icolor_fcolor_000a,
store_pixel_icolor_fcolor_r00a,
store_pixel_icolor_fcolor_0g0a,
store_pixel_icolor_fcolor_rg0a,
store_pixel_icolor_fcolor_00ba,
store_pixel_icolor_fcolor_r0ba,
store_pixel_icolor_fcolor_0gba,
store_pixel_icolor_fcolor_rgba,
},
{
store_pixel_icolor_mfcolor_0000,
store_pixel_icolor_mfcolor_r000,
store_pixel_icolor_mfcolor_0g00,
store_pixel_icolor_mfcolor_rg00,
store_pixel_icolor_mfcolor_00b0,
store_pixel_icolor_mfcolor_r0b0,
store_pixel_icolor_mfcolor_0gb0,
store_pixel_icolor_mfcolor_rgb0,
store_pixel_icolor_mfcolor_000a,
store_pixel_icolor_mfcolor_r00a,
store_pixel_icolor_mfcolor_0g0a,
store_pixel_icolor_mfcolor_rg0a,
store_pixel_icolor_mfcolor_00ba,
store_pixel_icolor_mfcolor_r0ba,
store_pixel_icolor_mfcolor_0gba,
store_pixel_icolor_mfcolor_rgba,
},
{
store_pixel_icolor_ialpha_0000,
store_pixel_icolor_ialpha_r000,
store_pixel_icolor_ialpha_0g00,
store_pixel_icolor_ialpha_rg00,
store_pixel_icolor_ialpha_00b0,
store_pixel_icolor_ialpha_r0b0,
store_pixel_icolor_ialpha_0gb0,
store_pixel_icolor_ialpha_rgb0,
store_pixel_icolor_ialpha_000a,
store_pixel_icolor_ialpha_r00a,
store_pixel_icolor_ialpha_0g0a,
store_pixel_icolor_ialpha_rg0a,
store_pixel_icolor_ialpha_00ba,
store_pixel_icolor_ialpha_r0ba,
store_pixel_icolor_ialpha_0gba,
store_pixel_icolor_ialpha_rgba,
},
{
store_pixel_icolor_mialpha_0000,
store_pixel_icolor_mialpha_r000,
store_pixel_icolor_mialpha_0g00,
store_pixel_icolor_mialpha_rg00,
store_pixel_icolor_mialpha_00b0,
store_pixel_icolor_mialpha_r0b0,
store_pixel_icolor_mialpha_0gb0,
store_pixel_icolor_mialpha_rgb0,
store_pixel_icolor_mialpha_000a,
store_pixel_icolor_mialpha_r00a,
store_pixel_icolor_mialpha_0g0a,
store_pixel_icolor_mialpha_rg0a,
store_pixel_icolor_mialpha_00ba,
store_pixel_icolor_mialpha_r0ba,
store_pixel_icolor_mialpha_0gba,
store_pixel_icolor_mialpha_rgba,
},
{
store_pixel_icolor_falpha_0000,
store_pixel_icolor_falpha_r000,
store_pixel_icolor_falpha_0g00,
store_pixel_icolor_falpha_rg00,
store_pixel_icolor_falpha_00b0,
store_pixel_icolor_falpha_r0b0,
store_pixel_icolor_falpha_0gb0,
store_pixel_icolor_falpha_rgb0,
store_pixel_icolor_falpha_000a,
store_pixel_icolor_falpha_r00a,
store_pixel_icolor_falpha_0g0a,
store_pixel_icolor_falpha_rg0a,
store_pixel_icolor_falpha_00ba,
store_pixel_icolor_falpha_r0ba,
store_pixel_icolor_falpha_0gba,
store_pixel_icolor_falpha_rgba,
},
{
store_pixel_icolor_mfalpha_0000,
store_pixel_icolor_mfalpha_r000,
store_pixel_icolor_mfalpha_0g00,
store_pixel_icolor_mfalpha_rg00,
store_pixel_icolor_mfalpha_00b0,
store_pixel_icolor_mfalpha_r0b0,
store_pixel_icolor_mfalpha_0gb0,
store_pixel_icolor_mfalpha_rgb0,
store_pixel_icolor_mfalpha_000a,
store_pixel_icolor_mfalpha_r00a,
store_pixel_icolor_mfalpha_0g0a,
store_pixel_icolor_mfalpha_rg0a,
store_pixel_icolor_mfalpha_00ba,
store_pixel_icolor_mfalpha_r0ba,
store_pixel_icolor_mfalpha_0gba,
store_pixel_icolor_mfalpha_rgba,
},
{
store_pixel_icolor_ccolor_0000,
store_pixel_icolor_ccolor_r000,
store_pixel_icolor_ccolor_0g00,
store_pixel_icolor_ccolor_rg00,
store_pixel_icolor_ccolor_00b0,
store_pixel_icolor_ccolor_r0b0,
store_pixel_icolor_ccolor_0gb0,
store_pixel_icolor_ccolor_rgb0,
store_pixel_icolor_ccolor_000a,
store_pixel_icolor_ccolor_r00a,
store_pixel_icolor_ccolor_0g0a,
store_pixel_icolor_ccolor_rg0a,
store_pixel_icolor_ccolor_00ba,
store_pixel_icolor_ccolor_r0ba,
store_pixel_icolor_ccolor_0gba,
store_pixel_icolor_ccolor_rgba,
},
{
store_pixel_icolor_mccolor_0000,
store_pixel_icolor_mccolor_r000,
store_pixel_icolor_mccolor_0g00,
store_pixel_icolor_mccolor_rg00,
store_pixel_icolor_mccolor_00b0,
store_pixel_icolor_mccolor_r0b0,
store_pixel_icolor_mccolor_0gb0,
store_pixel_icolor_mccolor_rgb0,
store_pixel_icolor_mccolor_000a,
store_pixel_icolor_mccolor_r00a,
store_pixel_icolor_mccolor_0g0a,
store_pixel_icolor_mccolor_rg0a,
store_pixel_icolor_mccolor_00ba,
store_pixel_icolor_mccolor_r0ba,
store_pixel_icolor_mccolor_0gba,
store_pixel_icolor_mccolor_rgba,
},
{
store_pixel_icolor_calpha_0000,
store_pixel_icolor_calpha_r000,
store_pixel_icolor_calpha_0g00,
store_pixel_icolor_calpha_rg00,
store_pixel_icolor_calpha_00b0,
store_pixel_icolor_calpha_r0b0,
store_pixel_icolor_calpha_0gb0,
store_pixel_icolor_calpha_rgb0,
store_pixel_icolor_calpha_000a,
store_pixel_icolor_calpha_r00a,
store_pixel_icolor_calpha_0g0a,
store_pixel_icolor_calpha_rg0a,
store_pixel_icolor_calpha_00ba,
store_pixel_icolor_calpha_r0ba,
store_pixel_icolor_calpha_0gba,
store_pixel_icolor_calpha_rgba,
},
{
store_pixel_icolor_mcalpha_0000,
store_pixel_icolor_mcalpha_r000,
store_pixel_icolor_mcalpha_0g00,
store_pixel_icolor_mcalpha_rg00,
store_pixel_icolor_mcalpha_00b0,
store_pixel_icolor_mcalpha_r0b0,
store_pixel_icolor_mcalpha_0gb0,
store_pixel_icolor_mcalpha_rgb0,
store_pixel_icolor_mcalpha_000a,
store_pixel_icolor_mcalpha_r00a,
store_pixel_icolor_mcalpha_0g0a,
store_pixel_icolor_mcalpha_rg0a,
store_pixel_icolor_mcalpha_00ba,
store_pixel_icolor_mcalpha_r0ba,
store_pixel_icolor_mcalpha_0gba,
store_pixel_icolor_mcalpha_rgba,
},
},
{
{
store_pixel_micolor_zero_0000,
store_pixel_micolor_zero_r000,
store_pixel_micolor_zero_0g00,
store_pixel_micolor_zero_rg00,
store_pixel_micolor_zero_00b0,
store_pixel_micolor_zero_r0b0,
store_pixel_micolor_zero_0gb0,
store_pixel_micolor_zero_rgb0,
store_pixel_micolor_zero_000a,
store_pixel_micolor_zero_r00a,
store_pixel_micolor_zero_0g0a,
store_pixel_micolor_zero_rg0a,
store_pixel_micolor_zero_00ba,
store_pixel_micolor_zero_r0ba,
store_pixel_micolor_zero_0gba,
store_pixel_micolor_zero_rgba,
},
{
store_pixel_micolor_one_0000,
store_pixel_micolor_one_r000,
store_pixel_micolor_one_0g00,
store_pixel_micolor_one_rg00,
store_pixel_micolor_one_00b0,
store_pixel_micolor_one_r0b0,
store_pixel_micolor_one_0gb0,
store_pixel_micolor_one_rgb0,
store_pixel_micolor_one_000a,
store_pixel_micolor_one_r00a,
store_pixel_micolor_one_0g0a,
store_pixel_micolor_one_rg0a,
store_pixel_micolor_one_00ba,
store_pixel_micolor_one_r0ba,
store_pixel_micolor_one_0gba,
store_pixel_micolor_one_rgba,
},
{
store_pixel_micolor_icolor_0000,
store_pixel_micolor_icolor_r000,
store_pixel_micolor_icolor_0g00,
store_pixel_micolor_icolor_rg00,
store_pixel_micolor_icolor_00b0,
store_pixel_micolor_icolor_r0b0,
store_pixel_micolor_icolor_0gb0,
store_pixel_micolor_icolor_rgb0,
store_pixel_micolor_icolor_000a,
store_pixel_micolor_icolor_r00a,
store_pixel_micolor_icolor_0g0a,
store_pixel_micolor_icolor_rg0a,
store_pixel_micolor_icolor_00ba,
store_pixel_micolor_icolor_r0ba,
store_pixel_micolor_icolor_0gba,
store_pixel_micolor_icolor_rgba,
},
{
store_pixel_micolor_micolor_0000,
store_pixel_micolor_micolor_r000,
store_pixel_micolor_micolor_0g00,
store_pixel_micolor_micolor_rg00,
store_pixel_micolor_micolor_00b0,
store_pixel_micolor_micolor_r0b0,
store_pixel_micolor_micolor_0gb0,
store_pixel_micolor_micolor_rgb0,
store_pixel_micolor_micolor_000a,
store_pixel_micolor_micolor_r00a,
store_pixel_micolor_micolor_0g0a,
store_pixel_micolor_micolor_rg0a,
store_pixel_micolor_micolor_00ba,
store_pixel_micolor_micolor_r0ba,
store_pixel_micolor_micolor_0gba,
store_pixel_micolor_micolor_rgba,
},
{
store_pixel_micolor_fcolor_0000,
store_pixel_micolor_fcolor_r000,
store_pixel_micolor_fcolor_0g00,
store_pixel_micolor_fcolor_rg00,
store_pixel_micolor_fcolor_00b0,
store_pixel_micolor_fcolor_r0b0,
store_pixel_micolor_fcolor_0gb0,
store_pixel_micolor_fcolor_rgb0,
store_pixel_micolor_fcolor_000a,
store_pixel_micolor_fcolor_r00a,
store_pixel_micolor_fcolor_0g0a,
store_pixel_micolor_fcolor_rg0a,
store_pixel_micolor_fcolor_00ba,
store_pixel_micolor_fcolor_r0ba,
store_pixel_micolor_fcolor_0gba,
store_pixel_micolor_fcolor_rgba,
},
{
store_pixel_micolor_mfcolor_0000,
store_pixel_micolor_mfcolor_r000,
store_pixel_micolor_mfcolor_0g00,
store_pixel_micolor_mfcolor_rg00,
store_pixel_micolor_mfcolor_00b0,
store_pixel_micolor_mfcolor_r0b0,
store_pixel_micolor_mfcolor_0gb0,
store_pixel_micolor_mfcolor_rgb0,
store_pixel_micolor_mfcolor_000a,
store_pixel_micolor_mfcolor_r00a,
store_pixel_micolor_mfcolor_0g0a,
store_pixel_micolor_mfcolor_rg0a,
store_pixel_micolor_mfcolor_00ba,
store_pixel_micolor_mfcolor_r0ba,
store_pixel_micolor_mfcolor_0gba,
store_pixel_micolor_mfcolor_rgba,
},
{
store_pixel_micolor_ialpha_0000,
store_pixel_micolor_ialpha_r000,
store_pixel_micolor_ialpha_0g00,
store_pixel_micolor_ialpha_rg00,
store_pixel_micolor_ialpha_00b0,
store_pixel_micolor_ialpha_r0b0,
store_pixel_micolor_ialpha_0gb0,
store_pixel_micolor_ialpha_rgb0,
store_pixel_micolor_ialpha_000a,
store_pixel_micolor_ialpha_r00a,
store_pixel_micolor_ialpha_0g0a,
store_pixel_micolor_ialpha_rg0a,
store_pixel_micolor_ialpha_00ba,
store_pixel_micolor_ialpha_r0ba,
store_pixel_micolor_ialpha_0gba,
store_pixel_micolor_ialpha_rgba,
},
{
store_pixel_micolor_mialpha_0000,
store_pixel_micolor_mialpha_r000,
store_pixel_micolor_mialpha_0g00,
store_pixel_micolor_mialpha_rg00,
store_pixel_micolor_mialpha_00b0,
store_pixel_micolor_mialpha_r0b0,
store_pixel_micolor_mialpha_0gb0,
store_pixel_micolor_mialpha_rgb0,
store_pixel_micolor_mialpha_000a,
store_pixel_micolor_mialpha_r00a,
store_pixel_micolor_mialpha_0g0a,
store_pixel_micolor_mialpha_rg0a,
store_pixel_micolor_mialpha_00ba,
store_pixel_micolor_mialpha_r0ba,
store_pixel_micolor_mialpha_0gba,
store_pixel_micolor_mialpha_rgba,
},
{
store_pixel_micolor_falpha_0000,
store_pixel_micolor_falpha_r000,
store_pixel_micolor_falpha_0g00,
store_pixel_micolor_falpha_rg00,
store_pixel_micolor_falpha_00b0,
store_pixel_micolor_falpha_r0b0,
store_pixel_micolor_falpha_0gb0,
store_pixel_micolor_falpha_rgb0,
store_pixel_micolor_falpha_000a,
store_pixel_micolor_falpha_r00a,
store_pixel_micolor_falpha_0g0a,
store_pixel_micolor_falpha_rg0a,
store_pixel_micolor_falpha_00ba,
store_pixel_micolor_falpha_r0ba,
store_pixel_micolor_falpha_0gba,
store_pixel_micolor_falpha_rgba,
},
{
store_pixel_micolor_mfalpha_0000,
store_pixel_micolor_mfalpha_r000,
store_pixel_micolor_mfalpha_0g00,
store_pixel_micolor_mfalpha_rg00,
store_pixel_micolor_mfalpha_00b0,
store_pixel_micolor_mfalpha_r0b0,
store_pixel_micolor_mfalpha_0gb0,
store_pixel_micolor_mfalpha_rgb0,
store_pixel_micolor_mfalpha_000a,
store_pixel_micolor_mfalpha_r00a,
store_pixel_micolor_mfalpha_0g0a,
store_pixel_micolor_mfalpha_rg0a,
store_pixel_micolor_mfalpha_00ba,
store_pixel_micolor_mfalpha_r0ba,
store_pixel_micolor_mfalpha_0gba,
store_pixel_micolor_mfalpha_rgba,
},
{
store_pixel_micolor_ccolor_0000,
store_pixel_micolor_ccolor_r000,
store_pixel_micolor_ccolor_0g00,
store_pixel_micolor_ccolor_rg00,
store_pixel_micolor_ccolor_00b0,
store_pixel_micolor_ccolor_r0b0,
store_pixel_micolor_ccolor_0gb0,
store_pixel_micolor_ccolor_rgb0,
store_pixel_micolor_ccolor_000a,
store_pixel_micolor_ccolor_r00a,
store_pixel_micolor_ccolor_0g0a,
store_pixel_micolor_ccolor_rg0a,
store_pixel_micolor_ccolor_00ba,
store_pixel_micolor_ccolor_r0ba,
store_pixel_micolor_ccolor_0gba,
store_pixel_micolor_ccolor_rgba,
},
{
store_pixel_micolor_mccolor_0000,
store_pixel_micolor_mccolor_r000,
store_pixel_micolor_mccolor_0g00,
store_pixel_micolor_mccolor_rg00,
store_pixel_micolor_mccolor_00b0,
store_pixel_micolor_mccolor_r0b0,
store_pixel_micolor_mccolor_0gb0,
store_pixel_micolor_mccolor_rgb0,
store_pixel_micolor_mccolor_000a,
store_pixel_micolor_mccolor_r00a,
store_pixel_micolor_mccolor_0g0a,
store_pixel_micolor_mccolor_rg0a,
store_pixel_micolor_mccolor_00ba,
store_pixel_micolor_mccolor_r0ba,
store_pixel_micolor_mccolor_0gba,
store_pixel_micolor_mccolor_rgba,
},
{
store_pixel_micolor_calpha_0000,
store_pixel_micolor_calpha_r000,
store_pixel_micolor_calpha_0g00,
store_pixel_micolor_calpha_rg00,
store_pixel_micolor_calpha_00b0,
store_pixel_micolor_calpha_r0b0,
store_pixel_micolor_calpha_0gb0,
store_pixel_micolor_calpha_rgb0,
store_pixel_micolor_calpha_000a,
store_pixel_micolor_calpha_r00a,
store_pixel_micolor_calpha_0g0a,
store_pixel_micolor_calpha_rg0a,
store_pixel_micolor_calpha_00ba,
store_pixel_micolor_calpha_r0ba,
store_pixel_micolor_calpha_0gba,
store_pixel_micolor_calpha_rgba,
},
{
store_pixel_micolor_mcalpha_0000,
store_pixel_micolor_mcalpha_r000,
store_pixel_micolor_mcalpha_0g00,
store_pixel_micolor_mcalpha_rg00,
store_pixel_micolor_mcalpha_00b0,
store_pixel_micolor_mcalpha_r0b0,
store_pixel_micolor_mcalpha_0gb0,
store_pixel_micolor_mcalpha_rgb0,
store_pixel_micolor_mcalpha_000a,
store_pixel_micolor_mcalpha_r00a,
store_pixel_micolor_mcalpha_0g0a,
store_pixel_micolor_mcalpha_rg0a,
store_pixel_micolor_mcalpha_00ba,
store_pixel_micolor_mcalpha_r0ba,
store_pixel_micolor_mcalpha_0gba,
store_pixel_micolor_mcalpha_rgba,
},
},
{
{
store_pixel_fcolor_zero_0000,
store_pixel_fcolor_zero_r000,
store_pixel_fcolor_zero_0g00,
store_pixel_fcolor_zero_rg00,
store_pixel_fcolor_zero_00b0,
store_pixel_fcolor_zero_r0b0,
store_pixel_fcolor_zero_0gb0,
store_pixel_fcolor_zero_rgb0,
store_pixel_fcolor_zero_000a,
store_pixel_fcolor_zero_r00a,
store_pixel_fcolor_zero_0g0a,
store_pixel_fcolor_zero_rg0a,
store_pixel_fcolor_zero_00ba,
store_pixel_fcolor_zero_r0ba,
store_pixel_fcolor_zero_0gba,
store_pixel_fcolor_zero_rgba,
},
{
store_pixel_fcolor_one_0000,
store_pixel_fcolor_one_r000,
store_pixel_fcolor_one_0g00,
store_pixel_fcolor_one_rg00,
store_pixel_fcolor_one_00b0,
store_pixel_fcolor_one_r0b0,
store_pixel_fcolor_one_0gb0,
store_pixel_fcolor_one_rgb0,
store_pixel_fcolor_one_000a,
store_pixel_fcolor_one_r00a,
store_pixel_fcolor_one_0g0a,
store_pixel_fcolor_one_rg0a,
store_pixel_fcolor_one_00ba,
store_pixel_fcolor_one_r0ba,
store_pixel_fcolor_one_0gba,
store_pixel_fcolor_one_rgba,
},
{
store_pixel_fcolor_icolor_0000,
store_pixel_fcolor_icolor_r000,
store_pixel_fcolor_icolor_0g00,
store_pixel_fcolor_icolor_rg00,
store_pixel_fcolor_icolor_00b0,
store_pixel_fcolor_icolor_r0b0,
store_pixel_fcolor_icolor_0gb0,
store_pixel_fcolor_icolor_rgb0,
store_pixel_fcolor_icolor_000a,
store_pixel_fcolor_icolor_r00a,
store_pixel_fcolor_icolor_0g0a,
store_pixel_fcolor_icolor_rg0a,
store_pixel_fcolor_icolor_00ba,
store_pixel_fcolor_icolor_r0ba,
store_pixel_fcolor_icolor_0gba,
store_pixel_fcolor_icolor_rgba,
},
{
store_pixel_fcolor_micolor_0000,
store_pixel_fcolor_micolor_r000,
store_pixel_fcolor_micolor_0g00,
store_pixel_fcolor_micolor_rg00,
store_pixel_fcolor_micolor_00b0,
store_pixel_fcolor_micolor_r0b0,
store_pixel_fcolor_micolor_0gb0,
store_pixel_fcolor_micolor_rgb0,
store_pixel_fcolor_micolor_000a,
store_pixel_fcolor_micolor_r00a,
store_pixel_fcolor_micolor_0g0a,
store_pixel_fcolor_micolor_rg0a,
store_pixel_fcolor_micolor_00ba,
store_pixel_fcolor_micolor_r0ba,
store_pixel_fcolor_micolor_0gba,
store_pixel_fcolor_micolor_rgba,
},
{
store_pixel_fcolor_fcolor_0000,
store_pixel_fcolor_fcolor_r000,
store_pixel_fcolor_fcolor_0g00,
store_pixel_fcolor_fcolor_rg00,
store_pixel_fcolor_fcolor_00b0,
store_pixel_fcolor_fcolor_r0b0,
store_pixel_fcolor_fcolor_0gb0,
store_pixel_fcolor_fcolor_rgb0,
store_pixel_fcolor_fcolor_000a,
store_pixel_fcolor_fcolor_r00a,
store_pixel_fcolor_fcolor_0g0a,
store_pixel_fcolor_fcolor_rg0a,
store_pixel_fcolor_fcolor_00ba,
store_pixel_fcolor_fcolor_r0ba,
store_pixel_fcolor_fcolor_0gba,
store_pixel_fcolor_fcolor_rgba,
},
{
store_pixel_fcolor_mfcolor_0000,
store_pixel_fcolor_mfcolor_r000,
store_pixel_fcolor_mfcolor_0g00,
store_pixel_fcolor_mfcolor_rg00,
store_pixel_fcolor_mfcolor_00b0,
store_pixel_fcolor_mfcolor_r0b0,
store_pixel_fcolor_mfcolor_0gb0,
store_pixel_fcolor_mfcolor_rgb0,
store_pixel_fcolor_mfcolor_000a,
store_pixel_fcolor_mfcolor_r00a,
store_pixel_fcolor_mfcolor_0g0a,
store_pixel_fcolor_mfcolor_rg0a,
store_pixel_fcolor_mfcolor_00ba,
store_pixel_fcolor_mfcolor_r0ba,
store_pixel_fcolor_mfcolor_0gba,
store_pixel_fcolor_mfcolor_rgba,
},
{
store_pixel_fcolor_ialpha_0000,
store_pixel_fcolor_ialpha_r000,
store_pixel_fcolor_ialpha_0g00,
store_pixel_fcolor_ialpha_rg00,
store_pixel_fcolor_ialpha_00b0,
store_pixel_fcolor_ialpha_r0b0,
store_pixel_fcolor_ialpha_0gb0,
store_pixel_fcolor_ialpha_rgb0,
store_pixel_fcolor_ialpha_000a,
store_pixel_fcolor_ialpha_r00a,
store_pixel_fcolor_ialpha_0g0a,
store_pixel_fcolor_ialpha_rg0a,
store_pixel_fcolor_ialpha_00ba,
store_pixel_fcolor_ialpha_r0ba,
store_pixel_fcolor_ialpha_0gba,
store_pixel_fcolor_ialpha_rgba,
},
{
store_pixel_fcolor_mialpha_0000,
store_pixel_fcolor_mialpha_r000,
store_pixel_fcolor_mialpha_0g00,
store_pixel_fcolor_mialpha_rg00,
store_pixel_fcolor_mialpha_00b0,
store_pixel_fcolor_mialpha_r0b0,
store_pixel_fcolor_mialpha_0gb0,
store_pixel_fcolor_mialpha_rgb0,
store_pixel_fcolor_mialpha_000a,
store_pixel_fcolor_mialpha_r00a,
store_pixel_fcolor_mialpha_0g0a,
store_pixel_fcolor_mialpha_rg0a,
store_pixel_fcolor_mialpha_00ba,
store_pixel_fcolor_mialpha_r0ba,
store_pixel_fcolor_mialpha_0gba,
store_pixel_fcolor_mialpha_rgba,
},
{
store_pixel_fcolor_falpha_0000,
store_pixel_fcolor_falpha_r000,
store_pixel_fcolor_falpha_0g00,
store_pixel_fcolor_falpha_rg00,
store_pixel_fcolor_falpha_00b0,
store_pixel_fcolor_falpha_r0b0,
store_pixel_fcolor_falpha_0gb0,
store_pixel_fcolor_falpha_rgb0,
store_pixel_fcolor_falpha_000a,
store_pixel_fcolor_falpha_r00a,
store_pixel_fcolor_falpha_0g0a,
store_pixel_fcolor_falpha_rg0a,
store_pixel_fcolor_falpha_00ba,
store_pixel_fcolor_falpha_r0ba,
store_pixel_fcolor_falpha_0gba,
store_pixel_fcolor_falpha_rgba,
},
{
store_pixel_fcolor_mfalpha_0000,
store_pixel_fcolor_mfalpha_r000,
store_pixel_fcolor_mfalpha_0g00,
store_pixel_fcolor_mfalpha_rg00,
store_pixel_fcolor_mfalpha_00b0,
store_pixel_fcolor_mfalpha_r0b0,
store_pixel_fcolor_mfalpha_0gb0,
store_pixel_fcolor_mfalpha_rgb0,
store_pixel_fcolor_mfalpha_000a,
store_pixel_fcolor_mfalpha_r00a,
store_pixel_fcolor_mfalpha_0g0a,
store_pixel_fcolor_mfalpha_rg0a,
store_pixel_fcolor_mfalpha_00ba,
store_pixel_fcolor_mfalpha_r0ba,
store_pixel_fcolor_mfalpha_0gba,
store_pixel_fcolor_mfalpha_rgba,
},
{
store_pixel_fcolor_ccolor_0000,
store_pixel_fcolor_ccolor_r000,
store_pixel_fcolor_ccolor_0g00,
store_pixel_fcolor_ccolor_rg00,
store_pixel_fcolor_ccolor_00b0,
store_pixel_fcolor_ccolor_r0b0,
store_pixel_fcolor_ccolor_0gb0,
store_pixel_fcolor_ccolor_rgb0,
store_pixel_fcolor_ccolor_000a,
store_pixel_fcolor_ccolor_r00a,
store_pixel_fcolor_ccolor_0g0a,
store_pixel_fcolor_ccolor_rg0a,
store_pixel_fcolor_ccolor_00ba,
store_pixel_fcolor_ccolor_r0ba,
store_pixel_fcolor_ccolor_0gba,
store_pixel_fcolor_ccolor_rgba,
},
{
store_pixel_fcolor_mccolor_0000,
store_pixel_fcolor_mccolor_r000,
store_pixel_fcolor_mccolor_0g00,
store_pixel_fcolor_mccolor_rg00,
store_pixel_fcolor_mccolor_00b0,
store_pixel_fcolor_mccolor_r0b0,
store_pixel_fcolor_mccolor_0gb0,
store_pixel_fcolor_mccolor_rgb0,
store_pixel_fcolor_mccolor_000a,
store_pixel_fcolor_mccolor_r00a,
store_pixel_fcolor_mccolor_0g0a,
store_pixel_fcolor_mccolor_rg0a,
store_pixel_fcolor_mccolor_00ba,
store_pixel_fcolor_mccolor_r0ba,
store_pixel_fcolor_mccolor_0gba,
store_pixel_fcolor_mccolor_rgba,
},
{
store_pixel_fcolor_calpha_0000,
store_pixel_fcolor_calpha_r000,
store_pixel_fcolor_calpha_0g00,
store_pixel_fcolor_calpha_rg00,
store_pixel_fcolor_calpha_00b0,
store_pixel_fcolor_calpha_r0b0,
store_pixel_fcolor_calpha_0gb0,
store_pixel_fcolor_calpha_rgb0,
store_pixel_fcolor_calpha_000a,
store_pixel_fcolor_calpha_r00a,
store_pixel_fcolor_calpha_0g0a,
store_pixel_fcolor_calpha_rg0a,
store_pixel_fcolor_calpha_00ba,
store_pixel_fcolor_calpha_r0ba,
store_pixel_fcolor_calpha_0gba,
store_pixel_fcolor_calpha_rgba,
},
{
store_pixel_fcolor_mcalpha_0000,
store_pixel_fcolor_mcalpha_r000,
store_pixel_fcolor_mcalpha_0g00,
store_pixel_fcolor_mcalpha_rg00,
store_pixel_fcolor_mcalpha_00b0,
store_pixel_fcolor_mcalpha_r0b0,
store_pixel_fcolor_mcalpha_0gb0,
store_pixel_fcolor_mcalpha_rgb0,
store_pixel_fcolor_mcalpha_000a,
store_pixel_fcolor_mcalpha_r00a,
store_pixel_fcolor_mcalpha_0g0a,
store_pixel_fcolor_mcalpha_rg0a,
store_pixel_fcolor_mcalpha_00ba,
store_pixel_fcolor_mcalpha_r0ba,
store_pixel_fcolor_mcalpha_0gba,
store_pixel_fcolor_mcalpha_rgba,
},
},
{
{
store_pixel_mfcolor_zero_0000,
store_pixel_mfcolor_zero_r000,
store_pixel_mfcolor_zero_0g00,
store_pixel_mfcolor_zero_rg00,
store_pixel_mfcolor_zero_00b0,
store_pixel_mfcolor_zero_r0b0,
store_pixel_mfcolor_zero_0gb0,
store_pixel_mfcolor_zero_rgb0,
store_pixel_mfcolor_zero_000a,
store_pixel_mfcolor_zero_r00a,
store_pixel_mfcolor_zero_0g0a,
store_pixel_mfcolor_zero_rg0a,
store_pixel_mfcolor_zero_00ba,
store_pixel_mfcolor_zero_r0ba,
store_pixel_mfcolor_zero_0gba,
store_pixel_mfcolor_zero_rgba,
},
{
store_pixel_mfcolor_one_0000,
store_pixel_mfcolor_one_r000,
store_pixel_mfcolor_one_0g00,
store_pixel_mfcolor_one_rg00,
store_pixel_mfcolor_one_00b0,
store_pixel_mfcolor_one_r0b0,
store_pixel_mfcolor_one_0gb0,
store_pixel_mfcolor_one_rgb0,
store_pixel_mfcolor_one_000a,
store_pixel_mfcolor_one_r00a,
store_pixel_mfcolor_one_0g0a,
store_pixel_mfcolor_one_rg0a,
store_pixel_mfcolor_one_00ba,
store_pixel_mfcolor_one_r0ba,
store_pixel_mfcolor_one_0gba,
store_pixel_mfcolor_one_rgba,
},
{
store_pixel_mfcolor_icolor_0000,
store_pixel_mfcolor_icolor_r000,
store_pixel_mfcolor_icolor_0g00,
store_pixel_mfcolor_icolor_rg00,
store_pixel_mfcolor_icolor_00b0,
store_pixel_mfcolor_icolor_r0b0,
store_pixel_mfcolor_icolor_0gb0,
store_pixel_mfcolor_icolor_rgb0,
store_pixel_mfcolor_icolor_000a,
store_pixel_mfcolor_icolor_r00a,
store_pixel_mfcolor_icolor_0g0a,
store_pixel_mfcolor_icolor_rg0a,
store_pixel_mfcolor_icolor_00ba,
store_pixel_mfcolor_icolor_r0ba,
store_pixel_mfcolor_icolor_0gba,
store_pixel_mfcolor_icolor_rgba,
},
{
store_pixel_mfcolor_micolor_0000,
store_pixel_mfcolor_micolor_r000,
store_pixel_mfcolor_micolor_0g00,
store_pixel_mfcolor_micolor_rg00,
store_pixel_mfcolor_micolor_00b0,
store_pixel_mfcolor_micolor_r0b0,
store_pixel_mfcolor_micolor_0gb0,
store_pixel_mfcolor_micolor_rgb0,
store_pixel_mfcolor_micolor_000a,
store_pixel_mfcolor_micolor_r00a,
store_pixel_mfcolor_micolor_0g0a,
store_pixel_mfcolor_micolor_rg0a,
store_pixel_mfcolor_micolor_00ba,
store_pixel_mfcolor_micolor_r0ba,
store_pixel_mfcolor_micolor_0gba,
store_pixel_mfcolor_micolor_rgba,
},
{
store_pixel_mfcolor_fcolor_0000,
store_pixel_mfcolor_fcolor_r000,
store_pixel_mfcolor_fcolor_0g00,
store_pixel_mfcolor_fcolor_rg00,
store_pixel_mfcolor_fcolor_00b0,
store_pixel_mfcolor_fcolor_r0b0,
store_pixel_mfcolor_fcolor_0gb0,
store_pixel_mfcolor_fcolor_rgb0,
store_pixel_mfcolor_fcolor_000a,
store_pixel_mfcolor_fcolor_r00a,
store_pixel_mfcolor_fcolor_0g0a,
store_pixel_mfcolor_fcolor_rg0a,
store_pixel_mfcolor_fcolor_00ba,
store_pixel_mfcolor_fcolor_r0ba,
store_pixel_mfcolor_fcolor_0gba,
store_pixel_mfcolor_fcolor_rgba,
},
{
store_pixel_mfcolor_mfcolor_0000,
store_pixel_mfcolor_mfcolor_r000,
store_pixel_mfcolor_mfcolor_0g00,
store_pixel_mfcolor_mfcolor_rg00,
store_pixel_mfcolor_mfcolor_00b0,
store_pixel_mfcolor_mfcolor_r0b0,
store_pixel_mfcolor_mfcolor_0gb0,
store_pixel_mfcolor_mfcolor_rgb0,
store_pixel_mfcolor_mfcolor_000a,
store_pixel_mfcolor_mfcolor_r00a,
store_pixel_mfcolor_mfcolor_0g0a,
store_pixel_mfcolor_mfcolor_rg0a,
store_pixel_mfcolor_mfcolor_00ba,
store_pixel_mfcolor_mfcolor_r0ba,
store_pixel_mfcolor_mfcolor_0gba,
store_pixel_mfcolor_mfcolor_rgba,
},
{
store_pixel_mfcolor_ialpha_0000,
store_pixel_mfcolor_ialpha_r000,
store_pixel_mfcolor_ialpha_0g00,
store_pixel_mfcolor_ialpha_rg00,
store_pixel_mfcolor_ialpha_00b0,
store_pixel_mfcolor_ialpha_r0b0,
store_pixel_mfcolor_ialpha_0gb0,
store_pixel_mfcolor_ialpha_rgb0,
store_pixel_mfcolor_ialpha_000a,
store_pixel_mfcolor_ialpha_r00a,
store_pixel_mfcolor_ialpha_0g0a,
store_pixel_mfcolor_ialpha_rg0a,
store_pixel_mfcolor_ialpha_00ba,
store_pixel_mfcolor_ialpha_r0ba,
store_pixel_mfcolor_ialpha_0gba,
store_pixel_mfcolor_ialpha_rgba,
},
{
store_pixel_mfcolor_mialpha_0000,
store_pixel_mfcolor_mialpha_r000,
store_pixel_mfcolor_mialpha_0g00,
store_pixel_mfcolor_mialpha_rg00,
store_pixel_mfcolor_mialpha_00b0,
store_pixel_mfcolor_mialpha_r0b0,
store_pixel_mfcolor_mialpha_0gb0,
store_pixel_mfcolor_mialpha_rgb0,
store_pixel_mfcolor_mialpha_000a,
store_pixel_mfcolor_mialpha_r00a,
store_pixel_mfcolor_mialpha_0g0a,
store_pixel_mfcolor_mialpha_rg0a,
store_pixel_mfcolor_mialpha_00ba,
store_pixel_mfcolor_mialpha_r0ba,
store_pixel_mfcolor_mialpha_0gba,
store_pixel_mfcolor_mialpha_rgba,
},
{
store_pixel_mfcolor_falpha_0000,
store_pixel_mfcolor_falpha_r000,
store_pixel_mfcolor_falpha_0g00,
store_pixel_mfcolor_falpha_rg00,
store_pixel_mfcolor_falpha_00b0,
store_pixel_mfcolor_falpha_r0b0,
store_pixel_mfcolor_falpha_0gb0,
store_pixel_mfcolor_falpha_rgb0,
store_pixel_mfcolor_falpha_000a,
store_pixel_mfcolor_falpha_r00a,
store_pixel_mfcolor_falpha_0g0a,
store_pixel_mfcolor_falpha_rg0a,
store_pixel_mfcolor_falpha_00ba,
store_pixel_mfcolor_falpha_r0ba,
store_pixel_mfcolor_falpha_0gba,
store_pixel_mfcolor_falpha_rgba,
},
{
store_pixel_mfcolor_mfalpha_0000,
store_pixel_mfcolor_mfalpha_r000,
store_pixel_mfcolor_mfalpha_0g00,
store_pixel_mfcolor_mfalpha_rg00,
store_pixel_mfcolor_mfalpha_00b0,
store_pixel_mfcolor_mfalpha_r0b0,
store_pixel_mfcolor_mfalpha_0gb0,
store_pixel_mfcolor_mfalpha_rgb0,
store_pixel_mfcolor_mfalpha_000a,
store_pixel_mfcolor_mfalpha_r00a,
store_pixel_mfcolor_mfalpha_0g0a,
store_pixel_mfcolor_mfalpha_rg0a,
store_pixel_mfcolor_mfalpha_00ba,
store_pixel_mfcolor_mfalpha_r0ba,
store_pixel_mfcolor_mfalpha_0gba,
store_pixel_mfcolor_mfalpha_rgba,
},
{
store_pixel_mfcolor_ccolor_0000,
store_pixel_mfcolor_ccolor_r000,
store_pixel_mfcolor_ccolor_0g00,
store_pixel_mfcolor_ccolor_rg00,
store_pixel_mfcolor_ccolor_00b0,
store_pixel_mfcolor_ccolor_r0b0,
store_pixel_mfcolor_ccolor_0gb0,
store_pixel_mfcolor_ccolor_rgb0,
store_pixel_mfcolor_ccolor_000a,
store_pixel_mfcolor_ccolor_r00a,
store_pixel_mfcolor_ccolor_0g0a,
store_pixel_mfcolor_ccolor_rg0a,
store_pixel_mfcolor_ccolor_00ba,
store_pixel_mfcolor_ccolor_r0ba,
store_pixel_mfcolor_ccolor_0gba,
store_pixel_mfcolor_ccolor_rgba,
},
{
store_pixel_mfcolor_mccolor_0000,
store_pixel_mfcolor_mccolor_r000,
store_pixel_mfcolor_mccolor_0g00,
store_pixel_mfcolor_mccolor_rg00,
store_pixel_mfcolor_mccolor_00b0,
store_pixel_mfcolor_mccolor_r0b0,
store_pixel_mfcolor_mccolor_0gb0,
store_pixel_mfcolor_mccolor_rgb0,
store_pixel_mfcolor_mccolor_000a,
store_pixel_mfcolor_mccolor_r00a,
store_pixel_mfcolor_mccolor_0g0a,
store_pixel_mfcolor_mccolor_rg0a,
store_pixel_mfcolor_mccolor_00ba,
store_pixel_mfcolor_mccolor_r0ba,
store_pixel_mfcolor_mccolor_0gba,
store_pixel_mfcolor_mccolor_rgba,
},
{
store_pixel_mfcolor_calpha_0000,
store_pixel_mfcolor_calpha_r000,
store_pixel_mfcolor_calpha_0g00,
store_pixel_mfcolor_calpha_rg00,
store_pixel_mfcolor_calpha_00b0,
store_pixel_mfcolor_calpha_r0b0,
store_pixel_mfcolor_calpha_0gb0,
store_pixel_mfcolor_calpha_rgb0,
store_pixel_mfcolor_calpha_000a,
store_pixel_mfcolor_calpha_r00a,
store_pixel_mfcolor_calpha_0g0a,
store_pixel_mfcolor_calpha_rg0a,
store_pixel_mfcolor_calpha_00ba,
store_pixel_mfcolor_calpha_r0ba,
store_pixel_mfcolor_calpha_0gba,
store_pixel_mfcolor_calpha_rgba,
},
{
store_pixel_mfcolor_mcalpha_0000,
store_pixel_mfcolor_mcalpha_r000,
store_pixel_mfcolor_mcalpha_0g00,
store_pixel_mfcolor_mcalpha_rg00,
store_pixel_mfcolor_mcalpha_00b0,
store_pixel_mfcolor_mcalpha_r0b0,
store_pixel_mfcolor_mcalpha_0gb0,
store_pixel_mfcolor_mcalpha_rgb0,
store_pixel_mfcolor_mcalpha_000a,
store_pixel_mfcolor_mcalpha_r00a,
store_pixel_mfcolor_mcalpha_0g0a,
store_pixel_mfcolor_mcalpha_rg0a,
store_pixel_mfcolor_mcalpha_00ba,
store_pixel_mfcolor_mcalpha_r0ba,
store_pixel_mfcolor_mcalpha_0gba,
store_pixel_mfcolor_mcalpha_rgba,
},
},
{
{
store_pixel_ialpha_zero_0000,
store_pixel_ialpha_zero_r000,
store_pixel_ialpha_zero_0g00,
store_pixel_ialpha_zero_rg00,
store_pixel_ialpha_zero_00b0,
store_pixel_ialpha_zero_r0b0,
store_pixel_ialpha_zero_0gb0,
store_pixel_ialpha_zero_rgb0,
store_pixel_ialpha_zero_000a,
store_pixel_ialpha_zero_r00a,
store_pixel_ialpha_zero_0g0a,
store_pixel_ialpha_zero_rg0a,
store_pixel_ialpha_zero_00ba,
store_pixel_ialpha_zero_r0ba,
store_pixel_ialpha_zero_0gba,
store_pixel_ialpha_zero_rgba,
},
{
store_pixel_ialpha_one_0000,
store_pixel_ialpha_one_r000,
store_pixel_ialpha_one_0g00,
store_pixel_ialpha_one_rg00,
store_pixel_ialpha_one_00b0,
store_pixel_ialpha_one_r0b0,
store_pixel_ialpha_one_0gb0,
store_pixel_ialpha_one_rgb0,
store_pixel_ialpha_one_000a,
store_pixel_ialpha_one_r00a,
store_pixel_ialpha_one_0g0a,
store_pixel_ialpha_one_rg0a,
store_pixel_ialpha_one_00ba,
store_pixel_ialpha_one_r0ba,
store_pixel_ialpha_one_0gba,
store_pixel_ialpha_one_rgba,
},
{
store_pixel_ialpha_icolor_0000,
store_pixel_ialpha_icolor_r000,
store_pixel_ialpha_icolor_0g00,
store_pixel_ialpha_icolor_rg00,
store_pixel_ialpha_icolor_00b0,
store_pixel_ialpha_icolor_r0b0,
store_pixel_ialpha_icolor_0gb0,
store_pixel_ialpha_icolor_rgb0,
store_pixel_ialpha_icolor_000a,
store_pixel_ialpha_icolor_r00a,
store_pixel_ialpha_icolor_0g0a,
store_pixel_ialpha_icolor_rg0a,
store_pixel_ialpha_icolor_00ba,
store_pixel_ialpha_icolor_r0ba,
store_pixel_ialpha_icolor_0gba,
store_pixel_ialpha_icolor_rgba,
},
{
store_pixel_ialpha_micolor_0000,
store_pixel_ialpha_micolor_r000,
store_pixel_ialpha_micolor_0g00,
store_pixel_ialpha_micolor_rg00,
store_pixel_ialpha_micolor_00b0,
store_pixel_ialpha_micolor_r0b0,
store_pixel_ialpha_micolor_0gb0,
store_pixel_ialpha_micolor_rgb0,
store_pixel_ialpha_micolor_000a,
store_pixel_ialpha_micolor_r00a,
store_pixel_ialpha_micolor_0g0a,
store_pixel_ialpha_micolor_rg0a,
store_pixel_ialpha_micolor_00ba,
store_pixel_ialpha_micolor_r0ba,
store_pixel_ialpha_micolor_0gba,
store_pixel_ialpha_micolor_rgba,
},
{
store_pixel_ialpha_fcolor_0000,
store_pixel_ialpha_fcolor_r000,
store_pixel_ialpha_fcolor_0g00,
store_pixel_ialpha_fcolor_rg00,
store_pixel_ialpha_fcolor_00b0,
store_pixel_ialpha_fcolor_r0b0,
store_pixel_ialpha_fcolor_0gb0,
store_pixel_ialpha_fcolor_rgb0,
store_pixel_ialpha_fcolor_000a,
store_pixel_ialpha_fcolor_r00a,
store_pixel_ialpha_fcolor_0g0a,
store_pixel_ialpha_fcolor_rg0a,
store_pixel_ialpha_fcolor_00ba,
store_pixel_ialpha_fcolor_r0ba,
store_pixel_ialpha_fcolor_0gba,
store_pixel_ialpha_fcolor_rgba,
},
{
store_pixel_ialpha_mfcolor_0000,
store_pixel_ialpha_mfcolor_r000,
store_pixel_ialpha_mfcolor_0g00,
store_pixel_ialpha_mfcolor_rg00,
store_pixel_ialpha_mfcolor_00b0,
store_pixel_ialpha_mfcolor_r0b0,
store_pixel_ialpha_mfcolor_0gb0,
store_pixel_ialpha_mfcolor_rgb0,
store_pixel_ialpha_mfcolor_000a,
store_pixel_ialpha_mfcolor_r00a,
store_pixel_ialpha_mfcolor_0g0a,
store_pixel_ialpha_mfcolor_rg0a,
store_pixel_ialpha_mfcolor_00ba,
store_pixel_ialpha_mfcolor_r0ba,
store_pixel_ialpha_mfcolor_0gba,
store_pixel_ialpha_mfcolor_rgba,
},
{
store_pixel_ialpha_ialpha_0000,
store_pixel_ialpha_ialpha_r000,
store_pixel_ialpha_ialpha_0g00,
store_pixel_ialpha_ialpha_rg00,
store_pixel_ialpha_ialpha_00b0,
store_pixel_ialpha_ialpha_r0b0,
store_pixel_ialpha_ialpha_0gb0,
store_pixel_ialpha_ialpha_rgb0,
store_pixel_ialpha_ialpha_000a,
store_pixel_ialpha_ialpha_r00a,
store_pixel_ialpha_ialpha_0g0a,
store_pixel_ialpha_ialpha_rg0a,
store_pixel_ialpha_ialpha_00ba,
store_pixel_ialpha_ialpha_r0ba,
store_pixel_ialpha_ialpha_0gba,
store_pixel_ialpha_ialpha_rgba,
},
{
store_pixel_ialpha_mialpha_0000,
store_pixel_ialpha_mialpha_r000,
store_pixel_ialpha_mialpha_0g00,
store_pixel_ialpha_mialpha_rg00,
store_pixel_ialpha_mialpha_00b0,
store_pixel_ialpha_mialpha_r0b0,
store_pixel_ialpha_mialpha_0gb0,
store_pixel_ialpha_mialpha_rgb0,
store_pixel_ialpha_mialpha_000a,
store_pixel_ialpha_mialpha_r00a,
store_pixel_ialpha_mialpha_0g0a,
store_pixel_ialpha_mialpha_rg0a,
store_pixel_ialpha_mialpha_00ba,
store_pixel_ialpha_mialpha_r0ba,
store_pixel_ialpha_mialpha_0gba,
store_pixel_ialpha_mialpha_rgba,
},
{
store_pixel_ialpha_falpha_0000,
store_pixel_ialpha_falpha_r000,
store_pixel_ialpha_falpha_0g00,
store_pixel_ialpha_falpha_rg00,
store_pixel_ialpha_falpha_00b0,
store_pixel_ialpha_falpha_r0b0,
store_pixel_ialpha_falpha_0gb0,
store_pixel_ialpha_falpha_rgb0,
store_pixel_ialpha_falpha_000a,
store_pixel_ialpha_falpha_r00a,
store_pixel_ialpha_falpha_0g0a,
store_pixel_ialpha_falpha_rg0a,
store_pixel_ialpha_falpha_00ba,
store_pixel_ialpha_falpha_r0ba,
store_pixel_ialpha_falpha_0gba,
store_pixel_ialpha_falpha_rgba,
},
{
store_pixel_ialpha_mfalpha_0000,
store_pixel_ialpha_mfalpha_r000,
store_pixel_ialpha_mfalpha_0g00,
store_pixel_ialpha_mfalpha_rg00,
store_pixel_ialpha_mfalpha_00b0,
store_pixel_ialpha_mfalpha_r0b0,
store_pixel_ialpha_mfalpha_0gb0,
store_pixel_ialpha_mfalpha_rgb0,
store_pixel_ialpha_mfalpha_000a,
store_pixel_ialpha_mfalpha_r00a,
store_pixel_ialpha_mfalpha_0g0a,
store_pixel_ialpha_mfalpha_rg0a,
store_pixel_ialpha_mfalpha_00ba,
store_pixel_ialpha_mfalpha_r0ba,
store_pixel_ialpha_mfalpha_0gba,
store_pixel_ialpha_mfalpha_rgba,
},
{
store_pixel_ialpha_ccolor_0000,
store_pixel_ialpha_ccolor_r000,
store_pixel_ialpha_ccolor_0g00,
store_pixel_ialpha_ccolor_rg00,
store_pixel_ialpha_ccolor_00b0,
store_pixel_ialpha_ccolor_r0b0,
store_pixel_ialpha_ccolor_0gb0,
store_pixel_ialpha_ccolor_rgb0,
store_pixel_ialpha_ccolor_000a,
store_pixel_ialpha_ccolor_r00a,
store_pixel_ialpha_ccolor_0g0a,
store_pixel_ialpha_ccolor_rg0a,
store_pixel_ialpha_ccolor_00ba,
store_pixel_ialpha_ccolor_r0ba,
store_pixel_ialpha_ccolor_0gba,
store_pixel_ialpha_ccolor_rgba,
},
{
store_pixel_ialpha_mccolor_0000,
store_pixel_ialpha_mccolor_r000,
store_pixel_ialpha_mccolor_0g00,
store_pixel_ialpha_mccolor_rg00,
store_pixel_ialpha_mccolor_00b0,
store_pixel_ialpha_mccolor_r0b0,
store_pixel_ialpha_mccolor_0gb0,
store_pixel_ialpha_mccolor_rgb0,
store_pixel_ialpha_mccolor_000a,
store_pixel_ialpha_mccolor_r00a,
store_pixel_ialpha_mccolor_0g0a,
store_pixel_ialpha_mccolor_rg0a,
store_pixel_ialpha_mccolor_00ba,
store_pixel_ialpha_mccolor_r0ba,
store_pixel_ialpha_mccolor_0gba,
store_pixel_ialpha_mccolor_rgba,
},
{
store_pixel_ialpha_calpha_0000,
store_pixel_ialpha_calpha_r000,
store_pixel_ialpha_calpha_0g00,
store_pixel_ialpha_calpha_rg00,
store_pixel_ialpha_calpha_00b0,
store_pixel_ialpha_calpha_r0b0,
store_pixel_ialpha_calpha_0gb0,
store_pixel_ialpha_calpha_rgb0,
store_pixel_ialpha_calpha_000a,
store_pixel_ialpha_calpha_r00a,
store_pixel_ialpha_calpha_0g0a,
store_pixel_ialpha_calpha_rg0a,
store_pixel_ialpha_calpha_00ba,
store_pixel_ialpha_calpha_r0ba,
store_pixel_ialpha_calpha_0gba,
store_pixel_ialpha_calpha_rgba,
},
{
store_pixel_ialpha_mcalpha_0000,
store_pixel_ialpha_mcalpha_r000,
store_pixel_ialpha_mcalpha_0g00,
store_pixel_ialpha_mcalpha_rg00,
store_pixel_ialpha_mcalpha_00b0,
store_pixel_ialpha_mcalpha_r0b0,
store_pixel_ialpha_mcalpha_0gb0,
store_pixel_ialpha_mcalpha_rgb0,
store_pixel_ialpha_mcalpha_000a,
store_pixel_ialpha_mcalpha_r00a,
store_pixel_ialpha_mcalpha_0g0a,
store_pixel_ialpha_mcalpha_rg0a,
store_pixel_ialpha_mcalpha_00ba,
store_pixel_ialpha_mcalpha_r0ba,
store_pixel_ialpha_mcalpha_0gba,
store_pixel_ialpha_mcalpha_rgba,
},
},
{
{
store_pixel_mialpha_zero_0000,
store_pixel_mialpha_zero_r000,
store_pixel_mialpha_zero_0g00,
store_pixel_mialpha_zero_rg00,
store_pixel_mialpha_zero_00b0,
store_pixel_mialpha_zero_r0b0,
store_pixel_mialpha_zero_0gb0,
store_pixel_mialpha_zero_rgb0,
store_pixel_mialpha_zero_000a,
store_pixel_mialpha_zero_r00a,
store_pixel_mialpha_zero_0g0a,
store_pixel_mialpha_zero_rg0a,
store_pixel_mialpha_zero_00ba,
store_pixel_mialpha_zero_r0ba,
store_pixel_mialpha_zero_0gba,
store_pixel_mialpha_zero_rgba,
},
{
store_pixel_mialpha_one_0000,
store_pixel_mialpha_one_r000,
store_pixel_mialpha_one_0g00,
store_pixel_mialpha_one_rg00,
store_pixel_mialpha_one_00b0,
store_pixel_mialpha_one_r0b0,
store_pixel_mialpha_one_0gb0,
store_pixel_mialpha_one_rgb0,
store_pixel_mialpha_one_000a,
store_pixel_mialpha_one_r00a,
store_pixel_mialpha_one_0g0a,
store_pixel_mialpha_one_rg0a,
store_pixel_mialpha_one_00ba,
store_pixel_mialpha_one_r0ba,
store_pixel_mialpha_one_0gba,
store_pixel_mialpha_one_rgba,
},
{
store_pixel_mialpha_icolor_0000,
store_pixel_mialpha_icolor_r000,
store_pixel_mialpha_icolor_0g00,
store_pixel_mialpha_icolor_rg00,
store_pixel_mialpha_icolor_00b0,
store_pixel_mialpha_icolor_r0b0,
store_pixel_mialpha_icolor_0gb0,
store_pixel_mialpha_icolor_rgb0,
store_pixel_mialpha_icolor_000a,
store_pixel_mialpha_icolor_r00a,
store_pixel_mialpha_icolor_0g0a,
store_pixel_mialpha_icolor_rg0a,
store_pixel_mialpha_icolor_00ba,
store_pixel_mialpha_icolor_r0ba,
store_pixel_mialpha_icolor_0gba,
store_pixel_mialpha_icolor_rgba,
},
{
store_pixel_mialpha_micolor_0000,
store_pixel_mialpha_micolor_r000,
store_pixel_mialpha_micolor_0g00,
store_pixel_mialpha_micolor_rg00,
store_pixel_mialpha_micolor_00b0,
store_pixel_mialpha_micolor_r0b0,
store_pixel_mialpha_micolor_0gb0,
store_pixel_mialpha_micolor_rgb0,
store_pixel_mialpha_micolor_000a,
store_pixel_mialpha_micolor_r00a,
store_pixel_mialpha_micolor_0g0a,
store_pixel_mialpha_micolor_rg0a,
store_pixel_mialpha_micolor_00ba,
store_pixel_mialpha_micolor_r0ba,
store_pixel_mialpha_micolor_0gba,
store_pixel_mialpha_micolor_rgba,
},
{
store_pixel_mialpha_fcolor_0000,
store_pixel_mialpha_fcolor_r000,
store_pixel_mialpha_fcolor_0g00,
store_pixel_mialpha_fcolor_rg00,
store_pixel_mialpha_fcolor_00b0,
store_pixel_mialpha_fcolor_r0b0,
store_pixel_mialpha_fcolor_0gb0,
store_pixel_mialpha_fcolor_rgb0,
store_pixel_mialpha_fcolor_000a,
store_pixel_mialpha_fcolor_r00a,
store_pixel_mialpha_fcolor_0g0a,
store_pixel_mialpha_fcolor_rg0a,
store_pixel_mialpha_fcolor_00ba,
store_pixel_mialpha_fcolor_r0ba,
store_pixel_mialpha_fcolor_0gba,
store_pixel_mialpha_fcolor_rgba,
},
{
store_pixel_mialpha_mfcolor_0000,
store_pixel_mialpha_mfcolor_r000,
store_pixel_mialpha_mfcolor_0g00,
store_pixel_mialpha_mfcolor_rg00,
store_pixel_mialpha_mfcolor_00b0,
store_pixel_mialpha_mfcolor_r0b0,
store_pixel_mialpha_mfcolor_0gb0,
store_pixel_mialpha_mfcolor_rgb0,
store_pixel_mialpha_mfcolor_000a,
store_pixel_mialpha_mfcolor_r00a,
store_pixel_mialpha_mfcolor_0g0a,
store_pixel_mialpha_mfcolor_rg0a,
store_pixel_mialpha_mfcolor_00ba,
store_pixel_mialpha_mfcolor_r0ba,
store_pixel_mialpha_mfcolor_0gba,
store_pixel_mialpha_mfcolor_rgba,
},
{
store_pixel_mialpha_ialpha_0000,
store_pixel_mialpha_ialpha_r000,
store_pixel_mialpha_ialpha_0g00,
store_pixel_mialpha_ialpha_rg00,
store_pixel_mialpha_ialpha_00b0,
store_pixel_mialpha_ialpha_r0b0,
store_pixel_mialpha_ialpha_0gb0,
store_pixel_mialpha_ialpha_rgb0,
store_pixel_mialpha_ialpha_000a,
store_pixel_mialpha_ialpha_r00a,
store_pixel_mialpha_ialpha_0g0a,
store_pixel_mialpha_ialpha_rg0a,
store_pixel_mialpha_ialpha_00ba,
store_pixel_mialpha_ialpha_r0ba,
store_pixel_mialpha_ialpha_0gba,
store_pixel_mialpha_ialpha_rgba,
},
{
store_pixel_mialpha_mialpha_0000,
store_pixel_mialpha_mialpha_r000,
store_pixel_mialpha_mialpha_0g00,
store_pixel_mialpha_mialpha_rg00,
store_pixel_mialpha_mialpha_00b0,
store_pixel_mialpha_mialpha_r0b0,
store_pixel_mialpha_mialpha_0gb0,
store_pixel_mialpha_mialpha_rgb0,
store_pixel_mialpha_mialpha_000a,
store_pixel_mialpha_mialpha_r00a,
store_pixel_mialpha_mialpha_0g0a,
store_pixel_mialpha_mialpha_rg0a,
store_pixel_mialpha_mialpha_00ba,
store_pixel_mialpha_mialpha_r0ba,
store_pixel_mialpha_mialpha_0gba,
store_pixel_mialpha_mialpha_rgba,
},
{
store_pixel_mialpha_falpha_0000,
store_pixel_mialpha_falpha_r000,
store_pixel_mialpha_falpha_0g00,
store_pixel_mialpha_falpha_rg00,
store_pixel_mialpha_falpha_00b0,
store_pixel_mialpha_falpha_r0b0,
store_pixel_mialpha_falpha_0gb0,
store_pixel_mialpha_falpha_rgb0,
store_pixel_mialpha_falpha_000a,
store_pixel_mialpha_falpha_r00a,
store_pixel_mialpha_falpha_0g0a,
store_pixel_mialpha_falpha_rg0a,
store_pixel_mialpha_falpha_00ba,
store_pixel_mialpha_falpha_r0ba,
store_pixel_mialpha_falpha_0gba,
store_pixel_mialpha_falpha_rgba,
},
{
store_pixel_mialpha_mfalpha_0000,
store_pixel_mialpha_mfalpha_r000,
store_pixel_mialpha_mfalpha_0g00,
store_pixel_mialpha_mfalpha_rg00,
store_pixel_mialpha_mfalpha_00b0,
store_pixel_mialpha_mfalpha_r0b0,
store_pixel_mialpha_mfalpha_0gb0,
store_pixel_mialpha_mfalpha_rgb0,
store_pixel_mialpha_mfalpha_000a,
store_pixel_mialpha_mfalpha_r00a,
store_pixel_mialpha_mfalpha_0g0a,
store_pixel_mialpha_mfalpha_rg0a,
store_pixel_mialpha_mfalpha_00ba,
store_pixel_mialpha_mfalpha_r0ba,
store_pixel_mialpha_mfalpha_0gba,
store_pixel_mialpha_mfalpha_rgba,
},
{
store_pixel_mialpha_ccolor_0000,
store_pixel_mialpha_ccolor_r000,
store_pixel_mialpha_ccolor_0g00,
store_pixel_mialpha_ccolor_rg00,
store_pixel_mialpha_ccolor_00b0,
store_pixel_mialpha_ccolor_r0b0,
store_pixel_mialpha_ccolor_0gb0,
store_pixel_mialpha_ccolor_rgb0,
store_pixel_mialpha_ccolor_000a,
store_pixel_mialpha_ccolor_r00a,
store_pixel_mialpha_ccolor_0g0a,
store_pixel_mialpha_ccolor_rg0a,
store_pixel_mialpha_ccolor_00ba,
store_pixel_mialpha_ccolor_r0ba,
store_pixel_mialpha_ccolor_0gba,
store_pixel_mialpha_ccolor_rgba,
},
{
store_pixel_mialpha_mccolor_0000,
store_pixel_mialpha_mccolor_r000,
store_pixel_mialpha_mccolor_0g00,
store_pixel_mialpha_mccolor_rg00,
store_pixel_mialpha_mccolor_00b0,
store_pixel_mialpha_mccolor_r0b0,
store_pixel_mialpha_mccolor_0gb0,
store_pixel_mialpha_mccolor_rgb0,
store_pixel_mialpha_mccolor_000a,
store_pixel_mialpha_mccolor_r00a,
store_pixel_mialpha_mccolor_0g0a,
store_pixel_mialpha_mccolor_rg0a,
store_pixel_mialpha_mccolor_00ba,
store_pixel_mialpha_mccolor_r0ba,
store_pixel_mialpha_mccolor_0gba,
store_pixel_mialpha_mccolor_rgba,
},
{
store_pixel_mialpha_calpha_0000,
store_pixel_mialpha_calpha_r000,
store_pixel_mialpha_calpha_0g00,
store_pixel_mialpha_calpha_rg00,
store_pixel_mialpha_calpha_00b0,
store_pixel_mialpha_calpha_r0b0,
store_pixel_mialpha_calpha_0gb0,
store_pixel_mialpha_calpha_rgb0,
store_pixel_mialpha_calpha_000a,
store_pixel_mialpha_calpha_r00a,
store_pixel_mialpha_calpha_0g0a,
store_pixel_mialpha_calpha_rg0a,
store_pixel_mialpha_calpha_00ba,
store_pixel_mialpha_calpha_r0ba,
store_pixel_mialpha_calpha_0gba,
store_pixel_mialpha_calpha_rgba,
},
{
store_pixel_mialpha_mcalpha_0000,
store_pixel_mialpha_mcalpha_r000,
store_pixel_mialpha_mcalpha_0g00,
store_pixel_mialpha_mcalpha_rg00,
store_pixel_mialpha_mcalpha_00b0,
store_pixel_mialpha_mcalpha_r0b0,
store_pixel_mialpha_mcalpha_0gb0,
store_pixel_mialpha_mcalpha_rgb0,
store_pixel_mialpha_mcalpha_000a,
store_pixel_mialpha_mcalpha_r00a,
store_pixel_mialpha_mcalpha_0g0a,
store_pixel_mialpha_mcalpha_rg0a,
store_pixel_mialpha_mcalpha_00ba,
store_pixel_mialpha_mcalpha_r0ba,
store_pixel_mialpha_mcalpha_0gba,
store_pixel_mialpha_mcalpha_rgba,
},
},
{
{
store_pixel_falpha_zero_0000,
store_pixel_falpha_zero_r000,
store_pixel_falpha_zero_0g00,
store_pixel_falpha_zero_rg00,
store_pixel_falpha_zero_00b0,
store_pixel_falpha_zero_r0b0,
store_pixel_falpha_zero_0gb0,
store_pixel_falpha_zero_rgb0,
store_pixel_falpha_zero_000a,
store_pixel_falpha_zero_r00a,
store_pixel_falpha_zero_0g0a,
store_pixel_falpha_zero_rg0a,
store_pixel_falpha_zero_00ba,
store_pixel_falpha_zero_r0ba,
store_pixel_falpha_zero_0gba,
store_pixel_falpha_zero_rgba,
},
{
store_pixel_falpha_one_0000,
store_pixel_falpha_one_r000,
store_pixel_falpha_one_0g00,
store_pixel_falpha_one_rg00,
store_pixel_falpha_one_00b0,
store_pixel_falpha_one_r0b0,
store_pixel_falpha_one_0gb0,
store_pixel_falpha_one_rgb0,
store_pixel_falpha_one_000a,
store_pixel_falpha_one_r00a,
store_pixel_falpha_one_0g0a,
store_pixel_falpha_one_rg0a,
store_pixel_falpha_one_00ba,
store_pixel_falpha_one_r0ba,
store_pixel_falpha_one_0gba,
store_pixel_falpha_one_rgba,
},
{
store_pixel_falpha_icolor_0000,
store_pixel_falpha_icolor_r000,
store_pixel_falpha_icolor_0g00,
store_pixel_falpha_icolor_rg00,
store_pixel_falpha_icolor_00b0,
store_pixel_falpha_icolor_r0b0,
store_pixel_falpha_icolor_0gb0,
store_pixel_falpha_icolor_rgb0,
store_pixel_falpha_icolor_000a,
store_pixel_falpha_icolor_r00a,
store_pixel_falpha_icolor_0g0a,
store_pixel_falpha_icolor_rg0a,
store_pixel_falpha_icolor_00ba,
store_pixel_falpha_icolor_r0ba,
store_pixel_falpha_icolor_0gba,
store_pixel_falpha_icolor_rgba,
},
{
store_pixel_falpha_micolor_0000,
store_pixel_falpha_micolor_r000,
store_pixel_falpha_micolor_0g00,
store_pixel_falpha_micolor_rg00,
store_pixel_falpha_micolor_00b0,
store_pixel_falpha_micolor_r0b0,
store_pixel_falpha_micolor_0gb0,
store_pixel_falpha_micolor_rgb0,
store_pixel_falpha_micolor_000a,
store_pixel_falpha_micolor_r00a,
store_pixel_falpha_micolor_0g0a,
store_pixel_falpha_micolor_rg0a,
store_pixel_falpha_micolor_00ba,
store_pixel_falpha_micolor_r0ba,
store_pixel_falpha_micolor_0gba,
store_pixel_falpha_micolor_rgba,
},
{
store_pixel_falpha_fcolor_0000,
store_pixel_falpha_fcolor_r000,
store_pixel_falpha_fcolor_0g00,
store_pixel_falpha_fcolor_rg00,
store_pixel_falpha_fcolor_00b0,
store_pixel_falpha_fcolor_r0b0,
store_pixel_falpha_fcolor_0gb0,
store_pixel_falpha_fcolor_rgb0,
store_pixel_falpha_fcolor_000a,
store_pixel_falpha_fcolor_r00a,
store_pixel_falpha_fcolor_0g0a,
store_pixel_falpha_fcolor_rg0a,
store_pixel_falpha_fcolor_00ba,
store_pixel_falpha_fcolor_r0ba,
store_pixel_falpha_fcolor_0gba,
store_pixel_falpha_fcolor_rgba,
},
{
store_pixel_falpha_mfcolor_0000,
store_pixel_falpha_mfcolor_r000,
store_pixel_falpha_mfcolor_0g00,
store_pixel_falpha_mfcolor_rg00,
store_pixel_falpha_mfcolor_00b0,
store_pixel_falpha_mfcolor_r0b0,
store_pixel_falpha_mfcolor_0gb0,
store_pixel_falpha_mfcolor_rgb0,
store_pixel_falpha_mfcolor_000a,
store_pixel_falpha_mfcolor_r00a,
store_pixel_falpha_mfcolor_0g0a,
store_pixel_falpha_mfcolor_rg0a,
store_pixel_falpha_mfcolor_00ba,
store_pixel_falpha_mfcolor_r0ba,
store_pixel_falpha_mfcolor_0gba,
store_pixel_falpha_mfcolor_rgba,
},
{
store_pixel_falpha_ialpha_0000,
store_pixel_falpha_ialpha_r000,
store_pixel_falpha_ialpha_0g00,
store_pixel_falpha_ialpha_rg00,
store_pixel_falpha_ialpha_00b0,
store_pixel_falpha_ialpha_r0b0,
store_pixel_falpha_ialpha_0gb0,
store_pixel_falpha_ialpha_rgb0,
store_pixel_falpha_ialpha_000a,
store_pixel_falpha_ialpha_r00a,
store_pixel_falpha_ialpha_0g0a,
store_pixel_falpha_ialpha_rg0a,
store_pixel_falpha_ialpha_00ba,
store_pixel_falpha_ialpha_r0ba,
store_pixel_falpha_ialpha_0gba,
store_pixel_falpha_ialpha_rgba,
},
{
store_pixel_falpha_mialpha_0000,
store_pixel_falpha_mialpha_r000,
store_pixel_falpha_mialpha_0g00,
store_pixel_falpha_mialpha_rg00,
store_pixel_falpha_mialpha_00b0,
store_pixel_falpha_mialpha_r0b0,
store_pixel_falpha_mialpha_0gb0,
store_pixel_falpha_mialpha_rgb0,
store_pixel_falpha_mialpha_000a,
store_pixel_falpha_mialpha_r00a,
store_pixel_falpha_mialpha_0g0a,
store_pixel_falpha_mialpha_rg0a,
store_pixel_falpha_mialpha_00ba,
store_pixel_falpha_mialpha_r0ba,
store_pixel_falpha_mialpha_0gba,
store_pixel_falpha_mialpha_rgba,
},
{
store_pixel_falpha_falpha_0000,
store_pixel_falpha_falpha_r000,
store_pixel_falpha_falpha_0g00,
store_pixel_falpha_falpha_rg00,
store_pixel_falpha_falpha_00b0,
store_pixel_falpha_falpha_r0b0,
store_pixel_falpha_falpha_0gb0,
store_pixel_falpha_falpha_rgb0,
store_pixel_falpha_falpha_000a,
store_pixel_falpha_falpha_r00a,
store_pixel_falpha_falpha_0g0a,
store_pixel_falpha_falpha_rg0a,
store_pixel_falpha_falpha_00ba,
store_pixel_falpha_falpha_r0ba,
store_pixel_falpha_falpha_0gba,
store_pixel_falpha_falpha_rgba,
},
{
store_pixel_falpha_mfalpha_0000,
store_pixel_falpha_mfalpha_r000,
store_pixel_falpha_mfalpha_0g00,
store_pixel_falpha_mfalpha_rg00,
store_pixel_falpha_mfalpha_00b0,
store_pixel_falpha_mfalpha_r0b0,
store_pixel_falpha_mfalpha_0gb0,
store_pixel_falpha_mfalpha_rgb0,
store_pixel_falpha_mfalpha_000a,
store_pixel_falpha_mfalpha_r00a,
store_pixel_falpha_mfalpha_0g0a,
store_pixel_falpha_mfalpha_rg0a,
store_pixel_falpha_mfalpha_00ba,
store_pixel_falpha_mfalpha_r0ba,
store_pixel_falpha_mfalpha_0gba,
store_pixel_falpha_mfalpha_rgba,
},
{
store_pixel_falpha_ccolor_0000,
store_pixel_falpha_ccolor_r000,
store_pixel_falpha_ccolor_0g00,
store_pixel_falpha_ccolor_rg00,
store_pixel_falpha_ccolor_00b0,
store_pixel_falpha_ccolor_r0b0,
store_pixel_falpha_ccolor_0gb0,
store_pixel_falpha_ccolor_rgb0,
store_pixel_falpha_ccolor_000a,
store_pixel_falpha_ccolor_r00a,
store_pixel_falpha_ccolor_0g0a,
store_pixel_falpha_ccolor_rg0a,
store_pixel_falpha_ccolor_00ba,
store_pixel_falpha_ccolor_r0ba,
store_pixel_falpha_ccolor_0gba,
store_pixel_falpha_ccolor_rgba,
},
{
store_pixel_falpha_mccolor_0000,
store_pixel_falpha_mccolor_r000,
store_pixel_falpha_mccolor_0g00,
store_pixel_falpha_mccolor_rg00,
store_pixel_falpha_mccolor_00b0,
store_pixel_falpha_mccolor_r0b0,
store_pixel_falpha_mccolor_0gb0,
store_pixel_falpha_mccolor_rgb0,
store_pixel_falpha_mccolor_000a,
store_pixel_falpha_mccolor_r00a,
store_pixel_falpha_mccolor_0g0a,
store_pixel_falpha_mccolor_rg0a,
store_pixel_falpha_mccolor_00ba,
store_pixel_falpha_mccolor_r0ba,
store_pixel_falpha_mccolor_0gba,
store_pixel_falpha_mccolor_rgba,
},
{
store_pixel_falpha_calpha_0000,
store_pixel_falpha_calpha_r000,
store_pixel_falpha_calpha_0g00,
store_pixel_falpha_calpha_rg00,
store_pixel_falpha_calpha_00b0,
store_pixel_falpha_calpha_r0b0,
store_pixel_falpha_calpha_0gb0,
store_pixel_falpha_calpha_rgb0,
store_pixel_falpha_calpha_000a,
store_pixel_falpha_calpha_r00a,
store_pixel_falpha_calpha_0g0a,
store_pixel_falpha_calpha_rg0a,
store_pixel_falpha_calpha_00ba,
store_pixel_falpha_calpha_r0ba,
store_pixel_falpha_calpha_0gba,
store_pixel_falpha_calpha_rgba,
},
{
store_pixel_falpha_mcalpha_0000,
store_pixel_falpha_mcalpha_r000,
store_pixel_falpha_mcalpha_0g00,
store_pixel_falpha_mcalpha_rg00,
store_pixel_falpha_mcalpha_00b0,
store_pixel_falpha_mcalpha_r0b0,
store_pixel_falpha_mcalpha_0gb0,
store_pixel_falpha_mcalpha_rgb0,
store_pixel_falpha_mcalpha_000a,
store_pixel_falpha_mcalpha_r00a,
store_pixel_falpha_mcalpha_0g0a,
store_pixel_falpha_mcalpha_rg0a,
store_pixel_falpha_mcalpha_00ba,
store_pixel_falpha_mcalpha_r0ba,
store_pixel_falpha_mcalpha_0gba,
store_pixel_falpha_mcalpha_rgba,
},
},
{
{
store_pixel_mfalpha_zero_0000,
store_pixel_mfalpha_zero_r000,
store_pixel_mfalpha_zero_0g00,
store_pixel_mfalpha_zero_rg00,
store_pixel_mfalpha_zero_00b0,
store_pixel_mfalpha_zero_r0b0,
store_pixel_mfalpha_zero_0gb0,
store_pixel_mfalpha_zero_rgb0,
store_pixel_mfalpha_zero_000a,
store_pixel_mfalpha_zero_r00a,
store_pixel_mfalpha_zero_0g0a,
store_pixel_mfalpha_zero_rg0a,
store_pixel_mfalpha_zero_00ba,
store_pixel_mfalpha_zero_r0ba,
store_pixel_mfalpha_zero_0gba,
store_pixel_mfalpha_zero_rgba,
},
{
store_pixel_mfalpha_one_0000,
store_pixel_mfalpha_one_r000,
store_pixel_mfalpha_one_0g00,
store_pixel_mfalpha_one_rg00,
store_pixel_mfalpha_one_00b0,
store_pixel_mfalpha_one_r0b0,
store_pixel_mfalpha_one_0gb0,
store_pixel_mfalpha_one_rgb0,
store_pixel_mfalpha_one_000a,
store_pixel_mfalpha_one_r00a,
store_pixel_mfalpha_one_0g0a,
store_pixel_mfalpha_one_rg0a,
store_pixel_mfalpha_one_00ba,
store_pixel_mfalpha_one_r0ba,
store_pixel_mfalpha_one_0gba,
store_pixel_mfalpha_one_rgba,
},
{
store_pixel_mfalpha_icolor_0000,
store_pixel_mfalpha_icolor_r000,
store_pixel_mfalpha_icolor_0g00,
store_pixel_mfalpha_icolor_rg00,
store_pixel_mfalpha_icolor_00b0,
store_pixel_mfalpha_icolor_r0b0,
store_pixel_mfalpha_icolor_0gb0,
store_pixel_mfalpha_icolor_rgb0,
store_pixel_mfalpha_icolor_000a,
store_pixel_mfalpha_icolor_r00a,
store_pixel_mfalpha_icolor_0g0a,
store_pixel_mfalpha_icolor_rg0a,
store_pixel_mfalpha_icolor_00ba,
store_pixel_mfalpha_icolor_r0ba,
store_pixel_mfalpha_icolor_0gba,
store_pixel_mfalpha_icolor_rgba,
},
{
store_pixel_mfalpha_micolor_0000,
store_pixel_mfalpha_micolor_r000,
store_pixel_mfalpha_micolor_0g00,
store_pixel_mfalpha_micolor_rg00,
store_pixel_mfalpha_micolor_00b0,
store_pixel_mfalpha_micolor_r0b0,
store_pixel_mfalpha_micolor_0gb0,
store_pixel_mfalpha_micolor_rgb0,
store_pixel_mfalpha_micolor_000a,
store_pixel_mfalpha_micolor_r00a,
store_pixel_mfalpha_micolor_0g0a,
store_pixel_mfalpha_micolor_rg0a,
store_pixel_mfalpha_micolor_00ba,
store_pixel_mfalpha_micolor_r0ba,
store_pixel_mfalpha_micolor_0gba,
store_pixel_mfalpha_micolor_rgba,
},
{
store_pixel_mfalpha_fcolor_0000,
store_pixel_mfalpha_fcolor_r000,
store_pixel_mfalpha_fcolor_0g00,
store_pixel_mfalpha_fcolor_rg00,
store_pixel_mfalpha_fcolor_00b0,
store_pixel_mfalpha_fcolor_r0b0,
store_pixel_mfalpha_fcolor_0gb0,
store_pixel_mfalpha_fcolor_rgb0,
store_pixel_mfalpha_fcolor_000a,
store_pixel_mfalpha_fcolor_r00a,
store_pixel_mfalpha_fcolor_0g0a,
store_pixel_mfalpha_fcolor_rg0a,
store_pixel_mfalpha_fcolor_00ba,
store_pixel_mfalpha_fcolor_r0ba,
store_pixel_mfalpha_fcolor_0gba,
store_pixel_mfalpha_fcolor_rgba,
},
{
store_pixel_mfalpha_mfcolor_0000,
store_pixel_mfalpha_mfcolor_r000,
store_pixel_mfalpha_mfcolor_0g00,
store_pixel_mfalpha_mfcolor_rg00,
store_pixel_mfalpha_mfcolor_00b0,
store_pixel_mfalpha_mfcolor_r0b0,
store_pixel_mfalpha_mfcolor_0gb0,
store_pixel_mfalpha_mfcolor_rgb0,
store_pixel_mfalpha_mfcolor_000a,
store_pixel_mfalpha_mfcolor_r00a,
store_pixel_mfalpha_mfcolor_0g0a,
store_pixel_mfalpha_mfcolor_rg0a,
store_pixel_mfalpha_mfcolor_00ba,
store_pixel_mfalpha_mfcolor_r0ba,
store_pixel_mfalpha_mfcolor_0gba,
store_pixel_mfalpha_mfcolor_rgba,
},
{
store_pixel_mfalpha_ialpha_0000,
store_pixel_mfalpha_ialpha_r000,
store_pixel_mfalpha_ialpha_0g00,
store_pixel_mfalpha_ialpha_rg00,
store_pixel_mfalpha_ialpha_00b0,
store_pixel_mfalpha_ialpha_r0b0,
store_pixel_mfalpha_ialpha_0gb0,
store_pixel_mfalpha_ialpha_rgb0,
store_pixel_mfalpha_ialpha_000a,
store_pixel_mfalpha_ialpha_r00a,
store_pixel_mfalpha_ialpha_0g0a,
store_pixel_mfalpha_ialpha_rg0a,
store_pixel_mfalpha_ialpha_00ba,
store_pixel_mfalpha_ialpha_r0ba,
store_pixel_mfalpha_ialpha_0gba,
store_pixel_mfalpha_ialpha_rgba,
},
{
store_pixel_mfalpha_mialpha_0000,
store_pixel_mfalpha_mialpha_r000,
store_pixel_mfalpha_mialpha_0g00,
store_pixel_mfalpha_mialpha_rg00,
store_pixel_mfalpha_mialpha_00b0,
store_pixel_mfalpha_mialpha_r0b0,
store_pixel_mfalpha_mialpha_0gb0,
store_pixel_mfalpha_mialpha_rgb0,
store_pixel_mfalpha_mialpha_000a,
store_pixel_mfalpha_mialpha_r00a,
store_pixel_mfalpha_mialpha_0g0a,
store_pixel_mfalpha_mialpha_rg0a,
store_pixel_mfalpha_mialpha_00ba,
store_pixel_mfalpha_mialpha_r0ba,
store_pixel_mfalpha_mialpha_0gba,
store_pixel_mfalpha_mialpha_rgba,
},
{
store_pixel_mfalpha_falpha_0000,
store_pixel_mfalpha_falpha_r000,
store_pixel_mfalpha_falpha_0g00,
store_pixel_mfalpha_falpha_rg00,
store_pixel_mfalpha_falpha_00b0,
store_pixel_mfalpha_falpha_r0b0,
store_pixel_mfalpha_falpha_0gb0,
store_pixel_mfalpha_falpha_rgb0,
store_pixel_mfalpha_falpha_000a,
store_pixel_mfalpha_falpha_r00a,
store_pixel_mfalpha_falpha_0g0a,
store_pixel_mfalpha_falpha_rg0a,
store_pixel_mfalpha_falpha_00ba,
store_pixel_mfalpha_falpha_r0ba,
store_pixel_mfalpha_falpha_0gba,
store_pixel_mfalpha_falpha_rgba,
},
{
store_pixel_mfalpha_mfalpha_0000,
store_pixel_mfalpha_mfalpha_r000,
store_pixel_mfalpha_mfalpha_0g00,
store_pixel_mfalpha_mfalpha_rg00,
store_pixel_mfalpha_mfalpha_00b0,
store_pixel_mfalpha_mfalpha_r0b0,
store_pixel_mfalpha_mfalpha_0gb0,
store_pixel_mfalpha_mfalpha_rgb0,
store_pixel_mfalpha_mfalpha_000a,
store_pixel_mfalpha_mfalpha_r00a,
store_pixel_mfalpha_mfalpha_0g0a,
store_pixel_mfalpha_mfalpha_rg0a,
store_pixel_mfalpha_mfalpha_00ba,
store_pixel_mfalpha_mfalpha_r0ba,
store_pixel_mfalpha_mfalpha_0gba,
store_pixel_mfalpha_mfalpha_rgba,
},
{
store_pixel_mfalpha_ccolor_0000,
store_pixel_mfalpha_ccolor_r000,
store_pixel_mfalpha_ccolor_0g00,
store_pixel_mfalpha_ccolor_rg00,
store_pixel_mfalpha_ccolor_00b0,
store_pixel_mfalpha_ccolor_r0b0,
store_pixel_mfalpha_ccolor_0gb0,
store_pixel_mfalpha_ccolor_rgb0,
store_pixel_mfalpha_ccolor_000a,
store_pixel_mfalpha_ccolor_r00a,
store_pixel_mfalpha_ccolor_0g0a,
store_pixel_mfalpha_ccolor_rg0a,
store_pixel_mfalpha_ccolor_00ba,
store_pixel_mfalpha_ccolor_r0ba,
store_pixel_mfalpha_ccolor_0gba,
store_pixel_mfalpha_ccolor_rgba,
},
{
store_pixel_mfalpha_mccolor_0000,
store_pixel_mfalpha_mccolor_r000,
store_pixel_mfalpha_mccolor_0g00,
store_pixel_mfalpha_mccolor_rg00,
store_pixel_mfalpha_mccolor_00b0,
store_pixel_mfalpha_mccolor_r0b0,
store_pixel_mfalpha_mccolor_0gb0,
store_pixel_mfalpha_mccolor_rgb0,
store_pixel_mfalpha_mccolor_000a,
store_pixel_mfalpha_mccolor_r00a,
store_pixel_mfalpha_mccolor_0g0a,
store_pixel_mfalpha_mccolor_rg0a,
store_pixel_mfalpha_mccolor_00ba,
store_pixel_mfalpha_mccolor_r0ba,
store_pixel_mfalpha_mccolor_0gba,
store_pixel_mfalpha_mccolor_rgba,
},
{
store_pixel_mfalpha_calpha_0000,
store_pixel_mfalpha_calpha_r000,
store_pixel_mfalpha_calpha_0g00,
store_pixel_mfalpha_calpha_rg00,
store_pixel_mfalpha_calpha_00b0,
store_pixel_mfalpha_calpha_r0b0,
store_pixel_mfalpha_calpha_0gb0,
store_pixel_mfalpha_calpha_rgb0,
store_pixel_mfalpha_calpha_000a,
store_pixel_mfalpha_calpha_r00a,
store_pixel_mfalpha_calpha_0g0a,
store_pixel_mfalpha_calpha_rg0a,
store_pixel_mfalpha_calpha_00ba,
store_pixel_mfalpha_calpha_r0ba,
store_pixel_mfalpha_calpha_0gba,
store_pixel_mfalpha_calpha_rgba,
},
{
store_pixel_mfalpha_mcalpha_0000,
store_pixel_mfalpha_mcalpha_r000,
store_pixel_mfalpha_mcalpha_0g00,
store_pixel_mfalpha_mcalpha_rg00,
store_pixel_mfalpha_mcalpha_00b0,
store_pixel_mfalpha_mcalpha_r0b0,
store_pixel_mfalpha_mcalpha_0gb0,
store_pixel_mfalpha_mcalpha_rgb0,
store_pixel_mfalpha_mcalpha_000a,
store_pixel_mfalpha_mcalpha_r00a,
store_pixel_mfalpha_mcalpha_0g0a,
store_pixel_mfalpha_mcalpha_rg0a,
store_pixel_mfalpha_mcalpha_00ba,
store_pixel_mfalpha_mcalpha_r0ba,
store_pixel_mfalpha_mcalpha_0gba,
store_pixel_mfalpha_mcalpha_rgba,
},
},
{
{
store_pixel_ccolor_zero_0000,
store_pixel_ccolor_zero_r000,
store_pixel_ccolor_zero_0g00,
store_pixel_ccolor_zero_rg00,
store_pixel_ccolor_zero_00b0,
store_pixel_ccolor_zero_r0b0,
store_pixel_ccolor_zero_0gb0,
store_pixel_ccolor_zero_rgb0,
store_pixel_ccolor_zero_000a,
store_pixel_ccolor_zero_r00a,
store_pixel_ccolor_zero_0g0a,
store_pixel_ccolor_zero_rg0a,
store_pixel_ccolor_zero_00ba,
store_pixel_ccolor_zero_r0ba,
store_pixel_ccolor_zero_0gba,
store_pixel_ccolor_zero_rgba,
},
{
store_pixel_ccolor_one_0000,
store_pixel_ccolor_one_r000,
store_pixel_ccolor_one_0g00,
store_pixel_ccolor_one_rg00,
store_pixel_ccolor_one_00b0,
store_pixel_ccolor_one_r0b0,
store_pixel_ccolor_one_0gb0,
store_pixel_ccolor_one_rgb0,
store_pixel_ccolor_one_000a,
store_pixel_ccolor_one_r00a,
store_pixel_ccolor_one_0g0a,
store_pixel_ccolor_one_rg0a,
store_pixel_ccolor_one_00ba,
store_pixel_ccolor_one_r0ba,
store_pixel_ccolor_one_0gba,
store_pixel_ccolor_one_rgba,
},
{
store_pixel_ccolor_icolor_0000,
store_pixel_ccolor_icolor_r000,
store_pixel_ccolor_icolor_0g00,
store_pixel_ccolor_icolor_rg00,
store_pixel_ccolor_icolor_00b0,
store_pixel_ccolor_icolor_r0b0,
store_pixel_ccolor_icolor_0gb0,
store_pixel_ccolor_icolor_rgb0,
store_pixel_ccolor_icolor_000a,
store_pixel_ccolor_icolor_r00a,
store_pixel_ccolor_icolor_0g0a,
store_pixel_ccolor_icolor_rg0a,
store_pixel_ccolor_icolor_00ba,
store_pixel_ccolor_icolor_r0ba,
store_pixel_ccolor_icolor_0gba,
store_pixel_ccolor_icolor_rgba,
},
{
store_pixel_ccolor_micolor_0000,
store_pixel_ccolor_micolor_r000,
store_pixel_ccolor_micolor_0g00,
store_pixel_ccolor_micolor_rg00,
store_pixel_ccolor_micolor_00b0,
store_pixel_ccolor_micolor_r0b0,
store_pixel_ccolor_micolor_0gb0,
store_pixel_ccolor_micolor_rgb0,
store_pixel_ccolor_micolor_000a,
store_pixel_ccolor_micolor_r00a,
store_pixel_ccolor_micolor_0g0a,
store_pixel_ccolor_micolor_rg0a,
store_pixel_ccolor_micolor_00ba,
store_pixel_ccolor_micolor_r0ba,
store_pixel_ccolor_micolor_0gba,
store_pixel_ccolor_micolor_rgba,
},
{
store_pixel_ccolor_fcolor_0000,
store_pixel_ccolor_fcolor_r000,
store_pixel_ccolor_fcolor_0g00,
store_pixel_ccolor_fcolor_rg00,
store_pixel_ccolor_fcolor_00b0,
store_pixel_ccolor_fcolor_r0b0,
store_pixel_ccolor_fcolor_0gb0,
store_pixel_ccolor_fcolor_rgb0,
store_pixel_ccolor_fcolor_000a,
store_pixel_ccolor_fcolor_r00a,
store_pixel_ccolor_fcolor_0g0a,
store_pixel_ccolor_fcolor_rg0a,
store_pixel_ccolor_fcolor_00ba,
store_pixel_ccolor_fcolor_r0ba,
store_pixel_ccolor_fcolor_0gba,
store_pixel_ccolor_fcolor_rgba,
},
{
store_pixel_ccolor_mfcolor_0000,
store_pixel_ccolor_mfcolor_r000,
store_pixel_ccolor_mfcolor_0g00,
store_pixel_ccolor_mfcolor_rg00,
store_pixel_ccolor_mfcolor_00b0,
store_pixel_ccolor_mfcolor_r0b0,
store_pixel_ccolor_mfcolor_0gb0,
store_pixel_ccolor_mfcolor_rgb0,
store_pixel_ccolor_mfcolor_000a,
store_pixel_ccolor_mfcolor_r00a,
store_pixel_ccolor_mfcolor_0g0a,
store_pixel_ccolor_mfcolor_rg0a,
store_pixel_ccolor_mfcolor_00ba,
store_pixel_ccolor_mfcolor_r0ba,
store_pixel_ccolor_mfcolor_0gba,
store_pixel_ccolor_mfcolor_rgba,
},
{
store_pixel_ccolor_ialpha_0000,
store_pixel_ccolor_ialpha_r000,
store_pixel_ccolor_ialpha_0g00,
store_pixel_ccolor_ialpha_rg00,
store_pixel_ccolor_ialpha_00b0,
store_pixel_ccolor_ialpha_r0b0,
store_pixel_ccolor_ialpha_0gb0,
store_pixel_ccolor_ialpha_rgb0,
store_pixel_ccolor_ialpha_000a,
store_pixel_ccolor_ialpha_r00a,
store_pixel_ccolor_ialpha_0g0a,
store_pixel_ccolor_ialpha_rg0a,
store_pixel_ccolor_ialpha_00ba,
store_pixel_ccolor_ialpha_r0ba,
store_pixel_ccolor_ialpha_0gba,
store_pixel_ccolor_ialpha_rgba,
},
{
store_pixel_ccolor_mialpha_0000,
store_pixel_ccolor_mialpha_r000,
store_pixel_ccolor_mialpha_0g00,
store_pixel_ccolor_mialpha_rg00,
store_pixel_ccolor_mialpha_00b0,
store_pixel_ccolor_mialpha_r0b0,
store_pixel_ccolor_mialpha_0gb0,
store_pixel_ccolor_mialpha_rgb0,
store_pixel_ccolor_mialpha_000a,
store_pixel_ccolor_mialpha_r00a,
store_pixel_ccolor_mialpha_0g0a,
store_pixel_ccolor_mialpha_rg0a,
store_pixel_ccolor_mialpha_00ba,
store_pixel_ccolor_mialpha_r0ba,
store_pixel_ccolor_mialpha_0gba,
store_pixel_ccolor_mialpha_rgba,
},
{
store_pixel_ccolor_falpha_0000,
store_pixel_ccolor_falpha_r000,
store_pixel_ccolor_falpha_0g00,
store_pixel_ccolor_falpha_rg00,
store_pixel_ccolor_falpha_00b0,
store_pixel_ccolor_falpha_r0b0,
store_pixel_ccolor_falpha_0gb0,
store_pixel_ccolor_falpha_rgb0,
store_pixel_ccolor_falpha_000a,
store_pixel_ccolor_falpha_r00a,
store_pixel_ccolor_falpha_0g0a,
store_pixel_ccolor_falpha_rg0a,
store_pixel_ccolor_falpha_00ba,
store_pixel_ccolor_falpha_r0ba,
store_pixel_ccolor_falpha_0gba,
store_pixel_ccolor_falpha_rgba,
},
{
store_pixel_ccolor_mfalpha_0000,
store_pixel_ccolor_mfalpha_r000,
store_pixel_ccolor_mfalpha_0g00,
store_pixel_ccolor_mfalpha_rg00,
store_pixel_ccolor_mfalpha_00b0,
store_pixel_ccolor_mfalpha_r0b0,
store_pixel_ccolor_mfalpha_0gb0,
store_pixel_ccolor_mfalpha_rgb0,
store_pixel_ccolor_mfalpha_000a,
store_pixel_ccolor_mfalpha_r00a,
store_pixel_ccolor_mfalpha_0g0a,
store_pixel_ccolor_mfalpha_rg0a,
store_pixel_ccolor_mfalpha_00ba,
store_pixel_ccolor_mfalpha_r0ba,
store_pixel_ccolor_mfalpha_0gba,
store_pixel_ccolor_mfalpha_rgba,
},
{
store_pixel_ccolor_ccolor_0000,
store_pixel_ccolor_ccolor_r000,
store_pixel_ccolor_ccolor_0g00,
store_pixel_ccolor_ccolor_rg00,
store_pixel_ccolor_ccolor_00b0,
store_pixel_ccolor_ccolor_r0b0,
store_pixel_ccolor_ccolor_0gb0,
store_pixel_ccolor_ccolor_rgb0,
store_pixel_ccolor_ccolor_000a,
store_pixel_ccolor_ccolor_r00a,
store_pixel_ccolor_ccolor_0g0a,
store_pixel_ccolor_ccolor_rg0a,
store_pixel_ccolor_ccolor_00ba,
store_pixel_ccolor_ccolor_r0ba,
store_pixel_ccolor_ccolor_0gba,
store_pixel_ccolor_ccolor_rgba,
},
{
store_pixel_ccolor_mccolor_0000,
store_pixel_ccolor_mccolor_r000,
store_pixel_ccolor_mccolor_0g00,
store_pixel_ccolor_mccolor_rg00,
store_pixel_ccolor_mccolor_00b0,
store_pixel_ccolor_mccolor_r0b0,
store_pixel_ccolor_mccolor_0gb0,
store_pixel_ccolor_mccolor_rgb0,
store_pixel_ccolor_mccolor_000a,
store_pixel_ccolor_mccolor_r00a,
store_pixel_ccolor_mccolor_0g0a,
store_pixel_ccolor_mccolor_rg0a,
store_pixel_ccolor_mccolor_00ba,
store_pixel_ccolor_mccolor_r0ba,
store_pixel_ccolor_mccolor_0gba,
store_pixel_ccolor_mccolor_rgba,
},
{
store_pixel_ccolor_calpha_0000,
store_pixel_ccolor_calpha_r000,
store_pixel_ccolor_calpha_0g00,
store_pixel_ccolor_calpha_rg00,
store_pixel_ccolor_calpha_00b0,
store_pixel_ccolor_calpha_r0b0,
store_pixel_ccolor_calpha_0gb0,
store_pixel_ccolor_calpha_rgb0,
store_pixel_ccolor_calpha_000a,
store_pixel_ccolor_calpha_r00a,
store_pixel_ccolor_calpha_0g0a,
store_pixel_ccolor_calpha_rg0a,
store_pixel_ccolor_calpha_00ba,
store_pixel_ccolor_calpha_r0ba,
store_pixel_ccolor_calpha_0gba,
store_pixel_ccolor_calpha_rgba,
},
{
store_pixel_ccolor_mcalpha_0000,
store_pixel_ccolor_mcalpha_r000,
store_pixel_ccolor_mcalpha_0g00,
store_pixel_ccolor_mcalpha_rg00,
store_pixel_ccolor_mcalpha_00b0,
store_pixel_ccolor_mcalpha_r0b0,
store_pixel_ccolor_mcalpha_0gb0,
store_pixel_ccolor_mcalpha_rgb0,
store_pixel_ccolor_mcalpha_000a,
store_pixel_ccolor_mcalpha_r00a,
store_pixel_ccolor_mcalpha_0g0a,
store_pixel_ccolor_mcalpha_rg0a,
store_pixel_ccolor_mcalpha_00ba,
store_pixel_ccolor_mcalpha_r0ba,
store_pixel_ccolor_mcalpha_0gba,
store_pixel_ccolor_mcalpha_rgba,
},
},
{
{
store_pixel_mccolor_zero_0000,
store_pixel_mccolor_zero_r000,
store_pixel_mccolor_zero_0g00,
store_pixel_mccolor_zero_rg00,
store_pixel_mccolor_zero_00b0,
store_pixel_mccolor_zero_r0b0,
store_pixel_mccolor_zero_0gb0,
store_pixel_mccolor_zero_rgb0,
store_pixel_mccolor_zero_000a,
store_pixel_mccolor_zero_r00a,
store_pixel_mccolor_zero_0g0a,
store_pixel_mccolor_zero_rg0a,
store_pixel_mccolor_zero_00ba,
store_pixel_mccolor_zero_r0ba,
store_pixel_mccolor_zero_0gba,
store_pixel_mccolor_zero_rgba,
},
{
store_pixel_mccolor_one_0000,
store_pixel_mccolor_one_r000,
store_pixel_mccolor_one_0g00,
store_pixel_mccolor_one_rg00,
store_pixel_mccolor_one_00b0,
store_pixel_mccolor_one_r0b0,
store_pixel_mccolor_one_0gb0,
store_pixel_mccolor_one_rgb0,
store_pixel_mccolor_one_000a,
store_pixel_mccolor_one_r00a,
store_pixel_mccolor_one_0g0a,
store_pixel_mccolor_one_rg0a,
store_pixel_mccolor_one_00ba,
store_pixel_mccolor_one_r0ba,
store_pixel_mccolor_one_0gba,
store_pixel_mccolor_one_rgba,
},
{
store_pixel_mccolor_icolor_0000,
store_pixel_mccolor_icolor_r000,
store_pixel_mccolor_icolor_0g00,
store_pixel_mccolor_icolor_rg00,
store_pixel_mccolor_icolor_00b0,
store_pixel_mccolor_icolor_r0b0,
store_pixel_mccolor_icolor_0gb0,
store_pixel_mccolor_icolor_rgb0,
store_pixel_mccolor_icolor_000a,
store_pixel_mccolor_icolor_r00a,
store_pixel_mccolor_icolor_0g0a,
store_pixel_mccolor_icolor_rg0a,
store_pixel_mccolor_icolor_00ba,
store_pixel_mccolor_icolor_r0ba,
store_pixel_mccolor_icolor_0gba,
store_pixel_mccolor_icolor_rgba,
},
{
store_pixel_mccolor_micolor_0000,
store_pixel_mccolor_micolor_r000,
store_pixel_mccolor_micolor_0g00,
store_pixel_mccolor_micolor_rg00,
store_pixel_mccolor_micolor_00b0,
store_pixel_mccolor_micolor_r0b0,
store_pixel_mccolor_micolor_0gb0,
store_pixel_mccolor_micolor_rgb0,
store_pixel_mccolor_micolor_000a,
store_pixel_mccolor_micolor_r00a,
store_pixel_mccolor_micolor_0g0a,
store_pixel_mccolor_micolor_rg0a,
store_pixel_mccolor_micolor_00ba,
store_pixel_mccolor_micolor_r0ba,
store_pixel_mccolor_micolor_0gba,
store_pixel_mccolor_micolor_rgba,
},
{
store_pixel_mccolor_fcolor_0000,
store_pixel_mccolor_fcolor_r000,
store_pixel_mccolor_fcolor_0g00,
store_pixel_mccolor_fcolor_rg00,
store_pixel_mccolor_fcolor_00b0,
store_pixel_mccolor_fcolor_r0b0,
store_pixel_mccolor_fcolor_0gb0,
store_pixel_mccolor_fcolor_rgb0,
store_pixel_mccolor_fcolor_000a,
store_pixel_mccolor_fcolor_r00a,
store_pixel_mccolor_fcolor_0g0a,
store_pixel_mccolor_fcolor_rg0a,
store_pixel_mccolor_fcolor_00ba,
store_pixel_mccolor_fcolor_r0ba,
store_pixel_mccolor_fcolor_0gba,
store_pixel_mccolor_fcolor_rgba,
},
{
store_pixel_mccolor_mfcolor_0000,
store_pixel_mccolor_mfcolor_r000,
store_pixel_mccolor_mfcolor_0g00,
store_pixel_mccolor_mfcolor_rg00,
store_pixel_mccolor_mfcolor_00b0,
store_pixel_mccolor_mfcolor_r0b0,
store_pixel_mccolor_mfcolor_0gb0,
store_pixel_mccolor_mfcolor_rgb0,
store_pixel_mccolor_mfcolor_000a,
store_pixel_mccolor_mfcolor_r00a,
store_pixel_mccolor_mfcolor_0g0a,
store_pixel_mccolor_mfcolor_rg0a,
store_pixel_mccolor_mfcolor_00ba,
store_pixel_mccolor_mfcolor_r0ba,
store_pixel_mccolor_mfcolor_0gba,
store_pixel_mccolor_mfcolor_rgba,
},
{
store_pixel_mccolor_ialpha_0000,
store_pixel_mccolor_ialpha_r000,
store_pixel_mccolor_ialpha_0g00,
store_pixel_mccolor_ialpha_rg00,
store_pixel_mccolor_ialpha_00b0,
store_pixel_mccolor_ialpha_r0b0,
store_pixel_mccolor_ialpha_0gb0,
store_pixel_mccolor_ialpha_rgb0,
store_pixel_mccolor_ialpha_000a,
store_pixel_mccolor_ialpha_r00a,
store_pixel_mccolor_ialpha_0g0a,
store_pixel_mccolor_ialpha_rg0a,
store_pixel_mccolor_ialpha_00ba,
store_pixel_mccolor_ialpha_r0ba,
store_pixel_mccolor_ialpha_0gba,
store_pixel_mccolor_ialpha_rgba,
},
{
store_pixel_mccolor_mialpha_0000,
store_pixel_mccolor_mialpha_r000,
store_pixel_mccolor_mialpha_0g00,
store_pixel_mccolor_mialpha_rg00,
store_pixel_mccolor_mialpha_00b0,
store_pixel_mccolor_mialpha_r0b0,
store_pixel_mccolor_mialpha_0gb0,
store_pixel_mccolor_mialpha_rgb0,
store_pixel_mccolor_mialpha_000a,
store_pixel_mccolor_mialpha_r00a,
store_pixel_mccolor_mialpha_0g0a,
store_pixel_mccolor_mialpha_rg0a,
store_pixel_mccolor_mialpha_00ba,
store_pixel_mccolor_mialpha_r0ba,
store_pixel_mccolor_mialpha_0gba,
store_pixel_mccolor_mialpha_rgba,
},
{
store_pixel_mccolor_falpha_0000,
store_pixel_mccolor_falpha_r000,
store_pixel_mccolor_falpha_0g00,
store_pixel_mccolor_falpha_rg00,
store_pixel_mccolor_falpha_00b0,
store_pixel_mccolor_falpha_r0b0,
store_pixel_mccolor_falpha_0gb0,
store_pixel_mccolor_falpha_rgb0,
store_pixel_mccolor_falpha_000a,
store_pixel_mccolor_falpha_r00a,
store_pixel_mccolor_falpha_0g0a,
store_pixel_mccolor_falpha_rg0a,
store_pixel_mccolor_falpha_00ba,
store_pixel_mccolor_falpha_r0ba,
store_pixel_mccolor_falpha_0gba,
store_pixel_mccolor_falpha_rgba,
},
{
store_pixel_mccolor_mfalpha_0000,
store_pixel_mccolor_mfalpha_r000,
store_pixel_mccolor_mfalpha_0g00,
store_pixel_mccolor_mfalpha_rg00,
store_pixel_mccolor_mfalpha_00b0,
store_pixel_mccolor_mfalpha_r0b0,
store_pixel_mccolor_mfalpha_0gb0,
store_pixel_mccolor_mfalpha_rgb0,
store_pixel_mccolor_mfalpha_000a,
store_pixel_mccolor_mfalpha_r00a,
store_pixel_mccolor_mfalpha_0g0a,
store_pixel_mccolor_mfalpha_rg0a,
store_pixel_mccolor_mfalpha_00ba,
store_pixel_mccolor_mfalpha_r0ba,
store_pixel_mccolor_mfalpha_0gba,
store_pixel_mccolor_mfalpha_rgba,
},
{
store_pixel_mccolor_ccolor_0000,
store_pixel_mccolor_ccolor_r000,
store_pixel_mccolor_ccolor_0g00,
store_pixel_mccolor_ccolor_rg00,
store_pixel_mccolor_ccolor_00b0,
store_pixel_mccolor_ccolor_r0b0,
store_pixel_mccolor_ccolor_0gb0,
store_pixel_mccolor_ccolor_rgb0,
store_pixel_mccolor_ccolor_000a,
store_pixel_mccolor_ccolor_r00a,
store_pixel_mccolor_ccolor_0g0a,
store_pixel_mccolor_ccolor_rg0a,
store_pixel_mccolor_ccolor_00ba,
store_pixel_mccolor_ccolor_r0ba,
store_pixel_mccolor_ccolor_0gba,
store_pixel_mccolor_ccolor_rgba,
},
{
store_pixel_mccolor_mccolor_0000,
store_pixel_mccolor_mccolor_r000,
store_pixel_mccolor_mccolor_0g00,
store_pixel_mccolor_mccolor_rg00,
store_pixel_mccolor_mccolor_00b0,
store_pixel_mccolor_mccolor_r0b0,
store_pixel_mccolor_mccolor_0gb0,
store_pixel_mccolor_mccolor_rgb0,
store_pixel_mccolor_mccolor_000a,
store_pixel_mccolor_mccolor_r00a,
store_pixel_mccolor_mccolor_0g0a,
store_pixel_mccolor_mccolor_rg0a,
store_pixel_mccolor_mccolor_00ba,
store_pixel_mccolor_mccolor_r0ba,
store_pixel_mccolor_mccolor_0gba,
store_pixel_mccolor_mccolor_rgba,
},
{
store_pixel_mccolor_calpha_0000,
store_pixel_mccolor_calpha_r000,
store_pixel_mccolor_calpha_0g00,
store_pixel_mccolor_calpha_rg00,
store_pixel_mccolor_calpha_00b0,
store_pixel_mccolor_calpha_r0b0,
store_pixel_mccolor_calpha_0gb0,
store_pixel_mccolor_calpha_rgb0,
store_pixel_mccolor_calpha_000a,
store_pixel_mccolor_calpha_r00a,
store_pixel_mccolor_calpha_0g0a,
store_pixel_mccolor_calpha_rg0a,
store_pixel_mccolor_calpha_00ba,
store_pixel_mccolor_calpha_r0ba,
store_pixel_mccolor_calpha_0gba,
store_pixel_mccolor_calpha_rgba,
},
{
store_pixel_mccolor_mcalpha_0000,
store_pixel_mccolor_mcalpha_r000,
store_pixel_mccolor_mcalpha_0g00,
store_pixel_mccolor_mcalpha_rg00,
store_pixel_mccolor_mcalpha_00b0,
store_pixel_mccolor_mcalpha_r0b0,
store_pixel_mccolor_mcalpha_0gb0,
store_pixel_mccolor_mcalpha_rgb0,
store_pixel_mccolor_mcalpha_000a,
store_pixel_mccolor_mcalpha_r00a,
store_pixel_mccolor_mcalpha_0g0a,
store_pixel_mccolor_mcalpha_rg0a,
store_pixel_mccolor_mcalpha_00ba,
store_pixel_mccolor_mcalpha_r0ba,
store_pixel_mccolor_mcalpha_0gba,
store_pixel_mccolor_mcalpha_rgba,
},
},
{
{
store_pixel_calpha_zero_0000,
store_pixel_calpha_zero_r000,
store_pixel_calpha_zero_0g00,
store_pixel_calpha_zero_rg00,
store_pixel_calpha_zero_00b0,
store_pixel_calpha_zero_r0b0,
store_pixel_calpha_zero_0gb0,
store_pixel_calpha_zero_rgb0,
store_pixel_calpha_zero_000a,
store_pixel_calpha_zero_r00a,
store_pixel_calpha_zero_0g0a,
store_pixel_calpha_zero_rg0a,
store_pixel_calpha_zero_00ba,
store_pixel_calpha_zero_r0ba,
store_pixel_calpha_zero_0gba,
store_pixel_calpha_zero_rgba,
},
{
store_pixel_calpha_one_0000,
store_pixel_calpha_one_r000,
store_pixel_calpha_one_0g00,
store_pixel_calpha_one_rg00,
store_pixel_calpha_one_00b0,
store_pixel_calpha_one_r0b0,
store_pixel_calpha_one_0gb0,
store_pixel_calpha_one_rgb0,
store_pixel_calpha_one_000a,
store_pixel_calpha_one_r00a,
store_pixel_calpha_one_0g0a,
store_pixel_calpha_one_rg0a,
store_pixel_calpha_one_00ba,
store_pixel_calpha_one_r0ba,
store_pixel_calpha_one_0gba,
store_pixel_calpha_one_rgba,
},
{
store_pixel_calpha_icolor_0000,
store_pixel_calpha_icolor_r000,
store_pixel_calpha_icolor_0g00,
store_pixel_calpha_icolor_rg00,
store_pixel_calpha_icolor_00b0,
store_pixel_calpha_icolor_r0b0,
store_pixel_calpha_icolor_0gb0,
store_pixel_calpha_icolor_rgb0,
store_pixel_calpha_icolor_000a,
store_pixel_calpha_icolor_r00a,
store_pixel_calpha_icolor_0g0a,
store_pixel_calpha_icolor_rg0a,
store_pixel_calpha_icolor_00ba,
store_pixel_calpha_icolor_r0ba,
store_pixel_calpha_icolor_0gba,
store_pixel_calpha_icolor_rgba,
},
{
store_pixel_calpha_micolor_0000,
store_pixel_calpha_micolor_r000,
store_pixel_calpha_micolor_0g00,
store_pixel_calpha_micolor_rg00,
store_pixel_calpha_micolor_00b0,
store_pixel_calpha_micolor_r0b0,
store_pixel_calpha_micolor_0gb0,
store_pixel_calpha_micolor_rgb0,
store_pixel_calpha_micolor_000a,
store_pixel_calpha_micolor_r00a,
store_pixel_calpha_micolor_0g0a,
store_pixel_calpha_micolor_rg0a,
store_pixel_calpha_micolor_00ba,
store_pixel_calpha_micolor_r0ba,
store_pixel_calpha_micolor_0gba,
store_pixel_calpha_micolor_rgba,
},
{
store_pixel_calpha_fcolor_0000,
store_pixel_calpha_fcolor_r000,
store_pixel_calpha_fcolor_0g00,
store_pixel_calpha_fcolor_rg00,
store_pixel_calpha_fcolor_00b0,
store_pixel_calpha_fcolor_r0b0,
store_pixel_calpha_fcolor_0gb0,
store_pixel_calpha_fcolor_rgb0,
store_pixel_calpha_fcolor_000a,
store_pixel_calpha_fcolor_r00a,
store_pixel_calpha_fcolor_0g0a,
store_pixel_calpha_fcolor_rg0a,
store_pixel_calpha_fcolor_00ba,
store_pixel_calpha_fcolor_r0ba,
store_pixel_calpha_fcolor_0gba,
store_pixel_calpha_fcolor_rgba,
},
{
store_pixel_calpha_mfcolor_0000,
store_pixel_calpha_mfcolor_r000,
store_pixel_calpha_mfcolor_0g00,
store_pixel_calpha_mfcolor_rg00,
store_pixel_calpha_mfcolor_00b0,
store_pixel_calpha_mfcolor_r0b0,
store_pixel_calpha_mfcolor_0gb0,
store_pixel_calpha_mfcolor_rgb0,
store_pixel_calpha_mfcolor_000a,
store_pixel_calpha_mfcolor_r00a,
store_pixel_calpha_mfcolor_0g0a,
store_pixel_calpha_mfcolor_rg0a,
store_pixel_calpha_mfcolor_00ba,
store_pixel_calpha_mfcolor_r0ba,
store_pixel_calpha_mfcolor_0gba,
store_pixel_calpha_mfcolor_rgba,
},
{
store_pixel_calpha_ialpha_0000,
store_pixel_calpha_ialpha_r000,
store_pixel_calpha_ialpha_0g00,
store_pixel_calpha_ialpha_rg00,
store_pixel_calpha_ialpha_00b0,
store_pixel_calpha_ialpha_r0b0,
store_pixel_calpha_ialpha_0gb0,
store_pixel_calpha_ialpha_rgb0,
store_pixel_calpha_ialpha_000a,
store_pixel_calpha_ialpha_r00a,
store_pixel_calpha_ialpha_0g0a,
store_pixel_calpha_ialpha_rg0a,
store_pixel_calpha_ialpha_00ba,
store_pixel_calpha_ialpha_r0ba,
store_pixel_calpha_ialpha_0gba,
store_pixel_calpha_ialpha_rgba,
},
{
store_pixel_calpha_mialpha_0000,
store_pixel_calpha_mialpha_r000,
store_pixel_calpha_mialpha_0g00,
store_pixel_calpha_mialpha_rg00,
store_pixel_calpha_mialpha_00b0,
store_pixel_calpha_mialpha_r0b0,
store_pixel_calpha_mialpha_0gb0,
store_pixel_calpha_mialpha_rgb0,
store_pixel_calpha_mialpha_000a,
store_pixel_calpha_mialpha_r00a,
store_pixel_calpha_mialpha_0g0a,
store_pixel_calpha_mialpha_rg0a,
store_pixel_calpha_mialpha_00ba,
store_pixel_calpha_mialpha_r0ba,
store_pixel_calpha_mialpha_0gba,
store_pixel_calpha_mialpha_rgba,
},
{
store_pixel_calpha_falpha_0000,
store_pixel_calpha_falpha_r000,
store_pixel_calpha_falpha_0g00,
store_pixel_calpha_falpha_rg00,
store_pixel_calpha_falpha_00b0,
store_pixel_calpha_falpha_r0b0,
store_pixel_calpha_falpha_0gb0,
store_pixel_calpha_falpha_rgb0,
store_pixel_calpha_falpha_000a,
store_pixel_calpha_falpha_r00a,
store_pixel_calpha_falpha_0g0a,
store_pixel_calpha_falpha_rg0a,
store_pixel_calpha_falpha_00ba,
store_pixel_calpha_falpha_r0ba,
store_pixel_calpha_falpha_0gba,
store_pixel_calpha_falpha_rgba,
},
{
store_pixel_calpha_mfalpha_0000,
store_pixel_calpha_mfalpha_r000,
store_pixel_calpha_mfalpha_0g00,
store_pixel_calpha_mfalpha_rg00,
store_pixel_calpha_mfalpha_00b0,
store_pixel_calpha_mfalpha_r0b0,
store_pixel_calpha_mfalpha_0gb0,
store_pixel_calpha_mfalpha_rgb0,
store_pixel_calpha_mfalpha_000a,
store_pixel_calpha_mfalpha_r00a,
store_pixel_calpha_mfalpha_0g0a,
store_pixel_calpha_mfalpha_rg0a,
store_pixel_calpha_mfalpha_00ba,
store_pixel_calpha_mfalpha_r0ba,
store_pixel_calpha_mfalpha_0gba,
store_pixel_calpha_mfalpha_rgba,
},
{
store_pixel_calpha_ccolor_0000,
store_pixel_calpha_ccolor_r000,
store_pixel_calpha_ccolor_0g00,
store_pixel_calpha_ccolor_rg00,
store_pixel_calpha_ccolor_00b0,
store_pixel_calpha_ccolor_r0b0,
store_pixel_calpha_ccolor_0gb0,
store_pixel_calpha_ccolor_rgb0,
store_pixel_calpha_ccolor_000a,
store_pixel_calpha_ccolor_r00a,
store_pixel_calpha_ccolor_0g0a,
store_pixel_calpha_ccolor_rg0a,
store_pixel_calpha_ccolor_00ba,
store_pixel_calpha_ccolor_r0ba,
store_pixel_calpha_ccolor_0gba,
store_pixel_calpha_ccolor_rgba,
},
{
store_pixel_calpha_mccolor_0000,
store_pixel_calpha_mccolor_r000,
store_pixel_calpha_mccolor_0g00,
store_pixel_calpha_mccolor_rg00,
store_pixel_calpha_mccolor_00b0,
store_pixel_calpha_mccolor_r0b0,
store_pixel_calpha_mccolor_0gb0,
store_pixel_calpha_mccolor_rgb0,
store_pixel_calpha_mccolor_000a,
store_pixel_calpha_mccolor_r00a,
store_pixel_calpha_mccolor_0g0a,
store_pixel_calpha_mccolor_rg0a,
store_pixel_calpha_mccolor_00ba,
store_pixel_calpha_mccolor_r0ba,
store_pixel_calpha_mccolor_0gba,
store_pixel_calpha_mccolor_rgba,
},
{
store_pixel_calpha_calpha_0000,
store_pixel_calpha_calpha_r000,
store_pixel_calpha_calpha_0g00,
store_pixel_calpha_calpha_rg00,
store_pixel_calpha_calpha_00b0,
store_pixel_calpha_calpha_r0b0,
store_pixel_calpha_calpha_0gb0,
store_pixel_calpha_calpha_rgb0,
store_pixel_calpha_calpha_000a,
store_pixel_calpha_calpha_r00a,
store_pixel_calpha_calpha_0g0a,
store_pixel_calpha_calpha_rg0a,
store_pixel_calpha_calpha_00ba,
store_pixel_calpha_calpha_r0ba,
store_pixel_calpha_calpha_0gba,
store_pixel_calpha_calpha_rgba,
},
{
store_pixel_calpha_mcalpha_0000,
store_pixel_calpha_mcalpha_r000,
store_pixel_calpha_mcalpha_0g00,
store_pixel_calpha_mcalpha_rg00,
store_pixel_calpha_mcalpha_00b0,
store_pixel_calpha_mcalpha_r0b0,
store_pixel_calpha_mcalpha_0gb0,
store_pixel_calpha_mcalpha_rgb0,
store_pixel_calpha_mcalpha_000a,
store_pixel_calpha_mcalpha_r00a,
store_pixel_calpha_mcalpha_0g0a,
store_pixel_calpha_mcalpha_rg0a,
store_pixel_calpha_mcalpha_00ba,
store_pixel_calpha_mcalpha_r0ba,
store_pixel_calpha_mcalpha_0gba,
store_pixel_calpha_mcalpha_rgba,
},
},
{
{
store_pixel_mcalpha_zero_0000,
store_pixel_mcalpha_zero_r000,
store_pixel_mcalpha_zero_0g00,
store_pixel_mcalpha_zero_rg00,
store_pixel_mcalpha_zero_00b0,
store_pixel_mcalpha_zero_r0b0,
store_pixel_mcalpha_zero_0gb0,
store_pixel_mcalpha_zero_rgb0,
store_pixel_mcalpha_zero_000a,
store_pixel_mcalpha_zero_r00a,
store_pixel_mcalpha_zero_0g0a,
store_pixel_mcalpha_zero_rg0a,
store_pixel_mcalpha_zero_00ba,
store_pixel_mcalpha_zero_r0ba,
store_pixel_mcalpha_zero_0gba,
store_pixel_mcalpha_zero_rgba,
},
{
store_pixel_mcalpha_one_0000,
store_pixel_mcalpha_one_r000,
store_pixel_mcalpha_one_0g00,
store_pixel_mcalpha_one_rg00,
store_pixel_mcalpha_one_00b0,
store_pixel_mcalpha_one_r0b0,
store_pixel_mcalpha_one_0gb0,
store_pixel_mcalpha_one_rgb0,
store_pixel_mcalpha_one_000a,
store_pixel_mcalpha_one_r00a,
store_pixel_mcalpha_one_0g0a,
store_pixel_mcalpha_one_rg0a,
store_pixel_mcalpha_one_00ba,
store_pixel_mcalpha_one_r0ba,
store_pixel_mcalpha_one_0gba,
store_pixel_mcalpha_one_rgba,
},
{
store_pixel_mcalpha_icolor_0000,
store_pixel_mcalpha_icolor_r000,
store_pixel_mcalpha_icolor_0g00,
store_pixel_mcalpha_icolor_rg00,
store_pixel_mcalpha_icolor_00b0,
store_pixel_mcalpha_icolor_r0b0,
store_pixel_mcalpha_icolor_0gb0,
store_pixel_mcalpha_icolor_rgb0,
store_pixel_mcalpha_icolor_000a,
store_pixel_mcalpha_icolor_r00a,
store_pixel_mcalpha_icolor_0g0a,
store_pixel_mcalpha_icolor_rg0a,
store_pixel_mcalpha_icolor_00ba,
store_pixel_mcalpha_icolor_r0ba,
store_pixel_mcalpha_icolor_0gba,
store_pixel_mcalpha_icolor_rgba,
},
{
store_pixel_mcalpha_micolor_0000,
store_pixel_mcalpha_micolor_r000,
store_pixel_mcalpha_micolor_0g00,
store_pixel_mcalpha_micolor_rg00,
store_pixel_mcalpha_micolor_00b0,
store_pixel_mcalpha_micolor_r0b0,
store_pixel_mcalpha_micolor_0gb0,
store_pixel_mcalpha_micolor_rgb0,
store_pixel_mcalpha_micolor_000a,
store_pixel_mcalpha_micolor_r00a,
store_pixel_mcalpha_micolor_0g0a,
store_pixel_mcalpha_micolor_rg0a,
store_pixel_mcalpha_micolor_00ba,
store_pixel_mcalpha_micolor_r0ba,
store_pixel_mcalpha_micolor_0gba,
store_pixel_mcalpha_micolor_rgba,
},
{
store_pixel_mcalpha_fcolor_0000,
store_pixel_mcalpha_fcolor_r000,
store_pixel_mcalpha_fcolor_0g00,
store_pixel_mcalpha_fcolor_rg00,
store_pixel_mcalpha_fcolor_00b0,
store_pixel_mcalpha_fcolor_r0b0,
store_pixel_mcalpha_fcolor_0gb0,
store_pixel_mcalpha_fcolor_rgb0,
store_pixel_mcalpha_fcolor_000a,
store_pixel_mcalpha_fcolor_r00a,
store_pixel_mcalpha_fcolor_0g0a,
store_pixel_mcalpha_fcolor_rg0a,
store_pixel_mcalpha_fcolor_00ba,
store_pixel_mcalpha_fcolor_r0ba,
store_pixel_mcalpha_fcolor_0gba,
store_pixel_mcalpha_fcolor_rgba,
},
{
store_pixel_mcalpha_mfcolor_0000,
store_pixel_mcalpha_mfcolor_r000,
store_pixel_mcalpha_mfcolor_0g00,
store_pixel_mcalpha_mfcolor_rg00,
store_pixel_mcalpha_mfcolor_00b0,
store_pixel_mcalpha_mfcolor_r0b0,
store_pixel_mcalpha_mfcolor_0gb0,
store_pixel_mcalpha_mfcolor_rgb0,
store_pixel_mcalpha_mfcolor_000a,
store_pixel_mcalpha_mfcolor_r00a,
store_pixel_mcalpha_mfcolor_0g0a,
store_pixel_mcalpha_mfcolor_rg0a,
store_pixel_mcalpha_mfcolor_00ba,
store_pixel_mcalpha_mfcolor_r0ba,
store_pixel_mcalpha_mfcolor_0gba,
store_pixel_mcalpha_mfcolor_rgba,
},
{
store_pixel_mcalpha_ialpha_0000,
store_pixel_mcalpha_ialpha_r000,
store_pixel_mcalpha_ialpha_0g00,
store_pixel_mcalpha_ialpha_rg00,
store_pixel_mcalpha_ialpha_00b0,
store_pixel_mcalpha_ialpha_r0b0,
store_pixel_mcalpha_ialpha_0gb0,
store_pixel_mcalpha_ialpha_rgb0,
store_pixel_mcalpha_ialpha_000a,
store_pixel_mcalpha_ialpha_r00a,
store_pixel_mcalpha_ialpha_0g0a,
store_pixel_mcalpha_ialpha_rg0a,
store_pixel_mcalpha_ialpha_00ba,
store_pixel_mcalpha_ialpha_r0ba,
store_pixel_mcalpha_ialpha_0gba,
store_pixel_mcalpha_ialpha_rgba,
},
{
store_pixel_mcalpha_mialpha_0000,
store_pixel_mcalpha_mialpha_r000,
store_pixel_mcalpha_mialpha_0g00,
store_pixel_mcalpha_mialpha_rg00,
store_pixel_mcalpha_mialpha_00b0,
store_pixel_mcalpha_mialpha_r0b0,
store_pixel_mcalpha_mialpha_0gb0,
store_pixel_mcalpha_mialpha_rgb0,
store_pixel_mcalpha_mialpha_000a,
store_pixel_mcalpha_mialpha_r00a,
store_pixel_mcalpha_mialpha_0g0a,
store_pixel_mcalpha_mialpha_rg0a,
store_pixel_mcalpha_mialpha_00ba,
store_pixel_mcalpha_mialpha_r0ba,
store_pixel_mcalpha_mialpha_0gba,
store_pixel_mcalpha_mialpha_rgba,
},
{
store_pixel_mcalpha_falpha_0000,
store_pixel_mcalpha_falpha_r000,
store_pixel_mcalpha_falpha_0g00,
store_pixel_mcalpha_falpha_rg00,
store_pixel_mcalpha_falpha_00b0,
store_pixel_mcalpha_falpha_r0b0,
store_pixel_mcalpha_falpha_0gb0,
store_pixel_mcalpha_falpha_rgb0,
store_pixel_mcalpha_falpha_000a,
store_pixel_mcalpha_falpha_r00a,
store_pixel_mcalpha_falpha_0g0a,
store_pixel_mcalpha_falpha_rg0a,
store_pixel_mcalpha_falpha_00ba,
store_pixel_mcalpha_falpha_r0ba,
store_pixel_mcalpha_falpha_0gba,
store_pixel_mcalpha_falpha_rgba,
},
{
store_pixel_mcalpha_mfalpha_0000,
store_pixel_mcalpha_mfalpha_r000,
store_pixel_mcalpha_mfalpha_0g00,
store_pixel_mcalpha_mfalpha_rg00,
store_pixel_mcalpha_mfalpha_00b0,
store_pixel_mcalpha_mfalpha_r0b0,
store_pixel_mcalpha_mfalpha_0gb0,
store_pixel_mcalpha_mfalpha_rgb0,
store_pixel_mcalpha_mfalpha_000a,
store_pixel_mcalpha_mfalpha_r00a,
store_pixel_mcalpha_mfalpha_0g0a,
store_pixel_mcalpha_mfalpha_rg0a,
store_pixel_mcalpha_mfalpha_00ba,
store_pixel_mcalpha_mfalpha_r0ba,
store_pixel_mcalpha_mfalpha_0gba,
store_pixel_mcalpha_mfalpha_rgba,
},
{
store_pixel_mcalpha_ccolor_0000,
store_pixel_mcalpha_ccolor_r000,
store_pixel_mcalpha_ccolor_0g00,
store_pixel_mcalpha_ccolor_rg00,
store_pixel_mcalpha_ccolor_00b0,
store_pixel_mcalpha_ccolor_r0b0,
store_pixel_mcalpha_ccolor_0gb0,
store_pixel_mcalpha_ccolor_rgb0,
store_pixel_mcalpha_ccolor_000a,
store_pixel_mcalpha_ccolor_r00a,
store_pixel_mcalpha_ccolor_0g0a,
store_pixel_mcalpha_ccolor_rg0a,
store_pixel_mcalpha_ccolor_00ba,
store_pixel_mcalpha_ccolor_r0ba,
store_pixel_mcalpha_ccolor_0gba,
store_pixel_mcalpha_ccolor_rgba,
},
{
store_pixel_mcalpha_mccolor_0000,
store_pixel_mcalpha_mccolor_r000,
store_pixel_mcalpha_mccolor_0g00,
store_pixel_mcalpha_mccolor_rg00,
store_pixel_mcalpha_mccolor_00b0,
store_pixel_mcalpha_mccolor_r0b0,
store_pixel_mcalpha_mccolor_0gb0,
store_pixel_mcalpha_mccolor_rgb0,
store_pixel_mcalpha_mccolor_000a,
store_pixel_mcalpha_mccolor_r00a,
store_pixel_mcalpha_mccolor_0g0a,
store_pixel_mcalpha_mccolor_rg0a,
store_pixel_mcalpha_mccolor_00ba,
store_pixel_mcalpha_mccolor_r0ba,
store_pixel_mcalpha_mccolor_0gba,
store_pixel_mcalpha_mccolor_rgba,
},
{
store_pixel_mcalpha_calpha_0000,
store_pixel_mcalpha_calpha_r000,
store_pixel_mcalpha_calpha_0g00,
store_pixel_mcalpha_calpha_rg00,
store_pixel_mcalpha_calpha_00b0,
store_pixel_mcalpha_calpha_r0b0,
store_pixel_mcalpha_calpha_0gb0,
store_pixel_mcalpha_calpha_rgb0,
store_pixel_mcalpha_calpha_000a,
store_pixel_mcalpha_calpha_r00a,
store_pixel_mcalpha_calpha_0g0a,
store_pixel_mcalpha_calpha_rg0a,
store_pixel_mcalpha_calpha_00ba,
store_pixel_mcalpha_calpha_r0ba,
store_pixel_mcalpha_calpha_0gba,
store_pixel_mcalpha_calpha_rgba,
},
{
store_pixel_mcalpha_mcalpha_0000,
store_pixel_mcalpha_mcalpha_r000,
store_pixel_mcalpha_mcalpha_0g00,
store_pixel_mcalpha_mcalpha_rg00,
store_pixel_mcalpha_mcalpha_00b0,
store_pixel_mcalpha_mcalpha_r0b0,
store_pixel_mcalpha_mcalpha_0gb0,
store_pixel_mcalpha_mcalpha_rgb0,
store_pixel_mcalpha_mcalpha_000a,
store_pixel_mcalpha_mcalpha_r00a,
store_pixel_mcalpha_mcalpha_0g0a,
store_pixel_mcalpha_mcalpha_rg0a,
store_pixel_mcalpha_mcalpha_00ba,
store_pixel_mcalpha_mcalpha_r0ba,
store_pixel_mcalpha_mcalpha_0gba,
store_pixel_mcalpha_mcalpha_rgba,
},
},
};