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CMakeLists.txt
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CMake: Rely on GNUInstallDirs to specify install paths
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2019-08-31 00:48:42 -06:00 |
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ambientLight.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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ambientLight.cxx
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general: use nassert_raise instead of nassertv(false) et al
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2018-11-28 17:35:20 +01:00 |
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ambientLight.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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callbackNode.I
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general: Replace NULL (and 0 as pointer) with C++11 nullptr
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2018-06-03 16:35:13 -06:00 |
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callbackNode.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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callbackNode.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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computeNode.I
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interrogate: more improvements to seq/map wrappers
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2017-11-27 17:29:50 +01:00 |
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computeNode.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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computeNode.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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config_pgraphnodes.cxx
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general: Don't require BUILDING_* for static builds
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2018-08-31 23:54:32 -06:00 |
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config_pgraphnodes.h
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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directionalLight.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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directionalLight.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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directionalLight.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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fadeLodNode.I
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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fadeLodNode.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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fadeLodNode.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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fadeLodNodeData.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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fadeLodNodeData.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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lightLensNode.I
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ShaderGenerator: fix toggling shadows while shader gen is on
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2018-12-31 14:07:14 +01:00 |
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lightLensNode.cxx
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ShaderGenerator: fix toggling shadows while shader gen is on
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2018-12-31 14:07:14 +01:00 |
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lightLensNode.h
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ShaderGenerator: fix toggling shadows while shader gen is on
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2018-12-31 14:07:14 +01:00 |
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lightNode.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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lightNode.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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lightNode.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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lodNode.I
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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lodNode.cxx
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pgraphnodes: Remove unused variable
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2020-12-10 17:37:05 +01:00 |
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lodNode.h
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general: Fix more DLL linkage and EXPCL_PANDA_ macros
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2018-06-12 16:14:33 -06:00 |
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lodNodeType.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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lodNodeType.h
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general: Fix more DLL linkage and EXPCL_PANDA_ macros
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2018-06-12 16:14:33 -06:00 |
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nodeCullCallbackData.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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nodeCullCallbackData.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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nodeCullCallbackData.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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p3pgraphnodes_composite1.cxx
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Add SphereLight class
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2016-04-16 12:30:07 +02:00 |
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p3pgraphnodes_composite2.cxx
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Add RectangleLight class
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2016-12-19 23:29:42 +01:00 |
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pointLight.I
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Bam 6.41: lenses and light changes, add max_distance
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2016-03-02 17:54:49 +01:00 |
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pointLight.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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pointLight.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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rectangleLight.I
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Add RectangleLight class
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2016-12-19 23:29:42 +01:00 |
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rectangleLight.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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rectangleLight.h
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general: improvements to doxygen API reference:
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2019-01-23 22:24:02 +01:00 |
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sceneGraphAnalyzer.I
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pgraphnodes: Fixed the type of texture bytes in sceneGraphAnalyzer
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2018-03-30 14:38:39 +03:00 |
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sceneGraphAnalyzer.cxx
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SceneGraphAnalyzer: Use smarter units for byte sizes in write()
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2020-04-02 13:53:56 +02:00 |
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sceneGraphAnalyzer.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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selectiveChildNode.I
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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selectiveChildNode.cxx
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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selectiveChildNode.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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sequenceNode.I
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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sequenceNode.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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sequenceNode.h
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pgraph: fix writing to SequenceNode frame_rate property
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2019-02-19 21:29:21 +01:00 |
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shaderGenerator.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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shaderGenerator.cxx
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Merge branch 'release/1.10.x'
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2020-12-24 15:31:52 +01:00 |
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shaderGenerator.h
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Merge branch 'release/1.10.x'
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2020-12-24 15:31:52 +01:00 |
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sphereLight.I
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Add SphereLight class
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2016-04-16 12:30:07 +02:00 |
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sphereLight.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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sphereLight.h
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general: improvements to doxygen API reference:
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2019-01-23 22:24:02 +01:00 |
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spotlight.I
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Bam 6.41: lenses and light changes, add max_distance
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2016-03-02 17:54:49 +01:00 |
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spotlight.cxx
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general: Remove `using std::*` from headers
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2018-06-14 16:04:49 +02:00 |
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spotlight.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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switchNode.I
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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switchNode.cxx
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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switchNode.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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uvScrollNode.I
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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uvScrollNode.cxx
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Introduce ability to write older .bam versions, down to 6.21
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2016-04-29 16:30:41 +02:00 |
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uvScrollNode.h
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general: Fix more DLL linkage and EXPCL_PANDA_ macros
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2018-06-12 16:14:33 -06:00 |