open_toontown_panda3d/panda/src
Josh Yelon 439ef40cff Just getting started with real shader generator 2007-12-16 08:05:18 +00:00
..
audio minor threading fixes 2007-11-27 01:18:35 +00:00
audiotraits Fixed excessive use of make_current 2007-09-01 03:37:09 +00:00
chan support common transforming of shared PartBundles 2007-10-03 21:14:33 +00:00
char make thread-safe 2007-11-27 01:12:50 +00:00
collide tighten up parabola collisions 2007-10-17 20:52:56 +00:00
configfiles add floor and dupefloor 2007-08-27 23:03:13 +00:00
cull okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
device Improvements to mouse-trail tracking 2007-10-01 19:47:19 +00:00
dgraph okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
display Added support for textures_auto_power_2 and shader_auto_utilization 2007-12-15 07:08:14 +00:00
distort add allow-incomplete-render 2007-06-06 21:05:17 +00:00
doc move from putil directory 2007-06-26 23:43:58 +00:00
downloader remove bogus special case 2007-10-09 04:32:22 +00:00
downloadertools still more meminfo fixes 2007-06-29 15:53:27 +00:00
dxgsg8 Added support for glow maps. 2007-12-07 07:51:37 +00:00
dxgsg9 Adding the shader generator 2007-12-16 05:46:54 +00:00
effects More Motion in osx Land 2006-02-10 20:13:14 +00:00
egg Added support for glow maps. 2007-12-07 07:51:37 +00:00
egg2pg Added support for glow maps. 2007-12-07 07:51:37 +00:00
event minor threading fixes 2007-11-27 01:18:35 +00:00
express don't limit counters to 32-bit 2007-11-21 22:42:56 +00:00
framework Added per-pixel lighting support 2007-12-16 08:04:08 +00:00
glgsg Fixes for gl.h inclusion 2007-03-20 20:40:20 +00:00
glstuff Adding the shader generator 2007-12-16 05:46:54 +00:00
glxdisplay Added move_pointer on raw mice 2007-10-14 23:07:37 +00:00
gobj Fixed a bug in shader caching 2007-12-16 08:04:32 +00:00
grutil Added support for textures_auto_power_2 and shader_auto_utilization 2007-12-15 07:08:14 +00:00
gsgbase Modifications to eliminate class ShaderExpansion 2007-12-13 20:56:29 +00:00
gsgmisc bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
helix okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
lerp okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
linmath proper panda centri right hand rule angle check 2007-10-06 01:24:44 +00:00
mathutil minor optimization? 2007-10-23 00:36:45 +00:00
mesadisplay mesa buffers are single-buffered, and don't you forget it again 2007-08-07 03:30:40 +00:00
movies Added support for textures_auto_power_2 and shader_auto_utilization 2007-12-15 07:08:14 +00:00
nativenet okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
net don't limit counters to 32-bit 2007-11-21 22:42:56 +00:00
ode Josh's better version which handles multiple keys pointing to the same data. 2007-08-21 18:36:24 +00:00
osxdisplay Fat finger in last commit 2007-11-08 05:40:45 +00:00
pandabase Major refactoring of movie code. 2007-08-20 22:34:58 +00:00
parametrics okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
particlesystem name vdatas after type of particle 2007-10-25 21:18:58 +00:00
pgraph Just getting started with real shader generator 2007-12-16 08:05:18 +00:00
pgui can't tell my left from my right 2007-08-15 22:05:25 +00:00
physics adding _transform_limit to modelNodes as well 2007-10-12 19:26:21 +00:00
pipeline fix mutex_spinlock 2007-11-27 01:08:46 +00:00
pnmimage okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pnmimagetypes okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pnmtext okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pstatclient threaded pstats fix 2007-11-27 01:15:26 +00:00
putil ClockObject::calc_frame_rate_deviation() 2007-12-07 02:25:10 +00:00
recorder okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
skel add TypedSkel 2007-02-12 01:05:09 +00:00
testbed fix old bit-rot 2007-11-27 01:12:16 +00:00
text add underscore property 2007-10-24 21:14:57 +00:00
tform Improvements to mouse-trail tracking 2007-10-01 19:47:19 +00:00
vrpn okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
wgldisplay Add restore gamma. 2007-10-13 01:01:03 +00:00
windisplay Add page fault count. 2007-12-11 23:16:21 +00:00
PACKAGE-DESC
Sources.pp