open_toontown_panda3d/panda/src/physics
David Rose d202b5e0e2 allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
..
Sources.pp added physicsObjectCollection 2006-07-13 00:16:49 +00:00
actorNode.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
actorNode.cxx pipelining getting close; uprev bam version to 6.0 2006-02-14 19:07:47 +00:00
actorNode.h pipelining getting close; uprev bam version to 6.0 2006-02-14 19:07:47 +00:00
angularEulerIntegrator.cxx multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
angularEulerIntegrator.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
angularForce.cxx changes from drose for rotation by hpr 2006-01-21 01:50:49 +00:00
angularForce.h changes from drose for rotation by hpr 2006-01-21 01:50:49 +00:00
angularIntegrator.cxx move more config variables to new interface 2004-12-23 05:42:42 +00:00
angularIntegrator.h *** empty log message *** 2005-05-23 21:04:31 +00:00
angularVectorForce.I changes from drose for rotation by hpr 2006-01-21 01:50:49 +00:00
angularVectorForce.cxx changes from drose for rotation by hpr 2006-01-21 01:50:49 +00:00
angularVectorForce.h changes from drose for rotation by hpr 2006-01-21 01:50:49 +00:00
baseForce.I allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
baseForce.cxx allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
baseForce.h allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
baseIntegrator.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
baseIntegrator.cxx allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
baseIntegrator.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
config_physics.cxx initialize type 2006-03-07 18:06:12 +00:00
config_physics.h typo 2005-10-10 23:40:18 +00:00
forceNode.I allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
forceNode.cxx allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
forceNode.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
forces.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearControlForce.I clear physics node 2006-03-09 22:51:22 +00:00
linearControlForce.cxx debug output 2006-03-07 04:25:10 +00:00
linearControlForce.h clear physics object 2006-03-09 22:51:43 +00:00
linearCylinderVortexForce.I (void) -> () 2005-09-06 20:16:09 +00:00
linearCylinderVortexForce.cxx (void) -> () 2005-09-06 20:16:09 +00:00
linearCylinderVortexForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearDistanceForce.I (void) -> () 2005-09-06 20:16:09 +00:00
linearDistanceForce.cxx (void) -> () 2005-09-06 20:16:09 +00:00
linearDistanceForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearEulerIntegrator.cxx force node was not being used so it is removed 2006-01-27 00:44:51 +00:00
linearEulerIntegrator.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearForce.I allow query of vector masks 2006-04-23 23:50:07 +00:00
linearForce.cxx added more debug output 2004-09-01 01:04:03 +00:00
linearForce.h allow query of vector masks 2006-04-23 23:50:07 +00:00
linearFrictionForce.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearFrictionForce.cxx multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
linearFrictionForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearIntegrator.cxx move more config variables to new interface 2004-12-23 05:42:42 +00:00
linearIntegrator.h *** empty log message *** 2005-05-23 21:04:31 +00:00
linearJitterForce.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearJitterForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearNoiseForce.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearNoiseForce.cxx (void) -> () 2005-09-06 20:16:09 +00:00
linearNoiseForce.h move more config variables to new interface 2004-12-23 05:42:42 +00:00
linearRandomForce.I (void) -> () 2005-09-06 20:16:09 +00:00
linearRandomForce.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearRandomForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearSinkForce.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearSinkForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearSourceForce.cxx (void) -> () 2005-09-06 20:16:09 +00:00
linearSourceForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearUserDefinedForce.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearUserDefinedForce.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearUserDefinedForce.h (void) -> () 2005-09-06 20:16:09 +00:00
linearVectorForce.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearVectorForce.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
linearVectorForce.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
physical.I allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
physical.cxx added get_objects() to get a collection of all the particles as PhysicalObjects 2006-07-13 00:23:04 +00:00
physical.h allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
physicalNode.I allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
physicalNode.cxx allow particle systems to be placed under an instance 2006-07-27 00:24:34 +00:00
physicalNode.h remove old hacks, expose PandaNode output() methods 2005-01-06 01:33:22 +00:00
physics.txt updated 2006-03-01 04:07:06 +00:00
physicsCollisionHandler.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
physicsCollisionHandler.cxx multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
physicsCollisionHandler.h formatting 2006-03-28 03:51:09 +00:00
physicsManager.I changed function name 2006-03-09 21:59:10 +00:00
physicsManager.cxx updated comments 2006-07-25 01:33:35 +00:00
physicsManager.h we can now choose a particular Physical upon which to run physics processing instead of having to run through the entire scene 2006-07-13 00:24:48 +00:00
physicsObject.I local torque and local impulse 2006-03-11 00:16:16 +00:00
physicsObject.cxx work in progress: add_impact 2006-03-14 02:02:23 +00:00
physicsObject.h local torque and local impulse 2006-03-11 00:16:16 +00:00
physicsObjectCollection.I initial checkin 2006-07-13 00:13:44 +00:00
physicsObjectCollection.cxx initial checkin 2006-07-13 00:13:44 +00:00
physicsObjectCollection.h initial checkin 2006-07-13 00:13:44 +00:00
physics_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
physics_composite1.cxx linear control force 2006-03-03 23:39:26 +00:00
physics_composite2.cxx added physicsObjectCollection 2006-07-13 00:16:49 +00:00
test_physics.cxx *** empty log message *** 2004-12-29 04:07:40 +00:00