open_toontown_panda3d/panda/src
gephilipp dbeb35bd5e *** empty log message *** 2007-10-10 19:34:24 +00:00
..
audio Added config variable for OpenAL buffering 2007-08-28 16:30:15 +00:00
audiotraits Fixed excessive use of make_current 2007-09-01 03:37:09 +00:00
chan support common transforming of shared PartBundles 2007-10-03 21:14:33 +00:00
char support common transforming of shared PartBundles 2007-10-03 21:14:33 +00:00
collide fix orbiting problem 2007-10-09 18:58:06 +00:00
configfiles add floor and dupefloor 2007-08-27 23:03:13 +00:00
cull okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
device Improvements to mouse-trail tracking 2007-10-01 19:47:19 +00:00
dgraph okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
display Add more memory information. 2007-10-09 23:17:19 +00:00
distort add allow-incomplete-render 2007-06-06 21:05:17 +00:00
doc move from putil directory 2007-06-26 23:43:58 +00:00
downloader remove bogus special case 2007-10-09 04:32:22 +00:00
downloadertools still more meminfo fixes 2007-06-29 15:53:27 +00:00
dxgsg8 Added support for shader-related TextureStage::Mode values 2007-10-09 19:25:08 +00:00
dxgsg9 Added support for shader-related TextureStage::Mode values 2007-10-09 19:25:08 +00:00
effects More Motion in osx Land 2006-02-10 20:13:14 +00:00
egg Added support for shader-related TextureStage::Mode values 2007-10-09 19:25:08 +00:00
egg2pg Added support for shader-related TextureStage::Mode values 2007-10-09 19:25:08 +00:00
event fix inlines 2007-10-01 21:39:12 +00:00
express add debugging for datagramIterator AI crash 2007-10-08 21:56:03 +00:00
framework also prints full screenshot path to stdout 2007-08-27 23:29:22 +00:00
glgsg Fixes for gl.h inclusion 2007-03-20 20:40:20 +00:00
glstuff Added support for shader-related TextureStage::Mode values 2007-10-09 19:25:08 +00:00
glxdisplay Fixed a compile bug 2007-10-02 05:34:41 +00:00
gobj Added support for shader-related TextureStage::Mode values 2007-10-09 19:25:08 +00:00
grutil depends on audio 2007-08-28 18:45:22 +00:00
gsgbase okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
gsgmisc bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
helix okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
lerp okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
linmath proper panda centri right hand rule angle check 2007-10-06 01:24:44 +00:00
mathutil Add LMatrix*::xform_vec_general(), fix clip plane issues 2007-08-23 16:24:49 +00:00
mesadisplay mesa buffers are single-buffered, and don't you forget it again 2007-08-07 03:30:40 +00:00
movies Fixed a minor bug in avcodec_close 2007-10-02 17:17:48 +00:00
nativenet okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
net okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
ode Josh's better version which handles multiple keys pointing to the same data. 2007-08-21 18:36:24 +00:00
osxdisplay *** empty log message *** 2007-10-10 19:34:24 +00:00
pandabase Major refactoring of movie code. 2007-08-20 22:34:58 +00:00
parametrics okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
particlesystem fix backwards logic 2007-10-02 18:26:04 +00:00
pgraph Added support for shader-related TextureStage::Mode values 2007-10-09 19:25:08 +00:00
pgui can't tell my left from my right 2007-08-15 22:05:25 +00:00
physics adding _transform_limit to assert when the position of the actor node exceeds an arbitrary limit 2007-10-06 00:20:16 +00:00
pipeline change order of thread cleanup to avoid python crash 2007-10-03 23:33:49 +00:00
pnmimage okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pnmimagetypes okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pnmtext okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pstatclient okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
putil Fixed the double in mouseData 2007-10-01 20:04:34 +00:00
recorder okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
skel add TypedSkel 2007-02-12 01:05:09 +00:00
testbed replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations 2007-05-31 21:17:50 +00:00
text fix n - 1 crash 2007-10-09 19:54:22 +00:00
tform Improvements to mouse-trail tracking 2007-10-01 19:47:19 +00:00
vrpn okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
wgldisplay Save and restore original gamma settings. Compute gamma relative to original gamma settings. 2007-09-12 20:56:20 +00:00
windisplay Add more memory information. 2007-10-09 23:17:19 +00:00
PACKAGE-DESC
Sources.pp