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open_toontown_panda3d
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dbeb35bd5e
open_toontown_panda3d
/
panda
/
src
/
physics
History
Josh Wilson
56394ce390
adding _transform_limit to assert when the position of the actor node exceeds an arbitrary limit
2007-10-06 00:20:16 +00:00
..
Sources.pp
…
actorNode.I
…
actorNode.cxx
adding _transform_limit to assert when the position of the actor node exceeds an arbitrary limit
2007-10-06 00:20:16 +00:00
actorNode.h
adding _transform_limit to assert when the position of the actor node exceeds an arbitrary limit
2007-10-06 00:20:16 +00:00
angularEulerIntegrator.cxx
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angularEulerIntegrator.h
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angularForce.cxx
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angularForce.h
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angularIntegrator.cxx
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angularIntegrator.h
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angularVectorForce.I
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angularVectorForce.cxx
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angularVectorForce.h
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baseForce.I
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baseForce.cxx
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baseForce.h
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baseIntegrator.I
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baseIntegrator.cxx
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baseIntegrator.h
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config_physics.cxx
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config_physics.h
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forceNode.I
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forceNode.cxx
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forceNode.h
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forces.h
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linearControlForce.I
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linearControlForce.cxx
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linearControlForce.h
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linearCylinderVortexForce.I
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linearCylinderVortexForce.cxx
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linearCylinderVortexForce.h
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linearDistanceForce.I
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linearDistanceForce.cxx
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linearDistanceForce.h
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linearEulerIntegrator.cxx
protect against assertions
2007-09-25 17:08:43 +00:00
linearEulerIntegrator.h
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linearForce.I
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linearForce.cxx
a few more nan asserts
2007-09-19 20:26:39 +00:00
linearForce.h
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linearFrictionForce.I
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linearFrictionForce.cxx
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linearFrictionForce.h
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linearIntegrator.cxx
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linearIntegrator.h
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linearJitterForce.cxx
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linearJitterForce.h
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linearNoiseForce.I
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linearNoiseForce.cxx
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linearNoiseForce.h
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linearRandomForce.I
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linearRandomForce.cxx
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linearRandomForce.h
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linearSinkForce.cxx
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linearSinkForce.h
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linearSourceForce.cxx
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linearSourceForce.h
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linearUserDefinedForce.I
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linearUserDefinedForce.cxx
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linearUserDefinedForce.h
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linearVectorForce.I
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linearVectorForce.cxx
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linearVectorForce.h
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physical.I
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physical.cxx
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physical.h
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physicalNode.I
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physicalNode.cxx
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physicalNode.h
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physics.txt
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physicsCollisionHandler.I
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physicsCollisionHandler.cxx
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physicsCollisionHandler.h
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physicsManager.I
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physicsManager.cxx
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physicsManager.h
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physicsObject.I
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physicsObject.cxx
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physicsObject.h
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physicsObjectCollection.I
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physicsObjectCollection.cxx
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physicsObjectCollection.h
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physics_composite.cxx
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physics_composite1.cxx
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physics_composite2.cxx
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test_physics.cxx
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