open_toontown_panda3d/panda/src/pgraph
rdb b72ae7c513 commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
..
Sources.pp migrate UvScrollNode -> pgraphnodes 2010-04-07 22:02:31 +00:00
accumulatedAttribs.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
accumulatedAttribs.cxx fix TransformState leak 2009-03-11 00:21:01 +00:00
accumulatedAttribs.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
alphaTestAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
alphaTestAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
alphaTestAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
antialiasAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
antialiasAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
antialiasAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
attribNodeRegistry.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
attribNodeRegistry.cxx SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
attribNodeRegistry.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
audioVolumeAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
audioVolumeAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
audioVolumeAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
auxBitplaneAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
auxBitplaneAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
auxBitplaneAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
auxSceneData.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
auxSceneData.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
auxSceneData.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bamFile.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bamFile.cxx merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
bamFile.h merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
billboardEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
billboardEffect.cxx asynchronous animation binding 2008-08-07 17:26:39 +00:00
billboardEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cacheStats.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cacheStats.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cacheStats.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
camera.I StereoDisplayRegion 2009-02-20 20:55:15 +00:00
camera.N *** empty log message *** 2005-05-27 01:52:22 +00:00
camera.cxx Changes to light inheritance to allow shadows 2009-05-27 17:33:21 +00:00
camera.h Changes to light inheritance to allow shadows 2009-05-27 17:33:21 +00:00
clipPlaneAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
clipPlaneAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
clipPlaneAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorAttrib.I saner treatment of ColorAttrib 2009-01-10 01:19:16 +00:00
colorAttrib.cxx saner treatment of ColorAttrib 2009-01-10 01:19:16 +00:00
colorAttrib.h saner treatment of ColorAttrib 2009-01-10 01:19:16 +00:00
colorBlendAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
colorBlendAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorBlendAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorScaleAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
colorScaleAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorScaleAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorWriteAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
colorWriteAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorWriteAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
compassEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
compassEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
compassEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
config_pgraph.cxx migrate UvScrollNode -> pgraphnodes 2010-04-07 22:02:31 +00:00
config_pgraph.h PortalNode contributions by Erik Pojar 2009-09-28 11:51:01 +00:00
cullBin.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBin.cxx new callback system 2009-03-14 19:31:37 +00:00
cullBin.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullBinAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullBinEnums.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinManager.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinManager.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinManager.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
cullFaceAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullFaceAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullFaceAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullHandler.I new callback system 2009-03-14 19:31:37 +00:00
cullHandler.cxx new callback system 2009-03-14 19:31:37 +00:00
cullHandler.h new callback system 2009-03-14 19:31:37 +00:00
cullPlanes.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullPlanes.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullPlanes.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullResult.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullResult.cxx new callback system 2009-03-14 19:31:37 +00:00
cullResult.h new callback system 2009-03-14 19:31:37 +00:00
cullTraverser.I new callback system 2009-03-14 19:31:37 +00:00
cullTraverser.cxx PortalNode contributions by Erik Pojar 2009-09-28 11:51:01 +00:00
cullTraverser.h new callback system 2009-03-14 19:31:37 +00:00
cullTraverserData.I commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
cullTraverserData.cxx new callback system 2009-03-14 19:31:37 +00:00
cullTraverserData.h commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
cullableObject.I new callback system 2009-03-14 19:31:37 +00:00
cullableObject.cxx fix vertex-buffer problem in callbacks 2009-03-15 00:01:05 +00:00
cullableObject.h new callback system 2009-03-14 19:31:37 +00:00
decalEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
decalEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
decalEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthOffsetAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthOffsetAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthOffsetAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthTestAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthTestAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthTestAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthWriteAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthWriteAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthWriteAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
eventStorePandaNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
eventStorePandaNode.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
eventStorePandaNode.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxLevelEntry.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxLevelEntry.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxLevelEntry.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxPath.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxPath.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxPath.h support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
fog.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fog.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fog.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fogAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fogAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
fogAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
geomDrawCallbackData.I new callback system 2009-03-14 19:31:37 +00:00
geomDrawCallbackData.cxx new callback system 2009-03-14 19:31:37 +00:00
geomDrawCallbackData.h new callback system 2009-03-14 19:31:37 +00:00
geomNode.I fix comment 2009-11-29 16:09:39 +00:00
geomNode.cxx use allow-flatten-color to get beyond the silly color attrib rigamarole. I want to just flatten! 2009-07-08 01:29:09 +00:00
geomNode.h new callback system 2009-03-14 19:31:37 +00:00
geomTransformer.I apply_texture_colors() 2008-08-28 00:46:30 +00:00
geomTransformer.cxx saner treatment of ColorAttrib 2009-01-10 01:19:16 +00:00
geomTransformer.h apply_texture_colors() 2008-08-28 00:46:30 +00:00
internalNameCollection.I collection operator + 2008-11-10 23:54:45 +00:00
internalNameCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
internalNameCollection.h collection operator + 2008-11-10 23:54:45 +00:00
lensNode.I hew a little closer to panda conventions 2009-06-02 06:06:41 +00:00
lensNode.cxx hew a little closer to panda conventions 2009-06-02 06:06:41 +00:00
lensNode.h hew a little closer to panda conventions 2009-06-02 06:06:41 +00:00
light.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
light.cxx create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
light.h create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
lightAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lightAttrib.cxx fix bam errors when reading lights 2009-05-27 22:43:07 +00:00
lightAttrib.h fix bam errors when reading lights 2009-05-27 22:43:07 +00:00
lightRampAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lightRampAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
lightRampAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
loader.I use global task manager 2008-09-29 17:29:49 +00:00
loader.cxx merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
loader.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
loaderFileType.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
loaderFileType.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
loaderFileTypeBam.cxx more work towards asynchronous texture loads: auto-caching compressed texture versions 2008-08-14 23:50:17 +00:00
loaderFileTypeBam.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
loaderFileTypeRegistry.cxx need to vector model_path etc. through function after all, to avoid static-init problems 2008-10-22 22:11:16 +00:00
loaderFileTypeRegistry.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
materialAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
materialAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
materialAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
materialCollection.I collection operator + 2008-11-10 23:54:45 +00:00
materialCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
materialCollection.h collection operator + 2008-11-10 23:54:45 +00:00
modelFlattenRequest.I use global task manager 2008-09-29 17:29:49 +00:00
modelFlattenRequest.cxx wip: starting experimental C-based task manager 2008-09-19 00:58:04 +00:00
modelFlattenRequest.h wip: starting experimental C-based task manager 2008-09-19 00:58:04 +00:00
modelLoadRequest.I asynchronous load priorities 2008-12-24 22:55:22 +00:00
modelLoadRequest.cxx asynchronous load priorities 2008-12-24 22:55:22 +00:00
modelLoadRequest.h asynchronous load priorities 2008-12-24 22:55:22 +00:00
modelNode.I TextGraphic::set_instance_flag() 2008-10-28 21:36:26 +00:00
modelNode.cxx TextGraphic::set_instance_flag() 2008-10-28 21:36:26 +00:00
modelNode.h TextGraphic::set_instance_flag() 2008-10-28 21:36:26 +00:00
modelPool.I better Filename usage 2008-11-11 23:28:14 +00:00
modelPool.cxx better Filename usage 2008-11-11 23:28:14 +00:00
modelPool.h better Filename usage 2008-11-11 23:28:14 +00:00
modelRoot.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
modelRoot.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
modelRoot.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodePath.I more refinements to the whole shared-node pickle thing 2010-02-11 01:32:00 +00:00
nodePath.cxx Add missing include (to fix compile error on FreeBSD) 2010-05-30 15:59:57 +00:00
nodePath.h Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask 2010-05-03 16:41:16 +00:00
nodePathCollection.I introduce stdpy.pickle module with support for common-node NodePaths within a pickle stream 2010-02-10 19:43:58 +00:00
nodePathCollection.cxx lists and strings will be automatically coerced into a PTA_blah 2010-02-11 22:38:34 +00:00
nodePathCollection.h lists and strings will be automatically coerced into a PTA_blah 2010-02-11 22:38:34 +00:00
nodePathComponent.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodePathComponent.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
nodePathComponent.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
nodePathLerps.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodePathLerps.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pandaNode.I merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
pandaNode.cxx introduce stdpy.pickle module with support for common-node NodePaths within a pickle stream 2010-02-10 19:43:58 +00:00
pandaNode.h calc_tight_bounds default to current thread 2010-07-21 09:21:47 +00:00
pandaNodeChain.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pandaNodeChain.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pandaNodeChain.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
pgraph_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
pgraph_composite1.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
pgraph_composite2.cxx move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 2009-06-11 02:37:19 +00:00
pgraph_composite3.cxx move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 2009-06-11 02:37:19 +00:00
pgraph_composite4.cxx whoops, forgot too 2010-04-07 22:26:54 +00:00
planeNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
planeNode.cxx more threading improvements 2008-10-02 17:50:16 +00:00
planeNode.h more threading improvements 2008-10-02 17:50:16 +00:00
polylightEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightNode.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightNode.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
portalClipper.I commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
portalClipper.cxx commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
portalClipper.h commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
portalNode.I commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
portalNode.cxx commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
portalNode.h commit teedee's portal fixes 2010-10-10 06:05:58 +00:00
renderAttrib.I one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
renderAttrib.cxx one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
renderAttrib.h one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
renderAttribRegistry.I merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderAttribRegistry.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderAttribRegistry.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffects.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffects.cxx merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
renderEffects.h merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
renderModeAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderModeAttrib.cxx fix some sprite issues 2009-03-02 23:11:27 +00:00
renderModeAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderState.I fix TransformState leak 2009-03-11 00:21:01 +00:00
renderState.cxx fix comment 2010-08-21 00:22:13 +00:00
renderState.h merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
rescaleNormalAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
rescaleNormalAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
rescaleNormalAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
sceneGraphReducer.I allow-live-flatten 2008-10-02 23:39:51 +00:00
sceneGraphReducer.cxx aggresive flattening of certain nodes 2009-10-13 18:19:18 +00:00
sceneGraphReducer.h allow-live-flatten 2008-10-02 23:39:51 +00:00
sceneSetup.I new callback system 2009-03-14 19:31:37 +00:00
sceneSetup.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sceneSetup.h new callback system 2009-03-14 19:31:37 +00:00
scissorAttrib.I ScissorAttrib, ScissorEffect 2008-07-31 01:53:12 +00:00
scissorAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
scissorAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
scissorEffect.I higher-level ScissorEffect fixes 2008-08-01 21:54:20 +00:00
scissorEffect.cxx higher-level ScissorEffect fixes 2008-08-01 21:54:20 +00:00
scissorEffect.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
shadeModelAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shadeModelAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
shadeModelAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
shaderAttrib.I Overload added to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off 2010-04-16 14:06:26 +00:00
shaderAttrib.cxx Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask 2010-05-03 16:41:16 +00:00
shaderAttrib.h Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask 2010-05-03 16:41:16 +00:00
shaderInput.I extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details) 2010-04-07 11:16:29 +00:00
shaderInput.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shaderInput.h extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details) 2010-04-07 11:16:29 +00:00
shaderPool.I better Filename usage 2008-11-11 23:28:14 +00:00
shaderPool.cxx better Filename usage 2008-11-11 23:28:14 +00:00
shaderPool.h better Filename usage 2008-11-11 23:28:14 +00:00
showBoundsEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
showBoundsEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
showBoundsEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stateMunger.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stateMunger.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stateMunger.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stencilAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stencilAttrib.cxx a few more warning squelches 2009-02-19 00:23:08 +00:00
stencilAttrib.h a few more warning squelches 2009-02-19 00:23:08 +00:00
test_pgraph.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texGenAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texGenAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
texGenAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
texMatrixAttrib.I apply per-attrib override to TexMatrixAttrib also 2010-05-06 01:12:34 +00:00
texMatrixAttrib.cxx apply per-attrib override to TexMatrixAttrib also 2010-05-06 01:12:34 +00:00
texMatrixAttrib.h apply per-attrib override to TexMatrixAttrib also 2010-05-06 01:12:34 +00:00
texProjectorEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texProjectorEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texProjectorEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
textureAttrib.I apply per-attrib override to TexMatrixAttrib also 2010-05-06 01:12:34 +00:00
textureAttrib.cxx fix NodePath::adjust_all_priorities() for textures 2010-08-21 00:22:44 +00:00
textureAttrib.h fix NodePath::adjust_all_priorities() for textures 2010-08-21 00:22:44 +00:00
textureStageCollection.I one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
textureStageCollection.cxx one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
textureStageCollection.h one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
transformState.I fix TransformState leak 2009-03-11 00:21:01 +00:00
transformState.cxx fix is_2d() bug 2010-03-17 22:31:45 +00:00
transformState.h merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
transparencyAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
transparencyAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
transparencyAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
weakNodePath.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
weakNodePath.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
weakNodePath.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
workingNodePath.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
workingNodePath.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
workingNodePath.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00