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Sources.pp
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Phase out OdeContactCollection
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2009-04-14 15:40:18 +00:00 |
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config_ode.N
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add .N file to protect include
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2007-02-12 19:27:57 +00:00 |
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config_ode.cxx
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Added event system to ode
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2009-03-13 07:27:58 +00:00 |
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config_ode.h
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Generic ODE improvements, and added OdeUtil.collide()
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2008-12-18 20:15:02 +00:00 |
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odeAMotorJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeAMotorJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeAMotorJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeBallJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeBallJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeBallJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeBody.I
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Memory leak
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2009-05-04 07:40:30 +00:00 |
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odeBody.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeBody.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeBoxGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeBoxGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeBoxGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeCappedCylinderGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeCappedCylinderGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeCappedCylinderGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeCollisionEntry.I
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Phase out OdeContactCollection
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2009-04-14 15:40:18 +00:00 |
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odeCollisionEntry.cxx
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Store contact geoms on collision, not just points. Also, fix memory leak.
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2009-04-12 12:34:14 +00:00 |
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odeCollisionEntry.h
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Phase out OdeContactCollection
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2009-04-14 15:40:18 +00:00 |
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odeContact.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeContact.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeContact.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeContactGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeContactGeom.cxx
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Fix empty contact geoms with OdeUtil.collide
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2009-04-12 11:55:28 +00:00 |
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odeContactGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeContactJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeContactJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeContactJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeConvexGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeConvexGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeConvexGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeCylinderGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeCylinderGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeCylinderGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeFixedJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeFixedJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeFixedJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeGeom.I
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Add isEmpty
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2009-04-04 14:56:20 +00:00 |
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odeGeom.cxx
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Forgot bool operator for OdeGeom
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2009-04-14 15:18:05 +00:00 |
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odeGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeHashSpace.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeHashSpace.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeHashSpace.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeHeightFieldGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeHelperStructs.h
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surface data stored and accessed through the space
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2007-06-27 21:53:57 +00:00 |
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odeHinge2Joint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeHinge2Joint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeHinge2Joint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeHingeJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeHingeJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeHingeJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeJoint.I
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Add isEmpty
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2009-04-04 14:56:20 +00:00 |
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odeJoint.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeJointCollection.I
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collection operator +
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2008-11-10 23:54:45 +00:00 |
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odeJointCollection.cxx
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
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odeJointCollection.h
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collection operator +
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2008-11-10 23:54:45 +00:00 |
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odeJointGroup.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeJointGroup.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeJointGroup.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeLMotorJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeLMotorJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeLMotorJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeMass.I
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeMass.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeMass.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeNullJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeNullJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeNullJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odePlane2dJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odePlane2dJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odePlane2dJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odePlaneGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odePlaneGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odePlaneGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeQuadTreeSpace.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeQuadTreeSpace.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeQuadTreeSpace.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeRayGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeRayGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeRayGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeSimpleSpace.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSimpleSpace.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSimpleSpace.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeSliderJoint.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSliderJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSliderJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeSpace.I
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Add isEmpty
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2009-04-04 14:56:20 +00:00 |
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odeSpace.cxx
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Store contact geoms on collision, not just points. Also, fix memory leak.
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2009-04-12 12:34:14 +00:00 |
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odeSpace.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeSphereGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSphereGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSphereGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeSurfaceParameters.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSurfaceParameters.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeSurfaceParameters.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeTriMeshData.I
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ode version compatibility
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2009-02-17 20:45:32 +00:00 |
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odeTriMeshData.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeTriMeshData.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeTriMeshGeom.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeTriMeshGeom.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeTriMeshGeom.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeUniversalJoint.I
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using <param>2 parameters when axis == 1
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2009-08-21 17:15:18 +00:00 |
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odeUniversalJoint.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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odeUniversalJoint.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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odeUtil.cxx
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build without python
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2009-06-15 01:15:33 +00:00 |
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odeUtil.h
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build without python
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2009-06-15 01:15:33 +00:00 |
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odeWorld.I
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Add isEmpty
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2009-04-04 14:56:20 +00:00 |
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odeWorld.cxx
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Asserts, and reformat code
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2009-04-04 07:20:28 +00:00 |
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odeWorld.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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ode_includes.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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pode_composite1.cxx
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Phase out OdeContactCollection
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2009-04-14 15:40:18 +00:00 |
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pode_composite2.cxx
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added more robust method triMeshData memory management, ability to downcast joints, geoms, and spaces
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2007-02-11 01:13:12 +00:00 |
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pode_composite3.cxx
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Added event system to ode
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2009-03-13 07:27:58 +00:00 |