open_toontown_panda3d/panda/src/ode
Josh Wilson 5ebe9077ac using <param>2 parameters when axis == 1 2009-08-21 17:15:18 +00:00
..
Sources.pp Phase out OdeContactCollection 2009-04-14 15:40:18 +00:00
config_ode.N add .N file to protect include 2007-02-12 19:27:57 +00:00
config_ode.cxx Added event system to ode 2009-03-13 07:27:58 +00:00
config_ode.h Generic ODE improvements, and added OdeUtil.collide() 2008-12-18 20:15:02 +00:00
odeAMotorJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeAMotorJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeAMotorJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeBallJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeBallJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeBallJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeBody.I Memory leak 2009-05-04 07:40:30 +00:00
odeBody.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeBody.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeBoxGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeBoxGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeBoxGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeCappedCylinderGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeCappedCylinderGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeCappedCylinderGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeCollisionEntry.I Phase out OdeContactCollection 2009-04-14 15:40:18 +00:00
odeCollisionEntry.cxx Store contact geoms on collision, not just points. Also, fix memory leak. 2009-04-12 12:34:14 +00:00
odeCollisionEntry.h Phase out OdeContactCollection 2009-04-14 15:40:18 +00:00
odeContact.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeContact.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeContact.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeContactGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeContactGeom.cxx Fix empty contact geoms with OdeUtil.collide 2009-04-12 11:55:28 +00:00
odeContactGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeContactJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeContactJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeContactJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeConvexGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeConvexGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeConvexGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeCylinderGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeCylinderGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeCylinderGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeFixedJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeFixedJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeFixedJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeGeom.I Add isEmpty 2009-04-04 14:56:20 +00:00
odeGeom.cxx Forgot bool operator for OdeGeom 2009-04-14 15:18:05 +00:00
odeGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeHashSpace.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeHashSpace.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeHashSpace.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeHeightFieldGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeHelperStructs.h surface data stored and accessed through the space 2007-06-27 21:53:57 +00:00
odeHinge2Joint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeHinge2Joint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeHinge2Joint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeHingeJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeHingeJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeHingeJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeJoint.I Add isEmpty 2009-04-04 14:56:20 +00:00
odeJoint.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeJointCollection.I collection operator + 2008-11-10 23:54:45 +00:00
odeJointCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
odeJointCollection.h collection operator + 2008-11-10 23:54:45 +00:00
odeJointGroup.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeJointGroup.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeJointGroup.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeLMotorJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeLMotorJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeLMotorJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeMass.I integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeMass.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeMass.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeNullJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeNullJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeNullJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odePlane2dJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odePlane2dJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odePlane2dJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odePlaneGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odePlaneGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odePlaneGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeQuadTreeSpace.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeQuadTreeSpace.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeQuadTreeSpace.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeRayGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeRayGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeRayGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeSimpleSpace.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSimpleSpace.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSimpleSpace.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeSliderJoint.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSliderJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSliderJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeSpace.I Add isEmpty 2009-04-04 14:56:20 +00:00
odeSpace.cxx Store contact geoms on collision, not just points. Also, fix memory leak. 2009-04-12 12:34:14 +00:00
odeSpace.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeSphereGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSphereGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSphereGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeSurfaceParameters.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSurfaceParameters.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeSurfaceParameters.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeTriMeshData.I ode version compatibility 2009-02-17 20:45:32 +00:00
odeTriMeshData.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeTriMeshData.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeTriMeshGeom.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeTriMeshGeom.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeTriMeshGeom.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeUniversalJoint.I using <param>2 parameters when axis == 1 2009-08-21 17:15:18 +00:00
odeUniversalJoint.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
odeUniversalJoint.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
odeUtil.cxx build without python 2009-06-15 01:15:33 +00:00
odeUtil.h build without python 2009-06-15 01:15:33 +00:00
odeWorld.I Add isEmpty 2009-04-04 14:56:20 +00:00
odeWorld.cxx Asserts, and reformat code 2009-04-04 07:20:28 +00:00
odeWorld.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
ode_includes.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pode_composite1.cxx Phase out OdeContactCollection 2009-04-14 15:40:18 +00:00
pode_composite2.cxx added more robust method triMeshData memory management, ability to downcast joints, geoms, and spaces 2007-02-11 01:13:12 +00:00
pode_composite3.cxx Added event system to ode 2009-03-13 07:27:58 +00:00