open_toontown_panda3d/panda/src/pgraph
Zachary Pavlov 7a052ec814 it can't be this easy, can it? 2009-01-07 04:43:17 +00:00
..
Sources.pp merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
accumulatedAttribs.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
accumulatedAttribs.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
accumulatedAttribs.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
alphaTestAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
alphaTestAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
alphaTestAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
antialiasAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
antialiasAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
antialiasAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
attribNodeRegistry.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
attribNodeRegistry.cxx SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
attribNodeRegistry.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
audioVolumeAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
audioVolumeAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
audioVolumeAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
auxBitplaneAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
auxBitplaneAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
auxBitplaneAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
auxSceneData.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
auxSceneData.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
auxSceneData.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bamFile.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bamFile.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bamFile.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
billboardEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
billboardEffect.cxx asynchronous animation binding 2008-08-07 17:26:39 +00:00
billboardEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cacheStats.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cacheStats.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cacheStats.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
camera.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
camera.N *** empty log message *** 2005-05-27 01:52:22 +00:00
camera.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
camera.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
clipPlaneAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
clipPlaneAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
clipPlaneAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
colorAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorBlendAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
colorBlendAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorBlendAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorScaleAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
colorScaleAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorScaleAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorWriteAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
colorWriteAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
colorWriteAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
compassEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
compassEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
compassEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
config_pgraph.cxx fix flashing-white lod fades 2008-12-19 00:04:06 +00:00
config_pgraph.h fix flashing-white lod fades 2008-12-19 00:04:06 +00:00
cullBin.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBin.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBin.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullBinAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullBinEnums.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinManager.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinManager.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullBinManager.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
cullFaceAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullFaceAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullFaceAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullHandler.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullHandler.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullHandler.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullPlanes.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullPlanes.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullPlanes.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullResult.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullResult.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullResult.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullTraverser.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullTraverser.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullTraverser.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullTraverserData.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullTraverserData.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullTraverserData.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullableObject.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cullableObject.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
cullableObject.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
decalEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
decalEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
decalEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthOffsetAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthOffsetAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthOffsetAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthTestAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthTestAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthTestAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthWriteAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
depthWriteAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
depthWriteAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
eventStorePandaNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
eventStorePandaNode.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
eventStorePandaNode.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fadeLodNode.I fix flashing-white lod fades 2008-12-19 00:04:06 +00:00
fadeLodNode.cxx fix flashing-white lod fades 2008-12-19 00:04:06 +00:00
fadeLodNode.h fix flashing-white lod fades 2008-12-19 00:04:06 +00:00
fadeLodNodeData.cxx smoother lod fading 2008-12-17 00:08:37 +00:00
fadeLodNodeData.h smoother lod fading 2008-12-17 00:08:37 +00:00
findApproxLevelEntry.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxLevelEntry.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxLevelEntry.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxPath.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxPath.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
findApproxPath.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fog.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fog.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fog.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fogAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fogAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
fogAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
geomNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomNode.cxx visit multitexture during prepare_scene() too 2008-12-10 21:37:56 +00:00
geomNode.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
geomTransformer.I apply_texture_colors() 2008-08-28 00:46:30 +00:00
geomTransformer.cxx minor whitespace fix 2008-12-16 19:46:39 +00:00
geomTransformer.h apply_texture_colors() 2008-08-28 00:46:30 +00:00
internalNameCollection.I collection operator + 2008-11-10 23:54:45 +00:00
internalNameCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
internalNameCollection.h collection operator + 2008-11-10 23:54:45 +00:00
lensNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lensNode.cxx it can't be this easy, can it? 2009-01-07 04:43:17 +00:00
lensNode.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
light.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
light.cxx create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
light.h create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
lightAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lightAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
lightAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
lightRampAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lightRampAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
lightRampAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
loader.I use global task manager 2008-09-29 17:29:49 +00:00
loader.cxx need to vector model_path etc. through function after all, to avoid static-init problems 2008-10-22 22:11:16 +00:00
loader.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
loaderFileType.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
loaderFileType.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
loaderFileTypeBam.cxx more work towards asynchronous texture loads: auto-caching compressed texture versions 2008-08-14 23:50:17 +00:00
loaderFileTypeBam.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
loaderFileTypeRegistry.cxx need to vector model_path etc. through function after all, to avoid static-init problems 2008-10-22 22:11:16 +00:00
loaderFileTypeRegistry.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
lodNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lodNode.cxx more threading improvements 2008-10-02 17:50:16 +00:00
lodNode.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
lodNodeType.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lodNodeType.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
materialAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
materialAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
materialAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
materialCollection.I collection operator + 2008-11-10 23:54:45 +00:00
materialCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
materialCollection.h collection operator + 2008-11-10 23:54:45 +00:00
modelFlattenRequest.I use global task manager 2008-09-29 17:29:49 +00:00
modelFlattenRequest.cxx wip: starting experimental C-based task manager 2008-09-19 00:58:04 +00:00
modelFlattenRequest.h wip: starting experimental C-based task manager 2008-09-19 00:58:04 +00:00
modelLoadRequest.I asynchronous load priorities 2008-12-24 22:55:22 +00:00
modelLoadRequest.cxx asynchronous load priorities 2008-12-24 22:55:22 +00:00
modelLoadRequest.h asynchronous load priorities 2008-12-24 22:55:22 +00:00
modelNode.I TextGraphic::set_instance_flag() 2008-10-28 21:36:26 +00:00
modelNode.cxx TextGraphic::set_instance_flag() 2008-10-28 21:36:26 +00:00
modelNode.h TextGraphic::set_instance_flag() 2008-10-28 21:36:26 +00:00
modelPool.I better Filename usage 2008-11-11 23:28:14 +00:00
modelPool.cxx better Filename usage 2008-11-11 23:28:14 +00:00
modelPool.h better Filename usage 2008-11-11 23:28:14 +00:00
modelRoot.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
modelRoot.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
modelRoot.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodePath.I initialization issue 2008-10-29 00:58:06 +00:00
nodePath.cxx less-restrictive instance_to: return existing instance if it already exists 2008-12-24 21:07:39 +00:00
nodePath.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
nodePathCollection.I collection operator + 2008-11-10 23:54:45 +00:00
nodePathCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
nodePathCollection.h collection operator + 2008-11-10 23:54:45 +00:00
nodePathComponent.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodePathComponent.cxx SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
nodePathComponent.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
nodePathLerps.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodePathLerps.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pandaNode.I merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
pandaNode.cxx allow cull callback disabling 2008-12-12 01:15:01 +00:00
pandaNode.h allow cull callback disabling 2008-12-12 01:15:01 +00:00
pandaNodeChain.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pandaNodeChain.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pandaNodeChain.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
pgraph_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
pgraph_composite1.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
pgraph_composite2.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
pgraph_composite3.cxx create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
pgraph_composite4.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
planeNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
planeNode.cxx more threading improvements 2008-10-02 17:50:16 +00:00
planeNode.h more threading improvements 2008-10-02 17:50:16 +00:00
polylightEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightNode.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
polylightNode.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
portalClipper.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
portalClipper.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
portalClipper.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
portalNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
portalNode.cxx more threading improvements 2008-10-02 17:50:16 +00:00
portalNode.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
renderAttrib.I merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderAttribRegistry.I merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderAttribRegistry.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderAttribRegistry.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffects.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderEffects.cxx fix bam reader 2008-12-19 00:03:46 +00:00
renderEffects.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
renderModeAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
renderModeAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderModeAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderState.I merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
renderState.cxx fix compose 2008-11-22 01:20:16 +00:00
renderState.h fix compose 2008-11-22 01:20:16 +00:00
rescaleNormalAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
rescaleNormalAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
rescaleNormalAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
sceneGraphAnalyzer.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sceneGraphAnalyzer.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
sceneGraphAnalyzer.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sceneGraphReducer.I allow-live-flatten 2008-10-02 23:39:51 +00:00
sceneGraphReducer.cxx yield more aggressively during flatten 2008-12-16 19:46:55 +00:00
sceneGraphReducer.h allow-live-flatten 2008-10-02 23:39:51 +00:00
sceneSetup.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sceneSetup.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sceneSetup.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
scissorAttrib.I ScissorAttrib, ScissorEffect 2008-07-31 01:53:12 +00:00
scissorAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
scissorAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
scissorEffect.I higher-level ScissorEffect fixes 2008-08-01 21:54:20 +00:00
scissorEffect.cxx higher-level ScissorEffect fixes 2008-08-01 21:54:20 +00:00
scissorEffect.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
shadeModelAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shadeModelAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
shadeModelAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
shaderAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shaderAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
shaderAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
shaderGeneratorBase.I create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
shaderGeneratorBase.cxx create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
shaderGeneratorBase.h create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
shaderInput.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shaderInput.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shaderInput.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shaderPool.I better Filename usage 2008-11-11 23:28:14 +00:00
shaderPool.cxx better Filename usage 2008-11-11 23:28:14 +00:00
shaderPool.h better Filename usage 2008-11-11 23:28:14 +00:00
showBoundsEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
showBoundsEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
showBoundsEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stateMunger.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stateMunger.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stateMunger.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stencilAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
stencilAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
stencilAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
test_pgraph.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texGenAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texGenAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
texGenAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
texMatrixAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texMatrixAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
texMatrixAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
texProjectorEffect.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texProjectorEffect.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texProjectorEffect.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
textureAttrib.I more fixes to RenderAttrib problem 2008-10-08 01:12:17 +00:00
textureAttrib.cxx fix compose 2008-11-22 01:20:16 +00:00
textureAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
textureCollection.I collection operator + 2008-11-10 23:54:45 +00:00
textureCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
textureCollection.h collection operator + 2008-11-10 23:54:45 +00:00
textureStageCollection.I collection operator + 2008-11-10 23:54:45 +00:00
textureStageCollection.cxx wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
textureStageCollection.h collection operator + 2008-11-10 23:54:45 +00:00
transformState.I SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
transformState.cxx SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
transformState.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
transparencyAttrib.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
transparencyAttrib.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
transparencyAttrib.h merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
weakNodePath.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
weakNodePath.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
weakNodePath.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
workingNodePath.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
workingNodePath.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
workingNodePath.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00