Commit Graph

6652 Commits

Author SHA1 Message Date
Chris Brunner 20225878a6 renamed the Windows reserved names "near" and "far" to "input_near" and "input_far" 2008-09-22 21:38:16 +00:00
rdb 9f5c9886c4 New Near/Far system, and speed optimizations 2008-09-22 17:14:10 +00:00
David Rose a283ea6013 compilation errors 2008-09-19 21:45:40 +00:00
David Rose eb4baf3e4d fix a few texture issues 2008-09-19 21:01:53 +00:00
David Rose d7ec4a0fce fix static init loop 2008-09-19 19:20:37 +00:00
David Rose 8b0461fadd const mistake 2008-09-19 18:06:57 +00:00
aignacio_sf a81621a8be Pass in screen to extract_texture_data. 2008-09-19 02:28:04 +00:00
David Rose 0d34ce2414 needed 2008-09-19 01:44:58 +00:00
David Rose 524128b9fd wip: starting experimental C-based task manager 2008-09-19 00:58:04 +00:00
aignacio_sf cfb8fa8b3b Fix a case where there is no depth buffer for a render to texture. 2008-09-18 23:00:35 +00:00
aignacio_sf 05fba9b3c8 Remove hard-coded texture format to allow different FBO formats.
Use the internal format when creating FBOs to allow different FBO formats.
2008-09-18 01:05:45 +00:00
aignacio_sf 271b9b50ec Add support for extracting textures from render to texture surfaces. 2008-09-18 01:03:15 +00:00
David Rose 8961c322f3 whoops, incorrect debug test 2008-09-17 22:06:50 +00:00
aignacio_sf 0d0236e653 Remove old debug code. 2008-09-17 21:28:40 +00:00
aignacio_sf d0bafd0bc2 Fix re-creating of textures.
Safer setting of mag filter, especially for anisotripic filtering.
Allow aux buffers.
Remove old debug code.
2008-09-17 21:28:00 +00:00
aignacio_sf e3cd187cef Fix re-creating of textures.
Safer clear of render to textures.
2008-09-17 21:25:20 +00:00
aignacio_sf eb2a64d99d Fix mispelling. 2008-09-17 21:15:25 +00:00
aignacio_sf 42daadfeb4 Give the option to pass in FrameBufferProperties for make_texture_buffer and cubemap texture buffer. 2008-09-17 20:57:16 +00:00
aignacio_sf 35bcb0c6cd Allow aux buffers for MRT (multiple-render-targets). 2008-09-17 19:47:50 +00:00
aignacio_sf a41b4a2ea1 Remove some very old debug code. 2008-09-17 19:44:58 +00:00
aignacio_sf d4c83ebc35 Fix cubemap problem: remove call to create_texture in select_cube_map function.
Add multiple render target support for DX9.
2008-09-17 00:02:59 +00:00
Chris Brunner db18c32b23 fixes a crash when building models after compiling with msvc9 2008-09-16 18:57:59 +00:00
David Rose f5e0ba66ba fix crash in point rendering 2008-09-16 12:59:03 +00:00
David Rose a1856db611 use indirect notify dereferencers 2008-09-16 01:51:11 +00:00
David Rose 25af05eef3 recursive lock 2008-09-16 01:50:49 +00:00
David Rose 0e9b1ece67 prevent hard crash 2008-09-15 20:50:54 +00:00
David Rose 5c45275656 suggested changes from Clemens Pecinovsky to better support scrollable widgets 2008-09-15 20:35:59 +00:00
David Rose f9cbb6f984 sort MouseWatcherGroup regions. Maybe fix for scroll bar getting stuck. 2008-09-15 20:14:46 +00:00
David Rose e44ede85f0 more debug output 2008-09-15 20:14:28 +00:00
David Rose 99b905beb9 find_bound_joints 2008-09-13 05:09:14 +00:00
David Rose 57bbde2ab2 wait_pending should return void 2008-09-13 03:58:44 +00:00
David Rose fd0af5b6ef fix pstats-threaded-write in simple-threads case 2008-09-13 03:39:21 +00:00
David Rose 917568869f wait_pending() 2008-09-13 02:03:28 +00:00
David Rose 06fc402c55 more useful spammage 2008-09-13 02:03:11 +00:00
David Rose de14f0633e whoops debug prints 2008-09-12 23:20:12 +00:00
David Rose c32747d900 fix texture bamming 2008-09-12 23:10:21 +00:00
David Rose f87b67df13 build on mac 2008-09-12 19:09:20 +00:00
David Rose 1b37ee8b9c composite build 2008-09-12 18:47:42 +00:00
David Rose 601b0d45c8 remove obnoxious #defines for X, Y, Z, and W. 2008-09-12 18:31:49 +00:00
David Rose 6fe61ef5c1 whoops, we still need to write out an empty table 2008-09-12 00:49:52 +00:00
David Rose 95ce87293d mark dirty on read() 2008-09-11 23:17:35 +00:00
David Rose efad95a5ea bring ffmpeg, opencv into new interface 2008-09-11 23:16:15 +00:00
David Rose 3bd0d132b3 better thread-handling in textures 2008-09-11 22:47:31 +00:00
David Rose 7e2c036927 fix from forum user peciScx 2008-09-11 17:11:06 +00:00
David Rose 75b5e032f0 rename SIMPLE_THREADS_NO_IMPLICIT_YIELD 2008-09-11 01:37:12 +00:00
David Rose d71d7a0fdb avoid async texload race condition 2008-09-11 01:02:11 +00:00
David Rose f57d2b07da fix paste error in wrap mode 2008-09-10 19:07:17 +00:00
rdb db77e3e4ca Fix for bug in texture_type 2008-09-10 18:37:16 +00:00
David Rose 8214dca456 async-load-delay for textures too 2008-09-10 02:17:26 +00:00
David Rose 964c76f2e0 pandaFileStream 2008-09-09 00:06:47 +00:00