Commit Graph

9324 Commits

Author SHA1 Message Date
rdb b894954fda Better type matching (and error reporting) for GLSL shader inputs 2015-03-24 22:41:13 +01:00
rdb cf8f4d6fbc Update ca-bundle.crt 2015-03-24 22:31:20 +01:00
Ed Swartz 8344fc6187 PNMImage row interface 2015-03-23 19:28:37 +01:00
rdb 38d02fadf9 Fix various interrogate issues with parsing PhysX headers 2015-03-23 19:27:29 +01:00
rdb 0570d9536e Merge branch 'interrogate-overhaul'
Conflicts:
	panda/src/gobj/texture.h
	panda/src/pnmimage/pnmImage.h
2015-03-22 21:50:08 +01:00
rdb 7edecd7fea Fix compilation issues with the runtime 2015-03-21 21:33:32 +01:00
rdb ba6529811d Fix regression with incorrect scaling of 16-bit PNG files 2015-03-21 21:08:54 +01:00
Nikola Milentijevic e687c76db8 Fix MeshDrawer::stream
Direction vector is computed as stop - start, but the position
in the loop is computed from stop as base, instead of from start;
this is changed to start as the base (and then offset must be added).
Multiplication of non-normalized direction vector with its length
yields square of the expected current step inside the loop;
this is changed to use the normalized direction vector.
2015-03-17 19:40:09 +01:00
rdb 1bd343cd87 Windows compile issues fix 2015-03-15 19:37:14 +01:00
rdb 22120524a2 PNMImage sRGB support, use floats instead of doubles 2015-03-15 17:22:28 +01:00
rdb b63d5fbe8c Support cyclic garbage collection through PythonTask objects 2015-03-15 12:24:06 +01:00
rdb e608fa69c7 Merge branch 'master' into interrogate-overhaul
Conflicts:
	dtool/src/cppparser/cppBison.yxx
	dtool/src/interrogate/interfaceMakerPythonNative.cxx
2015-03-14 16:47:31 +01:00
rdb 68cf8cf44f Fix various issues with API documentation generator 2015-03-13 18:40:26 +01:00
rdb ee024f3dc5 Typo fix 2015-03-09 15:51:22 +01:00
rdb 36525784fd Robustify GL FBO framebuffer properties handling 2015-03-09 15:27:38 +01:00
rdb d345246a93 Fix compilation with STDFLOAT_DOUBLE 2015-03-08 15:55:43 +01:00
rdb d11cafc374 Replace SSE4 instruction with SSE2 instruction 2015-03-02 16:18:55 +01:00
rdb 97c24c9ef0 Fix a Cg crash with GL_BGRA color arrays, on NVIDIA cards this time 2015-03-01 17:32:20 +01:00
rdb 04d4309b14 SSE2-enhanced sRGB encode (with runtime CPU detection) 2015-03-01 11:46:52 +01:00
rdb 223620e27e Fix draw mask propagation for initially hidden nodes when when frustum culling is off 2015-02-28 13:03:45 +01:00
rdb 3d9d9bfc95 Deprecate use of <Collide> without specifying "descend" flag 2015-02-27 19:59:54 +01:00
rdb 238cbad2a1 Merge branch 'master' into interrogate-overhaul 2015-02-27 12:48:33 +01:00
rdb db87bc7914 PointerToArray fixes, Windows build fixes, more move constructors 2015-02-27 12:45:11 +01:00
rdb 0e67fb7cf3 Merge pull request #9 from deflected/master
FreeBSD fixes
2015-02-26 15:39:00 +01:00
rdb 72e1df987f Fix pview issues with 1-frame animations and cycling between animations 2015-02-25 21:45:14 +01:00
rdb 52fec094bc Automatically coerce Python function to CallbackObject 2015-02-25 16:24:56 +01:00
rdb 69dc29d6f0 Merge pull request #7 from kestred/cfs-fixes
Miscellaneous compilation fixes
2015-02-25 02:25:19 +01:00
rdb 7a6aa7bfae Implement ParamNodePath; fix circular include issue in shaderInput.h 2015-02-25 01:25:19 +01:00
Sam Edwards f0b3e08e9c ffmpeg: Use av_frame_* instead of deprecated avcodec_*_frame functions beginning with lavc 55.45.101. 2015-02-24 16:22:37 -08:00
Sam Edwards 903966371c general: Fix missing includes. 2015-02-24 16:06:47 -08:00
Sam Edwards 894423ace4 ffmpeg: Don't use internal SWR_CH_MAX macro. 2015-02-24 16:06:40 -08:00
rdb 8dbe681143 Fix bug with Collide flag "polyset" and nested <Transform> elements 2015-02-24 23:51:00 +01:00
rdb 46ddd46c5c Support materials in bam2egg 2015-02-24 21:40:55 +01:00
09th c0e4de3df7 Fix bam2egg issue with animated models 2015-02-24 19:58:14 +01:00
rdb 6263a591be Fix matrix.almost_equal with custom threshold in Eigen build 2015-02-22 15:04:54 +01:00
rdb 3600abfe6d Fix coercion of non-interned strings in Python 3 2015-02-22 13:51:46 +01:00
deflected d82f2c83cd downloader: Correct lack of timezone
- Use tm_gmtoff for GMT correction under FreeBSD

Signed-off-by: deflected <deflected@github>
2015-02-20 14:10:19 +02:00
enn0x d320aced73 Fixed const-correctness for BulletAllHitRayResult. 2015-02-20 01:29:16 +01:00
enn0x b7ef0d3bc3 Exposed flag to disable collision between linked bodies. 2015-02-20 01:14:12 +01:00
rdb 0fda35d88c Commit patch by nikolm to support AmbientLight shader inputs in GLSL 2015-02-16 21:33:38 +01:00
rdb d447ec3bc6 If GL_RENDERER begins with "Gallium", disable GL_PRIMITIVE_RESTART_FIXED_INDEX 2015-02-15 14:19:47 +01:00
rdb 9513046e59 Various substantial changes to Interrogate:
* Allow arbitrary selection of optional keyword arguments in some cases
* Reduce code bloat of generated bindings
* Work around awkward resolution of set_shader_input overloads
* Document the code a bit better
* Make coercion a bit cleaner for reference counted types
* A few optimization tweaks
* Use generic errors in NDEBUG build to reduce size of string pool
2015-02-15 13:48:13 +01:00
rdb d43068b09a Merge branch 'master' into interrogate-overhaul 2015-02-11 21:59:54 +01:00
rdb 7ed8cc9831 Add p3d_Color uniform in GLSL shaders 2015-02-11 21:54:34 +01:00
rdb 886890b02f Merge /mnt/panda3d 2015-02-11 21:43:21 +01:00
rdb 4d2dcdcef7 Fix OpenGL ES compiler errors 2015-02-11 21:41:48 +01:00
rdb 8d17e86d2e Merge /cygdrive/g/panda3d 2015-02-11 21:13:25 +01:00
rdb b9c1765ab4 Fix eggcacher, dramatically improve Windows installer 2015-02-11 21:12:54 +01:00
rdb 4dc4c9eb3d Merge branch 'master' into interrogate-overhaul
Conflicts:
	dtool/src/interrogate/functionRemap.cxx
	dtool/src/interrogate/interfaceMakerPythonNative.cxx
	panda/src/event/pythonTask.cxx
	panda/src/express/multifile.h
	panda/src/express/pointerToArray.I
	panda/src/mathutil/config_mathutil.N
	panda/src/putil/config_util.N
	panda/src/putil/doubleBitMask.h
2015-02-11 14:41:58 +01:00
rdb 5a51a7e08d Fix various build issues 2015-02-11 14:16:21 +01:00
rdb a6eb3fa442 Make NodePathCollection and TextureCollection constructors extensions 2015-02-11 14:14:03 +01:00
rdb cbd70ad8af Move all Python bindings out of core DLLs into the .pyd files. 2015-02-10 14:30:51 +01:00
rdb 79d025e9a8 Fix incorrect transformation of CollisionBox loaded from .egg file 2015-02-09 20:43:04 +01:00
rdb 8998fef903 Merge branch 'master' of github.com:panda3d/panda3d 2015-02-09 16:53:45 +01:00
rdb e9a64736a3 Fix 32-bit Windows compilation issues with Eigen 2015-02-09 16:51:59 +01:00
rdb bcf0229978 Expose p3d_ClipPlane array to GLSL 2015-02-09 15:57:47 +01:00
rdb b4a87b58f2 Support halfVector struct parameter for GLSL light source inputs 2015-02-08 23:38:07 +01:00
rdb bd86907181 Fix assortment of compilation issues and annoyances 2015-02-08 23:25:11 +01:00
rdb 91568b02bc Add EggVertex::make_average(v1, v2) 2015-02-08 19:51:18 +01:00
rdb f6453fd83e Fix internal name coercion error with new interrogate system 2015-02-08 13:04:53 +01:00
rdb b2f73d0877 Merge branch 'master' into interrogate-overhaul 2015-02-08 12:11:19 +01:00
rdb dad8f79e96 Support using setShaderInput with a light to bind to GLSL struct 2015-02-08 01:42:11 +01:00
rdb 028c09add5 Implicit cast string to InternalName in c++, also optimize for string literals 2015-02-07 16:43:25 +01:00
rdb 78f8f65ef9 Add M_filled_wireframe render mode 2015-02-06 12:15:25 +01:00
rdb eaabc1bfa5 Add ConfigVariableColor 2015-02-05 13:34:52 +01:00
rdb 3bf2a0f814 Proper unbinding of GLSL matrix attribute arrays 2015-02-05 13:27:35 +01:00
rdb 7c14d1872a Fix race condition when manipulating node transform in thread (LP #1417715) 2015-02-04 00:06:14 +01:00
rdb 6b10409890 Fix add_consecutive_vertices / show_bounds crash 2015-02-03 17:18:58 +01:00
rdb 083e160f89 Partially fix excessive event spam when resizing windows 2015-02-02 19:18:32 +01:00
rdb 987ba2083b Use notify-level-shader instead of gobj for shader logging 2015-02-02 19:03:14 +01:00
rdb 3b1bd9ef39 This fixes most issues with Cg's GLSL profiles on non-NVIDIA cards 2015-02-02 16:31:23 +01:00
rdb 3aefaff8b1 Show source filename in GLSL error logs 2015-02-01 19:25:51 +01:00
rdb 13fb8079ec Better shader caching, GLSL "#pragma include" support, better error reporting 2015-02-01 17:52:52 +01:00
rdb 9b2e322f29 Display better error when encountering invalid prim index 2015-02-01 17:41:55 +01:00
rdb a7d1eb90c5 Expose has_extension to query whether OpenGL extension is supported 2015-01-24 21:56:06 +01:00
rdb 0f1243230d Fix OpenGL error on FBO shutdown
(caused by call to glGetError while context was already shut down)
2015-01-24 19:50:25 +01:00
rdb a6cf0960fa Remove EventStorePandaNode, it is no longer necessary
(since PandaNode now directly inherits from TypedWritableReferenceCount)
2015-01-24 19:50:14 +01:00
rdb 0a64bdb33b Fix MouseRecorder & let PandaNode inherit from TypedWritableReferenceCount 2015-01-24 16:12:04 +01:00
rdb 0dc0bbdf0c Missed this section, no point generating shaders in draw any more 2015-01-23 21:41:43 +01:00
rdb c3ca2f1a65 Fix regression with Actor loading 2015-01-23 21:24:29 +01:00
rdb 7ba0469148 Shader generation should be done in cull, not in draw 2015-01-23 15:03:50 +01:00
rdb a56f722c09 GeomPrimitive optimizations & tweaks 2015-01-23 13:54:29 +01:00
rdb c2aa6991d6 Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing 2015-01-23 13:22:31 +01:00
rdb c5dd6c69dd fix Loader error reporting 2015-01-23 13:20:14 +01:00
rdb 7b18e5aa41 Merge ../panda3d-git 2015-01-22 17:10:28 +01:00
rdb eacb420d3f Merge branch 'master' of github.com:panda3d/panda3d 2015-01-22 17:09:54 +01:00
rdb 77c9e6cf6c Add support for instance arrays via vertex attrib divisors 2015-01-22 17:04:25 +01:00
rdb 0ad0d4ec33 Further optimizations to the cull pipeline.
The only transform still stored in CullableObject is internal transform.

NB: I haven't tested my PipeOcclusionCullTraverser changes.  Please contact me if you encounter problems with it.
2015-01-22 16:22:16 +01:00
rdb 536d6e7810 Fix obscure bug with BitMask64::get_next_higher_different_bit() 2015-01-22 14:02:01 +01:00
rdb 142bd6a021 Remove old MLightVector TexGen mode and FFP-based normal mapping 2015-01-22 12:26:22 +01:00
rdb 3423a09f4f Merge branch 'master' of github.com:panda3d/panda3d 2015-01-21 22:12:53 +01:00
rdb 94e5bbf579 Changes to support a custom GraphicsWindow derivation 2015-01-21 20:32:00 +01:00
rdb a7f7d54f10 Support vertex attributes with matrix type 2015-01-19 00:16:59 +01:00
rdb 095a402853 Fix window-resizing regression on Windows 2015-01-14 20:23:16 +01:00
rdb 17aafeba15 Fix stencil clear: reset stencil mask before glClearStencil 2015-01-13 03:18:05 +01:00
rdb 0b2a3f0c95 Fix assertion trigger in PandaNode 2015-01-12 21:52:09 +01:00
rdb 763727fbb1 attempted crash fix 2015-01-12 21:34:47 +01:00
rdb b9899ba747 Cull improvements: tighter sphere generation 2015-01-08 23:17:06 +01:00
rdb c04cd29246 Cull improvements: don't compute bounds when not necessary 2015-01-08 23:16:38 +01:00
rdb 75c1364373 Disable use of GL_NV_primitive_restart due to driver bugs 2015-01-08 11:43:28 +01:00
rdb 65f786c8ff Fix #1186845: get_texture_card() no longer hangs multi-threaded pipeline. 2015-01-08 01:43:14 +01:00
rdb 3c30c8de56 Expose OpenSSLWrapper to Python (as requested) 2015-01-07 23:05:14 +01:00
rdb 6ce891f748 Finally fix the aspect ratio on the blasted FPS meter 2015-01-07 22:34:43 +01:00
rdb b5a49efc2e Merge branch 'master' into interrogate-overhaul 2015-01-07 19:34:15 +01:00
rdb af15797a25 Many, many performance optimizations and enhancements 2015-01-07 19:30:01 +01:00
rdb b19ff5b10e Fix crash that may occur when handle_reshape in called before the window is fully created.
Not sure if this affects any renderer but the tinydisplay renderer.
2015-01-05 22:38:09 +01:00
rdb 8a5f07f9c3 Forgot two HAVE_FMODEX lines 2015-01-05 18:10:45 +01:00
rdb e2cdade9d2 Merge branch 'master' into interrogate-overhaul 2015-01-04 20:39:58 +01:00
rdb 936fa653b0 Remove unneeded HAVE_ flags from dtool_config.h generation 2015-01-04 20:34:59 +01:00
rdb 5e905d4463 Fix various parser bugs, improve error reporting
(to show the included file chain -vv is now needed)
2015-01-04 20:30:24 +01:00
rdb 34761a0b9b Merge branch 'master' into interrogate-overhaul
Conflicts:
	dtool/src/cppparser/cppBison.yxx
2015-01-03 16:52:44 +01:00
rdb 3831d44576 Fix issue with resetting ScissorAttrib state
https://www.panda3d.org/forums/viewtopic.php?f=1&t=17505
2015-01-02 22:38:02 +01:00
rdb 5e5a04031f Remove old decal system to simplify cull/draw process a bit more 2015-01-02 15:26:47 +01:00
rdb e8905b840c Use C++11 move semantics to dramatically improve PointerTo performance 2015-01-02 15:25:58 +01:00
rdb 6db5d0dc11 Huge cppparser and interrogate overhaul, bringing:
* Better support for typedefs
* Same code should compile for both 32-bit and 64-bit
* C++11 typed enum support
* Synthesize __setitem__ when operator [] returns reference
* Rewrite coerce system to have better performance
* Change semantics of __getattr__ and __setattr__ to match
  Python's, add __getattribute__, __delattr__ and __delitem__
* Improve performance of slot functions a bit more
* Reduce memory overhead of type system
* Some support for wrapping arrays of numeric types
* C++11 character type support in cppparser
* Chars are handled as strings of length 1
* Template functions for CreatePyInstance that use runtime type map
* More functions from dtool as extension functions
* Code cleanup
2014-12-30 16:43:52 +01:00
rdb 9c3553b3fc Add r8i, rg8i, rgb8i, rgba8i to switches it's missing from 2014-12-30 11:39:40 +01:00
rdb 624b3dad14 Delete DirectX 8 support 2014-12-30 02:00:43 +01:00
rdb 8c0b0990a8 Dramatically improve performance when sorting vectors of PointerTo objects 2014-12-30 00:06:15 +01:00
tzaeru 9c137426e3 Integer texture formats for 8-bit R, RG, RGB and RGBA channels 2014-12-22 21:18:34 +01:00
rdb cd8c6ee37f fix compile error on gcc/clang 2014-12-21 14:26:06 +01:00
rdb 01b669ccd8 Implement texture clear, fix immutable tex support 2014-12-21 14:13:49 +01:00
rdb cb66a51bbc fmin and fmax should be const methods 2014-12-18 16:58:03 -05:00
rdb 270667ece2 Use sampler states in Direct3D 8 2014-12-12 20:39:24 +01:00
rdb 8a5452b0b6 Support sampler states in tinyGL renderer 2014-12-12 20:32:36 +01:00
rdb 89031b4e48 Fix mipmapping with sampler state 2014-12-12 20:27:08 +01:00
rdb fe3f4a6d2a Fix linear mipmapping crash in tinydisplay 2014-12-12 20:18:34 +01:00
rdb 09741ecf33 implement get_next_higher_bit using get_highest_on_bit to benefit from optimisations 2014-12-12 19:16:26 +01:00
rdb a0409c54c1 Direct3D 9 supports LOD bias 2014-12-12 16:21:09 +01:00
rdb 95d85819b0 Separate out sampler state from texture, support sampler objects, support LOD min/max/bias 2014-12-12 15:58:45 +01:00
rdb 7d0c1420c2 Bypass view frustum cull entirely when camera has OmniBV 2014-12-11 16:27:51 +01:00
rdb 5aaaf72851 Fix issue with Eigen when matrix determinant is nearly 0
also fix error message for singular matrix
2014-12-10 16:32:04 +01:00
rdb 40a40b20cf Rename EventStoreValue to ParamValue to make it more generic,
in anticipation of new parameter system
2014-12-10 00:26:26 +01:00
rdb 3fbdc43fbb Fix compile errors with clang 2014-12-06 22:38:40 +01:00
rdb ba25fc540b I shouldn't forget that green is a colour, too 2014-12-06 16:40:50 +01:00
rdb bc24576b02 Split up color-bits into red-bits + green-bits + blue-bits 2014-12-06 16:10:01 +01:00
tobspr 0358abfc0e Added clear_dispatches() to ComputeNode
Signed-off-by: rdb <git@rdb.name>
2014-12-06 14:35:20 +01:00
rdb 9567247c9a Allow using rgb32 and rgb16 for render to texture when alpha-bits is 0 2014-12-06 14:00:17 +01:00
David Rose cabe17abdb Merge branch 'master' of https://github.com/panda3d/panda3d 2014-12-04 17:18:12 -08:00
David Rose 255027b18d add optional undist_lut parameter to PfmVizzer::project() 2014-12-04 17:17:57 -08:00
rdb 0473fa7ead Simplify oddly redundant StencilAttrib implementation.
Also add RenderState::compare_mask().
2014-12-03 22:44:07 +01:00
David Rose ad449848c2 extend .gitignores for more ppremake files 2014-12-02 09:48:04 -08:00
David Rose 06a4daf9f2 add divide_sub_image() 2014-11-27 02:10:53 +00:00
rdb 1082e75d87 Fix more compiler warnings 2014-11-20 00:22:06 +00:00
rdb 963186e1ec Fix compiler warning. "const int" return type makes no sense 2014-11-18 19:50:07 +00:00
rdb 5ee64279a4 Oops, stupid debug message, how embarrassing 2014-11-04 15:07:01 +00:00
rdb ce1282c7e3 Fixes for primitive restart index stuff 2014-11-04 14:14:49 +00:00
rdb 0f35480fcf Allow disabling primitive restart index. Also, better handling of unsupported shader languages. 2014-11-03 02:29:05 +00:00
rdb 2c4fbf08be Also use MSVC intrinsics for bit scanning (up to 2x as fast on 64-bit systems) 2014-10-31 17:05:10 +00:00
rdb 10a72e595b Improve pbitops performance by enabling GCC intrinsics when available 2014-10-29 21:18:28 +00:00
David Rose 747e1fe381 we have to install config_framework.h now 2014-10-29 17:00:24 +00:00
rdb 52a4278b80 Fix cwiseProduct compile error when building with Eigen 2014-10-29 12:20:22 +00:00
David Rose 5d5150c5aa componentwise_mult() 2014-10-28 21:46:15 +00:00
David Rose 5dad10cf78 PfmFile::add_sub_image(), mult_sub_image() 2014-10-28 21:45:41 +00:00
David Rose 7bce2d6124 support GL_RGBA16, GL_LUMINANCE16, GL_LUMINANCE_ALPHA16 etc. 2014-10-28 21:44:45 +00:00
David Rose df33105e30 workaround for some artifacts with missing points in distortion map 2014-10-28 21:43:27 +00:00
rdb d3947d4b01 Fix scissoring crash. Also prevent crash when GLSL is not supported. 2014-10-27 16:09:33 +00:00
rdb d7b21c9aeb Replace assert with more helpful error 2014-10-27 15:18:49 +00:00
rdb 6d6a4398c6 Change max vertices to 65534 to avoid conflict with strip cut index 2014-10-27 13:25:38 +00:00
rdb 241adfe34d Implement comparison and hashing in NetAddress. Clean up Socket_Address code a bit. 2014-10-27 12:09:56 +00:00
rdb 5c681a0346 public -> private 2014-10-21 21:40:53 +00:00
rdb 0181fae076 This should fix LP bug #954257; replace locked BamWriters mechanism with atomic list. 2014-10-21 20:45:30 +00:00
David Rose a9d1d1ad54 fix build issue, should include look_at.h instead of look_at_src.h 2014-10-21 18:07:27 +00:00
rdb 3ce705519d Oops, forgot these two files. Part of cfsworks' patch 2014-10-20 11:02:42 +00:00
rdb a65b477734 Commit patches by cfsworks:
cxx: Fix missing includes masked by composite builds.
misc: Fix typos in comments.
config: Fix missing config forward-declarations.
direct: Adjust Python imports to panda3d.* instead of pandac.*.
display: Split graphicsWindow out into an extension.
framework: Use if/elif/elif/endif instead of ifdef/elif/elif/endif.
ode: Remove erroneous INLINE declarations.
interval: Fix missing import.
2014-10-19 22:41:47 +00:00
rdb 783d8552ef Fix bin2c to generate an include to stddef.h (for size_t definition) 2014-10-19 22:32:30 +00:00
David Rose 9f896821e7 fix scissoring during the DisplayRegion's glClear() operation 2014-10-16 00:57:21 +00:00
rdb 31a71c990d Fix issues with OS X 10.9 compilation, fix issues uncovered by clang 2014-10-12 18:45:37 +00:00
rdb ab8ebe6e30 Fix issues with point rendering, both software and hardware. 2014-10-11 01:28:32 +00:00
rdb 902bedc314 Fix Python 3 crash on Windows, and fix some Python 3-related compile errors 2014-10-10 13:45:05 +00:00
rdb 296476f7dd Fix compile error when compiling with optimize level 4 2014-10-09 14:24:03 +00:00
rdb 7524299de9 Fix regressions with Direct3D support. Add sRGB support to DX9 renderer. 2014-10-08 19:56:28 +00:00
rdb 5f8fffccfe Add GSG::get_supports_texture_srgb() 2014-10-08 15:13:26 +00:00
rdb fbc3564bf9 More work on Android port 2014-10-08 15:09:25 +00:00
rdb 32a9e4d9ed Add support for sRGB framebuffers and blending to tinydisplay renderer. 2014-10-08 11:34:41 +00:00
rdb 4ffb512fae Fix error in get_region_pixels_i that causes crash in tinydisplay 2014-10-08 11:27:40 +00:00
rdb 0a84dd9ca3 Android fixes 2014-10-06 17:44:58 +00:00
rdb e7c08ec2fe Fix some errors with shader object labels 2014-10-03 12:21:59 +00:00
rdb 24386cdc1e Use a table to make InternalName::make more efficient for Python interned strings 2014-10-02 18:28:06 +00:00
rdb bce1f2dd5a Commit patch by Technologicat (closes LP #1214782) 2014-09-26 15:17:14 +00:00
rdb a25a9e655e Support strip cut indices and (using those) support direct rendering of linestrips in OpenGL 2014-09-25 00:16:44 +00:00
rdb db0fd516a0 Add GPU profiling capabilities to PStats using OpenGL timer queries 2014-09-24 23:53:37 +00:00
rdb de95ed855d Support enumeration of different pixel formats in WebcamVideo, support for RGB pixel formats in Video4Linux 2014-09-24 15:33:40 +00:00
rdb 162786ae3b Forgot to change these cases of _x_size and _y_size 2014-09-21 13:27:08 +00:00
rdb 0e785de0ff Fix crash in do_issue_scissor 2014-09-20 20:51:40 +00:00
rdb c178aba639 Add property support to interrogate (using MAKE_PROPERTY or using published members) 2014-09-19 15:23:52 +00:00
rdb 4be5346a1a Creating a TypeHandle from Python should properly initialize it to TypeHandle::none() 2014-09-17 21:01:49 +00:00
rdb 8b7217b4f9 Add an "off" ScissorAttrib, don't apply scissoring to overlay display region so that a full-window clear is truly a full-window clear 2014-09-16 20:44:39 +00:00
rdb 579f4c7f47 fix compile error 2014-09-16 19:40:43 +00:00
rdb b24adbcad1 Fix issues resizing OpenGL FBOs. Use LVecBase2i for storing buffer size. 2014-09-16 14:51:13 +00:00
rdb 89b824597c fix LP bug 1219422: fix ShaderGenerator errors when LightRampAttrib is in use but no diffuse is present 2014-09-16 13:25:18 +00:00
rdb e5ec2eaf50 Fix bug on Windows when resizing windows in any way other than dragging them 2014-09-15 16:46:28 +00:00
rdb 9184fe71a9 vectors and matrices should be passed by reference. Fixes compile error on 32-bit windows 2014-09-15 14:39:11 +00:00
rdb 3200bb4443 fix compilation error on 32-bit Windows with Eigen 2014-09-14 23:41:36 +00:00
rdb 87910799b6 Split off epvector.h into its own file in an attempt to cut down compilation time 2014-09-14 22:04:36 +00:00
rdb 0e16497401 Expose DynamicTextGlyph::get_page 2014-09-14 10:42:06 +00:00
rdb 3b60afb12b Make TextGlyph typed 2014-09-14 10:34:01 +00:00
rdb 1286264952 publish textglyph interfaces to make it easier for people to implement their own font rendering algorithm 2014-09-14 10:17:13 +00:00
rdb 340169c80c Add load_sub_image 2014-09-13 19:49:17 +00:00
rdb 02e95bdba3 PNMTextMaker constructor should take FreetypeFont 2014-09-13 17:21:38 +00:00
rdb 031005d55e Fixes for webcams on Linux with MJPEG streams that omit Huffman tables 2014-09-08 11:14:40 +00:00