Commit Graph

6093 Commits

Author SHA1 Message Date
Darren Ranalli 3d665f61e0 spheres and tubes working with fluid pusher 2007-09-13 02:26:48 +00:00
aignacio_sf ccfffc6fdc Save and restore original gamma settings. Compute gamma relative to original gamma settings. 2007-09-12 20:56:20 +00:00
Josh Yelon 9c63234504 Modified add_local_transform to immediately update node 2007-09-12 19:56:29 +00:00
Josh Yelon 4aeba65f1a Added basic_shaders_only 2007-09-12 19:27:59 +00:00
Josh Yelon d7307dd0be Added basic_shaders_only 2007-09-12 17:39:32 +00:00
aignacio_sf 1d6233aae5 Add gamma. 2007-09-10 23:37:52 +00:00
David Rose a4adf72274 fix compilation errors 2007-09-10 20:48:02 +00:00
gephilipp cc5b1125fc *** empty log message *** 2007-09-10 19:05:04 +00:00
David Rose 17b0b4af5c attempt to use GetCurrentEventButtonState() to query button state 2007-09-07 20:45:38 +00:00
Darren Ranalli 42795391de contact_pos for collision polys, spheres and tubes, improvements to fluidpusher 2007-09-03 07:39:30 +00:00
David Rose ee32ba6668 publish EggSwitchConditionDistance 2007-09-01 22:04:30 +00:00
Darren Ranalli 69493ce8be multiple collisions working 2007-09-01 11:12:03 +00:00
Josh Yelon 1ec5c0380d Fixed excessive use of make_current 2007-09-01 03:37:09 +00:00
Darren Ranalli e4243d27d5 handle multiple collisions 2007-08-30 07:01:47 +00:00
Darren Ranalli 98807a694f about to compute position deltas using sphere 2007-08-30 04:56:01 +00:00
David Rose 409aa82ab7 lots more asserts to track nan's 2007-08-29 23:04:23 +00:00
Josh Yelon 725986da59 OpenAL includes are supposed to be in AL/* 2007-08-29 21:09:56 +00:00
Josh Yelon 820d2e3a45 OpenAL includes are supposed to be in AL/* 2007-08-29 21:04:47 +00:00
aignacio_sf 89dd1fc294 Add vendor id and device id detection. 2007-08-29 18:48:19 +00:00
aignacio_sf 4f9ca2743b Add vendor id and device id. 2007-08-29 18:47:30 +00:00
Darren Ranalli f3b30fa975 fluid pusher: bug fixes, cleaner code 2007-08-28 23:53:23 +00:00
David Rose df9506642a getDepthTest() should return 1 if there is no depth test attrib 2007-08-28 19:31:03 +00:00
David Rose 3f9ff877fd okcircular 2007-08-28 18:46:54 +00:00
David Rose 96b0687b2b depends on audio 2007-08-28 18:45:22 +00:00
David Rose f93dafdba1 compiler warning 2007-08-28 18:26:13 +00:00
Josh Yelon 06d661b62b Added set_frame_fullscreen_quad and set_uv_range(MovieTexture) 2007-08-28 16:38:21 +00:00
Josh Yelon 70e50a5ecf More improvements 2007-08-28 16:37:43 +00:00
Josh Yelon 76407e4225 Added config variable for OpenAL buffering 2007-08-28 16:30:15 +00:00
Josh Yelon 0134ba96e3 A few bugfixes 2007-08-28 16:28:58 +00:00
Josh Yelon a89589033b More improvements and bugfixes 2007-08-28 16:28:41 +00:00
Chris Brunner baea170229 also prints full screenshot path to stdout 2007-08-27 23:29:22 +00:00
Chris Brunner 986bf118d1 pview now shows the full path of screenshots 2007-08-27 23:21:42 +00:00
David Rose 69da69faa8 add floor and dupefloor 2007-08-27 23:03:13 +00:00
David Rose 6c7f697a4a fix recent performance badness in collide-with-geom case 2007-08-27 21:52:40 +00:00
David Rose 43eecb979f resolve compilation error (ambiguity between different 'entries' variables) 2007-08-27 17:20:19 +00:00
David Rose 5c327bdeff another typo 2007-08-27 16:55:54 +00:00
David Rose ba4fd40036 remove unused declaration 2007-08-27 16:46:06 +00:00
David Rose 95b6ae2892 indents 2007-08-27 16:45:42 +00:00
David Rose a3eb53c84b typo 2007-08-27 16:45:27 +00:00
David Rose f226507d34 typo 2007-08-27 16:40:20 +00:00
Darren Ranalli da78fd9940 added set_cpu_affinity 2007-08-25 23:49:59 +00:00
Darren Ranalli 905213505f removed unused variables, more debugging 2007-08-25 01:37:37 +00:00
Darren Ranalli 8d1eab02c7 working correctly for single collision solid 2007-08-25 01:21:07 +00:00
Darren Ranalli d2efe56e9b closer to working 2007-08-25 00:22:04 +00:00
Zachary Pavlov d64c2e36c0 fix that was preventing full floor meshes being created 2007-08-24 21:37:33 +00:00
Zachary Pavlov 53e49d9751 sphere collision test in for floor mesh 2007-08-24 21:36:56 +00:00
Darren Ranalli 519ae6bdac fluid pusher almost working 2007-08-24 19:23:44 +00:00
Darren Ranalli 56a1e82988 added CollisionHandlerFluidPusher 2007-08-24 19:22:25 +00:00
David Rose a589acfaf8 indenting 2007-08-24 18:12:44 +00:00
David Rose 93bfc2ea3f define AudioSound::set_time() to have effect only upon the next call to play() 2007-08-24 17:17:09 +00:00