Commit Graph

9942 Commits

Author SHA1 Message Date
rdb 75caef56aa Fix another snprintf issue on MSVC 2010 2015-11-28 18:51:47 +01:00
rdb 061e315e01 Fix error due to missing snprintf in MSVC 2010 2015-11-28 18:39:56 +01:00
tobspr 3cf2b5496b Add clear_tag_states() to camera 2015-11-28 17:55:07 +01:00
rdb 1b857d6bda A few interrogate improvements 2015-11-28 17:54:01 +01:00
rdb eca343c712 Add not-completely-useless output() method to ShaderAttrib 2015-11-28 17:53:35 +01:00
rdb 1628238222 Fix circular reference in shader context preventing shader states from being cleared 2015-11-28 17:52:03 +01:00
rdb bdf91e206d Remove references to Python.h and py_config.h from Panda headers, to prevent picking up a dependency on Python libraries in third-party modules 2015-11-28 16:33:44 +01:00
rdb e5fac610c8 Remove unnecessary HAVE_EGL setting in dtool_config.h 2015-11-28 16:23:18 +01:00
rdb 84c0fbd1b1 Remove deprecated empty-node-path behavior 2015-11-28 16:22:22 +01:00
rdb 48808fe269 Add get_supports_hlsl check, fix shader generator for DirectX 9 2015-11-26 01:05:26 +01:00
rdb fb317e3b7a Implement depth textures and shadow mapping in DirectX 9 renderer
(at long last)
2015-11-26 01:04:26 +01:00
rdb a819e9055b Merge branch 'release/1.9.x' 2015-11-25 23:42:36 +01:00
rdb 2abe2df1b4 Add dummy return values to keep MSVC happy 2015-11-25 02:53:56 +01:00
rdb f6b66fc5db Fix PhysX compile issues on Mac 2015-11-25 02:01:07 +01:00
rdb 3bacd69caf Fix GeomTextGlyph warning when compiling without freetype 2015-11-24 13:39:42 +01:00
rdb 3c2f820ad8 Merge branch 'release/1.9.x'
Conflicts:
	direct/src/p3d/DeploymentTools.py
2015-11-24 13:39:36 +01:00
rdb a98d50cd61 Fix for older OpenAL versions 2015-11-23 16:33:16 +01:00
rdb f84b9e1f63 More reliable OpenAL device selection mechanism, add fallbacks, prefer "OpenAL Soft" over "Generic Software" 2015-11-23 16:17:44 +01:00
rdb 31a2d96450 Merge remote-tracking branch 'eswartz/pr_openal_device_selection' into release/1.9.x
Closes: #48
2015-11-22 20:11:06 +01:00
rdb 573af61636 Merge remote-tracking branch 'eswartz/support-mouse-confinement-cocoa' into release/1.9.x
Closes: #20
2015-11-21 17:43:07 +01:00
rdb de65c02ef2 Implement improvement upon eswartz' fix to properly handle programmatic window size changes on Mac OS X
Closes: #39
2015-11-21 17:34:37 +01:00
rdb 4d2cf29816 Add libRocket to PandaSystem 2015-11-21 16:55:06 +01:00
rdb 428f4ce050 Fix faulty assertion in BulletTranslationalLimitMotor (with thanks to ThomasEgi) 2015-11-21 12:55:49 +01:00
rdb c80fd20208 Fix crash if Cg is supported but GLSL is not 2015-11-21 03:17:58 +01:00
rdb fb0902512e Use DynamicTextGlyph for spaces (fixes glyph.is_whitespace()) 2015-11-19 13:00:29 +01:00
Sam Edwards b907a0c53e Merge branch 'master' into cmake 2015-11-15 22:54:32 -08:00
Sam Edwards f56dfb6196 general: Fix missing includes on Windows. 2015-11-15 22:54:26 -08:00
Sam Edwards 64c55cf92c CMake: Library link changes for Windows. 2015-11-15 22:52:28 -08:00
Sam Edwards 89d63e7d84 general: Fix missing include needed on Windows. 2015-11-15 18:52:23 -08:00
rdb 51121ce17a Merge branch 'release/1.9.x' 2015-11-15 12:46:08 +01:00
rdb 6fb08f124c Add (limited) modification timestamp tracking to Ramdisk 2015-11-15 12:45:42 +01:00
Sam Edwards f9099cf832 Merge branch 'master' into cmake 2015-11-14 15:09:11 -08:00
Sam Edwards 90d3347fd1 text: Fix missing includes. 2015-11-14 15:08:42 -08:00
rdb 1d2ba26e26 Merge branch 'release/1.9.x' 2015-11-13 19:26:57 +01:00
rdb 815cbc1acb Remove accidentally checked in debug message 2015-11-13 15:05:06 +01:00
rdb a453ec1925 Overhaul text generation; now 75x as fast as before. 2015-11-13 01:44:03 +01:00
rdb 0fffcdfc6b Big perf improvement flattening and munging vertex colors 2015-11-12 23:28:58 +01:00
rdb c9921271d6 Fix recursion in inline function in LFrustum 2015-11-12 02:59:15 +01:00
Sam Edwards cdf3e21025 CMake: Test that the compiler has SSE2 support. 2015-11-11 14:35:24 -08:00
Sam Edwards 166ac72b96 CMake: Only define Python modules when HAVE_PYTHON is on. 2015-11-11 13:53:34 -08:00
Sam Edwards 28a60ff52e general: Remove a few hacked-in includes once needed for CMake to build properly. 2015-11-11 12:53:35 -08:00
Sam Edwards b1a294631a Merge branch 'master' into cmake 2015-11-11 12:35:13 -08:00
Sam Edwards 5ebb6c511f general: Fix missing includes. 2015-11-11 12:35:04 -08:00
rdb eecb1fb3f2 Cache text states 2015-11-11 17:43:30 +01:00
rdb a573a11d90 Improve debug information when compiling GLSL shaders 2015-11-11 17:08:27 +01:00
rdb 8822ac0b05 Support DSA version of mipmap generation 2015-11-11 17:08:09 +01:00
rdb f9add18798 Fix another GL crash at shutdown 2015-11-11 17:06:32 +01:00
rdb 90f05d7284 Add snorm texture formats 2015-11-10 18:00:18 +01:00
rdb 5b291a9b10 Merge branch 'master' into cmake 2015-11-09 19:21:12 +01:00
rdb db3ab953e4 Remove ppremake, genPyCode, and all hacks created to support them 2015-11-09 19:06:49 +01:00
rdb 6ccd64d99e Fix ordering of methods relative to MAKE_SEQ 2015-11-09 18:13:29 +01:00
rdb ac1c036cac interrogatedb 3.0 to restructure make_seq, improve make_seq handling and performance 2015-11-09 18:03:30 +01:00
rdb 4a5d64909a Merge branch 'release/1.9.x'
Conflicts:
	direct/src/showbase/ShowBase.py
2015-11-09 02:29:41 +01:00
rdb 11437c5afd Fix bug when the same Cg shader is compiled for two different GSGs 2015-11-09 00:54:09 +01:00
rdb 5734f61f7e Fix Eigen compile issue in CMake 2015-11-08 22:50:53 +01:00
tobspr 027a561843 Fix color write mask in OpenGL 2015-11-08 11:58:06 +01:00
Sam Edwards 8427f95c18 cmake: Update for upstream changes. 2015-11-07 20:07:24 -08:00
Sam Edwards c902774cfd Merge branch 'master' into cmake 2015-11-07 20:06:59 -08:00
rdb 0f2f27689a Convert from DOS back to Unix newlines 2015-11-08 02:12:43 +01:00
rdb 68f762aa20 Fix leak of prepared contexts, prevent deleting GL resources in wrong context in multi-GSG applications 2015-11-08 00:01:45 +01:00
rdb 026ec613f5 Merge remote-tracking branch 'origin/release/1.9.x' 2015-11-07 23:57:11 +01:00
rdb 6a263746cd Fix Cg crash at shutdown when multithreaded pipeline is active 2015-11-07 21:55:51 +01:00
rdb 47fdb9b748 Correct position of viewing axis for off-axis lens frustum (with thanks to tobspr) 2015-11-07 16:42:06 +01:00
rdb e6391c0b87 Merge branch 'release/1.9.x'
Conflicts:
	makepanda/installpanda.py
	makepanda/makepandacore.py
2015-11-05 20:55:01 +01:00
rdb 042dc82416 Handle DPI change on Windows 8.1+, add dpi-window-resize config option 2015-11-05 20:43:33 +01:00
rdb 1adb0e48f4 Merge branch 'release/1.9.x' 2015-11-03 20:30:33 +01:00
rdb bd354a9cde Fix crash on shutdown of buffer in threaded pipeline 2015-11-02 16:41:17 +01:00
rdb 8c259d4a20 Merge branch 'release/1.9.x' 2015-11-01 20:12:32 +01:00
rdb d8fedc1bc0 Call SetProcessDPIAware() to fix issues caused by DPI virtualization in Windows 8.1 2015-11-01 20:01:39 +01:00
rdb 368390536b Fix bug preventing switching from Z_top to Z_normal on Windows
(Reported by Epihaius)
2015-11-01 19:07:33 +01:00
rdb da17cce447 Fix error and warnings in 32-bit Windows build 2015-11-01 16:57:52 +01:00
rdb b0d8b9109e Check in change that might help fix a WeakKeyHashMap assert 2015-11-01 15:59:38 +01:00
rdb 0ae2df7e02 Merge branch 'release/1.9.x' 2015-11-01 15:54:58 +01:00
rdb 63a9b5dfec Re-expose MouseWatcherGroup; clearer error message for make_seq when getter is not exposed 2015-11-01 15:45:52 +01:00
rdb d3494edf2c Address some rare crashes at shutdown 2015-10-31 04:11:12 +01:00
rdb bfe42fa8e9 Fix updating of light position uniform in GLSL (thanks to deflected for tracking this down) 2015-10-28 20:24:42 +01:00
rdb 06475c70b9 Merge branch 'release/1.9.x' 2015-10-28 16:56:44 +01:00
rdb fe633b51a1 Remove unnecessary cg.h include 2015-10-28 15:55:59 +01:00
rdb bac5401a9d Add GL function pointers for indirect draw 2015-10-28 13:18:12 +01:00
rdb be652bb112 Merge branch 'release/1.9.x', change default value of geomipterrain-incorrect-normals to false 2015-10-23 16:20:17 +02:00
rdb da1d5755f9 Add config var to toggle between incorrect/correct normal generation for GeoMipTerrain 2015-10-23 16:18:59 +02:00
rdb aca077916d Add flag enabling vertex shader control over point size 2015-10-17 12:11:11 +02:00
rdb ebd1fd8462 Fix interrogate warnings on Windows. Show warnings when running makepanda in verbose mode. 2015-10-17 03:27:38 +02:00
rdb ddf8343590 Reorganise explicit template instantiations so that it always happens in the .cxx file, while remaining backward compatible with MSVC's standards-breaking implementation 2015-10-16 15:38:28 +02:00
rdb 920210c999 Fix the vast majority of Interrogate parse issues and warnings, add support for inline namespace and constexpr 2015-10-16 14:57:40 +02:00
David Rose 439ee70845 Merge branch 'master' of https://github.com/panda3d/panda3d 2015-10-07 16:55:06 -07:00
David Rose f1fd64534b egg-precision 2015-10-07 16:54:48 -07:00
David Rose caf3a9f24c PfmFile::apply_1d_lut() 2015-10-07 16:52:11 -07:00
rdb 7f7f85794d Fix various compilation and linker issues across several platforms 2015-10-07 21:09:35 +02:00
rdb a5f340c587 Fix errors in OpenGL renderer due to type size mismatches 2015-10-07 19:29:39 +02:00
rdb 18ad6d1543 Replace many int params with size_t params where appropriate, and work towards fixing type conversion warnings 2015-10-07 18:58:26 +02:00
rdb bae5c195af Merge branch 'release/1.9.x'
Conflicts:
	dtool/src/dtoolbase/dtoolbase.h
2015-10-07 15:54:02 +02:00
rdb 706f6f7de5 Squelch some of the type conversion warnings in MSVC 2015-10-06 17:05:40 +02:00
rdb ca37b6b6c0 Fix VC2015 compile errors, allow selecting any WinSDK/MSVC version. All experimental, still. 2015-10-05 02:12:46 +02:00
rdb aebce2e74c Merge branch 'release/1.9.x' 2015-10-05 01:23:31 +02:00
rdb 9bb968cc8b Remove unused methods 2015-10-04 12:56:45 +02:00
rdb 532bee3b9e More fixes to Python 3 rtdist, frozen p3dpython building, new open 2015-09-23 11:57:55 +02:00
rdb 49088fb7ce Fix some issues with new VFS open() implementation 2015-09-21 17:46:50 +02:00
rdb 62217c652e Fix various link issues on Windows when building rtdist 2015-09-20 01:37:49 +02:00
rdb 445c3461d6 Python 3 support to rtdist, reimplement VFS open() on top of io.IOBase, allow freezing into .c target, make VFSImporter and friends frozen into p3dpython 2015-09-18 21:20:25 +02:00
enn0x b996af18dd Merge branch 'master' of https://github.com/panda3d/panda3d 2015-09-14 00:50:56 +02:00
rdb c9434c5b85 Fix shadowed light copy constructor, fix point light lens orientations 2015-09-10 15:30:24 +02:00
rdb 57e5c8fb25 Wrap TypeHandle and ButtonHandle as ints in C wrappers 2015-09-10 15:29:31 +02:00
rdb e1c0ae7f1b Add F_hardware_skinning/p3d_TransformTable to GLSL on 1.9 branch, as requested
Uses a hack to prevent breaking ABI compat
2015-09-05 15:28:57 +02:00
rdb 03a1399378 Remove accidentally checked in debug message 2015-09-05 13:12:48 +02:00
enn0x 1a0fb8f012 Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
rdb 3ece15bba0 Implement texture clears for buffer textures 2015-08-23 17:13:12 +02:00
rdb cbb3969017 Merge remote-tracking branch 'origin/release/1.9.x' 2015-08-23 17:03:55 +02:00
rdb d8f655479a Remove references to SourceForge CVS repository 2015-08-23 14:12:59 +02:00
rdb 902bce01e9 Fix various window sizing issues on X11 2015-08-22 19:16:21 +02:00
rdb 0c4c8484ba Merge remote-tracking branch 'origin/release/1.9.x' 2015-08-20 21:28:25 +02:00
rdb 82f7813927 Fix assertion when resizing tinydisplay window to fullscreen on X11 2015-08-20 21:12:28 +02:00
rdb a359ef8a0b Clamp colors to 0-1 range in tinydisplay 2015-08-20 21:04:32 +02:00
rdb 7fa0d3c60a Fix bug #1457688: libRocket elements show solid white in tinydisplay 2015-08-20 18:58:13 +02:00
tobspr 9868d87196 Add Texture::F_r11_g11_b10 2015-08-16 14:10:59 +02:00
rdb d569e2ab6f Merge branch 'release/1.9.x' 2015-08-16 13:55:42 +02:00
tobspr 2ea3e3f65a Fix occasional crash when connecting to pstats 2015-08-16 13:54:54 +02:00
tobspr 1c1efa7f17 Fix Texture:estimate_texture_memory() 2015-08-16 13:54:09 +02:00
Ed Swartz 9fdc2d82d1 Send libRocket key events before mouse events
On Linux (at least), a key event is accompanied with a mouse position
event.  If a libRocket UI is listening to e.g. "mouseover" events,
then any keypress will first appear to be a mouse movement, tripping
up code that tries to handle focus with both keyboard and mouse
support.

This change merely dispatches key events before any mouse events to
avoid this problem.
2015-08-13 11:02:51 -05:00
rdb f161ce82cc Add argument names to quaternion classes so they show up in the API ref 2015-08-12 18:29:54 +02:00
rdb 782c4db634 Instead of checking every 100 end_frame() calls, check for errors every second. 2015-08-11 19:11:56 +02:00
rdb 283713a382 Fix deprecation warning for default shader in GL3.2+ core context 2015-08-11 18:27:15 +02:00
rdb 9773fd7969 Support cube map arrays 2015-08-11 17:08:31 +02:00
Ed Swartz 4916aaca54 Add 'openal-device' configuration variable for selecting OpenAL device 2015-08-11 09:29:26 -05:00
rdb a24531ff7b Various GL tweaks 2015-08-11 15:45:27 +02:00
rdb 8764cb8222 Merge remote-tracking branch 'origin/release/1.9.x' 2015-08-11 13:57:11 +02:00
rdb 888efc18af Avoid unnecessary glVertexAttribDivisor calls 2015-08-11 13:56:47 +02:00
rdb 63c65b4228 Merge remote-tracking branch 'origin/release/1.9.x'
Conflicts:
	direct/src/showutil/FreezeTool.py
2015-08-10 04:02:53 +02:00
rdb caf986fa2a Fix uninitialized variable that would sometimes prevent mouse movement from being registered by libRocket 2015-08-10 02:48:53 +02:00
rdb 5bf0d44735 Fix linker issue on Windows 2015-08-09 15:59:00 +02:00
tobspr 8a8cc94cbb Add setters to BoundingBox and BoundingSphere 2015-08-08 20:59:56 +02:00
rdb bff070430e Fix some aliasing warnings 2015-08-08 20:56:09 +02:00
rdb 74190f9e50 Work towards supporting Python 3 in the rtdist 2015-08-08 20:49:51 +02:00
rdb 2f8060bf2b Merge remote-tracking branch 'origin/release/1.9.x' 2015-08-07 21:42:02 +02:00
rdb c41a4120bc Fix OSX compile error due to Apple's broken glext.h 2015-08-07 21:41:15 +02:00
rdb 14bd992e77 Remove use of deprecated "register" keyword 2015-08-07 18:56:58 +02:00
rdb f1df65034d Fix Mac 10.11 compile error 2015-08-07 17:29:03 +02:00
rdb 1e4a39d68e Merge remote-tracking branch 'origin/release/1.9.x' 2015-08-06 17:23:25 +02:00
Ed Swartz b06ff60c10 Fix DynamicTextFont.makeCopy() implementation 2015-08-06 17:21:42 +02:00
rdb d66135f4b8 Add ability to change window icon after window has already opened on Windows 2015-08-06 14:36:51 +02:00
rdb c0ff9d8e5f Merge branch 'release/1.9.x' 2015-08-04 18:00:35 +02:00
Ed Swartz 22d5c2f8dd For tinydisplay, don't lose color/alpha scale when lighting 2015-08-04 17:59:53 +02:00
Ed Swartz 9396f998fb Avoid crash in p3tinydisplay when there is no initial window 2015-08-04 17:56:36 +02:00
rdb 6a782e8c31 Avoid accidentally getting a non-compat context on Windows Catalyst driver 2015-08-01 19:13:45 +02:00
rdb 51e243deb5 Fix point size/line width setting regression in OpenGL 2015-07-31 13:28:16 +02:00
rdb 62cefcab8b Update glext to make more recent GL functionality available 2015-07-31 13:20:38 +02:00
rdb 53696052b9 Fix regression in 1.10 with point/line thickness 2015-07-31 13:18:01 +02:00
rdb 508873a7d3 improve readability of glgsg spam output 2015-07-31 13:17:21 +02:00
rdb 1834d9e879 Fix incorrect assumption that Mesa GL 3.0 driver doesn't implement non-core functionality 2015-07-30 18:50:53 +02:00
rdb f22cc71995 Fix double-precision build blibli 2015-07-29 14:07:06 +02:00
rdb acc2a310d0 Change debug category for shader generator to pgraphnodes 2015-07-28 21:43:19 +02:00
rdb b9d45ccc04 Fixes for the fact that render states were no longer sticking around in the cache between frames 2015-07-28 21:42:45 +02:00
rdb 1ee8c5f6d2 Oops, typo fix 2015-07-28 19:48:24 +02:00
rdb e4c3301bd0 Shader context input state tracking system, for more efficiently updating shader inputs 2015-07-28 16:33:34 +02:00
rdb 0cecab3124 Fix issues with the rtdist build in 1.10 2015-07-28 15:40:04 +02:00
rdb 2db003a1c2 Merge remote-tracking branch 'origin/release/1.9.x' 2015-07-28 15:38:58 +02:00
rdb 265bf42f81 Fix crash when copying a WeakPointerTo that was already deleted 2015-07-28 13:41:26 +02:00
rdb e6d29d6f51 Document bug in enable_angular_motor 2015-07-27 20:01:37 +02:00
rdb f33e450823 A lot of performance changes, particularly wrt dcasts and state management 2015-07-27 16:32:57 +02:00
rdb 75019784f4 Changes to inlining so we can use FORCE_INLINING in gcc as well 2015-07-27 15:39:46 +02:00
rdb c0e1a3cdb4 Keysyms for dead acute and dead grave keys to better support int'l keyboards 2015-07-27 14:23:17 +02:00
rdb 4206e349c9 Fix obscure GL crash 2015-07-27 12:57:14 +02:00
rdb e8e155f218 AnimControlCollection methods should take floating-point frame numbers to match AnimInterface 2015-07-27 12:56:13 +02:00
rdb 3ad274639d Move Cg calls out of GSG reset() function - do profile detection entirely without Cg functions 2015-07-20 20:01:06 +02:00
rdb 87b23dfeb2 Improve shader model detection mechanism 2015-07-19 21:31:24 +02:00
rdb 194a43fa2a Merge branch 'release/1.9.x' 2015-07-19 21:24:19 +02:00
rdb 672a191d2a Improve error message when Cg support is not enabled 2015-07-19 21:23:46 +02:00
rdb e515cbdbd1 Reintroduce display mode information in Windows via Win32 API
Also clean up the CPUID code in winGraphicsPipe a bit
2015-07-19 21:13:01 +02:00
rdb 1bb1cc79f4 Improve reporting of supported extensions and compressed formats 2015-07-19 20:13:55 +02:00
rdb 8fcbfd72a1 Intel driver fixes (merge) 2015-07-19 09:32:09 +02:00
rdb 23441aa5bb Fix intel driver issues, particularly with geometry shaders 2015-07-19 09:22:57 +02:00
rdb e91a9100ed Support specifying custom gl-version or requesting debug context on Windows
Also works around NVIDIA driver bug where GL_VERSION is always reported as 1.2 for pview.exe
2015-07-18 22:41:59 +02:00
rdb 96a9e22395 Add uniform mat4 p3d_TextureMatrix[] input to GLSL 2015-07-18 11:07:18 +02:00
rdb 493b66c97d Merge compiler fix 2015-07-17 22:12:24 +02:00
rdb c224f351ec Fix gcc/clang compile error 2015-07-17 21:50:06 +02:00
rdb 5e219f6438 Add support for uniform int osg_FrameNumber in GLSL 2015-07-17 21:34:29 +02:00
rdb 5d7bc2c05e Merge branch 'release/1.9.x'
Conflicts:
	panda/src/glstuff/glShaderContext_src.cxx
2015-07-17 21:32:24 +02:00
rdb 221507437a Fix crash when passing an undersized array to a GLSL array input 2015-07-17 21:28:51 +02:00
rdb 4df64f7b42 Merge branch 'release/1.9.x' 2015-07-17 15:56:15 +02:00
rdb dafae50ce2 Protect against self-move-assignment to fix stable_sort in MSVC 2015-07-17 15:55:24 +02:00
rdb da6140a8cc Changes to GLSL input handling that further assist in efforts to port from Cg to GLSL 2015-07-14 21:04:50 +01:00
Sam Edwards 5ee04074c2 Merge branch 'master' into cmake
# Conflicts:
#	direct/src/actor/Actor.py
2015-07-12 19:27:56 -07:00
rdb 555844f82a Allow compiling out the fixed-function pipeline and request core context 2015-07-09 16:43:45 +02:00
rdb 220015a234 Drop support for vertex blend/matrix palette in OpenGL, no driver ever supported it (well) 2015-07-09 14:26:24 +02:00
rdb 9b6f4eeaf9 Fix compiler warnings in MSVC 2015-07-07 02:58:57 +01:00
rdb 7ce2a97bef BGRA color order fix for Cg on Windows 2015-07-07 02:37:48 +01:00
rdb ef9908c277 More robust Cg support on non-NVIDIA card + automatically enable hardware skinning in Shader Generator 2015-07-07 02:51:48 +02:00
rdb 214d799d82 Add optional "other" NodePath argument for get_tight_bounds() 2015-07-06 14:52:08 +02:00
rdb d43482ec9b Merge branch 'release/1.9.x' 2015-07-06 14:21:03 +02:00
rdb 7c2822515b Remove dependency on X11/Intrinsic.h 2015-07-06 14:19:46 +02:00
rdb cbcb2416d7 Merge branch 'release/1.9.x' 2015-07-06 10:32:30 +02:00
rdb fe058dfb32 Don't store two references to X11 Cursor, or we double free at shutdown 2015-07-06 10:29:44 +02:00
rdb f67ee228bf Fix error in cg-glsl-version 2015-07-05 20:39:34 +02:00
rdb 7026854cc2 Fixes to get the C binding generator to work 2015-07-05 16:07:08 +02:00
rdb c0f6588c88 Separate libp3interrogatedb out of libp3dtoolconfig.
This aids further in removing the core lib dependency on Python.
2015-06-30 15:17:15 +02:00
rdb 08fbfb1874 Add missing file, update .gitignores 2015-06-28 14:04:16 +02:00
rdb 419eadb859 Support hardware skinning in GLSL 2015-06-21 20:28:31 +02:00
rdb 7a836cbbd9 Merge branch 'release/1.9.x' 2015-06-21 17:46:34 +02:00
rdb 8ecf6a7b9f Fix getattr() and hasattr() of vector classes when invalid attribute name is used 2015-06-21 15:33:42 +02:00
rdb efa8633cb0 Merge branch 'release/1.9.x' 2015-06-18 21:21:23 +02:00
rdb 458ca5ea41 Fix error when aligning C_normal column for vertex animation 2015-06-18 21:21:00 +02:00
Ed Swartz 8746fd2252 Explicitly resizing window does not trigger event on OS X; do it ourselves 2015-06-15 10:03:38 -05:00
rdb 5d364d6128 Merge branch 'release/1.9.x' 2015-06-15 00:20:17 +02:00
rdb 6d0e4c2662 Correct scaling and normalizations of binormals and tangents in generated shaders 2015-06-15 00:19:52 +02:00
rdb ac7c8c3756 Merge branch 'release/1.9.x'
Conflicts:
	panda/src/gobj/geomVertexColumn.cxx
2015-06-14 23:16:42 +02:00
rdb bac400543a Correct scaling of normals during flatten operations 2015-06-14 23:14:56 +02:00
rdb 82e098e578 Move auto-rescale-normal handling out of GSG, support normalizing normals in shader generator 2015-06-13 18:20:18 +02:00
rdb 2515ea5dff Merge branch 'release/1.9.x' 2015-06-13 13:37:33 +02:00
rdb c85a92d378 Add assertion to GeoMipTerrain::get_block_node_path 2015-06-13 13:34:19 +02:00
rdb 11ed8a4d8d Use dynamic type lookup for interrogate to eliminate inter-module dependencies
It is now no longer necessary to link to core.pyd
Also includes a slight coercion optimization for trivial types
2015-06-06 19:36:40 +02:00
rdb 8e58e9e11c Merge branch 'release/1.9.x' (though keep template exporting in master) 2015-06-06 17:03:27 +02:00
rdb 4d46172fba Revert non-Windows template export changes from 1.9.x, they're less stable than I thought 2015-06-06 16:55:33 +02:00
rdb 3c380d9006 Support collision sphere and plane solids in bam2egg 2015-06-06 16:46:43 +02:00
rdb cfcf91c1c1 Support far clip distance of infinity 2015-06-06 16:25:08 +02:00
rdb 7b9efb32af Merge branch 'release/1.9.x' 2015-06-04 00:35:19 +02:00
Ed Swartz 41498e3895 Fix a libRocket texture issue 2015-06-03 22:30:22 +02:00
rdb a70878c4ef Merge branch 'release/1.9.x' 2015-06-03 20:26:22 +02:00
rdb f8ec2c10d5 libRocket now responds consistently to auto-texture-scaling, and supports (and prefers) padding over scaling
Thanks to Ed Swartz for helping to track down these issues!
2015-06-03 19:58:50 +02:00
rdb ecaffd5eaa Fix regression in 1.9.0: loaded textures not always rescaled to POT 2015-06-03 19:55:28 +02:00
rdb eeddc9c07d Merge commit 'd1106953b219dbd786c789e92849063dd394bb38' into release/1.9.x 2015-06-03 19:51:39 +02:00
rdb 24b3b85e98 Try and work around weird GCC 4.6 bug with instantiating PTA_uchar 2015-06-03 19:50:52 +02:00
rdb f69354d9fa Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al 2015-06-03 13:36:04 +02:00
rdb 141c7a9c35 Improve build performance on Windows slightly 2015-06-02 21:02:35 +02:00
Ed Swartz d1106953b2 Let user know why p3tinydisplay doesn't load texture 2015-06-02 13:20:01 -05:00
rdb 75978222a1 Merge branch 'release/1.9.x' 2015-06-02 00:31:24 +02:00
deflected 88e5214af7 glstuff: Fix incorrect handling of Transpose in Shader Inputs
- Added missing recalculation of size when
    input buffer is "resized" (due to removing of
    post/pre-fixes). Now the "Transponse" part is
    correctly handled.

Signed-off-by: deflected <deflected@github>
2015-06-02 00:29:34 +02:00
rdb a73b5b3fd1 Merge pull request #33 from eswartz/pr-pnmimage-premultiply
Add PNMImage premultiply/unpremultiply methods.
2015-06-01 15:25:55 +01:00
Ed Swartz dbcb389d73 Add PNMImage premultiply/unpremultiply methods. 2015-06-01 08:42:15 -05:00
rdb 868b78f854 Work around interrogate issue 2015-06-01 00:32:51 +02:00
rdb cc62e731b7 Fix compilation with ppremake 2015-06-01 00:21:32 +02:00
Ed Swartz 4c5a540dc9 Add a color and config variable for the pstats "*" category 2015-05-31 10:27:52 -05:00
rdb c59845a63b Merge pull request #31 from eswartz/pr-rocket-more-keys
Make more keys available to libRocket event handlers
2015-05-31 09:11:26 +01:00
Ed Swartz 32bfe0bafc Add a few missing keys to libRocket keymap
libRocket calls some keys "OEM" which map to ASCII characters in
non-predictable places.  Since Panda3D is providing these values
to libRocket from well-known sources, it seems a lesser evil to
use the default US English mappings rather than losing the events
entirely.
2015-05-30 22:16:15 -05:00
rdb 5d84cc22a9 Bind textures to image samplers by default with read/write access without warning 2015-05-24 15:03:08 +01:00
rdb e2dfc935a1 Various refactoring, esp. of GLSL input system 2015-05-21 14:16:45 +02:00
rdb b49289a4f6 Allow setting min-lod, max-lod, lod-bias in egg file 2015-05-21 11:16:46 +02:00
rdb 18533a29bf Merge branch 'release/1.9.x' 2015-05-18 02:08:27 +02:00
rdb 49e0ff000c Track residency of graphics buffers (both RTT and renderbuffers) 2015-05-18 02:07:35 +02:00
rdb f152c238d5 Display error message instead of mysterious crash when encountering unknown BamObjectCode 2015-05-18 02:04:22 +02:00
rdb 32fb6814e7 Merge branch 'release/1.9.x' 2015-05-14 17:18:20 +02:00
rdb 586c067d69 Fix shader generator memory leaks 2015-05-14 17:17:38 +02:00
rdb f0df4b3b77 Merge branch 'release/1.9.x' 2015-05-11 21:15:11 +02:00
rdb b9440d634c Fix regression with depth-stencil textures reported as unsupported 2015-05-11 20:33:14 +02:00
rdb 5def6a6261 Fix flickering when using trans_model_to_apiview in Cg 2015-05-11 20:31:37 +02:00
rdb 96de270320 Fall back to depth textures when depth-stencil textures aren't supported 2015-05-11 20:31:10 +02:00
rdb 9ef782cd75 Merge branch 'release/1.9.x' 2015-05-11 18:07:53 +02:00
rdb 07ea84a1a0 Optimize shader matrix generator, allow changing GL internal coord system 2015-05-11 18:07:14 +02:00
rdb e8ce2b7b54 Fix OpenGL ES 1 compile error, it does not have GL_INT 2015-05-11 14:19:06 +02:00
rdb 4486fda042 Merge branch 'release/1.9.x' 2015-05-07 22:39:53 +02:00
rdb dbf82d514e Switch from deprecated xf86dga.h header to Xxf86dga.h 2015-05-07 22:39:12 +02:00
Ed Swartz 1fb49dc3f7 Fix Rocket asset lookup to use VFS correctly for .p3d 2015-05-07 22:37:16 +02:00
Ed Swartz bb98d8a8a0 Use model-path as a fallback for rocket asset lookup 2015-05-07 09:40:12 -05:00
rdb 541c684114 Fix filename substitution in shader error reporting for first included file 2015-05-06 15:46:16 +02:00
Ed Swartz e8fca5668c Fix a rash of asserts from PNMImage::get_alpha_val
-- originally the code had an explicit check for a missing alpha channel, that went away in 22120524a2
2015-05-05 11:31:25 -05:00
rdb f658283911 Merge branch 'release/1.9.x' 2015-05-03 20:48:06 +02:00
rdb c292d3bc65 Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors 2015-05-03 20:47:29 +02:00
rdb 8ef5f05342 Pass correct byte size (instead of pixel size) for texture buffers 2015-05-03 16:30:36 +02:00
rdb cc9abf0bae Merge pull request #21 from eswartz/add-pview-options
Add -L (lighting) and -P <pipe> options to pview
2015-05-02 15:30:20 -05:00
rdb 5f875239f2 Merge branch 'release/1.9.x' 2015-05-02 22:17:29 +02:00
Sam Edwards 184901309e general: Fix missing includes. 2015-05-02 22:14:17 +02:00
rdb 11350334d0 Add assertion to prevent invalid use of FrameRateMeter 2015-05-02 22:07:03 +02:00
Sam Edwards 66e47bea0d CMake: Update for recent upstream changes. 2015-05-02 12:23:22 -07:00
Sam Edwards 98db603b66 general: Fix missing includes. 2015-05-02 12:05:30 -07:00
Sam Edwards 8b876843d4 Merge branch 'master' into cmake 2015-05-02 11:33:52 -07:00
rdb 90ad6f00bf Change p3d_Color behavior to take ColorAttrib into account; assign white if missing 2015-05-02 15:48:21 +02:00
rdb fdc8918946 Add packed unsigned 11/10/10-bit floating point vertex format 2015-05-02 14:20:51 +02:00
Ed Swartz 6ceaf63c7d Add -L (lighting) and -P <pipe> options to pview 2015-05-01 20:34:14 -05:00
rdb aac24a3a13 Merge branch 'release/1.9.x' 2015-05-01 20:15:54 +02:00
rdb 74f936115e Force p3d_Vertex to attribute location 0 to fix disappearing geometry when an attribute is not bound 2015-05-01 20:15:00 +02:00
Ed Swartz fc5a2e5e33 Implement confined mouse mode for OS X.
Note: it seems that using #set_pointer() will result in
a long delay before an absolute mouse position is updated,
even though deltas are reported.

Thus, in CocoaPandaView, the mouse deltas are sent for both
relative and confined modes, so client code (e.g. the "mouse
modes" demo) will be able to recenter the mouse without
choppy movement.
2015-04-30 17:57:00 -05:00
rdb 9303c247b6 Support signed int vertex data, normalize 16-bit uint colors properly, don't normalize int columns passed to shaders 2015-04-30 20:13:36 +02:00
rdb 24ec0d6c46 Merge branch 'release/1.9.x' 2015-04-30 19:57:23 +02:00
rdb a745184f25 Fix X11 compile and interrogate issues 2015-04-26 15:27:39 +02:00
rdb 589a1b52ac Revert unintentional debug message check-in 2015-04-26 15:07:09 +02:00
rdb 92d40c3144 Default vertex column alignment should be 4 2015-04-25 18:48:48 +02:00
rdb 66011a1352 Expose _NET_WM_PID to window managers in X11 2015-04-25 17:17:33 +02:00
rdb f1ea25bfb1 Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size 2015-04-25 17:13:35 +02:00
David Rose 1d1ee63b8e Merge branch 'master' of https://github.com/panda3d/panda3d 2015-04-25 07:24:10 -07:00
David Rose 8876f0939e add PfmFile::gamma_correct(), PfmFile::apply_mask(), PNMImage::copy_channel_bits() 2015-04-25 07:23:54 -07:00
rdb 5f20afd5ea Merge pull request #18 from eswartz/support-mouse-confinement
Support mouse confinement
2015-04-18 13:03:48 +02:00
Ed Swartz 53171c93c8 Replace some debug() calls with info()/warning() calls. 2015-04-17 15:55:46 -05:00
Ed Swartz 0f5b1a8192 Fix X11 M_relative case when missing XF86DGA 2015-04-17 15:50:11 -05:00
Ed Swartz 48cc1aa496 Implement an M_confined mouse mode to ensure mouse stays in window. 2015-04-17 15:12:29 -05:00
rdb 9c313a172d Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
rdb 4f47b018eb Some .bam cross-compatibility for buffer textures 2015-04-16 17:10:14 +02:00
rdb 2ff9083812 Add support for buffer textures 2015-04-16 16:55:29 +02:00
rdb 38ac0401ce A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
rdb 76e135b835 Improve behaviour of get_deactivation_enabled/is_deactivation_enabled 2015-04-15 21:58:54 +02:00
rdb d7552f0d8a Merge in bugfixes from branch 'release/1.9.x' 2015-04-14 15:50:53 +02:00
rdb 0343c4f186 GLSL robustness and issue fixes:
* Int params were not being implicitly converted to float properly
* p3d_TextureN now accepts other sampler types
* More error checking for parameter types
* p3d_ColorScale et al also allows vec3 instead of vec4 now
2015-04-14 15:48:48 +02:00
rdb 8360ad442a Work around gcc compiler shortcoming 2015-04-14 15:46:52 +02:00
rdb 0c3fd953fc oops, revert accidental checkin of debug message 2015-04-06 15:11:55 +02:00
rdb adb02a8f45 Compile out things irrelevant for target build, like ShaderGenerator when !HAVE_CG 2015-04-06 13:24:45 +02:00
rdb 947149c56a Fix reading from URLs mounted to the virtual file system 2015-04-05 22:50:38 +02:00
rdb 16e7831566 Remove executable permissions from files that don't need them 2015-04-05 15:41:49 +02:00
rdb cda7c1f171 OpenGL ES 2 optimizations and better support 2015-04-04 21:58:29 +02:00
rdb 4976345486 Let's use OpenGL-style vertex colors by default on non-Windows platforms 2015-04-04 21:38:54 +02:00
rdb b323d73622 Reduce redundant state changes and error checks 2015-04-04 21:04:27 +02:00
rdb 059f67d1b5 Improve GLSL error reporting, fix GLSL ES shader loading 2015-04-04 20:57:04 +02:00
rdb 41184b1189 Optimizations to improve start-up time (esp. in JavaScript) 2015-04-04 19:05:54 +02:00
rdb 0082b7876f Fix clang 3.5 compile warnings/errors 2015-04-04 16:00:20 +02:00
rdb 87451d8000 Support wireframe and point rendering modes in OpenGL ES 2015-04-04 16:00:19 +02:00
rdb 82b3268786 Prevent crash when OpenAL device creation fails 2015-04-01 02:55:20 +02:00
rdb 3f520cad01 Fix black screen when going to fullscreen on Mac OS X 2015-04-01 02:40:59 +02:00
rdb f8779d7eaf Warn if GeoMipTerrain is passed a height field with sRGB color space 2015-03-31 22:33:11 +02:00
rdb b4bfe7010c A few convenience methods that allow for cleaner code in GSGs 2015-03-31 13:57:02 +02:00
rdb 720fdba470 Re-expose LineStream to Python 2015-03-31 13:07:33 +02:00
rdb 95c403e636 Remove unused lru implementation 2015-03-31 12:51:05 +02:00
rdb 10796fe33e Fix unlockFocus error in release builds 2015-03-30 17:58:35 +02:00
rdb 40fff906d1 Change default window size to 800x600 across the board (incl runtime) 2015-03-30 17:57:37 +02:00
rdb 5827959056 Fixes for 64-bit OS X build on newer OS X versions 2015-03-29 22:06:32 +02:00
rdb 0f8f4d63b0 Only query glVertexAttribIPointer when GL version >= 3.0 2015-03-29 18:11:12 +02:00
Sam Edwards 64120cd7d8 general: Add missing includes and forward-declarations. 2015-03-28 19:27:48 +01:00
Sam Edwards 41d8e26549 general: Add missing includes and forward-declarations. 2015-03-28 11:16:40 -07:00
Sam Edwards a0f704b67a CMake: Update CMakeLists for recent upstream changes. 2015-03-28 11:16:19 -07:00
Sam Edwards 69c22868e1 Merge branch 'master' into cmake 2015-03-28 10:23:28 -07:00
rdb b06100afdd Changes to support building universal Mac rtdist for 1.9 2015-03-28 00:31:10 +01:00
rdb 477aa4bdfe Fix various Windows build issues 2015-03-27 23:17:35 +01:00
rdb f624cdcac0 Fix various Mac OS X bugs and build issues 2015-03-25 19:43:21 +01:00
rdb 3371df8403 Fix tp_compare, better __repr__/__str__ handling 2015-03-25 19:36:35 +01:00
rdb b894954fda Better type matching (and error reporting) for GLSL shader inputs 2015-03-24 22:41:13 +01:00
rdb cf8f4d6fbc Update ca-bundle.crt 2015-03-24 22:31:20 +01:00
Ed Swartz 8344fc6187 PNMImage row interface 2015-03-23 19:28:37 +01:00
rdb 38d02fadf9 Fix various interrogate issues with parsing PhysX headers 2015-03-23 19:27:29 +01:00
rdb 0570d9536e Merge branch 'interrogate-overhaul'
Conflicts:
	panda/src/gobj/texture.h
	panda/src/pnmimage/pnmImage.h
2015-03-22 21:50:08 +01:00
rdb 7edecd7fea Fix compilation issues with the runtime 2015-03-21 21:33:32 +01:00
rdb ba6529811d Fix regression with incorrect scaling of 16-bit PNG files 2015-03-21 21:08:54 +01:00
Nikola Milentijevic e687c76db8 Fix MeshDrawer::stream
Direction vector is computed as stop - start, but the position
in the loop is computed from stop as base, instead of from start;
this is changed to start as the base (and then offset must be added).
Multiplication of non-normalized direction vector with its length
yields square of the expected current step inside the loop;
this is changed to use the normalized direction vector.
2015-03-17 19:40:09 +01:00
rdb 1bd343cd87 Windows compile issues fix 2015-03-15 19:37:14 +01:00
rdb 22120524a2 PNMImage sRGB support, use floats instead of doubles 2015-03-15 17:22:28 +01:00
rdb b63d5fbe8c Support cyclic garbage collection through PythonTask objects 2015-03-15 12:24:06 +01:00
rdb e608fa69c7 Merge branch 'master' into interrogate-overhaul
Conflicts:
	dtool/src/cppparser/cppBison.yxx
	dtool/src/interrogate/interfaceMakerPythonNative.cxx
2015-03-14 16:47:31 +01:00
rdb 68cf8cf44f Fix various issues with API documentation generator 2015-03-13 18:40:26 +01:00
rdb ee024f3dc5 Typo fix 2015-03-09 15:51:22 +01:00
rdb 36525784fd Robustify GL FBO framebuffer properties handling 2015-03-09 15:27:38 +01:00
rdb d345246a93 Fix compilation with STDFLOAT_DOUBLE 2015-03-08 15:55:43 +01:00
Sam Edwards edb51f3e17 CMake: Update for recent upstream changes. 2015-03-06 17:34:05 -08:00
Sam Edwards 25e2e0221d Merge branch 'master' into cmake 2015-03-05 09:46:52 -08:00
rdb d11cafc374 Replace SSE4 instruction with SSE2 instruction 2015-03-02 16:18:55 +01:00
rdb 97c24c9ef0 Fix a Cg crash with GL_BGRA color arrays, on NVIDIA cards this time 2015-03-01 17:32:20 +01:00
rdb 04d4309b14 SSE2-enhanced sRGB encode (with runtime CPU detection) 2015-03-01 11:46:52 +01:00
rdb 223620e27e Fix draw mask propagation for initially hidden nodes when when frustum culling is off 2015-02-28 13:03:45 +01:00
rdb 3d9d9bfc95 Deprecate use of <Collide> without specifying "descend" flag 2015-02-27 19:59:54 +01:00
rdb 238cbad2a1 Merge branch 'master' into interrogate-overhaul 2015-02-27 12:48:33 +01:00
rdb db87bc7914 PointerToArray fixes, Windows build fixes, more move constructors 2015-02-27 12:45:11 +01:00
rdb 0e67fb7cf3 Merge pull request #9 from deflected/master
FreeBSD fixes
2015-02-26 15:39:00 +01:00
rdb 72e1df987f Fix pview issues with 1-frame animations and cycling between animations 2015-02-25 21:45:14 +01:00
rdb 52fec094bc Automatically coerce Python function to CallbackObject 2015-02-25 16:24:56 +01:00
rdb 69dc29d6f0 Merge pull request #7 from kestred/cfs-fixes
Miscellaneous compilation fixes
2015-02-25 02:25:19 +01:00
rdb 7a6aa7bfae Implement ParamNodePath; fix circular include issue in shaderInput.h 2015-02-25 01:25:19 +01:00