rdb
6ccd64d99e
Fix ordering of methods relative to MAKE_SEQ
2015-11-09 18:13:29 +01:00
rdb
ac1c036cac
interrogatedb 3.0 to restructure make_seq, improve make_seq handling and performance
2015-11-09 18:03:30 +01:00
rdb
4a5d64909a
Merge branch 'release/1.9.x'
...
Conflicts:
direct/src/showbase/ShowBase.py
2015-11-09 02:29:41 +01:00
rdb
11437c5afd
Fix bug when the same Cg shader is compiled for two different GSGs
2015-11-09 00:54:09 +01:00
rdb
5734f61f7e
Fix Eigen compile issue in CMake
2015-11-08 22:50:53 +01:00
tobspr
027a561843
Fix color write mask in OpenGL
2015-11-08 11:58:06 +01:00
Sam Edwards
8427f95c18
cmake: Update for upstream changes.
2015-11-07 20:07:24 -08:00
Sam Edwards
c902774cfd
Merge branch 'master' into cmake
2015-11-07 20:06:59 -08:00
rdb
0f2f27689a
Convert from DOS back to Unix newlines
2015-11-08 02:12:43 +01:00
rdb
68f762aa20
Fix leak of prepared contexts, prevent deleting GL resources in wrong context in multi-GSG applications
2015-11-08 00:01:45 +01:00
rdb
026ec613f5
Merge remote-tracking branch 'origin/release/1.9.x'
2015-11-07 23:57:11 +01:00
rdb
6a263746cd
Fix Cg crash at shutdown when multithreaded pipeline is active
2015-11-07 21:55:51 +01:00
rdb
47fdb9b748
Correct position of viewing axis for off-axis lens frustum (with thanks to tobspr)
2015-11-07 16:42:06 +01:00
rdb
e6391c0b87
Merge branch 'release/1.9.x'
...
Conflicts:
makepanda/installpanda.py
makepanda/makepandacore.py
2015-11-05 20:55:01 +01:00
rdb
042dc82416
Handle DPI change on Windows 8.1+, add dpi-window-resize config option
2015-11-05 20:43:33 +01:00
rdb
1adb0e48f4
Merge branch 'release/1.9.x'
2015-11-03 20:30:33 +01:00
rdb
bd354a9cde
Fix crash on shutdown of buffer in threaded pipeline
2015-11-02 16:41:17 +01:00
rdb
8c259d4a20
Merge branch 'release/1.9.x'
2015-11-01 20:12:32 +01:00
rdb
d8fedc1bc0
Call SetProcessDPIAware() to fix issues caused by DPI virtualization in Windows 8.1
2015-11-01 20:01:39 +01:00
rdb
368390536b
Fix bug preventing switching from Z_top to Z_normal on Windows
...
(Reported by Epihaius)
2015-11-01 19:07:33 +01:00
rdb
da17cce447
Fix error and warnings in 32-bit Windows build
2015-11-01 16:57:52 +01:00
rdb
b0d8b9109e
Check in change that might help fix a WeakKeyHashMap assert
2015-11-01 15:59:38 +01:00
rdb
0ae2df7e02
Merge branch 'release/1.9.x'
2015-11-01 15:54:58 +01:00
rdb
63a9b5dfec
Re-expose MouseWatcherGroup; clearer error message for make_seq when getter is not exposed
2015-11-01 15:45:52 +01:00
rdb
d3494edf2c
Address some rare crashes at shutdown
2015-10-31 04:11:12 +01:00
rdb
bfe42fa8e9
Fix updating of light position uniform in GLSL (thanks to deflected for tracking this down)
2015-10-28 20:24:42 +01:00
rdb
06475c70b9
Merge branch 'release/1.9.x'
2015-10-28 16:56:44 +01:00
rdb
fe633b51a1
Remove unnecessary cg.h include
2015-10-28 15:55:59 +01:00
rdb
bac5401a9d
Add GL function pointers for indirect draw
2015-10-28 13:18:12 +01:00
rdb
be652bb112
Merge branch 'release/1.9.x', change default value of geomipterrain-incorrect-normals to false
2015-10-23 16:20:17 +02:00
rdb
da1d5755f9
Add config var to toggle between incorrect/correct normal generation for GeoMipTerrain
2015-10-23 16:18:59 +02:00
rdb
aca077916d
Add flag enabling vertex shader control over point size
2015-10-17 12:11:11 +02:00
rdb
ebd1fd8462
Fix interrogate warnings on Windows. Show warnings when running makepanda in verbose mode.
2015-10-17 03:27:38 +02:00
rdb
ddf8343590
Reorganise explicit template instantiations so that it always happens in the .cxx file, while remaining backward compatible with MSVC's standards-breaking implementation
2015-10-16 15:38:28 +02:00
rdb
920210c999
Fix the vast majority of Interrogate parse issues and warnings, add support for inline namespace and constexpr
2015-10-16 14:57:40 +02:00
David Rose
439ee70845
Merge branch 'master' of https://github.com/panda3d/panda3d
2015-10-07 16:55:06 -07:00
David Rose
f1fd64534b
egg-precision
2015-10-07 16:54:48 -07:00
David Rose
caf3a9f24c
PfmFile::apply_1d_lut()
2015-10-07 16:52:11 -07:00
rdb
7f7f85794d
Fix various compilation and linker issues across several platforms
2015-10-07 21:09:35 +02:00
rdb
a5f340c587
Fix errors in OpenGL renderer due to type size mismatches
2015-10-07 19:29:39 +02:00
rdb
18ad6d1543
Replace many int params with size_t params where appropriate, and work towards fixing type conversion warnings
2015-10-07 18:58:26 +02:00
rdb
bae5c195af
Merge branch 'release/1.9.x'
...
Conflicts:
dtool/src/dtoolbase/dtoolbase.h
2015-10-07 15:54:02 +02:00
rdb
706f6f7de5
Squelch some of the type conversion warnings in MSVC
2015-10-06 17:05:40 +02:00
rdb
ca37b6b6c0
Fix VC2015 compile errors, allow selecting any WinSDK/MSVC version. All experimental, still.
2015-10-05 02:12:46 +02:00
rdb
aebce2e74c
Merge branch 'release/1.9.x'
2015-10-05 01:23:31 +02:00
rdb
9bb968cc8b
Remove unused methods
2015-10-04 12:56:45 +02:00
rdb
532bee3b9e
More fixes to Python 3 rtdist, frozen p3dpython building, new open
2015-09-23 11:57:55 +02:00
rdb
49088fb7ce
Fix some issues with new VFS open() implementation
2015-09-21 17:46:50 +02:00
rdb
62217c652e
Fix various link issues on Windows when building rtdist
2015-09-20 01:37:49 +02:00
rdb
445c3461d6
Python 3 support to rtdist, reimplement VFS open() on top of io.IOBase, allow freezing into .c target, make VFSImporter and friends frozen into p3dpython
2015-09-18 21:20:25 +02:00
enn0x
b996af18dd
Merge branch 'master' of https://github.com/panda3d/panda3d
2015-09-14 00:50:56 +02:00
rdb
c9434c5b85
Fix shadowed light copy constructor, fix point light lens orientations
2015-09-10 15:30:24 +02:00
rdb
57e5c8fb25
Wrap TypeHandle and ButtonHandle as ints in C wrappers
2015-09-10 15:29:31 +02:00
rdb
e1c0ae7f1b
Add F_hardware_skinning/p3d_TransformTable to GLSL on 1.9 branch, as requested
...
Uses a hack to prevent breaking ABI compat
2015-09-05 15:28:57 +02:00
rdb
03a1399378
Remove accidentally checked in debug message
2015-09-05 13:12:48 +02:00
enn0x
1a0fb8f012
Panda Nodes returned by raycast or sweep querries are no longer 'const'
2015-09-05 00:54:20 +02:00
rdb
3ece15bba0
Implement texture clears for buffer textures
2015-08-23 17:13:12 +02:00
rdb
cbb3969017
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-23 17:03:55 +02:00
rdb
d8f655479a
Remove references to SourceForge CVS repository
2015-08-23 14:12:59 +02:00
rdb
902bce01e9
Fix various window sizing issues on X11
2015-08-22 19:16:21 +02:00
rdb
0c4c8484ba
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-20 21:28:25 +02:00
rdb
82f7813927
Fix assertion when resizing tinydisplay window to fullscreen on X11
2015-08-20 21:12:28 +02:00
rdb
a359ef8a0b
Clamp colors to 0-1 range in tinydisplay
2015-08-20 21:04:32 +02:00
rdb
7fa0d3c60a
Fix bug #1457688 : libRocket elements show solid white in tinydisplay
2015-08-20 18:58:13 +02:00
tobspr
9868d87196
Add Texture::F_r11_g11_b10
2015-08-16 14:10:59 +02:00
rdb
d569e2ab6f
Merge branch 'release/1.9.x'
2015-08-16 13:55:42 +02:00
tobspr
2ea3e3f65a
Fix occasional crash when connecting to pstats
2015-08-16 13:54:54 +02:00
tobspr
1c1efa7f17
Fix Texture:estimate_texture_memory()
2015-08-16 13:54:09 +02:00
Ed Swartz
9fdc2d82d1
Send libRocket key events before mouse events
...
On Linux (at least), a key event is accompanied with a mouse position
event. If a libRocket UI is listening to e.g. "mouseover" events,
then any keypress will first appear to be a mouse movement, tripping
up code that tries to handle focus with both keyboard and mouse
support.
This change merely dispatches key events before any mouse events to
avoid this problem.
2015-08-13 11:02:51 -05:00
rdb
f161ce82cc
Add argument names to quaternion classes so they show up in the API ref
2015-08-12 18:29:54 +02:00
rdb
782c4db634
Instead of checking every 100 end_frame() calls, check for errors every second.
2015-08-11 19:11:56 +02:00
rdb
283713a382
Fix deprecation warning for default shader in GL3.2+ core context
2015-08-11 18:27:15 +02:00
rdb
9773fd7969
Support cube map arrays
2015-08-11 17:08:31 +02:00
Ed Swartz
4916aaca54
Add 'openal-device' configuration variable for selecting OpenAL device
2015-08-11 09:29:26 -05:00
rdb
a24531ff7b
Various GL tweaks
2015-08-11 15:45:27 +02:00
rdb
8764cb8222
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-11 13:57:11 +02:00
rdb
888efc18af
Avoid unnecessary glVertexAttribDivisor calls
2015-08-11 13:56:47 +02:00
rdb
63c65b4228
Merge remote-tracking branch 'origin/release/1.9.x'
...
Conflicts:
direct/src/showutil/FreezeTool.py
2015-08-10 04:02:53 +02:00
rdb
caf986fa2a
Fix uninitialized variable that would sometimes prevent mouse movement from being registered by libRocket
2015-08-10 02:48:53 +02:00
rdb
5bf0d44735
Fix linker issue on Windows
2015-08-09 15:59:00 +02:00
tobspr
8a8cc94cbb
Add setters to BoundingBox and BoundingSphere
2015-08-08 20:59:56 +02:00
rdb
bff070430e
Fix some aliasing warnings
2015-08-08 20:56:09 +02:00
rdb
74190f9e50
Work towards supporting Python 3 in the rtdist
2015-08-08 20:49:51 +02:00
rdb
2f8060bf2b
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-07 21:42:02 +02:00
rdb
c41a4120bc
Fix OSX compile error due to Apple's broken glext.h
2015-08-07 21:41:15 +02:00
rdb
14bd992e77
Remove use of deprecated "register" keyword
2015-08-07 18:56:58 +02:00
rdb
f1df65034d
Fix Mac 10.11 compile error
2015-08-07 17:29:03 +02:00
rdb
1e4a39d68e
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-06 17:23:25 +02:00
Ed Swartz
b06ff60c10
Fix DynamicTextFont.makeCopy() implementation
2015-08-06 17:21:42 +02:00
rdb
d66135f4b8
Add ability to change window icon after window has already opened on Windows
2015-08-06 14:36:51 +02:00
rdb
c0ff9d8e5f
Merge branch 'release/1.9.x'
2015-08-04 18:00:35 +02:00
Ed Swartz
22d5c2f8dd
For tinydisplay, don't lose color/alpha scale when lighting
2015-08-04 17:59:53 +02:00
Ed Swartz
9396f998fb
Avoid crash in p3tinydisplay when there is no initial window
2015-08-04 17:56:36 +02:00
rdb
6a782e8c31
Avoid accidentally getting a non-compat context on Windows Catalyst driver
2015-08-01 19:13:45 +02:00
rdb
51e243deb5
Fix point size/line width setting regression in OpenGL
2015-07-31 13:28:16 +02:00
rdb
62cefcab8b
Update glext to make more recent GL functionality available
2015-07-31 13:20:38 +02:00
rdb
53696052b9
Fix regression in 1.10 with point/line thickness
2015-07-31 13:18:01 +02:00
rdb
508873a7d3
improve readability of glgsg spam output
2015-07-31 13:17:21 +02:00
rdb
1834d9e879
Fix incorrect assumption that Mesa GL 3.0 driver doesn't implement non-core functionality
2015-07-30 18:50:53 +02:00
rdb
f22cc71995
Fix double-precision build blibli
2015-07-29 14:07:06 +02:00
rdb
acc2a310d0
Change debug category for shader generator to pgraphnodes
2015-07-28 21:43:19 +02:00
rdb
b9d45ccc04
Fixes for the fact that render states were no longer sticking around in the cache between frames
2015-07-28 21:42:45 +02:00
rdb
1ee8c5f6d2
Oops, typo fix
2015-07-28 19:48:24 +02:00
rdb
e4c3301bd0
Shader context input state tracking system, for more efficiently updating shader inputs
2015-07-28 16:33:34 +02:00
rdb
0cecab3124
Fix issues with the rtdist build in 1.10
2015-07-28 15:40:04 +02:00
rdb
2db003a1c2
Merge remote-tracking branch 'origin/release/1.9.x'
2015-07-28 15:38:58 +02:00
rdb
265bf42f81
Fix crash when copying a WeakPointerTo that was already deleted
2015-07-28 13:41:26 +02:00
rdb
e6d29d6f51
Document bug in enable_angular_motor
2015-07-27 20:01:37 +02:00
rdb
f33e450823
A lot of performance changes, particularly wrt dcasts and state management
2015-07-27 16:32:57 +02:00
rdb
75019784f4
Changes to inlining so we can use FORCE_INLINING in gcc as well
2015-07-27 15:39:46 +02:00
rdb
c0e1a3cdb4
Keysyms for dead acute and dead grave keys to better support int'l keyboards
2015-07-27 14:23:17 +02:00
rdb
4206e349c9
Fix obscure GL crash
2015-07-27 12:57:14 +02:00
rdb
e8e155f218
AnimControlCollection methods should take floating-point frame numbers to match AnimInterface
2015-07-27 12:56:13 +02:00
rdb
3ad274639d
Move Cg calls out of GSG reset() function - do profile detection entirely without Cg functions
2015-07-20 20:01:06 +02:00
rdb
87b23dfeb2
Improve shader model detection mechanism
2015-07-19 21:31:24 +02:00
rdb
194a43fa2a
Merge branch 'release/1.9.x'
2015-07-19 21:24:19 +02:00
rdb
672a191d2a
Improve error message when Cg support is not enabled
2015-07-19 21:23:46 +02:00
rdb
e515cbdbd1
Reintroduce display mode information in Windows via Win32 API
...
Also clean up the CPUID code in winGraphicsPipe a bit
2015-07-19 21:13:01 +02:00
rdb
1bb1cc79f4
Improve reporting of supported extensions and compressed formats
2015-07-19 20:13:55 +02:00
rdb
8fcbfd72a1
Intel driver fixes (merge)
2015-07-19 09:32:09 +02:00
rdb
23441aa5bb
Fix intel driver issues, particularly with geometry shaders
2015-07-19 09:22:57 +02:00
rdb
e91a9100ed
Support specifying custom gl-version or requesting debug context on Windows
...
Also works around NVIDIA driver bug where GL_VERSION is always reported as 1.2 for pview.exe
2015-07-18 22:41:59 +02:00
rdb
96a9e22395
Add uniform mat4 p3d_TextureMatrix[] input to GLSL
2015-07-18 11:07:18 +02:00
rdb
493b66c97d
Merge compiler fix
2015-07-17 22:12:24 +02:00
rdb
c224f351ec
Fix gcc/clang compile error
2015-07-17 21:50:06 +02:00
rdb
5e219f6438
Add support for uniform int osg_FrameNumber in GLSL
2015-07-17 21:34:29 +02:00
rdb
5d7bc2c05e
Merge branch 'release/1.9.x'
...
Conflicts:
panda/src/glstuff/glShaderContext_src.cxx
2015-07-17 21:32:24 +02:00
rdb
221507437a
Fix crash when passing an undersized array to a GLSL array input
2015-07-17 21:28:51 +02:00
rdb
4df64f7b42
Merge branch 'release/1.9.x'
2015-07-17 15:56:15 +02:00
rdb
dafae50ce2
Protect against self-move-assignment to fix stable_sort in MSVC
2015-07-17 15:55:24 +02:00
rdb
da6140a8cc
Changes to GLSL input handling that further assist in efforts to port from Cg to GLSL
2015-07-14 21:04:50 +01:00
Sam Edwards
5ee04074c2
Merge branch 'master' into cmake
...
# Conflicts:
# direct/src/actor/Actor.py
2015-07-12 19:27:56 -07:00
rdb
555844f82a
Allow compiling out the fixed-function pipeline and request core context
2015-07-09 16:43:45 +02:00
rdb
220015a234
Drop support for vertex blend/matrix palette in OpenGL, no driver ever supported it (well)
2015-07-09 14:26:24 +02:00
rdb
9b6f4eeaf9
Fix compiler warnings in MSVC
2015-07-07 02:58:57 +01:00
rdb
7ce2a97bef
BGRA color order fix for Cg on Windows
2015-07-07 02:37:48 +01:00
rdb
ef9908c277
More robust Cg support on non-NVIDIA card + automatically enable hardware skinning in Shader Generator
2015-07-07 02:51:48 +02:00
rdb
214d799d82
Add optional "other" NodePath argument for get_tight_bounds()
2015-07-06 14:52:08 +02:00
rdb
d43482ec9b
Merge branch 'release/1.9.x'
2015-07-06 14:21:03 +02:00
rdb
7c2822515b
Remove dependency on X11/Intrinsic.h
2015-07-06 14:19:46 +02:00
rdb
cbcb2416d7
Merge branch 'release/1.9.x'
2015-07-06 10:32:30 +02:00
rdb
fe058dfb32
Don't store two references to X11 Cursor, or we double free at shutdown
2015-07-06 10:29:44 +02:00
rdb
f67ee228bf
Fix error in cg-glsl-version
2015-07-05 20:39:34 +02:00
rdb
7026854cc2
Fixes to get the C binding generator to work
2015-07-05 16:07:08 +02:00
rdb
c0f6588c88
Separate libp3interrogatedb out of libp3dtoolconfig.
...
This aids further in removing the core lib dependency on Python.
2015-06-30 15:17:15 +02:00
rdb
08fbfb1874
Add missing file, update .gitignores
2015-06-28 14:04:16 +02:00
rdb
419eadb859
Support hardware skinning in GLSL
2015-06-21 20:28:31 +02:00
rdb
7a836cbbd9
Merge branch 'release/1.9.x'
2015-06-21 17:46:34 +02:00
rdb
8ecf6a7b9f
Fix getattr() and hasattr() of vector classes when invalid attribute name is used
2015-06-21 15:33:42 +02:00
rdb
efa8633cb0
Merge branch 'release/1.9.x'
2015-06-18 21:21:23 +02:00
rdb
458ca5ea41
Fix error when aligning C_normal column for vertex animation
2015-06-18 21:21:00 +02:00
Ed Swartz
8746fd2252
Explicitly resizing window does not trigger event on OS X; do it ourselves
2015-06-15 10:03:38 -05:00
rdb
5d364d6128
Merge branch 'release/1.9.x'
2015-06-15 00:20:17 +02:00
rdb
6d0e4c2662
Correct scaling and normalizations of binormals and tangents in generated shaders
2015-06-15 00:19:52 +02:00
rdb
ac7c8c3756
Merge branch 'release/1.9.x'
...
Conflicts:
panda/src/gobj/geomVertexColumn.cxx
2015-06-14 23:16:42 +02:00
rdb
bac400543a
Correct scaling of normals during flatten operations
2015-06-14 23:14:56 +02:00
rdb
82e098e578
Move auto-rescale-normal handling out of GSG, support normalizing normals in shader generator
2015-06-13 18:20:18 +02:00
rdb
2515ea5dff
Merge branch 'release/1.9.x'
2015-06-13 13:37:33 +02:00
rdb
c85a92d378
Add assertion to GeoMipTerrain::get_block_node_path
2015-06-13 13:34:19 +02:00
rdb
11ed8a4d8d
Use dynamic type lookup for interrogate to eliminate inter-module dependencies
...
It is now no longer necessary to link to core.pyd
Also includes a slight coercion optimization for trivial types
2015-06-06 19:36:40 +02:00
rdb
8e58e9e11c
Merge branch 'release/1.9.x' (though keep template exporting in master)
2015-06-06 17:03:27 +02:00
rdb
4d46172fba
Revert non-Windows template export changes from 1.9.x, they're less stable than I thought
2015-06-06 16:55:33 +02:00
rdb
3c380d9006
Support collision sphere and plane solids in bam2egg
2015-06-06 16:46:43 +02:00
rdb
cfcf91c1c1
Support far clip distance of infinity
2015-06-06 16:25:08 +02:00
rdb
7b9efb32af
Merge branch 'release/1.9.x'
2015-06-04 00:35:19 +02:00
Ed Swartz
41498e3895
Fix a libRocket texture issue
2015-06-03 22:30:22 +02:00
rdb
a70878c4ef
Merge branch 'release/1.9.x'
2015-06-03 20:26:22 +02:00
rdb
f8ec2c10d5
libRocket now responds consistently to auto-texture-scaling, and supports (and prefers) padding over scaling
...
Thanks to Ed Swartz for helping to track down these issues!
2015-06-03 19:58:50 +02:00
rdb
ecaffd5eaa
Fix regression in 1.9.0: loaded textures not always rescaled to POT
2015-06-03 19:55:28 +02:00
rdb
eeddc9c07d
Merge commit 'd1106953b219dbd786c789e92849063dd394bb38' into release/1.9.x
2015-06-03 19:51:39 +02:00
rdb
24b3b85e98
Try and work around weird GCC 4.6 bug with instantiating PTA_uchar
2015-06-03 19:50:52 +02:00
rdb
f69354d9fa
Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al
2015-06-03 13:36:04 +02:00
rdb
141c7a9c35
Improve build performance on Windows slightly
2015-06-02 21:02:35 +02:00
Ed Swartz
d1106953b2
Let user know why p3tinydisplay doesn't load texture
2015-06-02 13:20:01 -05:00
rdb
75978222a1
Merge branch 'release/1.9.x'
2015-06-02 00:31:24 +02:00
deflected
88e5214af7
glstuff: Fix incorrect handling of Transpose in Shader Inputs
...
- Added missing recalculation of size when
input buffer is "resized" (due to removing of
post/pre-fixes). Now the "Transponse" part is
correctly handled.
Signed-off-by: deflected <deflected@github>
2015-06-02 00:29:34 +02:00
rdb
a73b5b3fd1
Merge pull request #33 from eswartz/pr-pnmimage-premultiply
...
Add PNMImage premultiply/unpremultiply methods.
2015-06-01 15:25:55 +01:00
Ed Swartz
dbcb389d73
Add PNMImage premultiply/unpremultiply methods.
2015-06-01 08:42:15 -05:00
rdb
868b78f854
Work around interrogate issue
2015-06-01 00:32:51 +02:00
rdb
cc62e731b7
Fix compilation with ppremake
2015-06-01 00:21:32 +02:00
Ed Swartz
4c5a540dc9
Add a color and config variable for the pstats "*" category
2015-05-31 10:27:52 -05:00
rdb
c59845a63b
Merge pull request #31 from eswartz/pr-rocket-more-keys
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Make more keys available to libRocket event handlers
2015-05-31 09:11:26 +01:00
Ed Swartz
32bfe0bafc
Add a few missing keys to libRocket keymap
...
libRocket calls some keys "OEM" which map to ASCII characters in
non-predictable places. Since Panda3D is providing these values
to libRocket from well-known sources, it seems a lesser evil to
use the default US English mappings rather than losing the events
entirely.
2015-05-30 22:16:15 -05:00
rdb
5d84cc22a9
Bind textures to image samplers by default with read/write access without warning
2015-05-24 15:03:08 +01:00
rdb
e2dfc935a1
Various refactoring, esp. of GLSL input system
2015-05-21 14:16:45 +02:00
rdb
b49289a4f6
Allow setting min-lod, max-lod, lod-bias in egg file
2015-05-21 11:16:46 +02:00
rdb
18533a29bf
Merge branch 'release/1.9.x'
2015-05-18 02:08:27 +02:00
rdb
49e0ff000c
Track residency of graphics buffers (both RTT and renderbuffers)
2015-05-18 02:07:35 +02:00
rdb
f152c238d5
Display error message instead of mysterious crash when encountering unknown BamObjectCode
2015-05-18 02:04:22 +02:00
rdb
32fb6814e7
Merge branch 'release/1.9.x'
2015-05-14 17:18:20 +02:00
rdb
586c067d69
Fix shader generator memory leaks
2015-05-14 17:17:38 +02:00
rdb
f0df4b3b77
Merge branch 'release/1.9.x'
2015-05-11 21:15:11 +02:00
rdb
b9440d634c
Fix regression with depth-stencil textures reported as unsupported
2015-05-11 20:33:14 +02:00
rdb
5def6a6261
Fix flickering when using trans_model_to_apiview in Cg
2015-05-11 20:31:37 +02:00
rdb
96de270320
Fall back to depth textures when depth-stencil textures aren't supported
2015-05-11 20:31:10 +02:00
rdb
9ef782cd75
Merge branch 'release/1.9.x'
2015-05-11 18:07:53 +02:00
rdb
07ea84a1a0
Optimize shader matrix generator, allow changing GL internal coord system
2015-05-11 18:07:14 +02:00
rdb
e8ce2b7b54
Fix OpenGL ES 1 compile error, it does not have GL_INT
2015-05-11 14:19:06 +02:00
rdb
4486fda042
Merge branch 'release/1.9.x'
2015-05-07 22:39:53 +02:00
rdb
dbf82d514e
Switch from deprecated xf86dga.h header to Xxf86dga.h
2015-05-07 22:39:12 +02:00
Ed Swartz
1fb49dc3f7
Fix Rocket asset lookup to use VFS correctly for .p3d
2015-05-07 22:37:16 +02:00
Ed Swartz
bb98d8a8a0
Use model-path as a fallback for rocket asset lookup
2015-05-07 09:40:12 -05:00
rdb
541c684114
Fix filename substitution in shader error reporting for first included file
2015-05-06 15:46:16 +02:00
Ed Swartz
e8fca5668c
Fix a rash of asserts from PNMImage::get_alpha_val
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-- originally the code had an explicit check for a missing alpha channel, that went away in 22120524a2
2015-05-05 11:31:25 -05:00
rdb
f658283911
Merge branch 'release/1.9.x'
2015-05-03 20:48:06 +02:00
rdb
c292d3bc65
Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors
2015-05-03 20:47:29 +02:00
rdb
8ef5f05342
Pass correct byte size (instead of pixel size) for texture buffers
2015-05-03 16:30:36 +02:00
rdb
cc9abf0bae
Merge pull request #21 from eswartz/add-pview-options
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Add -L (lighting) and -P <pipe> options to pview
2015-05-02 15:30:20 -05:00
rdb
5f875239f2
Merge branch 'release/1.9.x'
2015-05-02 22:17:29 +02:00
Sam Edwards
184901309e
general: Fix missing includes.
2015-05-02 22:14:17 +02:00
rdb
11350334d0
Add assertion to prevent invalid use of FrameRateMeter
2015-05-02 22:07:03 +02:00
Sam Edwards
66e47bea0d
CMake: Update for recent upstream changes.
2015-05-02 12:23:22 -07:00
Sam Edwards
98db603b66
general: Fix missing includes.
2015-05-02 12:05:30 -07:00
Sam Edwards
8b876843d4
Merge branch 'master' into cmake
2015-05-02 11:33:52 -07:00
rdb
90ad6f00bf
Change p3d_Color behavior to take ColorAttrib into account; assign white if missing
2015-05-02 15:48:21 +02:00
rdb
fdc8918946
Add packed unsigned 11/10/10-bit floating point vertex format
2015-05-02 14:20:51 +02:00
Ed Swartz
6ceaf63c7d
Add -L (lighting) and -P <pipe> options to pview
2015-05-01 20:34:14 -05:00
rdb
aac24a3a13
Merge branch 'release/1.9.x'
2015-05-01 20:15:54 +02:00
rdb
74f936115e
Force p3d_Vertex to attribute location 0 to fix disappearing geometry when an attribute is not bound
2015-05-01 20:15:00 +02:00
Ed Swartz
fc5a2e5e33
Implement confined mouse mode for OS X.
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Note: it seems that using #set_pointer() will result in
a long delay before an absolute mouse position is updated,
even though deltas are reported.
Thus, in CocoaPandaView, the mouse deltas are sent for both
relative and confined modes, so client code (e.g. the "mouse
modes" demo) will be able to recenter the mouse without
choppy movement.
2015-04-30 17:57:00 -05:00
rdb
9303c247b6
Support signed int vertex data, normalize 16-bit uint colors properly, don't normalize int columns passed to shaders
2015-04-30 20:13:36 +02:00
rdb
24ec0d6c46
Merge branch 'release/1.9.x'
2015-04-30 19:57:23 +02:00
rdb
a745184f25
Fix X11 compile and interrogate issues
2015-04-26 15:27:39 +02:00
rdb
589a1b52ac
Revert unintentional debug message check-in
2015-04-26 15:07:09 +02:00
rdb
92d40c3144
Default vertex column alignment should be 4
2015-04-25 18:48:48 +02:00
rdb
66011a1352
Expose _NET_WM_PID to window managers in X11
2015-04-25 17:17:33 +02:00
rdb
f1ea25bfb1
Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size
2015-04-25 17:13:35 +02:00
David Rose
1d1ee63b8e
Merge branch 'master' of https://github.com/panda3d/panda3d
2015-04-25 07:24:10 -07:00
David Rose
8876f0939e
add PfmFile::gamma_correct(), PfmFile::apply_mask(), PNMImage::copy_channel_bits()
2015-04-25 07:23:54 -07:00
rdb
5f20afd5ea
Merge pull request #18 from eswartz/support-mouse-confinement
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Support mouse confinement
2015-04-18 13:03:48 +02:00
Ed Swartz
53171c93c8
Replace some debug() calls with info()/warning() calls.
2015-04-17 15:55:46 -05:00
Ed Swartz
0f5b1a8192
Fix X11 M_relative case when missing XF86DGA
2015-04-17 15:50:11 -05:00
Ed Swartz
48cc1aa496
Implement an M_confined mouse mode to ensure mouse stays in window.
2015-04-17 15:12:29 -05:00
rdb
9c313a172d
Make writable: bullet convex hull, triangle mesh, debug node
2015-04-16 20:26:55 +02:00
rdb
4f47b018eb
Some .bam cross-compatibility for buffer textures
2015-04-16 17:10:14 +02:00
rdb
2ff9083812
Add support for buffer textures
2015-04-16 16:55:29 +02:00
rdb
38ac0401ce
A start to make Bullet objects writable (to .bam files)
2015-04-15 22:00:30 +02:00
rdb
76e135b835
Improve behaviour of get_deactivation_enabled/is_deactivation_enabled
2015-04-15 21:58:54 +02:00
rdb
d7552f0d8a
Merge in bugfixes from branch 'release/1.9.x'
2015-04-14 15:50:53 +02:00
rdb
0343c4f186
GLSL robustness and issue fixes:
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* Int params were not being implicitly converted to float properly
* p3d_TextureN now accepts other sampler types
* More error checking for parameter types
* p3d_ColorScale et al also allows vec3 instead of vec4 now
2015-04-14 15:48:48 +02:00
rdb
8360ad442a
Work around gcc compiler shortcoming
2015-04-14 15:46:52 +02:00
rdb
0c3fd953fc
oops, revert accidental checkin of debug message
2015-04-06 15:11:55 +02:00
rdb
adb02a8f45
Compile out things irrelevant for target build, like ShaderGenerator when !HAVE_CG
2015-04-06 13:24:45 +02:00
rdb
947149c56a
Fix reading from URLs mounted to the virtual file system
2015-04-05 22:50:38 +02:00
rdb
16e7831566
Remove executable permissions from files that don't need them
2015-04-05 15:41:49 +02:00
rdb
cda7c1f171
OpenGL ES 2 optimizations and better support
2015-04-04 21:58:29 +02:00
rdb
4976345486
Let's use OpenGL-style vertex colors by default on non-Windows platforms
2015-04-04 21:38:54 +02:00
rdb
b323d73622
Reduce redundant state changes and error checks
2015-04-04 21:04:27 +02:00
rdb
059f67d1b5
Improve GLSL error reporting, fix GLSL ES shader loading
2015-04-04 20:57:04 +02:00
rdb
41184b1189
Optimizations to improve start-up time (esp. in JavaScript)
2015-04-04 19:05:54 +02:00
rdb
0082b7876f
Fix clang 3.5 compile warnings/errors
2015-04-04 16:00:20 +02:00
rdb
87451d8000
Support wireframe and point rendering modes in OpenGL ES
2015-04-04 16:00:19 +02:00
rdb
82b3268786
Prevent crash when OpenAL device creation fails
2015-04-01 02:55:20 +02:00
rdb
3f520cad01
Fix black screen when going to fullscreen on Mac OS X
2015-04-01 02:40:59 +02:00
rdb
f8779d7eaf
Warn if GeoMipTerrain is passed a height field with sRGB color space
2015-03-31 22:33:11 +02:00
rdb
b4bfe7010c
A few convenience methods that allow for cleaner code in GSGs
2015-03-31 13:57:02 +02:00
rdb
720fdba470
Re-expose LineStream to Python
2015-03-31 13:07:33 +02:00
rdb
95c403e636
Remove unused lru implementation
2015-03-31 12:51:05 +02:00
rdb
10796fe33e
Fix unlockFocus error in release builds
2015-03-30 17:58:35 +02:00
rdb
40fff906d1
Change default window size to 800x600 across the board (incl runtime)
2015-03-30 17:57:37 +02:00
rdb
5827959056
Fixes for 64-bit OS X build on newer OS X versions
2015-03-29 22:06:32 +02:00
rdb
0f8f4d63b0
Only query glVertexAttribIPointer when GL version >= 3.0
2015-03-29 18:11:12 +02:00
Sam Edwards
64120cd7d8
general: Add missing includes and forward-declarations.
2015-03-28 19:27:48 +01:00
Sam Edwards
41d8e26549
general: Add missing includes and forward-declarations.
2015-03-28 11:16:40 -07:00
Sam Edwards
a0f704b67a
CMake: Update CMakeLists for recent upstream changes.
2015-03-28 11:16:19 -07:00
Sam Edwards
69c22868e1
Merge branch 'master' into cmake
2015-03-28 10:23:28 -07:00
rdb
b06100afdd
Changes to support building universal Mac rtdist for 1.9
2015-03-28 00:31:10 +01:00
rdb
477aa4bdfe
Fix various Windows build issues
2015-03-27 23:17:35 +01:00
rdb
f624cdcac0
Fix various Mac OS X bugs and build issues
2015-03-25 19:43:21 +01:00
rdb
3371df8403
Fix tp_compare, better __repr__/__str__ handling
2015-03-25 19:36:35 +01:00
rdb
b894954fda
Better type matching (and error reporting) for GLSL shader inputs
2015-03-24 22:41:13 +01:00
rdb
cf8f4d6fbc
Update ca-bundle.crt
2015-03-24 22:31:20 +01:00
Ed Swartz
8344fc6187
PNMImage row interface
2015-03-23 19:28:37 +01:00
rdb
38d02fadf9
Fix various interrogate issues with parsing PhysX headers
2015-03-23 19:27:29 +01:00
rdb
0570d9536e
Merge branch 'interrogate-overhaul'
...
Conflicts:
panda/src/gobj/texture.h
panda/src/pnmimage/pnmImage.h
2015-03-22 21:50:08 +01:00
rdb
7edecd7fea
Fix compilation issues with the runtime
2015-03-21 21:33:32 +01:00
rdb
ba6529811d
Fix regression with incorrect scaling of 16-bit PNG files
2015-03-21 21:08:54 +01:00
Nikola Milentijevic
e687c76db8
Fix MeshDrawer::stream
...
Direction vector is computed as stop - start, but the position
in the loop is computed from stop as base, instead of from start;
this is changed to start as the base (and then offset must be added).
Multiplication of non-normalized direction vector with its length
yields square of the expected current step inside the loop;
this is changed to use the normalized direction vector.
2015-03-17 19:40:09 +01:00
rdb
1bd343cd87
Windows compile issues fix
2015-03-15 19:37:14 +01:00
rdb
22120524a2
PNMImage sRGB support, use floats instead of doubles
2015-03-15 17:22:28 +01:00
rdb
b63d5fbe8c
Support cyclic garbage collection through PythonTask objects
2015-03-15 12:24:06 +01:00
rdb
e608fa69c7
Merge branch 'master' into interrogate-overhaul
...
Conflicts:
dtool/src/cppparser/cppBison.yxx
dtool/src/interrogate/interfaceMakerPythonNative.cxx
2015-03-14 16:47:31 +01:00
rdb
68cf8cf44f
Fix various issues with API documentation generator
2015-03-13 18:40:26 +01:00
rdb
ee024f3dc5
Typo fix
2015-03-09 15:51:22 +01:00
rdb
36525784fd
Robustify GL FBO framebuffer properties handling
2015-03-09 15:27:38 +01:00
rdb
d345246a93
Fix compilation with STDFLOAT_DOUBLE
2015-03-08 15:55:43 +01:00
Sam Edwards
edb51f3e17
CMake: Update for recent upstream changes.
2015-03-06 17:34:05 -08:00
Sam Edwards
25e2e0221d
Merge branch 'master' into cmake
2015-03-05 09:46:52 -08:00
rdb
d11cafc374
Replace SSE4 instruction with SSE2 instruction
2015-03-02 16:18:55 +01:00
rdb
97c24c9ef0
Fix a Cg crash with GL_BGRA color arrays, on NVIDIA cards this time
2015-03-01 17:32:20 +01:00
rdb
04d4309b14
SSE2-enhanced sRGB encode (with runtime CPU detection)
2015-03-01 11:46:52 +01:00
rdb
223620e27e
Fix draw mask propagation for initially hidden nodes when when frustum culling is off
2015-02-28 13:03:45 +01:00
rdb
3d9d9bfc95
Deprecate use of <Collide> without specifying "descend" flag
2015-02-27 19:59:54 +01:00
rdb
238cbad2a1
Merge branch 'master' into interrogate-overhaul
2015-02-27 12:48:33 +01:00
rdb
db87bc7914
PointerToArray fixes, Windows build fixes, more move constructors
2015-02-27 12:45:11 +01:00
rdb
0e67fb7cf3
Merge pull request #9 from deflected/master
...
FreeBSD fixes
2015-02-26 15:39:00 +01:00
rdb
72e1df987f
Fix pview issues with 1-frame animations and cycling between animations
2015-02-25 21:45:14 +01:00
rdb
52fec094bc
Automatically coerce Python function to CallbackObject
2015-02-25 16:24:56 +01:00
rdb
69dc29d6f0
Merge pull request #7 from kestred/cfs-fixes
...
Miscellaneous compilation fixes
2015-02-25 02:25:19 +01:00
rdb
7a6aa7bfae
Implement ParamNodePath; fix circular include issue in shaderInput.h
2015-02-25 01:25:19 +01:00
Sam Edwards
f0b3e08e9c
ffmpeg: Use av_frame_* instead of deprecated avcodec_*_frame functions beginning with lavc 55.45.101.
2015-02-24 16:22:37 -08:00
Sam Edwards
903966371c
general: Fix missing includes.
2015-02-24 16:06:47 -08:00
Sam Edwards
894423ace4
ffmpeg: Don't use internal SWR_CH_MAX macro.
2015-02-24 16:06:40 -08:00
rdb
8dbe681143
Fix bug with Collide flag "polyset" and nested <Transform> elements
2015-02-24 23:51:00 +01:00
rdb
46ddd46c5c
Support materials in bam2egg
2015-02-24 21:40:55 +01:00
09th
c0e4de3df7
Fix bam2egg issue with animated models
2015-02-24 19:58:14 +01:00
rdb
6263a591be
Fix matrix.almost_equal with custom threshold in Eigen build
2015-02-22 15:04:54 +01:00
rdb
3600abfe6d
Fix coercion of non-interned strings in Python 3
2015-02-22 13:51:46 +01:00
deflected
d82f2c83cd
downloader: Correct lack of timezone
...
- Use tm_gmtoff for GMT correction under FreeBSD
Signed-off-by: deflected <deflected@github>
2015-02-20 14:10:19 +02:00
enn0x
d320aced73
Fixed const-correctness for BulletAllHitRayResult.
2015-02-20 01:29:16 +01:00
enn0x
b7ef0d3bc3
Exposed flag to disable collision between linked bodies.
2015-02-20 01:14:12 +01:00
rdb
0fda35d88c
Commit patch by nikolm to support AmbientLight shader inputs in GLSL
2015-02-16 21:33:38 +01:00
rdb
d447ec3bc6
If GL_RENDERER begins with "Gallium", disable GL_PRIMITIVE_RESTART_FIXED_INDEX
2015-02-15 14:19:47 +01:00
rdb
9513046e59
Various substantial changes to Interrogate:
...
* Allow arbitrary selection of optional keyword arguments in some cases
* Reduce code bloat of generated bindings
* Work around awkward resolution of set_shader_input overloads
* Document the code a bit better
* Make coercion a bit cleaner for reference counted types
* A few optimization tweaks
* Use generic errors in NDEBUG build to reduce size of string pool
2015-02-15 13:48:13 +01:00
rdb
d43068b09a
Merge branch 'master' into interrogate-overhaul
2015-02-11 21:59:54 +01:00
rdb
7ed8cc9831
Add p3d_Color uniform in GLSL shaders
2015-02-11 21:54:34 +01:00
rdb
886890b02f
Merge /mnt/panda3d
2015-02-11 21:43:21 +01:00
rdb
4d2dcdcef7
Fix OpenGL ES compiler errors
2015-02-11 21:41:48 +01:00
rdb
8d17e86d2e
Merge /cygdrive/g/panda3d
2015-02-11 21:13:25 +01:00
rdb
b9c1765ab4
Fix eggcacher, dramatically improve Windows installer
2015-02-11 21:12:54 +01:00
Sam Edwards
9b98df1ef5
CMake: Update for recent changes.
2015-02-11 10:55:36 -08:00
Sam Edwards
6ee1170453
Merge branch 'master' into cmake
...
Conflicts:
panda/src/display/pythonGraphicsWindowProc.cxx
panda/src/putil/config_util.cxx
2015-02-11 09:53:13 -08:00
rdb
4dc4c9eb3d
Merge branch 'master' into interrogate-overhaul
...
Conflicts:
dtool/src/interrogate/functionRemap.cxx
dtool/src/interrogate/interfaceMakerPythonNative.cxx
panda/src/event/pythonTask.cxx
panda/src/express/multifile.h
panda/src/express/pointerToArray.I
panda/src/mathutil/config_mathutil.N
panda/src/putil/config_util.N
panda/src/putil/doubleBitMask.h
2015-02-11 14:41:58 +01:00
rdb
5a51a7e08d
Fix various build issues
2015-02-11 14:16:21 +01:00
rdb
a6eb3fa442
Make NodePathCollection and TextureCollection constructors extensions
2015-02-11 14:14:03 +01:00
rdb
cbd70ad8af
Move all Python bindings out of core DLLs into the .pyd files.
2015-02-10 14:30:51 +01:00
rdb
79d025e9a8
Fix incorrect transformation of CollisionBox loaded from .egg file
2015-02-09 20:43:04 +01:00
rdb
8998fef903
Merge branch 'master' of github.com:panda3d/panda3d
2015-02-09 16:53:45 +01:00
rdb
e9a64736a3
Fix 32-bit Windows compilation issues with Eigen
2015-02-09 16:51:59 +01:00
rdb
bcf0229978
Expose p3d_ClipPlane array to GLSL
2015-02-09 15:57:47 +01:00
rdb
b4a87b58f2
Support halfVector struct parameter for GLSL light source inputs
2015-02-08 23:38:07 +01:00
rdb
bd86907181
Fix assortment of compilation issues and annoyances
2015-02-08 23:25:11 +01:00
rdb
91568b02bc
Add EggVertex::make_average(v1, v2)
2015-02-08 19:51:18 +01:00
rdb
f6453fd83e
Fix internal name coercion error with new interrogate system
2015-02-08 13:04:53 +01:00
rdb
b2f73d0877
Merge branch 'master' into interrogate-overhaul
2015-02-08 12:11:19 +01:00
rdb
dad8f79e96
Support using setShaderInput with a light to bind to GLSL struct
2015-02-08 01:42:11 +01:00
rdb
028c09add5
Implicit cast string to InternalName in c++, also optimize for string literals
2015-02-07 16:43:25 +01:00
rdb
78f8f65ef9
Add M_filled_wireframe render mode
2015-02-06 12:15:25 +01:00
rdb
eaabc1bfa5
Add ConfigVariableColor
2015-02-05 13:34:52 +01:00
rdb
3bf2a0f814
Proper unbinding of GLSL matrix attribute arrays
2015-02-05 13:27:35 +01:00
rdb
7c14d1872a
Fix race condition when manipulating node transform in thread (LP #1417715 )
2015-02-04 00:06:14 +01:00
rdb
6b10409890
Fix add_consecutive_vertices / show_bounds crash
2015-02-03 17:18:58 +01:00
rdb
083e160f89
Partially fix excessive event spam when resizing windows
2015-02-02 19:18:32 +01:00
rdb
987ba2083b
Use notify-level-shader instead of gobj for shader logging
2015-02-02 19:03:14 +01:00
rdb
3b1bd9ef39
This fixes most issues with Cg's GLSL profiles on non-NVIDIA cards
2015-02-02 16:31:23 +01:00
rdb
3aefaff8b1
Show source filename in GLSL error logs
2015-02-01 19:25:51 +01:00
rdb
13fb8079ec
Better shader caching, GLSL "#pragma include" support, better error reporting
2015-02-01 17:52:52 +01:00
rdb
9b2e322f29
Display better error when encountering invalid prim index
2015-02-01 17:41:55 +01:00
rdb
a7d1eb90c5
Expose has_extension to query whether OpenGL extension is supported
2015-01-24 21:56:06 +01:00
rdb
0f1243230d
Fix OpenGL error on FBO shutdown
...
(caused by call to glGetError while context was already shut down)
2015-01-24 19:50:25 +01:00
rdb
a6cf0960fa
Remove EventStorePandaNode, it is no longer necessary
...
(since PandaNode now directly inherits from TypedWritableReferenceCount)
2015-01-24 19:50:14 +01:00
rdb
0a64bdb33b
Fix MouseRecorder & let PandaNode inherit from TypedWritableReferenceCount
2015-01-24 16:12:04 +01:00
rdb
0dc0bbdf0c
Missed this section, no point generating shaders in draw any more
2015-01-23 21:41:43 +01:00
rdb
c3ca2f1a65
Fix regression with Actor loading
2015-01-23 21:24:29 +01:00
rdb
7ba0469148
Shader generation should be done in cull, not in draw
2015-01-23 15:03:50 +01:00
rdb
a56f722c09
GeomPrimitive optimizations & tweaks
2015-01-23 13:54:29 +01:00
rdb
c2aa6991d6
Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing
2015-01-23 13:22:31 +01:00
rdb
c5dd6c69dd
fix Loader error reporting
2015-01-23 13:20:14 +01:00
rdb
7b18e5aa41
Merge ../panda3d-git
2015-01-22 17:10:28 +01:00
rdb
eacb420d3f
Merge branch 'master' of github.com:panda3d/panda3d
2015-01-22 17:09:54 +01:00
rdb
77c9e6cf6c
Add support for instance arrays via vertex attrib divisors
2015-01-22 17:04:25 +01:00
rdb
0ad0d4ec33
Further optimizations to the cull pipeline.
...
The only transform still stored in CullableObject is internal transform.
NB: I haven't tested my PipeOcclusionCullTraverser changes. Please contact me if you encounter problems with it.
2015-01-22 16:22:16 +01:00
rdb
536d6e7810
Fix obscure bug with BitMask64::get_next_higher_different_bit()
2015-01-22 14:02:01 +01:00
rdb
142bd6a021
Remove old MLightVector TexGen mode and FFP-based normal mapping
2015-01-22 12:26:22 +01:00
rdb
3423a09f4f
Merge branch 'master' of github.com:panda3d/panda3d
2015-01-21 22:12:53 +01:00
rdb
94e5bbf579
Changes to support a custom GraphicsWindow derivation
2015-01-21 20:32:00 +01:00
rdb
a7f7d54f10
Support vertex attributes with matrix type
2015-01-19 00:16:59 +01:00
rdb
095a402853
Fix window-resizing regression on Windows
2015-01-14 20:23:16 +01:00
rdb
17aafeba15
Fix stencil clear: reset stencil mask before glClearStencil
2015-01-13 03:18:05 +01:00
rdb
0b2a3f0c95
Fix assertion trigger in PandaNode
2015-01-12 21:52:09 +01:00
rdb
763727fbb1
attempted crash fix
2015-01-12 21:34:47 +01:00
rdb
b9899ba747
Cull improvements: tighter sphere generation
2015-01-08 23:17:06 +01:00
rdb
c04cd29246
Cull improvements: don't compute bounds when not necessary
2015-01-08 23:16:38 +01:00
rdb
75c1364373
Disable use of GL_NV_primitive_restart due to driver bugs
2015-01-08 11:43:28 +01:00
rdb
65f786c8ff
Fix #1186845 : get_texture_card() no longer hangs multi-threaded pipeline.
2015-01-08 01:43:14 +01:00
rdb
3c30c8de56
Expose OpenSSLWrapper to Python (as requested)
2015-01-07 23:05:14 +01:00
rdb
6ce891f748
Finally fix the aspect ratio on the blasted FPS meter
2015-01-07 22:34:43 +01:00
rdb
b5a49efc2e
Merge branch 'master' into interrogate-overhaul
2015-01-07 19:34:15 +01:00
rdb
af15797a25
Many, many performance optimizations and enhancements
2015-01-07 19:30:01 +01:00
rdb
b19ff5b10e
Fix crash that may occur when handle_reshape in called before the window is fully created.
...
Not sure if this affects any renderer but the tinydisplay renderer.
2015-01-05 22:38:09 +01:00
rdb
8a5f07f9c3
Forgot two HAVE_FMODEX lines
2015-01-05 18:10:45 +01:00
rdb
e2cdade9d2
Merge branch 'master' into interrogate-overhaul
2015-01-04 20:39:58 +01:00
rdb
936fa653b0
Remove unneeded HAVE_ flags from dtool_config.h generation
2015-01-04 20:34:59 +01:00
rdb
5e905d4463
Fix various parser bugs, improve error reporting
...
(to show the included file chain -vv is now needed)
2015-01-04 20:30:24 +01:00
rdb
34761a0b9b
Merge branch 'master' into interrogate-overhaul
...
Conflicts:
dtool/src/cppparser/cppBison.yxx
2015-01-03 16:52:44 +01:00
rdb
3831d44576
Fix issue with resetting ScissorAttrib state
...
https://www.panda3d.org/forums/viewtopic.php?f=1&t=17505
2015-01-02 22:38:02 +01:00
rdb
5e5a04031f
Remove old decal system to simplify cull/draw process a bit more
2015-01-02 15:26:47 +01:00
rdb
e8905b840c
Use C++11 move semantics to dramatically improve PointerTo performance
2015-01-02 15:25:58 +01:00
rdb
6db5d0dc11
Huge cppparser and interrogate overhaul, bringing:
...
* Better support for typedefs
* Same code should compile for both 32-bit and 64-bit
* C++11 typed enum support
* Synthesize __setitem__ when operator [] returns reference
* Rewrite coerce system to have better performance
* Change semantics of __getattr__ and __setattr__ to match
Python's, add __getattribute__, __delattr__ and __delitem__
* Improve performance of slot functions a bit more
* Reduce memory overhead of type system
* Some support for wrapping arrays of numeric types
* C++11 character type support in cppparser
* Chars are handled as strings of length 1
* Template functions for CreatePyInstance that use runtime type map
* More functions from dtool as extension functions
* Code cleanup
2014-12-30 16:43:52 +01:00
rdb
9c3553b3fc
Add r8i, rg8i, rgb8i, rgba8i to switches it's missing from
2014-12-30 11:39:40 +01:00
rdb
624b3dad14
Delete DirectX 8 support
2014-12-30 02:00:43 +01:00
rdb
8c0b0990a8
Dramatically improve performance when sorting vectors of PointerTo objects
2014-12-30 00:06:15 +01:00
tzaeru
9c137426e3
Integer texture formats for 8-bit R, RG, RGB and RGBA channels
2014-12-22 21:18:34 +01:00
rdb
cd8c6ee37f
fix compile error on gcc/clang
2014-12-21 14:26:06 +01:00
rdb
01b669ccd8
Implement texture clear, fix immutable tex support
2014-12-21 14:13:49 +01:00
rdb
cb66a51bbc
fmin and fmax should be const methods
2014-12-18 16:58:03 -05:00
rdb
270667ece2
Use sampler states in Direct3D 8
2014-12-12 20:39:24 +01:00
rdb
8a5452b0b6
Support sampler states in tinyGL renderer
2014-12-12 20:32:36 +01:00
rdb
89031b4e48
Fix mipmapping with sampler state
2014-12-12 20:27:08 +01:00
rdb
fe3f4a6d2a
Fix linear mipmapping crash in tinydisplay
2014-12-12 20:18:34 +01:00