Commit Graph

9688 Commits

Author SHA1 Message Date
Samir Naik ec2cd93d3d *** empty log message *** 2005-10-11 17:20:48 +00:00
David Rose 243275a0ed set_scale() doesn't necessarily inflate 2d to 3d 2005-10-11 10:45:55 +00:00
David Rose c836f0d3e5 force neutral_frame to -1 2005-10-11 09:15:16 +00:00
David Rose f137d87b1a new tileable noise.rgb 2005-10-11 02:11:59 +00:00
David Rose bbf4ed26ba typo 2005-10-10 23:40:18 +00:00
David Rose b54fd856df minor tweaks 2005-10-10 23:34:12 +00:00
David Rose fb70c6177e build on windows 2005-10-10 22:53:51 +00:00
David Rose 5eda2823ab new methods 2005-10-10 22:50:50 +00:00
David Rose 0895fe7a34 add shuttle_controls 2005-10-10 22:49:16 +00:00
David Rose 00b090848f refine shuttle_controls 2005-10-10 22:47:50 +00:00
David Rose f0862e7d8c fix crash 2005-10-10 22:26:29 +00:00
David Rose 9af0d907b7 fix crash 2005-10-10 22:25:52 +00:00
John Loehrlein c991c58817 fixed Joe 2005-10-10 22:17:34 +00:00
Dave Schuyler c367444488 clean 2005-10-10 22:02:06 +00:00
David Rose c2055c56f9 animation slider 2005-10-10 20:31:42 +00:00
David Rose 5bf4f3557d anim controls in pview 2005-10-10 19:50:20 +00:00
David Rose d9b6585a78 ptloader-units 2005-10-10 16:54:29 +00:00
Josh Yelon a06e9f2e01 Moved mersenne.cxx 2005-10-10 16:32:00 +00:00
Josh Yelon 7c30c27bd7 Bump mapping is working 2005-10-10 14:30:04 +00:00
David Rose 2c6ef8d261 reorder make_cube_map() parameters 2005-10-09 17:39:28 +00:00
David Rose 1568b255ca extend set_tex_pos() etc. for 3-d 2005-10-08 15:07:12 +00:00
Dave Schuyler 12810d245e changed follow plane 2005-10-08 02:54:24 +00:00
David Rose c207be10b9 stackedPerlinNoise 2005-10-07 22:38:34 +00:00
David Rose f3ca7417b0 move mersenne to panda/src/mathutil 2005-10-07 21:47:05 +00:00
David Rose 9358dbf532 add Perlin noise 2005-10-07 21:46:51 +00:00
David Rose 774b5580ee not sure if OpenCV can read .mpg files, but no harm in listing it 2005-10-07 02:20:14 +00:00
David Rose d2d94fd2f5 fix crash with flaming cannonballs 2005-10-07 00:04:38 +00:00
David Rose 7683032977 fix render order for wait bars 2005-10-06 23:12:53 +00:00
David Rose 1a5ef405a3 unbinding the wrong array, typo 2005-10-06 21:59:36 +00:00
Josh Yelon e5f03b6bf5 Fixed an out-of-bounds error 2005-10-06 21:46:28 +00:00
David Rose ea17cc3fc0 respect -a for animate 2005-10-06 18:04:42 +00:00
David Rose 6e8a686ef9 update comments 2005-10-06 13:32:55 +00:00
David Rose 0ba17bdb90 don't add an off TextureAttrib by default 2005-10-06 04:04:04 +00:00
Joe Shochet 2e465f8cc8 dev flag on levitate ignore 2005-10-06 00:31:44 +00:00
David Rose c4b11604ec fix crash on exit 2005-10-06 00:16:24 +00:00
David Rose ce4e89c475 LoaderOptions, supporting auto-converting animation from maya filess 2005-10-05 22:35:23 +00:00
Joe Shochet 71f3a958a1 strafe left and right support 2005-10-05 21:58:22 +00:00
David Rose dc8916d350 fix tbn to properly split vertices at a texture mirror edge 2005-10-05 20:19:54 +00:00
David Rose e53f8c7ae4 call remove_unused_vertices() after recomputing tbn 2005-10-05 20:19:28 +00:00
Samir Naik fe3d571f82 added b_setXYZH 2005-10-05 18:56:48 +00:00
Josh Yelon 9478e2bf08 Added derivative textures 2005-10-05 16:25:02 +00:00
Joe Shochet 8f74f5eaaf trying to get strafing working again for pirates battle 2005-10-05 04:57:15 +00:00
Dave Schuyler 13ab99c29f stick to terrain 2005-10-05 03:42:54 +00:00
Josh Yelon 0c7e721e79 Added texture handling in shader code 2005-10-05 01:09:32 +00:00
Samir Naik be64a3bd8a use OTP barrier instead of toontown 2005-10-05 00:28:14 +00:00
David Rose 4ceb6ccb17 start movie on the next frame 2005-10-04 14:36:50 +00:00
David Rose 0f01f99d2a add -cscale 2005-10-04 13:37:19 +00:00
David Rose 60c571f684 add set_reflection() 2005-10-04 12:46:25 +00:00
Dave Schuyler b50f85cec6 made timeout prc configurable 2005-10-04 03:51:49 +00:00
David Rose 3d63d6030a cleanup, copy far planes 2005-10-04 00:03:53 +00:00