Commit Graph

9509 Commits

Author SHA1 Message Date
Mark Mine ee4f120fee Added print transform function 2005-09-10 03:50:19 +00:00
Mark Mine 9659628797 Output Particle alpha in out 2005-09-10 03:39:01 +00:00
Mark Mine b55a3c7117 Add function to recursively print out transform info 2005-09-10 03:34:31 +00:00
Mark Mine 7fd90a5328 Control selection using tags 2005-09-10 03:33:12 +00:00
Mark Mine a380a196ea *** empty log message *** 2005-09-10 03:32:47 +00:00
David Rose f2d34a6022 class doc strings 2005-09-10 00:02:12 +00:00
David Rose 59ceb897ed fix leaks, parameter checking in interrogate 2005-09-09 16:26:52 +00:00
David Rose 9cf428352d add TransformState::get_inverse() 2005-09-09 14:39:48 +00:00
Dave Schuyler 1485f8b7ea added mouse buttons (4 and 5) 2005-09-09 02:01:09 +00:00
Josh Yelon 23b0c5d850 Added better code to compile shaders 2005-09-09 01:42:48 +00:00
David Rose 4b58cb8500 fix initialization bug; add minor interfaces 2005-09-07 00:05:24 +00:00
Josh Yelon 8f06d9e0d3 Shader changes 2005-09-06 22:45:24 +00:00
Josh Yelon 45aca0885e *** empty log message *** 2005-09-06 21:33:34 +00:00
David Rose 292b0d1d95 (void) -> () 2005-09-06 20:16:09 +00:00
David Rose 9d9cd8e07b remove old files 2005-09-06 18:40:00 +00:00
David Rose a9a9f280bb dos2unix 2005-09-06 18:30:26 +00:00
David Rose dd28bafc68 build on linux 2005-09-06 18:18:56 +00:00
Josh Yelon 9ad64a6b4b Shader modifications 2005-09-05 15:20:37 +00:00
Josh Yelon 405960a827 Dependency problems 2005-09-05 15:02:21 +00:00
Josh Yelon 9ed62845e0 Minor fix 2005-09-05 15:02:03 +00:00
Josh Yelon f730acc7e1 Shader stuff 2005-09-05 14:54:40 +00:00
Josh Yelon 5009048577 Shader stuff 2005-09-05 05:10:26 +00:00
Josh Yelon dcce3114c1 Shader fixes 2005-09-05 03:37:57 +00:00
David Rose aac8af982c include renderState.h 2005-09-05 03:02:33 +00:00
Josh Yelon 69e0f3c691 More shader-related changes 2005-09-05 00:04:00 +00:00
Josh Yelon 047e9525ff More shader stuff 2005-09-04 23:25:39 +00:00
Josh Yelon c9c680a50f More shader fixes 2005-09-04 22:56:04 +00:00
Josh Yelon 844a822aea Shader stuff 2005-09-04 22:55:44 +00:00
Josh Yelon 038ae35ce8 Shader stuff 2005-09-04 21:36:13 +00:00
Josh Yelon e012688824 New shader code 2005-09-04 19:52:26 +00:00
Josh Yelon f7ee3b5729 New shader system 2005-09-04 19:49:55 +00:00
David Rose 97d233303b more interfaces for querying animations 2005-09-02 18:30:15 +00:00
David Rose d502a2489e eliminate old win_height, win_width, win_origin_x, win_origin_y 2005-09-02 18:03:18 +00:00
David Rose 98f9a10dd6 respect negative origins 2005-09-02 18:02:52 +00:00
David Rose 78d834fe60 update comment 2005-09-02 17:26:38 +00:00
David Rose c5557d80c2 fix core dump when rendering frustum 2005-09-02 00:01:35 +00:00
David Rose fc4051f994 fix complaints about lang_add_files 2005-09-01 16:19:15 +00:00
David Rose dfa7a2039a Fix Character::make_copy() when joints have non-unique names 2005-09-01 15:07:42 +00:00
Josh Yelon fd5a54a176 A better version of auto_bind 2005-08-31 21:34:16 +00:00
David Rose fad78b354b support Unix too 2005-08-31 17:09:54 +00:00
David Rose 24633538b6 oops, unitialized variable 2005-08-31 14:22:12 +00:00
David Rose 89d5783e95 further robustification 2005-08-31 14:17:28 +00:00
David Rose a4d06505c2 generalize image parameter 2005-08-31 13:51:39 +00:00
David Rose 22416d34c5 support Python 2.4 2005-08-31 13:28:37 +00:00
David Rose 372dc51408 fix aspect ratio logic some more, remove some legacy code 2005-08-31 13:13:40 +00:00
David Rose f16e172180 update comments 2005-08-31 12:57:15 +00:00
David Rose f300d5b862 fix bounding volume bug after a flatten operation 2005-08-29 22:03:03 +00:00
David Rose e9d9408669 oops, left in debug statement 2005-08-29 21:27:08 +00:00
Josh Yelon d58a4e2e00 Separated configs 2005-08-29 20:52:17 +00:00
David Rose 39e81de5df more fixes to clock-munger 2005-08-29 18:27:36 +00:00