Commit Graph

9607 Commits

Author SHA1 Message Date
David Rose ef554b58a4 we do need malloc.h 2005-09-30 19:54:54 +00:00
David Rose f4caa03838 use correct #ifdef 2005-09-30 19:52:22 +00:00
David Rose 237d193cac fix malloc issues on Linux 2005-09-30 19:49:25 +00:00
David Rose b75f4cbf59 remove deprecated interfaces 2005-09-30 15:44:04 +00:00
David Rose d5919c1431 minor compilation sanity check 2005-09-30 15:43:47 +00:00
David Rose b19e098094 prevent use of threading interfaces without HAVE_THREADS 2005-09-30 15:42:28 +00:00
David Rose 5f3b0fc55b integrate dlmalloc etc. with ppremake 2005-09-30 15:41:50 +00:00
Josh Yelon f57fe99b6a Fixes to interrogate -srcdir 2005-09-30 07:19:18 +00:00
Josh Yelon 65e665414d Added srcdir option 2005-09-30 04:14:53 +00:00
David Rose 1e87ce30c8 better output when one NodePath is empty 2005-09-30 00:30:58 +00:00
David Rose bc355b45bc darn those texture coordinate calculations 2005-09-30 00:30:14 +00:00
Jason Yeung d39c090557 (Darren): better error detection 2005-09-29 23:10:10 +00:00
David Rose 6a788dd958 fix crash when using DrawMaskAttrib to hide an object with decals 2005-09-29 22:25:55 +00:00
David Rose be0edea190 fix crash with multiple GSG's 2005-09-29 21:28:39 +00:00
Josh Yelon 26f187350d fix an elif 2005-09-29 19:22:32 +00:00
Josh Yelon 0aac3653f2 added third-party memory managers 2005-09-29 18:27:26 +00:00
David Rose 3bbf12072f add <Tag> syntax 2005-09-29 15:35:03 +00:00
David Rose 37f874c746 add DrawMaskAttrib 2005-09-29 01:27:03 +00:00
Joe Shochet 99db9e480e bigger range on debug messages 2005-09-29 01:26:06 +00:00
Darren Ranalli 5c5faf6bbd removed support for pre-OTP server 2005-09-29 00:47:00 +00:00
David Rose e90bc3f1c6 include EGG_SUFFIX in maya rules 2005-09-28 22:49:37 +00:00
Dave Schuyler dbfde1699f changed statticmethod 2005-09-28 22:31:27 +00:00
Josh Wilson 479e3d39c5 Updated to better handle failed source loads for the spriteParticleRenderer. 2005-09-28 22:23:44 +00:00
Josh Wilson fa89b32ba1 Better handling of failed loading of source textures and nodes. 2005-09-28 22:21:22 +00:00
Josh Wilson ebdc7937c1 Now using new setTextureFromFile() rather than setTexture() in order to store the texture's source information. 2005-09-28 22:18:57 +00:00
Josh Wilson e660f53c6d Added anim source info update on setTexture(). Added check for successful texture addition before updating the most recently added textures info. 2005-09-28 22:15:37 +00:00
David Rose 6ffd095fdf pass true bools to ColorMask 2005-09-28 15:38:25 +00:00
David Rose fd71491bc6 individual control of channels in ColorWriteAttrib 2005-09-28 14:09:35 +00:00
David Rose c87dce1190 bit rot 2005-09-27 23:33:56 +00:00
David Rose d02ebe4d88 bug fixes in framebuffer_copy_to_ram 2005-09-27 23:33:16 +00:00
David Rose 2c09d3b95a fix crash 2005-09-27 22:43:57 +00:00
Josh Yelon 283ce4edb2 Working on macrocomposite stuff 2005-09-27 22:10:09 +00:00
Josh Yelon 9729541f63 Added macrocomposites 2005-09-27 22:05:52 +00:00
David Rose e7605b2893 support border_color 2005-09-27 20:53:32 +00:00
David Rose dc7c34db33 fix texture state cleanup between scenes 2005-09-27 20:19:30 +00:00
Josh Wilson 2218f79963 Added better handling of situations where textures or models are not found on model path. 2005-09-27 19:20:28 +00:00
Josh Wilson 20b99f6332 Added return values to test success of texture or model load. 2005-09-27 19:19:25 +00:00
David Rose 5465571963 SequenceNode inherits from AnimInterface 2005-09-27 17:52:39 +00:00
Josh Yelon 0e236030be Added pmake ability 2005-09-27 16:44:27 +00:00
Darren Ranalli acddbc1997 added channel range check before deallocation of channel--fixed Pirates tutorial crash 2005-09-27 00:34:57 +00:00
David Rose 2b6af7a68f preserve transform of input geom/image 2005-09-26 23:29:43 +00:00
David Rose 2d5ecf1cab fix bug with losing the color in certain normal/color combinations 2005-09-26 19:02:49 +00:00
David Rose 97c877ad3b don't bother to write doc strings for constructors 2005-09-26 18:22:39 +00:00
David Rose d9360ffc26 squelch warnings on gcc 2005-09-26 17:41:51 +00:00
David Rose e51b471570 remove _current_texture, etc. 2005-09-25 18:02:11 +00:00
David Rose deb254eba7 add missing files 2005-09-25 16:11:32 +00:00
David Rose 242e0f8c88 add missing files 2005-09-25 16:02:28 +00:00
David Rose 8e1d1a92dd TextureStage stores non-const InternalNames 2005-09-25 15:50:04 +00:00
David Rose 3813de7e91 store non-const InternalNames 2005-09-25 15:21:08 +00:00
David Rose 89ba79e0ba remove references to shaderMode.* 2005-09-25 14:42:06 +00:00