| .. |
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Sources.pp
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Fix compilation with ppremake
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2015-06-01 00:21:32 +02:00 |
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adaptiveLru.I
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stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
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adaptiveLru.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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adaptiveLru.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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animateVerticesRequest.I
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Replace remaining instances of Disney license with CMU license
|
2009-10-20 08:16:12 +00:00 |
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animateVerticesRequest.cxx
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Replace remaining instances of Disney license with CMU license
|
2009-10-20 08:16:12 +00:00 |
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animateVerticesRequest.h
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Replace remaining instances of Disney license with CMU license
|
2009-10-20 08:16:12 +00:00 |
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bufferContext.I
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support TexMemViewer on opt-4 build
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2009-03-02 19:32:47 +00:00 |
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bufferContext.cxx
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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bufferContext.h
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AdaptiveLru
|
2008-09-04 21:26:38 +00:00 |
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bufferContextChain.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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bufferContextChain.cxx
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Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
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bufferContextChain.h
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Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
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bufferResidencyTracker.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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bufferResidencyTracker.cxx
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support TexMemViewer on opt-4 build
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2009-03-02 19:32:47 +00:00 |
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bufferResidencyTracker.h
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fix removing windows, and also gl hack for compressed mipmaps
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2009-01-16 01:25:53 +00:00 |
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config_gobj.cxx
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Fix shader generator memory leaks
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2015-05-14 17:17:38 +02:00 |
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config_gobj.h
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Fix shader generator memory leaks
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2015-05-14 17:17:38 +02:00 |
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geom.I
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Support wireframe and point rendering modes in OpenGL ES
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2015-04-04 16:00:19 +02:00 |
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geom.cxx
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Support wireframe and point rendering modes in OpenGL ES
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2015-04-04 16:00:19 +02:00 |
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geom.h
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Use dynamic type lookup for interrogate to eliminate inter-module dependencies
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2015-06-06 19:36:40 +02:00 |
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geomCacheEntry.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomCacheEntry.cxx
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
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geomCacheEntry.h
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
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geomCacheManager.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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geomCacheManager.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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geomCacheManager.h
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
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geomContext.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomContext.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomContext.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomEnums.cxx
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Merge branch 'release/1.9.x'
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2015-06-14 23:16:42 +02:00 |
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geomEnums.h
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Merge branch 'release/1.9.x'
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2015-06-14 23:16:42 +02:00 |
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geomLines.cxx
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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geomLines.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomLinestrips.cxx
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Support strip cut indices and (using those) support direct rendering of linestrips in OpenGL
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2014-09-25 00:16:44 +00:00 |
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geomLinestrips.h
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Support strip cut indices and (using those) support direct rendering of linestrips in OpenGL
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2014-09-25 00:16:44 +00:00 |
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geomMunger.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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geomMunger.cxx
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Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
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geomMunger.h
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
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geomPatches.cxx
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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geomPatches.h
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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geomPoints.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomPoints.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomPrimitive.I
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A few convenience methods that allow for cleaner code in GSGs
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2015-03-31 13:57:02 +02:00 |
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geomPrimitive.cxx
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general: Fix missing includes.
|
2015-05-02 22:14:17 +02:00 |
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geomPrimitive.h
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Support wireframe and point rendering modes in OpenGL ES
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2015-04-04 16:00:19 +02:00 |
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geomTriangles.cxx
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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geomTriangles.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomTrifans.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomTrifans.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomTristrips.cxx
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Support strip cut indices and (using those) support direct rendering of linestrips in OpenGL
|
2014-09-25 00:16:44 +00:00 |
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geomTristrips.h
|
Support strip cut indices and (using those) support direct rendering of linestrips in OpenGL
|
2014-09-25 00:16:44 +00:00 |
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geomVertexAnimationSpec.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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geomVertexAnimationSpec.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomVertexAnimationSpec.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomVertexArrayData.I
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A few convenience methods that allow for cleaner code in GSGs
|
2015-03-31 13:57:02 +02:00 |
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geomVertexArrayData.cxx
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add copy_data_from version that takes a Python buffer object
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2013-10-29 12:14:47 +00:00 |
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geomVertexArrayData.h
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Use dynamic type lookup for interrogate to eliminate inter-module dependencies
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2015-06-06 19:36:40 +02:00 |
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geomVertexArrayData_ext.cxx
|
Add HAVE_PYTHON guards
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2014-01-06 21:11:23 +00:00 |
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geomVertexArrayData_ext.h
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add copy_data_from version that takes a Python buffer object
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2013-10-29 12:14:47 +00:00 |
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geomVertexArrayFormat.I
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Add support for instance arrays via vertex attrib divisors
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2015-01-22 17:04:25 +01:00 |
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geomVertexArrayFormat.cxx
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Merge branch 'release/1.9.x'
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2015-06-14 23:16:42 +02:00 |
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geomVertexArrayFormat.h
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Implicit cast string to InternalName in c++, also optimize for string literals
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2015-02-07 16:43:25 +01:00 |
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geomVertexColumn.I
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Various refactoring, esp. of GLSL input system
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2015-05-21 14:16:45 +02:00 |
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geomVertexColumn.cxx
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Fix compiler warnings in MSVC
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2015-07-07 02:58:57 +01:00 |
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geomVertexColumn.h
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Various refactoring, esp. of GLSL input system
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2015-05-21 14:16:45 +02:00 |
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geomVertexData.I
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Add packed unsigned 11/10/10-bit floating point vertex format
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2015-05-02 14:20:51 +02:00 |
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geomVertexData.cxx
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Merge branch 'release/1.9.x'
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2015-06-14 23:16:42 +02:00 |
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geomVertexData.h
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Merge branch 'release/1.9.x'
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2015-06-14 23:16:42 +02:00 |
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geomVertexFormat.I
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
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geomVertexFormat.cxx
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Correct scaling of normals during flatten operations
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2015-06-14 23:14:56 +02:00 |
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geomVertexFormat.h
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Implicit cast string to InternalName in c++, also optimize for string literals
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2015-02-07 16:43:25 +01:00 |
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geomVertexReader.I
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Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
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geomVertexReader.cxx
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support paged vertices in tinydisplay
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2008-07-09 21:31:50 +00:00 |
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geomVertexReader.h
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Implicit cast string to InternalName in c++, also optimize for string literals
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2015-02-07 16:43:25 +01:00 |
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geomVertexRewriter.I
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Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
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geomVertexRewriter.cxx
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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geomVertexRewriter.h
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Implicit cast string to InternalName in c++, also optimize for string literals
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2015-02-07 16:43:25 +01:00 |
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geomVertexWriter.I
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Support signed int vertex data, normalize 16-bit uint colors properly, don't normalize int columns passed to shaders
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2015-04-30 20:13:36 +02:00 |
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geomVertexWriter.cxx
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
|
2011-03-12 21:42:34 +00:00 |
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geomVertexWriter.h
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Support signed int vertex data, normalize 16-bit uint colors properly, don't normalize int columns passed to shaders
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2015-04-30 20:13:36 +02:00 |
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indexBufferContext.I
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AdaptiveLru
|
2008-09-04 21:26:38 +00:00 |
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indexBufferContext.cxx
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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indexBufferContext.h
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fix thrashing bug
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2008-09-05 01:12:04 +00:00 |
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internalName.I
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Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
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internalName.cxx
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
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internalName.h
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Fix internal name coercion error with new interrogate system
|
2015-02-08 13:04:53 +01:00 |
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internalName_ext.cxx
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Fix coercion of non-interned strings in Python 3
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2015-02-22 13:51:46 +01:00 |
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internalName_ext.h
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Use a table to make InternalName::make more efficient for Python interned strings
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2014-10-02 18:28:06 +00:00 |
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lens.I
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Fix broken convergence distance calculation, adding a configuration variable to restore the old behavior if needed.
|
2014-08-20 20:24:13 +00:00 |
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lens.cxx
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Commit patch by cfsworks to properly copy Lens::CData::_min_fov in copy constructor
|
2014-04-24 13:01:59 +00:00 |
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lens.h
|
Lens::set_custom_film_mat()
|
2013-04-09 01:38:22 +00:00 |
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material.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
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material.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
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material.h
|
Huge cppparser and interrogate overhaul, bringing:
|
2014-12-30 16:43:52 +01:00 |
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materialPool.I
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one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
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materialPool.cxx
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
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materialPool.h
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
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matrixLens.I
|
pipeline lens changes
|
2011-11-06 02:56:02 +00:00 |
|
matrixLens.cxx
|
pipeline lens changes
|
2011-11-06 02:56:02 +00:00 |
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matrixLens.h
|
pipeline lens changes
|
2011-11-06 02:56:02 +00:00 |
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occlusionQueryContext.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
occlusionQueryContext.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
occlusionQueryContext.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
orthographicLens.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
orthographicLens.cxx
|
define Lens::extrude_depth() to reverse Lens::project(), and use this in PfmVizzer
|
2013-01-10 02:01:39 +00:00 |
|
orthographicLens.h
|
define Lens::extrude_depth() to reverse Lens::project(), and use this in PfmVizzer
|
2013-01-10 02:01:39 +00:00 |
|
p3gobj_composite1.cxx
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
p3gobj_composite2.cxx
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
p3gobj_ext_composite.cxx
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
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paramTexture.I
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
paramTexture.cxx
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
paramTexture.h
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
perspectiveLens.I
|
pipeline lens changes
|
2011-11-06 02:56:02 +00:00 |
|
perspectiveLens.cxx
|
Support far clip distance of infinity
|
2015-06-06 16:25:08 +02:00 |
|
perspectiveLens.h
|
define Lens::extrude_depth() to reverse Lens::project(), and use this in PfmVizzer
|
2013-01-10 02:01:39 +00:00 |
|
preparedGraphicsObjects.I
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
preparedGraphicsObjects.cxx
|
GeomPrimitive optimizations & tweaks
|
2015-01-23 13:54:29 +01:00 |
|
preparedGraphicsObjects.h
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
queryContext.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
queryContext.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
queryContext.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
samplerContext.I
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
samplerContext.cxx
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
samplerContext.h
|
general: Fix missing includes.
|
2015-02-24 16:06:47 -08:00 |
|
samplerState.I
|
Fix mipmapping with sampler state
|
2014-12-12 20:27:08 +01:00 |
|
samplerState.cxx
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
samplerState.h
|
general: Fix missing includes.
|
2015-02-24 16:06:47 -08:00 |
|
savedContext.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
savedContext.cxx
|
AdaptiveLru
|
2008-09-04 21:26:38 +00:00 |
|
savedContext.h
|
AdaptiveLru
|
2008-09-04 21:26:38 +00:00 |
|
shader.I
|
More robust Cg support on non-NVIDIA card + automatically enable hardware skinning in Shader Generator
|
2015-07-07 02:51:48 +02:00 |
|
shader.cxx
|
Add uniform mat4 p3d_TextureMatrix[] input to GLSL
|
2015-07-18 11:07:18 +02:00 |
|
shader.h
|
Add uniform mat4 p3d_TextureMatrix[] input to GLSL
|
2015-07-18 11:07:18 +02:00 |
|
shaderContext.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
shaderContext.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
shaderContext.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
simpleAllocator.I
|
need true mutexes in a few places for vertex paging
|
2008-12-31 20:22:27 +00:00 |
|
simpleAllocator.cxx
|
need true mutexes in a few places for vertex paging
|
2008-12-31 20:22:27 +00:00 |
|
simpleAllocator.h
|
need true mutexes in a few places for vertex paging
|
2008-12-31 20:22:27 +00:00 |
|
simpleLru.I
|
SIMPLE_THREADS_NO_MUTEX -> LightMutex
|
2008-10-08 23:23:40 +00:00 |
|
simpleLru.cxx
|
make sync primitives more similar to python function names
|
2008-10-14 00:07:05 +00:00 |
|
simpleLru.h
|
SIMPLE_THREADS_NO_MUTEX -> LightMutex
|
2008-10-08 23:23:40 +00:00 |
|
sliderTable.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
sliderTable.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
sliderTable.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
test_gobj.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
texture.I
|
Allow setting min-lod, max-lod, lod-bias in egg file
|
2015-05-21 11:16:46 +02:00 |
|
texture.cxx
|
Merge branch 'release/1.9.x'
|
2015-06-03 20:26:22 +02:00 |
|
texture.h
|
Use dynamic type lookup for interrogate to eliminate inter-module dependencies
|
2015-06-06 19:36:40 +02:00 |
|
textureCollection.I
|
introduce stdpy.pickle module with support for common-node NodePaths within a pickle stream
|
2010-02-10 19:43:58 +00:00 |
|
textureCollection.cxx
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
textureCollection.h
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
textureCollection_ext.cxx
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
textureCollection_ext.h
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
textureContext.I
|
some minor debug aids and robustness additions
|
2013-12-06 20:53:40 +00:00 |
|
textureContext.cxx
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
textureContext.h
|
some minor debug aids and robustness additions
|
2013-12-06 20:53:40 +00:00 |
|
texturePeeker.I
|
TexturePeeker
|
2008-08-27 01:38:08 +00:00 |
|
texturePeeker.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
texturePeeker.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
texturePool.I
|
make_texture() is a useful function to publish
|
2011-09-23 18:54:59 +00:00 |
|
texturePool.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
texturePool.h
|
tag some more methods BLOCKING
|
2012-03-27 14:31:11 +00:00 |
|
texturePoolFilter.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
texturePoolFilter.cxx
|
more work towards asynchronous texture loads: auto-caching compressed texture versions
|
2008-08-14 23:50:17 +00:00 |
|
texturePoolFilter.h
|
more work towards asynchronous texture loads: auto-caching compressed texture versions
|
2008-08-14 23:50:17 +00:00 |
|
textureReloadRequest.I
|
more threading improvements
|
2008-10-02 17:50:16 +00:00 |
|
textureReloadRequest.cxx
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
|
textureReloadRequest.h
|
more threading improvements
|
2008-10-02 17:50:16 +00:00 |
|
textureStage.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
textureStage.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
textureStage.h
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Use dynamic type lookup for interrogate to eliminate inter-module dependencies
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2015-06-06 19:36:40 +02:00 |
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textureStagePool.I
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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textureStagePool.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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textureStagePool.h
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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timerQueryContext.I
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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timerQueryContext.cxx
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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timerQueryContext.h
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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transformBlend.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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transformBlend.cxx
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Fix 32-bit Windows compilation issues with Eigen
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2015-02-09 16:51:59 +01:00 |
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transformBlend.h
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some animation optimizations
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2011-12-15 00:33:03 +00:00 |
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transformBlendTable.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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transformBlendTable.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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transformBlendTable.h
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
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transformTable.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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transformTable.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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transformTable.h
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
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userVertexSlider.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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userVertexSlider.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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userVertexSlider.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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userVertexTransform.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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userVertexTransform.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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userVertexTransform.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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vertexBufferContext.I
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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vertexBufferContext.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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vertexBufferContext.h
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fix thrashing bug
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2008-09-05 01:12:04 +00:00 |
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vertexDataBlock.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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vertexDataBlock.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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vertexDataBlock.h
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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vertexDataBook.I
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataBook.cxx
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataBook.h
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataBuffer.I
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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vertexDataBuffer.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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vertexDataBuffer.h
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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vertexDataPage.I
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataPage.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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vertexDataPage.h
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Move all Python bindings out of core DLLs into the .pyd files.
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2015-02-10 14:30:51 +01:00 |
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vertexDataSaveFile.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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vertexDataSaveFile.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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vertexDataSaveFile.h
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Fix assortment of compilation issues and annoyances
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2015-02-08 23:25:11 +01:00 |
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vertexSlider.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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vertexSlider.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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vertexSlider.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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vertexTransform.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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vertexTransform.cxx
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integrate Eigen
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2011-12-16 14:17:48 +00:00 |
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vertexTransform.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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videoTexture.I
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add Texture::set_ram_image_as(), Texture::string_*(), Texture::get_tex_scale()
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2011-01-17 18:31:11 +00:00 |
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videoTexture.cxx
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Add Texture::set_auto_texture_scale()
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2011-11-28 21:42:44 +00:00 |
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videoTexture.h
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Add Texture::set_auto_texture_scale()
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2011-11-28 21:42:44 +00:00 |