open_toontown_panda3d/panda/src/glstuff
David Rose 9cd582faca fix reload-texture bug 2006-10-16 23:12:17 +00:00
..
Sources.pp add glGraphicsBuffer* to dependencies 2006-09-21 22:20:42 +00:00
glGeomContext_src.I fix caching of display lists 2005-03-22 07:12:39 +00:00
glGeomContext_src.cxx more caching/munger optimizations 2005-03-22 18:33:55 +00:00
glGeomContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glGeomMunger_src.I don't let geom-vertex-cache hang on to textures 2006-10-07 00:34:26 +00:00
glGeomMunger_src.cxx don't let geom-vertex-cache hang on to textures 2006-10-07 00:34:26 +00:00
glGeomMunger_src.h don't let geom-vertex-cache hang on to textures 2006-10-07 00:34:26 +00:00
glGraphicsBuffer_src.I These are just placeholder files 2006-02-01 21:06:00 +00:00
glGraphicsBuffer_src.cxx Graphics buffer is no longer valid when closed. 2006-09-21 02:56:47 +00:00
glGraphicsBuffer_src.h pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
glGraphicsStateGuardian_src.I depth offset should affect points and lines too 2006-10-10 19:10:57 +00:00
glGraphicsStateGuardian_src.cxx fix reload-texture bug 2006-10-16 23:12:17 +00:00
glGraphicsStateGuardian_src.h fix assertion error 2006-10-13 16:27:55 +00:00
glImmediateModeSender_src.I gl_vertex_blend with immediate-mode 2005-08-16 01:49:38 +00:00
glImmediateModeSender_src.cxx better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
glImmediateModeSender_src.h better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
glIndexBufferContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glIndexBufferContext_src.cxx ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
glIndexBufferContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glOcclusionQueryContext_src.I new files 2006-03-29 21:02:04 +00:00
glOcclusionQueryContext_src.cxx new files 2006-03-29 21:02:04 +00:00
glOcclusionQueryContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glShaderContext_src.I Add a state to for valid/invalid shaders. Added some shader debug code. 2006-02-10 21:10:43 +00:00
glShaderContext_src.cxx Add debug code to print out shader asm code in debug mode. 2006-06-16 22:58:35 +00:00
glShaderContext_src.h Got hardware shadows in Cg working, for real this time 2006-04-06 16:44:38 +00:00
glTextureContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glTextureContext_src.cxx notify -> pnotify 2006-03-18 02:38:55 +00:00
glTextureContext_src.h fix GL texture state change, DX texture reload 2006-04-13 22:56:38 +00:00
glVertexBufferContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glVertexBufferContext_src.cxx ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
glVertexBufferContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glmisc_src.cxx initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
glmisc_src.h initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
glpure.cxx compile on win32 2004-07-07 21:01:17 +00:00
glstuff_src.cxx initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
glstuff_src.h initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
glstuff_undef_src.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
panda_glext.h untabify 2006-01-13 18:38:07 +00:00