Commit Graph

840 Commits

Author SHA1 Message Date
David Rose a25b9372ea highlight labels on rollover 2004-01-13 11:43:34 +00:00
David Rose 324a43c277 adjust comment 2004-01-13 11:01:46 +00:00
David Rose c02ef8f956 add speed menu 2004-01-13 10:59:07 +00:00
David Rose 8c0744fb3a universally persistent user guide bars 2004-01-13 02:57:41 +00:00
David Rose 3089ac52d7 user guide bars 2004-01-12 22:41:06 +00:00
David Rose fa9a8c9982 piano rolls 2004-01-12 15:35:55 +00:00
David Rose 35d8dead9e more dragging controls 2004-01-12 03:38:32 +00:00
David Rose 86985aaa84 guide bar units 2004-01-11 23:33:40 +00:00
David Rose 5a9379a1ac add guide bars 2004-01-10 19:36:40 +00:00
David Rose e8e9336f6a double-clicks on labels 2004-01-10 01:07:32 +00:00
David Rose 880feb0a01 menus and non-scroll-mode 2004-01-10 00:35:45 +00:00
David Rose 5d8bb3dfab menu stuff 2004-01-09 01:23:25 +00:00
David Rose 1643f77bc7 WM_SIZE tweaks 2004-01-08 20:46:00 +00:00
David Rose 11ed7fc99b robustify graph placement logic 2004-01-08 20:34:23 +00:00
David Rose efb973de26 label tweaks 2004-01-08 18:31:52 +00:00
David Rose 4038da84e5 typo in comment 2004-01-08 05:24:06 +00:00
David Rose 4793ed7b68 add labels 2004-01-08 05:22:13 +00:00
David Rose 0a184b977f make texture names relative to the output egg file 2004-01-07 21:18:54 +00:00
David Rose f3dc49baed don't attempt to compile until it's ready 2003-12-25 16:16:38 +00:00
David Rose 0e366091e5 beginnings of win-stats 2003-12-25 16:15:14 +00:00
Asad M. Zaman e1be4d99df fixed the book model on toon-props, re-build the whole tree 2003-12-24 22:36:56 +00:00
Asad M. Zaman 208cb7aa8d this should fix the texture repeat problem on some files 2003-12-23 21:28:37 +00:00
Asad M. Zaman dd6924f10d fixed the telescope model problem. Need to make clean and install in ttmodels with this change 2003-12-23 03:06:32 +00:00
David Rose 2c9ba8eec4 be more aggressive freeing memory 2003-12-18 23:21:38 +00:00
David Rose d353a08dd1 need to use memchr instead of strchr 2003-12-18 04:58:26 +00:00
David Rose 335370b515 always extract all joints even if -subset is specified 2003-12-11 01:38:30 +00:00
David Rose 9bd879333e fix problem with number of frames 2003-12-11 01:37:59 +00:00
Asad M. Zaman 835edb8b4a fixes cubes animation with joint-scale named nodes 2003-12-10 00:41:30 +00:00
Asad M. Zaman e1ae6ee0b3 investigated the netmembership function. It is no longer necessary for the new egg files because it is not possible for vertex to assign a joint with 0 membership 2003-12-03 19:41:30 +00:00
Asad M. Zaman e57ef72e2b still some problem I see with soft_cleanup, this version hides it. I will investigate later about this problem 2003-12-03 19:07:10 +00:00
David Rose 19364486e7 fix crash on client reset 2003-12-03 17:07:32 +00:00
David Rose 61791d1248 need dcast.h 2003-12-03 01:11:40 +00:00
Asad M. Zaman d8e19f716a just a little cleanup: deleted some codes that aren't necessary 2003-12-03 01:08:45 +00:00
Asad M. Zaman d1b2691371 fixed the dogLL pupil not animating problem and and crash bug with earlier morph check in 2003-12-03 01:03:20 +00:00
Asad M. Zaman 9c1088c7a7 added support for morph of vertices 2003-12-02 22:58:56 +00:00
Asad M. Zaman 973d3d81cc fixed a bug where DCAST_INTO_R was returning from make_soft_skin incomplete if an assertion was happening. 2003-12-01 21:15:46 +00:00
David Rose 7daecb2bf0 source_files should be Filenames 2003-12-01 08:07:27 +00:00
Asad M. Zaman 64846e5d86 forgot about MFACE type of polygons 2003-11-28 18:51:50 +00:00
Asad M. Zaman 942ae3e588 cleanup_soft_skin had a bug about hard skinning 0 membership vertices. I took it out, it seems to work better now. 2003-11-26 21:20:36 +00:00
Asad M. Zaman bcba0f6421 matched the same vRepeat condition to texture repeat/clamp as the original soft2egg 2003-11-26 19:30:12 +00:00
David Rose 3cb8d8bba0 fix crash on minnie-1200 2003-11-25 18:31:17 +00:00
David Rose 49f48ae529 reorder #includes to compile correctly 2003-11-25 03:53:32 +00:00
Asad M. Zaman 5cb33c4b2e made a mistake on the earlier bug fix 2003-11-25 03:39:26 +00:00
Asad M. Zaman 5b7bf31d59 bug fix for non textured polygons 2003-11-25 03:13:49 +00:00
Asad M. Zaman c70361e30d ported cleanup_soft_skin which is necessary to hard assign vertices that are not soft assigned or has 0 membership 2003-11-25 00:28:00 +00:00
Asad M. Zaman c2c32a4c2f forgot to check one file in 2003-11-24 18:14:09 +00:00
David Rose 53a6f48537 whoops, screwed up embedded-dot problem again 2003-11-24 00:25:35 +00:00
David Rose a56a5b1be2 fix quoted parameters 2003-11-23 20:50:18 +00:00
David Rose 6628d5ac0a correct -h output 2003-11-22 22:13:10 +00:00
David Rose b3fd81d53e fix assertion failure when texture is no longer used 2003-11-22 20:59:00 +00:00
David Rose 7398f2bfa2 use joint_has_primitives 2003-11-22 20:03:04 +00:00
David Rose fa937c8c4a add -suppress-vcolor 2003-11-21 23:03:16 +00:00
Asad M. Zaman 09890fb177 fixes a problem with hierarchy 2003-11-21 20:05:00 +00:00
Asad M. Zaman fea7746011 This version gets rid of the pseuodo joints and works much better with the existing tools. 2003-11-21 04:10:41 +00:00
Asad M. Zaman 77baf36836 I thought this version eliminated a lot of the bugs from old soft2egg, but since our other processors of the models are designed to cope with those bugs, I will change it. But this a working version to look at later if we all have time 2003-11-20 19:31:04 +00:00
David Rose b47f037907 don't lose geometry parented to a joint when the joint is removed. 2003-11-19 19:32:33 +00:00
Asad M. Zaman 23aa2a9ead first pass working version of softimage tool port 2003-11-19 03:50:21 +00:00
Asad M. Zaman de732a0bab poly model extractor complete with misterious left-right problem for mickey and pluto. This version doesn't support nurbs model. 2003-11-17 21:31:02 +00:00
Asad M. Zaman 836ddd0aff I am confident that this version at least works for most models. Next step, move the vpools to the root, so that those will be written out first in the egg file. pluto is having order problem 2003-11-15 02:32:22 +00:00
Asad M. Zaman 58e5f08e5d one side of animation is good while the other side is bad. A good point to save 2003-11-14 23:20:10 +00:00
David Rose 26869342b8 support hard-skinning 2003-11-12 18:53:43 +00:00
David Rose 126303367f add -subset to maya2egg 2003-11-12 06:19:37 +00:00
David Rose 7a96219696 quote pview filename 2003-11-05 04:53:19 +00:00
David Rose 6bc080f519 run pview asynchronously on windows 2003-11-05 00:48:28 +00:00
David Rose 3a761fc27c support egg visibility scalar 2003-11-04 05:23:57 +00:00
David Rose 29d25e0e69 oops, wrong double-sided flag 2003-11-04 03:07:55 +00:00
David Rose bf81caffed define bbpoint 2003-10-31 22:40:05 +00:00
Dave Schuyler a43b1f20a6 changed includes 2003-10-30 07:08:59 +00:00
David Rose 4864b6a142 Irix requires libExtensionLayer to be named explicitly 2003-10-29 18:41:45 +00:00
David Rose 87cf63934e double-sided egg flag means to respect maya settings 2003-10-29 02:33:27 +00:00
David Rose 5ef511f6b7 call it pview, and use the -c option 2003-10-28 20:03:55 +00:00
David Rose d72cf23952 fiddle with debugging output 2003-10-28 20:03:30 +00:00
David Rose da3c2a3be9 add mayaSavePview 2003-10-28 07:54:43 +00:00
Asad M. Zaman 1395afcdd9 got partial animation working. Has to look in detail later... 2003-10-24 00:24:30 +00:00
uid125682 5a65d88377 oops 2003-10-23 18:42:31 +00:00
Asad M. Zaman 7249626033 weird state...make sure the hierarchy is fixed...i think that is the key to make it work 2003-10-23 04:23:42 +00:00
David Rose 77f9d721b5 reword help text 2003-10-22 04:36:35 +00:00
David Rose 3c96d94596 restore support for maya 4.5 2003-10-21 17:05:45 +00:00
David Rose a270bf24f8 combine vertex color with polygon color 2003-10-21 14:54:05 +00:00
David Rose 36638ab984 add egg-optchar -new joint,parent 2003-10-21 04:08:56 +00:00
David Rose 61008f86b7 work around static init failure on windows 2003-10-17 22:18:51 +00:00
Asad M. Zaman cd45731ce7 rearranged code to make it more object oriented 2003-10-17 21:45:39 +00:00
David Rose 70f8a82a0d fix crash loading multiple maya files in one sessions 2003-10-17 21:41:22 +00:00
Asad M. Zaman 5d5cc31024 initial softimage extractor tool port: only model, no animation yet 2003-10-15 18:52:55 +00:00
David Rose 259b909844 more libraries 2003-10-15 18:38:36 +00:00
David Rose afb90fc6b6 *** empty log message *** 2003-10-15 02:11:36 +00:00
Asad M. Zaman d01bc14649 first submit: converts the model only on this version. No animation yet. 2003-10-15 01:46:44 +00:00
David Rose 5abb4121ca parm -> param 2003-10-14 21:45:50 +00:00
David Rose e936606b8d use composite build 2003-10-14 21:42:21 +00:00
David Rose 0f5e761eb8 port old qtess utility as egg-qtess 2003-10-14 19:37:10 +00:00
David Rose 509110cdc1 clarify -fri and -fro 2003-10-10 22:11:09 +00:00
David Rose fb17effa20 ptloader implies deferred mayaloader 2003-10-09 17:54:45 +00:00
David Rose 288ecc650f oops, typo 2003-10-09 17:54:19 +00:00
David Rose 31c734468d refine mayaloader 2003-10-09 17:46:12 +00:00
David Rose 25a599e3c9 support deferred loading of loader file types 2003-10-09 16:07:27 +00:00
David Rose 4650d62c0d protect better against version changes 2003-10-08 14:48:59 +00:00
David Rose 722df5a7ab publish egg interfaces 2003-10-07 14:56:32 +00:00
David Rose beab8aaf6b remove maya from ptloader 2003-10-07 00:29:48 +00:00
David Rose 3eaec53948 link on irix 2003-10-07 00:29:22 +00:00
David Rose f0a56951fc link on irix 2003-10-07 00:21:04 +00:00
David Rose f547f70136 fix inadvertent top-node animation 2003-10-06 21:33:54 +00:00
David Rose 891c04db07 add egg2flt 2003-10-03 01:47:45 +00:00
David Rose cdcf1447e8 eliminate compiler warnings 2003-10-02 01:00:53 +00:00
David Rose 2d5254428d allow omitting -b 2003-10-01 18:19:52 +00:00
David Rose 89b3d2ef85 egg-make-tube 2003-10-01 18:08:02 +00:00
David Rose 89ac40c59b compile maya 5.0 on irix 2003-09-29 21:21:28 +00:00
David Rose 5b570da445 compile maya5.0 2003-09-29 20:43:21 +00:00
David Rose a4d32f8d14 compile maya5.0 on linux 2003-09-29 18:39:56 +00:00
David Rose 4ae797fc86 minor features 2003-09-29 18:39:44 +00:00
David Rose 85caa2fed2 double-check vertex ordering against polygon normal 2003-09-25 19:02:28 +00:00
David Rose 1ec650644e invisible flag should not eliminate collision solids 2003-09-22 23:26:46 +00:00
David Rose bb3925c992 oops, remove debug statement 2003-09-22 20:27:24 +00:00
David Rose bf2679a7b3 maya converter should default to vertex-color on 2003-09-22 20:09:57 +00:00
David Rose ad238789c3 ignore CAMERAS 2003-09-18 20:28:10 +00:00
David Rose e6892c02bf dos2unix 2003-09-16 17:22:32 +00:00
David Rose 3fc7afe47c update link line 2003-09-16 17:16:14 +00:00
David Rose 93384e8988 handle fixed-pixel-size fonts better 2003-09-13 01:05:12 +00:00
David Rose 212a7a3fa7 build tweaks 2003-09-12 22:44:03 +00:00
David Rose 5ae23c901b integrate egg-palettize with egg-mkfont 2003-09-12 22:37:52 +00:00
David Rose e3abfcffc3 add -as, -nodb, -tn 2003-09-12 05:11:05 +00:00
David Rose a5b7fe25c5 add -nr 2003-09-12 05:10:14 +00:00
David Rose 1b97d7e178 support solid interiors 2003-09-10 16:30:38 +00:00
David Rose cadc352145 link with pnmtext 2003-09-09 20:49:20 +00:00
David Rose eb6b460592 expand description for -flag 2003-09-09 20:23:39 +00:00
David Rose abb0c97f85 new egg-mkfont 2003-09-09 19:30:38 +00:00
David Rose 0c2a4f1550 add -optimal to egg-optchar 2003-08-31 01:40:38 +00:00
David Rose eb7cb09795 roll softimage database into a multifile per scene 2003-08-25 13:06:54 +00:00
David Rose 6d2580e3f4 fix allowing textures to be resized smaller 2003-08-21 23:33:05 +00:00
David Rose b2f8940f80 add -flag 2003-08-21 07:43:07 +00:00
David Rose c0d5a074af egg-optchar now ready for prime time 2003-08-21 05:23:01 +00:00
David Rose 28d0f1f9d2 hide invisible nodes 2003-08-21 04:29:26 +00:00
David Rose caad2ce9bb be more aggressive in making groups into joints 2003-08-20 19:11:23 +00:00
David Rose 0d74d793cb fix incorrect relative texture paths 2003-08-20 02:54:17 +00:00
David Rose 54047ea893 add -bface to maya2egg 2003-08-14 00:29:07 +00:00
David Rose 0151ec934c exit instead of return false on image failure 2003-08-01 00:25:51 +00:00
David Rose 15f21fe73c joint names only should be uniquified per-character 2003-07-31 23:03:56 +00:00
David Rose 036680f50a find_joint() supports inexact match too 2003-07-31 23:03:33 +00:00
David Rose 853366e498 clarify function of program 2003-07-29 18:53:45 +00:00
David Rose 153837e63b raise priority of -fixrest 2003-07-24 17:50:32 +00:00
David Rose ad1b78e67d add components to link line 2003-07-24 17:01:39 +00:00
David Rose 697fd85726 split out loop variable declaration 2003-07-24 16:53:43 +00:00
David Rose 9ec2fbbfe0 oops 2003-07-24 16:43:32 +00:00
David Rose 344ca11ffd add explicit support for shear to the scene graph 2003-07-23 23:03:04 +00:00
David Rose 9581603cd8 uniquify component names, add -drop 2003-07-22 19:40:37 +00:00
David Rose 12503cef70 add -lsv 2003-07-22 18:37:20 +00:00
David Rose 85636c31ca add fixrest 2003-07-22 18:11:19 +00:00
David Rose 8e132cb763 oops 2003-07-22 06:37:29 +00:00
David Rose c9e4bbc9c0 handle some broken egg files more gracefully 2003-07-22 06:32:41 +00:00
David Rose 6b7baa43d7 add -zero, etc. 2003-07-22 01:50:40 +00:00
David Rose 0f87a88945 support quantizing memberships 2003-07-21 21:06:46 +00:00
David Rose f9d51290c6 tweak comment 2003-07-21 19:02:08 +00:00
David Rose 86e034103e support -expose properly 2003-07-21 19:01:41 +00:00
David Rose ec3b053c72 support -expose properly 2003-07-21 18:51:28 +00:00
David Rose ad064f541f allow comma-separated tokens 2003-07-21 18:40:53 +00:00
David Rose 4bf8b08394 split out EggBase and EggSingleBase 2003-07-21 18:34:46 +00:00
David Rose 986f3f8bdc further progress on egg-optchar 2003-07-20 15:49:22 +00:00
David Rose ffbc370236 introducing egg-optchar, rough draft so far 2003-07-19 02:50:04 +00:00
David Rose 9d18ee6aff link with panda 2003-07-18 18:13:38 +00:00
David Rose ef8938ef56 new bin2c 2003-07-18 17:26:20 +00:00
David Rose a182469159 always recenter transforms on rotate pivot 2003-06-25 23:07:59 +00:00
David Rose 650ec766cd report problems with shear transforms 2003-06-09 18:57:28 +00:00
David Rose 39a63feecb add AC_strobe 2003-06-09 17:24:25 +00:00
David Rose 74d002cb4e build a tree of NodeDesc's first, then use to generate joints and tables 2003-06-07 01:26:02 +00:00
David Rose a5ad0969d4 use FilenameUnifier to make canonical 2003-06-04 22:50:42 +00:00
David Rose 1f896dbc2b pass dirname to Filename::make_canonical 2003-06-04 22:44:44 +00:00
David Rose 9fdb85793c only check timestamps for textures named on command line 2003-06-04 22:09:32 +00:00
David Rose 218659244f don't make directories for incorrect files, and put alpha 1 on red could-not-find textures 2003-06-04 21:11:31 +00:00
David Rose a355211cc1 build on Irix 2003-06-04 20:17:00 +00:00
David Rose 7c789acea3 remove ObjectType vertex-color, fix animated models 2003-06-04 00:52:52 +00:00
David Rose cf5188d6ba add -suffix to egg-texture-cards 2003-05-30 21:05:37 +00:00
David Rose 362c716a82 fix egg files not getting their trefs updated 2003-05-06 00:35:42 +00:00
David Rose 56f35ece2d support alphaGain 2003-05-01 17:34:19 +00:00
David Rose a5027c3b2c save net transforms for locators 2003-04-30 22:44:56 +00:00
David Rose fed6868843 prevent egg files from being marked stale every time they re-scan textures 2003-04-30 21:02:02 +00:00
David Rose 106d8cb648 add vertex-color flag 2003-04-18 21:29:28 +00:00
David Rose 05b08da109 support color gain 2003-04-17 01:38:08 +00:00
David Rose 55fa8d18a6 handle same texture for color and transparency 2003-04-16 00:03:52 +00:00
David Rose 75695f44fc new EggGroup::set_dcs_flag() interface 2003-04-15 23:20:15 +00:00
David Rose f776e83c6e add alpha_file_channel 2003-04-15 22:58:49 +00:00
David Rose a7967b955c support locator nodes 2003-04-15 18:38:44 +00:00
David Rose 064955a02b respect maya's convention of separate textures for color and transparency 2003-04-14 17:06:45 +00:00
David Rose 0387fd286f respect egg files that request a format using fewer channels than an image actually contains 2003-04-14 17:04:06 +00:00
David Rose fcd244a06c extend append_command_comment a bit 2003-04-14 17:03:02 +00:00
David Rose 04e06435aa support different formats according to number of channels 2003-04-14 17:02:45 +00:00
David Rose 7125ac9121 remove backstage object before palettizing 2003-04-11 21:19:25 +00:00
David Rose 3be7a57292 cerr -> nout 2003-04-11 19:14:40 +00:00
David Rose dcc8130031 match_path should work the same with or without -pr 2003-04-11 19:14:27 +00:00
David Rose 6e686caf8c support cull face reverse 2003-04-10 22:02:41 +00:00
David Rose 6f7dc609e6 support decals properly 2003-04-09 22:35:05 +00:00
David Rose 1ec66a8e98 support decals properly 2003-04-09 22:03:33 +00:00
David Rose ef9eb13c06 add -1 option for backward compatibility (particularly with soft2egg) 2003-04-09 21:44:21 +00:00
David Rose e55ff47bb0 remove extra debug statements 2003-04-09 20:35:56 +00:00
David Rose 242920ed62 transform nurbs correctly, like polysets 2003-04-09 20:34:17 +00:00
David Rose 3c58256d2a handle billboards properly 2003-04-08 17:40:38 +00:00
David Rose ceb5e1cdce support path_replace 2003-04-04 20:25:56 +00:00
David Rose d30390b417 bring bam2egg to new scene graph 2003-04-04 18:52:56 +00:00
David Rose e44199d552 bring bam2egg to new scene graph 2003-04-04 18:52:43 +00:00
David Rose f6529129e0 deal with gtk errors. problem with gtk 1.2.10? 2003-04-03 01:33:55 +00:00
David Rose 73cacee551 deal with collect-tcp 2003-04-03 01:29:19 +00:00
David Rose 14133304e7 better sed delimiters 2003-04-02 22:39:05 +00:00
David Rose cd72a7477f convert .ma to .mb 2003-04-02 22:38:18 +00:00
David Rose 14cefb8241 add MAYA_LICENSE_FILE 2003-03-21 01:17:19 +00:00
David Rose b6eefd9e23 use alpha channel if alpha image has it 2003-03-20 14:56:48 +00:00
David Rose 402b679d1e don't write egg file until we've finished generating it 2003-03-19 02:23:24 +00:00
David Rose 210afd30a4 remove default u wrapping 2003-03-15 01:19:46 +00:00
David Rose d026d9d928 implement spherical projections 2003-03-14 23:36:50 +00:00
David Rose f0eaf0b109 robustify image tools 2003-03-14 00:42:26 +00:00
David Rose b3c1b8a0f9 quotes on include 2003-03-14 00:42:05 +00:00
David Rose 38057f46b2 implement cylindrical projections 2003-03-13 17:29:41 +00:00
David Rose a595b69ba1 ignore underworld and intermediate objects 2003-03-13 02:07:22 +00:00
David Rose a9c233b5c3 fix shaderless crash 2003-03-13 01:26:49 +00:00
David Rose e29b86d38f get selected node and everything below 2003-03-12 21:29:55 +00:00
David Rose 3ba5267982 more refinements to mayapview 2003-03-12 21:07:54 +00:00
David Rose a6e0aa9a00 show loading message 2003-03-12 19:10:22 +00:00
David Rose 9124b6aeb1 tweaks to mayapview 2003-03-12 00:16:09 +00:00
David Rose 499e4e239a getting closer with mayapview 2003-03-11 21:31:17 +00:00
David Rose e12722220f use from_os_specific on all filenames on command line. 2003-03-11 02:29:55 +00:00
David Rose fa9028eec6 first pass at (so far useless) mayapview plugin 2003-03-11 02:29:31 +00:00
David Rose 5ca55e86a7 update comment 2003-03-05 00:34:01 +00:00
David Rose a3d6b17cd1 correct units scale 2003-03-05 00:25:05 +00:00
David Rose 50a339320c handle directory names for textures 2003-03-05 00:23:17 +00:00
David Rose 17e060966e prompt user on error 2003-03-05 00:22:41 +00:00
David Rose df79a1d629 no vertex color when textured 2003-03-04 19:31:38 +00:00
David Rose 6bd4de3946 support fullpath for inline loading of .mb files 2003-03-04 16:10:06 +00:00
David Rose 81006f1eb4 support projected textures 2003-03-04 03:45:15 +00:00
David Rose 99b4a8ec5d remove vestigial cruft 2003-02-28 23:40:10 +00:00
David Rose d2425ca4f7 maya 4.5 2003-02-28 22:53:33 +00:00
David Rose 2c0c98394f build on gcc 2003-02-28 21:43:21 +00:00
David Rose 2fd799cf29 support egg2bam -pp properly 2003-02-25 01:13:30 +00:00
David Rose 6c130c35be handle texture paths properly 2003-02-20 01:21:06 +00:00
David Rose 6bfce4f544 refine path_replace usage 2003-02-13 18:47:28 +00:00
David Rose 4077810de6 make paths work in ptloader 2003-02-12 15:38:51 +00:00
David Rose 7481abba57 replace -rta, etc. options with -pr, -pp, -ps, -pd 2003-02-12 00:45:18 +00:00
David Rose 1c9a2aec66 gcc 3.2 crash 2003-02-08 15:53:03 +00:00
David Rose 2f7a5c0e81 maya2egg, mayacopy 2003-02-05 00:21:53 +00:00
David Rose cd42ed6917 don't depend on converter 2003-01-29 21:18:20 +00:00
David Rose b63e567d49 egg object types in maya2egg 2003-01-27 22:57:03 +00:00
David Rose 465c6aecff includes 2003-01-27 22:56:37 +00:00
David Rose 29e9fe84ec support multiple objecttypes 2003-01-24 19:13:28 +00:00
David Rose a6bfc2a8a9 apply_animation_parameters 2003-01-24 17:17:14 +00:00
David Rose 6a749d658a support doubleSided 2003-01-24 01:16:16 +00:00
David Rose c07ff46206 maya animation 2003-01-24 00:50:45 +00:00
David Rose b4203252e2 more on animated models 2003-01-23 18:45:40 +00:00
David Rose 55e5ee50ea anim models from maya2egg 2003-01-23 18:18:07 +00:00
David Rose bb08b21168 make mayacopy be a script on Unix too 2003-01-23 15:15:18 +00:00
cxgeorge e1508a1938 new dlls 2003-01-23 02:17:27 +00:00
David Rose 2cc9dbf7a1 add ac_pose 2003-01-21 23:58:45 +00:00
David Rose 41828cfea9 beginning animation stuff in maya 2003-01-21 23:26:29 +00:00
David Rose 570deb3822 typo 2003-01-21 16:57:14 +00:00
David Rose 14a4a0ef10 build on Irix 2003-01-20 22:16:42 +00:00