David Rose
|
a25b9372ea
|
highlight labels on rollover
|
2004-01-13 11:43:34 +00:00 |
David Rose
|
324a43c277
|
adjust comment
|
2004-01-13 11:01:46 +00:00 |
David Rose
|
c02ef8f956
|
add speed menu
|
2004-01-13 10:59:07 +00:00 |
David Rose
|
8c0744fb3a
|
universally persistent user guide bars
|
2004-01-13 02:57:41 +00:00 |
David Rose
|
3089ac52d7
|
user guide bars
|
2004-01-12 22:41:06 +00:00 |
David Rose
|
fa9a8c9982
|
piano rolls
|
2004-01-12 15:35:55 +00:00 |
David Rose
|
35d8dead9e
|
more dragging controls
|
2004-01-12 03:38:32 +00:00 |
David Rose
|
86985aaa84
|
guide bar units
|
2004-01-11 23:33:40 +00:00 |
David Rose
|
5a9379a1ac
|
add guide bars
|
2004-01-10 19:36:40 +00:00 |
David Rose
|
e8e9336f6a
|
double-clicks on labels
|
2004-01-10 01:07:32 +00:00 |
David Rose
|
880feb0a01
|
menus and non-scroll-mode
|
2004-01-10 00:35:45 +00:00 |
David Rose
|
5d8bb3dfab
|
menu stuff
|
2004-01-09 01:23:25 +00:00 |
David Rose
|
1643f77bc7
|
WM_SIZE tweaks
|
2004-01-08 20:46:00 +00:00 |
David Rose
|
11ed7fc99b
|
robustify graph placement logic
|
2004-01-08 20:34:23 +00:00 |
David Rose
|
efb973de26
|
label tweaks
|
2004-01-08 18:31:52 +00:00 |
David Rose
|
4038da84e5
|
typo in comment
|
2004-01-08 05:24:06 +00:00 |
David Rose
|
4793ed7b68
|
add labels
|
2004-01-08 05:22:13 +00:00 |
David Rose
|
0a184b977f
|
make texture names relative to the output egg file
|
2004-01-07 21:18:54 +00:00 |
David Rose
|
f3dc49baed
|
don't attempt to compile until it's ready
|
2003-12-25 16:16:38 +00:00 |
David Rose
|
0e366091e5
|
beginnings of win-stats
|
2003-12-25 16:15:14 +00:00 |
Asad M. Zaman
|
e1be4d99df
|
fixed the book model on toon-props, re-build the whole tree
|
2003-12-24 22:36:56 +00:00 |
Asad M. Zaman
|
208cb7aa8d
|
this should fix the texture repeat problem on some files
|
2003-12-23 21:28:37 +00:00 |
Asad M. Zaman
|
dd6924f10d
|
fixed the telescope model problem. Need to make clean and install in ttmodels with this change
|
2003-12-23 03:06:32 +00:00 |
David Rose
|
2c9ba8eec4
|
be more aggressive freeing memory
|
2003-12-18 23:21:38 +00:00 |
David Rose
|
d353a08dd1
|
need to use memchr instead of strchr
|
2003-12-18 04:58:26 +00:00 |
David Rose
|
335370b515
|
always extract all joints even if -subset is specified
|
2003-12-11 01:38:30 +00:00 |
David Rose
|
9bd879333e
|
fix problem with number of frames
|
2003-12-11 01:37:59 +00:00 |
Asad M. Zaman
|
835edb8b4a
|
fixes cubes animation with joint-scale named nodes
|
2003-12-10 00:41:30 +00:00 |
Asad M. Zaman
|
e1ae6ee0b3
|
investigated the netmembership function. It is no longer necessary for the new egg files because it is not possible for vertex to assign a joint with 0 membership
|
2003-12-03 19:41:30 +00:00 |
Asad M. Zaman
|
e57ef72e2b
|
still some problem I see with soft_cleanup, this version hides it. I will investigate later about this problem
|
2003-12-03 19:07:10 +00:00 |
David Rose
|
19364486e7
|
fix crash on client reset
|
2003-12-03 17:07:32 +00:00 |
David Rose
|
61791d1248
|
need dcast.h
|
2003-12-03 01:11:40 +00:00 |
Asad M. Zaman
|
d8e19f716a
|
just a little cleanup: deleted some codes that aren't necessary
|
2003-12-03 01:08:45 +00:00 |
Asad M. Zaman
|
d1b2691371
|
fixed the dogLL pupil not animating problem and and crash bug with earlier morph check in
|
2003-12-03 01:03:20 +00:00 |
Asad M. Zaman
|
9c1088c7a7
|
added support for morph of vertices
|
2003-12-02 22:58:56 +00:00 |
Asad M. Zaman
|
973d3d81cc
|
fixed a bug where DCAST_INTO_R was returning from make_soft_skin incomplete if an assertion was happening.
|
2003-12-01 21:15:46 +00:00 |
David Rose
|
7daecb2bf0
|
source_files should be Filenames
|
2003-12-01 08:07:27 +00:00 |
Asad M. Zaman
|
64846e5d86
|
forgot about MFACE type of polygons
|
2003-11-28 18:51:50 +00:00 |
Asad M. Zaman
|
942ae3e588
|
cleanup_soft_skin had a bug about hard skinning 0 membership vertices. I took it out, it seems to work better now.
|
2003-11-26 21:20:36 +00:00 |
Asad M. Zaman
|
bcba0f6421
|
matched the same vRepeat condition to texture repeat/clamp as the original soft2egg
|
2003-11-26 19:30:12 +00:00 |
David Rose
|
3cb8d8bba0
|
fix crash on minnie-1200
|
2003-11-25 18:31:17 +00:00 |
David Rose
|
49f48ae529
|
reorder #includes to compile correctly
|
2003-11-25 03:53:32 +00:00 |
Asad M. Zaman
|
5cb33c4b2e
|
made a mistake on the earlier bug fix
|
2003-11-25 03:39:26 +00:00 |
Asad M. Zaman
|
5b7bf31d59
|
bug fix for non textured polygons
|
2003-11-25 03:13:49 +00:00 |
Asad M. Zaman
|
c70361e30d
|
ported cleanup_soft_skin which is necessary to hard assign vertices that are not soft assigned or has 0 membership
|
2003-11-25 00:28:00 +00:00 |
Asad M. Zaman
|
c2c32a4c2f
|
forgot to check one file in
|
2003-11-24 18:14:09 +00:00 |
David Rose
|
53a6f48537
|
whoops, screwed up embedded-dot problem again
|
2003-11-24 00:25:35 +00:00 |
David Rose
|
a56a5b1be2
|
fix quoted parameters
|
2003-11-23 20:50:18 +00:00 |
David Rose
|
6628d5ac0a
|
correct -h output
|
2003-11-22 22:13:10 +00:00 |
David Rose
|
b3fd81d53e
|
fix assertion failure when texture is no longer used
|
2003-11-22 20:59:00 +00:00 |
David Rose
|
7398f2bfa2
|
use joint_has_primitives
|
2003-11-22 20:03:04 +00:00 |
David Rose
|
fa937c8c4a
|
add -suppress-vcolor
|
2003-11-21 23:03:16 +00:00 |
Asad M. Zaman
|
09890fb177
|
fixes a problem with hierarchy
|
2003-11-21 20:05:00 +00:00 |
Asad M. Zaman
|
fea7746011
|
This version gets rid of the pseuodo joints and works much better with the existing tools.
|
2003-11-21 04:10:41 +00:00 |
Asad M. Zaman
|
77baf36836
|
I thought this version eliminated a lot of the bugs from old soft2egg, but since our other processors of the models are designed to cope with those bugs, I will change it. But this a working version to look at later if we all have time
|
2003-11-20 19:31:04 +00:00 |
David Rose
|
b47f037907
|
don't lose geometry parented to a joint when the joint is removed.
|
2003-11-19 19:32:33 +00:00 |
Asad M. Zaman
|
23aa2a9ead
|
first pass working version of softimage tool port
|
2003-11-19 03:50:21 +00:00 |
Asad M. Zaman
|
de732a0bab
|
poly model extractor complete with misterious left-right problem for mickey and pluto. This version doesn't support nurbs model.
|
2003-11-17 21:31:02 +00:00 |
Asad M. Zaman
|
836ddd0aff
|
I am confident that this version at least works for most models. Next step, move the vpools to the root, so that those will be written out first in the egg file. pluto is having order problem
|
2003-11-15 02:32:22 +00:00 |
Asad M. Zaman
|
58e5f08e5d
|
one side of animation is good while the other side is bad. A good point to save
|
2003-11-14 23:20:10 +00:00 |
David Rose
|
26869342b8
|
support hard-skinning
|
2003-11-12 18:53:43 +00:00 |
David Rose
|
126303367f
|
add -subset to maya2egg
|
2003-11-12 06:19:37 +00:00 |
David Rose
|
7a96219696
|
quote pview filename
|
2003-11-05 04:53:19 +00:00 |
David Rose
|
6bc080f519
|
run pview asynchronously on windows
|
2003-11-05 00:48:28 +00:00 |
David Rose
|
3a761fc27c
|
support egg visibility scalar
|
2003-11-04 05:23:57 +00:00 |
David Rose
|
29d25e0e69
|
oops, wrong double-sided flag
|
2003-11-04 03:07:55 +00:00 |
David Rose
|
bf81caffed
|
define bbpoint
|
2003-10-31 22:40:05 +00:00 |
Dave Schuyler
|
a43b1f20a6
|
changed includes
|
2003-10-30 07:08:59 +00:00 |
David Rose
|
4864b6a142
|
Irix requires libExtensionLayer to be named explicitly
|
2003-10-29 18:41:45 +00:00 |
David Rose
|
87cf63934e
|
double-sided egg flag means to respect maya settings
|
2003-10-29 02:33:27 +00:00 |
David Rose
|
5ef511f6b7
|
call it pview, and use the -c option
|
2003-10-28 20:03:55 +00:00 |
David Rose
|
d72cf23952
|
fiddle with debugging output
|
2003-10-28 20:03:30 +00:00 |
David Rose
|
da3c2a3be9
|
add mayaSavePview
|
2003-10-28 07:54:43 +00:00 |
Asad M. Zaman
|
1395afcdd9
|
got partial animation working. Has to look in detail later...
|
2003-10-24 00:24:30 +00:00 |
uid125682
|
5a65d88377
|
oops
|
2003-10-23 18:42:31 +00:00 |
Asad M. Zaman
|
7249626033
|
weird state...make sure the hierarchy is fixed...i think that is the key to make it work
|
2003-10-23 04:23:42 +00:00 |
David Rose
|
77f9d721b5
|
reword help text
|
2003-10-22 04:36:35 +00:00 |
David Rose
|
3c96d94596
|
restore support for maya 4.5
|
2003-10-21 17:05:45 +00:00 |
David Rose
|
a270bf24f8
|
combine vertex color with polygon color
|
2003-10-21 14:54:05 +00:00 |
David Rose
|
36638ab984
|
add egg-optchar -new joint,parent
|
2003-10-21 04:08:56 +00:00 |
David Rose
|
61008f86b7
|
work around static init failure on windows
|
2003-10-17 22:18:51 +00:00 |
Asad M. Zaman
|
cd45731ce7
|
rearranged code to make it more object oriented
|
2003-10-17 21:45:39 +00:00 |
David Rose
|
70f8a82a0d
|
fix crash loading multiple maya files in one sessions
|
2003-10-17 21:41:22 +00:00 |
Asad M. Zaman
|
5d5cc31024
|
initial softimage extractor tool port: only model, no animation yet
|
2003-10-15 18:52:55 +00:00 |
David Rose
|
259b909844
|
more libraries
|
2003-10-15 18:38:36 +00:00 |
David Rose
|
afb90fc6b6
|
*** empty log message ***
|
2003-10-15 02:11:36 +00:00 |
Asad M. Zaman
|
d01bc14649
|
first submit: converts the model only on this version. No animation yet.
|
2003-10-15 01:46:44 +00:00 |
David Rose
|
5abb4121ca
|
parm -> param
|
2003-10-14 21:45:50 +00:00 |
David Rose
|
e936606b8d
|
use composite build
|
2003-10-14 21:42:21 +00:00 |
David Rose
|
0f5e761eb8
|
port old qtess utility as egg-qtess
|
2003-10-14 19:37:10 +00:00 |
David Rose
|
509110cdc1
|
clarify -fri and -fro
|
2003-10-10 22:11:09 +00:00 |
David Rose
|
fb17effa20
|
ptloader implies deferred mayaloader
|
2003-10-09 17:54:45 +00:00 |
David Rose
|
288ecc650f
|
oops, typo
|
2003-10-09 17:54:19 +00:00 |
David Rose
|
31c734468d
|
refine mayaloader
|
2003-10-09 17:46:12 +00:00 |
David Rose
|
25a599e3c9
|
support deferred loading of loader file types
|
2003-10-09 16:07:27 +00:00 |
David Rose
|
4650d62c0d
|
protect better against version changes
|
2003-10-08 14:48:59 +00:00 |
David Rose
|
722df5a7ab
|
publish egg interfaces
|
2003-10-07 14:56:32 +00:00 |
David Rose
|
beab8aaf6b
|
remove maya from ptloader
|
2003-10-07 00:29:48 +00:00 |
David Rose
|
3eaec53948
|
link on irix
|
2003-10-07 00:29:22 +00:00 |
David Rose
|
f0a56951fc
|
link on irix
|
2003-10-07 00:21:04 +00:00 |
David Rose
|
f547f70136
|
fix inadvertent top-node animation
|
2003-10-06 21:33:54 +00:00 |
David Rose
|
891c04db07
|
add egg2flt
|
2003-10-03 01:47:45 +00:00 |
David Rose
|
cdcf1447e8
|
eliminate compiler warnings
|
2003-10-02 01:00:53 +00:00 |
David Rose
|
2d5254428d
|
allow omitting -b
|
2003-10-01 18:19:52 +00:00 |
David Rose
|
89b3d2ef85
|
egg-make-tube
|
2003-10-01 18:08:02 +00:00 |
David Rose
|
89ac40c59b
|
compile maya 5.0 on irix
|
2003-09-29 21:21:28 +00:00 |
David Rose
|
5b570da445
|
compile maya5.0
|
2003-09-29 20:43:21 +00:00 |
David Rose
|
a4d32f8d14
|
compile maya5.0 on linux
|
2003-09-29 18:39:56 +00:00 |
David Rose
|
4ae797fc86
|
minor features
|
2003-09-29 18:39:44 +00:00 |
David Rose
|
85caa2fed2
|
double-check vertex ordering against polygon normal
|
2003-09-25 19:02:28 +00:00 |
David Rose
|
1ec650644e
|
invisible flag should not eliminate collision solids
|
2003-09-22 23:26:46 +00:00 |
David Rose
|
bb3925c992
|
oops, remove debug statement
|
2003-09-22 20:27:24 +00:00 |
David Rose
|
bf2679a7b3
|
maya converter should default to vertex-color on
|
2003-09-22 20:09:57 +00:00 |
David Rose
|
ad238789c3
|
ignore CAMERAS
|
2003-09-18 20:28:10 +00:00 |
David Rose
|
e6892c02bf
|
dos2unix
|
2003-09-16 17:22:32 +00:00 |
David Rose
|
3fc7afe47c
|
update link line
|
2003-09-16 17:16:14 +00:00 |
David Rose
|
93384e8988
|
handle fixed-pixel-size fonts better
|
2003-09-13 01:05:12 +00:00 |
David Rose
|
212a7a3fa7
|
build tweaks
|
2003-09-12 22:44:03 +00:00 |
David Rose
|
5ae23c901b
|
integrate egg-palettize with egg-mkfont
|
2003-09-12 22:37:52 +00:00 |
David Rose
|
e3abfcffc3
|
add -as, -nodb, -tn
|
2003-09-12 05:11:05 +00:00 |
David Rose
|
a5b7fe25c5
|
add -nr
|
2003-09-12 05:10:14 +00:00 |
David Rose
|
1b97d7e178
|
support solid interiors
|
2003-09-10 16:30:38 +00:00 |
David Rose
|
cadc352145
|
link with pnmtext
|
2003-09-09 20:49:20 +00:00 |
David Rose
|
eb6b460592
|
expand description for -flag
|
2003-09-09 20:23:39 +00:00 |
David Rose
|
abb0c97f85
|
new egg-mkfont
|
2003-09-09 19:30:38 +00:00 |
David Rose
|
0c2a4f1550
|
add -optimal to egg-optchar
|
2003-08-31 01:40:38 +00:00 |
David Rose
|
eb7cb09795
|
roll softimage database into a multifile per scene
|
2003-08-25 13:06:54 +00:00 |
David Rose
|
6d2580e3f4
|
fix allowing textures to be resized smaller
|
2003-08-21 23:33:05 +00:00 |
David Rose
|
b2f8940f80
|
add -flag
|
2003-08-21 07:43:07 +00:00 |
David Rose
|
c0d5a074af
|
egg-optchar now ready for prime time
|
2003-08-21 05:23:01 +00:00 |
David Rose
|
28d0f1f9d2
|
hide invisible nodes
|
2003-08-21 04:29:26 +00:00 |
David Rose
|
caad2ce9bb
|
be more aggressive in making groups into joints
|
2003-08-20 19:11:23 +00:00 |
David Rose
|
0d74d793cb
|
fix incorrect relative texture paths
|
2003-08-20 02:54:17 +00:00 |
David Rose
|
54047ea893
|
add -bface to maya2egg
|
2003-08-14 00:29:07 +00:00 |
David Rose
|
0151ec934c
|
exit instead of return false on image failure
|
2003-08-01 00:25:51 +00:00 |
David Rose
|
15f21fe73c
|
joint names only should be uniquified per-character
|
2003-07-31 23:03:56 +00:00 |
David Rose
|
036680f50a
|
find_joint() supports inexact match too
|
2003-07-31 23:03:33 +00:00 |
David Rose
|
853366e498
|
clarify function of program
|
2003-07-29 18:53:45 +00:00 |
David Rose
|
153837e63b
|
raise priority of -fixrest
|
2003-07-24 17:50:32 +00:00 |
David Rose
|
ad1b78e67d
|
add components to link line
|
2003-07-24 17:01:39 +00:00 |
David Rose
|
697fd85726
|
split out loop variable declaration
|
2003-07-24 16:53:43 +00:00 |
David Rose
|
9ec2fbbfe0
|
oops
|
2003-07-24 16:43:32 +00:00 |
David Rose
|
344ca11ffd
|
add explicit support for shear to the scene graph
|
2003-07-23 23:03:04 +00:00 |
David Rose
|
9581603cd8
|
uniquify component names, add -drop
|
2003-07-22 19:40:37 +00:00 |
David Rose
|
12503cef70
|
add -lsv
|
2003-07-22 18:37:20 +00:00 |
David Rose
|
85636c31ca
|
add fixrest
|
2003-07-22 18:11:19 +00:00 |
David Rose
|
8e132cb763
|
oops
|
2003-07-22 06:37:29 +00:00 |
David Rose
|
c9e4bbc9c0
|
handle some broken egg files more gracefully
|
2003-07-22 06:32:41 +00:00 |
David Rose
|
6b7baa43d7
|
add -zero, etc.
|
2003-07-22 01:50:40 +00:00 |
David Rose
|
0f87a88945
|
support quantizing memberships
|
2003-07-21 21:06:46 +00:00 |
David Rose
|
f9d51290c6
|
tweak comment
|
2003-07-21 19:02:08 +00:00 |
David Rose
|
86e034103e
|
support -expose properly
|
2003-07-21 19:01:41 +00:00 |
David Rose
|
ec3b053c72
|
support -expose properly
|
2003-07-21 18:51:28 +00:00 |
David Rose
|
ad064f541f
|
allow comma-separated tokens
|
2003-07-21 18:40:53 +00:00 |
David Rose
|
4bf8b08394
|
split out EggBase and EggSingleBase
|
2003-07-21 18:34:46 +00:00 |
David Rose
|
986f3f8bdc
|
further progress on egg-optchar
|
2003-07-20 15:49:22 +00:00 |
David Rose
|
ffbc370236
|
introducing egg-optchar, rough draft so far
|
2003-07-19 02:50:04 +00:00 |
David Rose
|
9d18ee6aff
|
link with panda
|
2003-07-18 18:13:38 +00:00 |
David Rose
|
ef8938ef56
|
new bin2c
|
2003-07-18 17:26:20 +00:00 |
David Rose
|
a182469159
|
always recenter transforms on rotate pivot
|
2003-06-25 23:07:59 +00:00 |
David Rose
|
650ec766cd
|
report problems with shear transforms
|
2003-06-09 18:57:28 +00:00 |
David Rose
|
39a63feecb
|
add AC_strobe
|
2003-06-09 17:24:25 +00:00 |
David Rose
|
74d002cb4e
|
build a tree of NodeDesc's first, then use to generate joints and tables
|
2003-06-07 01:26:02 +00:00 |
David Rose
|
a5ad0969d4
|
use FilenameUnifier to make canonical
|
2003-06-04 22:50:42 +00:00 |
David Rose
|
1f896dbc2b
|
pass dirname to Filename::make_canonical
|
2003-06-04 22:44:44 +00:00 |
David Rose
|
9fdb85793c
|
only check timestamps for textures named on command line
|
2003-06-04 22:09:32 +00:00 |
David Rose
|
218659244f
|
don't make directories for incorrect files, and put alpha 1 on red could-not-find textures
|
2003-06-04 21:11:31 +00:00 |
David Rose
|
a355211cc1
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build on Irix
|
2003-06-04 20:17:00 +00:00 |
David Rose
|
7c789acea3
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remove ObjectType vertex-color, fix animated models
|
2003-06-04 00:52:52 +00:00 |
David Rose
|
cf5188d6ba
|
add -suffix to egg-texture-cards
|
2003-05-30 21:05:37 +00:00 |
David Rose
|
362c716a82
|
fix egg files not getting their trefs updated
|
2003-05-06 00:35:42 +00:00 |
David Rose
|
56f35ece2d
|
support alphaGain
|
2003-05-01 17:34:19 +00:00 |
David Rose
|
a5027c3b2c
|
save net transforms for locators
|
2003-04-30 22:44:56 +00:00 |
David Rose
|
fed6868843
|
prevent egg files from being marked stale every time they re-scan textures
|
2003-04-30 21:02:02 +00:00 |
David Rose
|
106d8cb648
|
add vertex-color flag
|
2003-04-18 21:29:28 +00:00 |
David Rose
|
05b08da109
|
support color gain
|
2003-04-17 01:38:08 +00:00 |
David Rose
|
55fa8d18a6
|
handle same texture for color and transparency
|
2003-04-16 00:03:52 +00:00 |
David Rose
|
75695f44fc
|
new EggGroup::set_dcs_flag() interface
|
2003-04-15 23:20:15 +00:00 |
David Rose
|
f776e83c6e
|
add alpha_file_channel
|
2003-04-15 22:58:49 +00:00 |
David Rose
|
a7967b955c
|
support locator nodes
|
2003-04-15 18:38:44 +00:00 |
David Rose
|
064955a02b
|
respect maya's convention of separate textures for color and transparency
|
2003-04-14 17:06:45 +00:00 |
David Rose
|
0387fd286f
|
respect egg files that request a format using fewer channels than an image actually contains
|
2003-04-14 17:04:06 +00:00 |
David Rose
|
fcd244a06c
|
extend append_command_comment a bit
|
2003-04-14 17:03:02 +00:00 |
David Rose
|
04e06435aa
|
support different formats according to number of channels
|
2003-04-14 17:02:45 +00:00 |
David Rose
|
7125ac9121
|
remove backstage object before palettizing
|
2003-04-11 21:19:25 +00:00 |
David Rose
|
3be7a57292
|
cerr -> nout
|
2003-04-11 19:14:40 +00:00 |
David Rose
|
dcc8130031
|
match_path should work the same with or without -pr
|
2003-04-11 19:14:27 +00:00 |
David Rose
|
6e686caf8c
|
support cull face reverse
|
2003-04-10 22:02:41 +00:00 |
David Rose
|
6f7dc609e6
|
support decals properly
|
2003-04-09 22:35:05 +00:00 |
David Rose
|
1ec66a8e98
|
support decals properly
|
2003-04-09 22:03:33 +00:00 |
David Rose
|
ef9eb13c06
|
add -1 option for backward compatibility (particularly with soft2egg)
|
2003-04-09 21:44:21 +00:00 |
David Rose
|
e55ff47bb0
|
remove extra debug statements
|
2003-04-09 20:35:56 +00:00 |
David Rose
|
242920ed62
|
transform nurbs correctly, like polysets
|
2003-04-09 20:34:17 +00:00 |
David Rose
|
3c58256d2a
|
handle billboards properly
|
2003-04-08 17:40:38 +00:00 |
David Rose
|
ceb5e1cdce
|
support path_replace
|
2003-04-04 20:25:56 +00:00 |
David Rose
|
d30390b417
|
bring bam2egg to new scene graph
|
2003-04-04 18:52:56 +00:00 |
David Rose
|
e44199d552
|
bring bam2egg to new scene graph
|
2003-04-04 18:52:43 +00:00 |
David Rose
|
f6529129e0
|
deal with gtk errors. problem with gtk 1.2.10?
|
2003-04-03 01:33:55 +00:00 |
David Rose
|
73cacee551
|
deal with collect-tcp
|
2003-04-03 01:29:19 +00:00 |
David Rose
|
14133304e7
|
better sed delimiters
|
2003-04-02 22:39:05 +00:00 |
David Rose
|
cd72a7477f
|
convert .ma to .mb
|
2003-04-02 22:38:18 +00:00 |
David Rose
|
14cefb8241
|
add MAYA_LICENSE_FILE
|
2003-03-21 01:17:19 +00:00 |
David Rose
|
b6eefd9e23
|
use alpha channel if alpha image has it
|
2003-03-20 14:56:48 +00:00 |
David Rose
|
402b679d1e
|
don't write egg file until we've finished generating it
|
2003-03-19 02:23:24 +00:00 |
David Rose
|
210afd30a4
|
remove default u wrapping
|
2003-03-15 01:19:46 +00:00 |
David Rose
|
d026d9d928
|
implement spherical projections
|
2003-03-14 23:36:50 +00:00 |
David Rose
|
f0eaf0b109
|
robustify image tools
|
2003-03-14 00:42:26 +00:00 |
David Rose
|
b3c1b8a0f9
|
quotes on include
|
2003-03-14 00:42:05 +00:00 |
David Rose
|
38057f46b2
|
implement cylindrical projections
|
2003-03-13 17:29:41 +00:00 |
David Rose
|
a595b69ba1
|
ignore underworld and intermediate objects
|
2003-03-13 02:07:22 +00:00 |
David Rose
|
a9c233b5c3
|
fix shaderless crash
|
2003-03-13 01:26:49 +00:00 |
David Rose
|
e29b86d38f
|
get selected node and everything below
|
2003-03-12 21:29:55 +00:00 |
David Rose
|
3ba5267982
|
more refinements to mayapview
|
2003-03-12 21:07:54 +00:00 |
David Rose
|
a6e0aa9a00
|
show loading message
|
2003-03-12 19:10:22 +00:00 |
David Rose
|
9124b6aeb1
|
tweaks to mayapview
|
2003-03-12 00:16:09 +00:00 |
David Rose
|
499e4e239a
|
getting closer with mayapview
|
2003-03-11 21:31:17 +00:00 |
David Rose
|
e12722220f
|
use from_os_specific on all filenames on command line.
|
2003-03-11 02:29:55 +00:00 |
David Rose
|
fa9028eec6
|
first pass at (so far useless) mayapview plugin
|
2003-03-11 02:29:31 +00:00 |
David Rose
|
5ca55e86a7
|
update comment
|
2003-03-05 00:34:01 +00:00 |
David Rose
|
a3d6b17cd1
|
correct units scale
|
2003-03-05 00:25:05 +00:00 |
David Rose
|
50a339320c
|
handle directory names for textures
|
2003-03-05 00:23:17 +00:00 |
David Rose
|
17e060966e
|
prompt user on error
|
2003-03-05 00:22:41 +00:00 |
David Rose
|
df79a1d629
|
no vertex color when textured
|
2003-03-04 19:31:38 +00:00 |
David Rose
|
6bd4de3946
|
support fullpath for inline loading of .mb files
|
2003-03-04 16:10:06 +00:00 |
David Rose
|
81006f1eb4
|
support projected textures
|
2003-03-04 03:45:15 +00:00 |
David Rose
|
99b4a8ec5d
|
remove vestigial cruft
|
2003-02-28 23:40:10 +00:00 |
David Rose
|
d2425ca4f7
|
maya 4.5
|
2003-02-28 22:53:33 +00:00 |
David Rose
|
2c0c98394f
|
build on gcc
|
2003-02-28 21:43:21 +00:00 |
David Rose
|
2fd799cf29
|
support egg2bam -pp properly
|
2003-02-25 01:13:30 +00:00 |
David Rose
|
6c130c35be
|
handle texture paths properly
|
2003-02-20 01:21:06 +00:00 |
David Rose
|
6bfce4f544
|
refine path_replace usage
|
2003-02-13 18:47:28 +00:00 |
David Rose
|
4077810de6
|
make paths work in ptloader
|
2003-02-12 15:38:51 +00:00 |
David Rose
|
7481abba57
|
replace -rta, etc. options with -pr, -pp, -ps, -pd
|
2003-02-12 00:45:18 +00:00 |
David Rose
|
1c9a2aec66
|
gcc 3.2 crash
|
2003-02-08 15:53:03 +00:00 |
David Rose
|
2f7a5c0e81
|
maya2egg, mayacopy
|
2003-02-05 00:21:53 +00:00 |
David Rose
|
cd42ed6917
|
don't depend on converter
|
2003-01-29 21:18:20 +00:00 |
David Rose
|
b63e567d49
|
egg object types in maya2egg
|
2003-01-27 22:57:03 +00:00 |
David Rose
|
465c6aecff
|
includes
|
2003-01-27 22:56:37 +00:00 |
David Rose
|
29e9fe84ec
|
support multiple objecttypes
|
2003-01-24 19:13:28 +00:00 |
David Rose
|
a6bfc2a8a9
|
apply_animation_parameters
|
2003-01-24 17:17:14 +00:00 |
David Rose
|
6a749d658a
|
support doubleSided
|
2003-01-24 01:16:16 +00:00 |
David Rose
|
c07ff46206
|
maya animation
|
2003-01-24 00:50:45 +00:00 |
David Rose
|
b4203252e2
|
more on animated models
|
2003-01-23 18:45:40 +00:00 |
David Rose
|
55e5ee50ea
|
anim models from maya2egg
|
2003-01-23 18:18:07 +00:00 |
David Rose
|
bb08b21168
|
make mayacopy be a script on Unix too
|
2003-01-23 15:15:18 +00:00 |
cxgeorge
|
e1508a1938
|
new dlls
|
2003-01-23 02:17:27 +00:00 |
David Rose
|
2cc9dbf7a1
|
add ac_pose
|
2003-01-21 23:58:45 +00:00 |
David Rose
|
41828cfea9
|
beginning animation stuff in maya
|
2003-01-21 23:26:29 +00:00 |
David Rose
|
570deb3822
|
typo
|
2003-01-21 16:57:14 +00:00 |
David Rose
|
14a4a0ef10
|
build on Irix
|
2003-01-20 22:16:42 +00:00 |