Commit Graph

840 Commits

Author SHA1 Message Date
David Rose 7398f2bfa2 use joint_has_primitives 2003-11-22 20:03:04 +00:00
David Rose fa937c8c4a add -suppress-vcolor 2003-11-21 23:03:16 +00:00
Asad M. Zaman 09890fb177 fixes a problem with hierarchy 2003-11-21 20:05:00 +00:00
Asad M. Zaman fea7746011 This version gets rid of the pseuodo joints and works much better with the existing tools. 2003-11-21 04:10:41 +00:00
Asad M. Zaman 77baf36836 I thought this version eliminated a lot of the bugs from old soft2egg, but since our other processors of the models are designed to cope with those bugs, I will change it. But this a working version to look at later if we all have time 2003-11-20 19:31:04 +00:00
David Rose b47f037907 don't lose geometry parented to a joint when the joint is removed. 2003-11-19 19:32:33 +00:00
Asad M. Zaman 23aa2a9ead first pass working version of softimage tool port 2003-11-19 03:50:21 +00:00
Asad M. Zaman de732a0bab poly model extractor complete with misterious left-right problem for mickey and pluto. This version doesn't support nurbs model. 2003-11-17 21:31:02 +00:00
Asad M. Zaman 836ddd0aff I am confident that this version at least works for most models. Next step, move the vpools to the root, so that those will be written out first in the egg file. pluto is having order problem 2003-11-15 02:32:22 +00:00
Asad M. Zaman 58e5f08e5d one side of animation is good while the other side is bad. A good point to save 2003-11-14 23:20:10 +00:00
David Rose 26869342b8 support hard-skinning 2003-11-12 18:53:43 +00:00
David Rose 126303367f add -subset to maya2egg 2003-11-12 06:19:37 +00:00
David Rose 7a96219696 quote pview filename 2003-11-05 04:53:19 +00:00
David Rose 6bc080f519 run pview asynchronously on windows 2003-11-05 00:48:28 +00:00
David Rose 3a761fc27c support egg visibility scalar 2003-11-04 05:23:57 +00:00
David Rose 29d25e0e69 oops, wrong double-sided flag 2003-11-04 03:07:55 +00:00
David Rose bf81caffed define bbpoint 2003-10-31 22:40:05 +00:00
Dave Schuyler a43b1f20a6 changed includes 2003-10-30 07:08:59 +00:00
David Rose 4864b6a142 Irix requires libExtensionLayer to be named explicitly 2003-10-29 18:41:45 +00:00
David Rose 87cf63934e double-sided egg flag means to respect maya settings 2003-10-29 02:33:27 +00:00
David Rose 5ef511f6b7 call it pview, and use the -c option 2003-10-28 20:03:55 +00:00
David Rose d72cf23952 fiddle with debugging output 2003-10-28 20:03:30 +00:00
David Rose da3c2a3be9 add mayaSavePview 2003-10-28 07:54:43 +00:00
Asad M. Zaman 1395afcdd9 got partial animation working. Has to look in detail later... 2003-10-24 00:24:30 +00:00
uid125682 5a65d88377 oops 2003-10-23 18:42:31 +00:00
Asad M. Zaman 7249626033 weird state...make sure the hierarchy is fixed...i think that is the key to make it work 2003-10-23 04:23:42 +00:00
David Rose 77f9d721b5 reword help text 2003-10-22 04:36:35 +00:00
David Rose 3c96d94596 restore support for maya 4.5 2003-10-21 17:05:45 +00:00
David Rose a270bf24f8 combine vertex color with polygon color 2003-10-21 14:54:05 +00:00
David Rose 36638ab984 add egg-optchar -new joint,parent 2003-10-21 04:08:56 +00:00
David Rose 61008f86b7 work around static init failure on windows 2003-10-17 22:18:51 +00:00
Asad M. Zaman cd45731ce7 rearranged code to make it more object oriented 2003-10-17 21:45:39 +00:00
David Rose 70f8a82a0d fix crash loading multiple maya files in one sessions 2003-10-17 21:41:22 +00:00
Asad M. Zaman 5d5cc31024 initial softimage extractor tool port: only model, no animation yet 2003-10-15 18:52:55 +00:00
David Rose 259b909844 more libraries 2003-10-15 18:38:36 +00:00
David Rose afb90fc6b6 *** empty log message *** 2003-10-15 02:11:36 +00:00
Asad M. Zaman d01bc14649 first submit: converts the model only on this version. No animation yet. 2003-10-15 01:46:44 +00:00
David Rose 5abb4121ca parm -> param 2003-10-14 21:45:50 +00:00
David Rose e936606b8d use composite build 2003-10-14 21:42:21 +00:00
David Rose 0f5e761eb8 port old qtess utility as egg-qtess 2003-10-14 19:37:10 +00:00
David Rose 509110cdc1 clarify -fri and -fro 2003-10-10 22:11:09 +00:00
David Rose fb17effa20 ptloader implies deferred mayaloader 2003-10-09 17:54:45 +00:00
David Rose 288ecc650f oops, typo 2003-10-09 17:54:19 +00:00
David Rose 31c734468d refine mayaloader 2003-10-09 17:46:12 +00:00
David Rose 25a599e3c9 support deferred loading of loader file types 2003-10-09 16:07:27 +00:00
David Rose 4650d62c0d protect better against version changes 2003-10-08 14:48:59 +00:00
David Rose 722df5a7ab publish egg interfaces 2003-10-07 14:56:32 +00:00
David Rose beab8aaf6b remove maya from ptloader 2003-10-07 00:29:48 +00:00
David Rose 3eaec53948 link on irix 2003-10-07 00:29:22 +00:00
David Rose f0a56951fc link on irix 2003-10-07 00:21:04 +00:00
David Rose f547f70136 fix inadvertent top-node animation 2003-10-06 21:33:54 +00:00
David Rose 891c04db07 add egg2flt 2003-10-03 01:47:45 +00:00
David Rose cdcf1447e8 eliminate compiler warnings 2003-10-02 01:00:53 +00:00
David Rose 2d5254428d allow omitting -b 2003-10-01 18:19:52 +00:00
David Rose 89b3d2ef85 egg-make-tube 2003-10-01 18:08:02 +00:00
David Rose 89ac40c59b compile maya 5.0 on irix 2003-09-29 21:21:28 +00:00
David Rose 5b570da445 compile maya5.0 2003-09-29 20:43:21 +00:00
David Rose a4d32f8d14 compile maya5.0 on linux 2003-09-29 18:39:56 +00:00
David Rose 4ae797fc86 minor features 2003-09-29 18:39:44 +00:00
David Rose 85caa2fed2 double-check vertex ordering against polygon normal 2003-09-25 19:02:28 +00:00
David Rose 1ec650644e invisible flag should not eliminate collision solids 2003-09-22 23:26:46 +00:00
David Rose bb3925c992 oops, remove debug statement 2003-09-22 20:27:24 +00:00
David Rose bf2679a7b3 maya converter should default to vertex-color on 2003-09-22 20:09:57 +00:00
David Rose ad238789c3 ignore CAMERAS 2003-09-18 20:28:10 +00:00
David Rose e6892c02bf dos2unix 2003-09-16 17:22:32 +00:00
David Rose 3fc7afe47c update link line 2003-09-16 17:16:14 +00:00
David Rose 93384e8988 handle fixed-pixel-size fonts better 2003-09-13 01:05:12 +00:00
David Rose 212a7a3fa7 build tweaks 2003-09-12 22:44:03 +00:00
David Rose 5ae23c901b integrate egg-palettize with egg-mkfont 2003-09-12 22:37:52 +00:00
David Rose e3abfcffc3 add -as, -nodb, -tn 2003-09-12 05:11:05 +00:00
David Rose a5b7fe25c5 add -nr 2003-09-12 05:10:14 +00:00
David Rose 1b97d7e178 support solid interiors 2003-09-10 16:30:38 +00:00
David Rose cadc352145 link with pnmtext 2003-09-09 20:49:20 +00:00
David Rose eb6b460592 expand description for -flag 2003-09-09 20:23:39 +00:00
David Rose abb0c97f85 new egg-mkfont 2003-09-09 19:30:38 +00:00
David Rose 0c2a4f1550 add -optimal to egg-optchar 2003-08-31 01:40:38 +00:00
David Rose eb7cb09795 roll softimage database into a multifile per scene 2003-08-25 13:06:54 +00:00
David Rose 6d2580e3f4 fix allowing textures to be resized smaller 2003-08-21 23:33:05 +00:00
David Rose b2f8940f80 add -flag 2003-08-21 07:43:07 +00:00
David Rose c0d5a074af egg-optchar now ready for prime time 2003-08-21 05:23:01 +00:00
David Rose 28d0f1f9d2 hide invisible nodes 2003-08-21 04:29:26 +00:00
David Rose caad2ce9bb be more aggressive in making groups into joints 2003-08-20 19:11:23 +00:00
David Rose 0d74d793cb fix incorrect relative texture paths 2003-08-20 02:54:17 +00:00
David Rose 54047ea893 add -bface to maya2egg 2003-08-14 00:29:07 +00:00
David Rose 0151ec934c exit instead of return false on image failure 2003-08-01 00:25:51 +00:00
David Rose 15f21fe73c joint names only should be uniquified per-character 2003-07-31 23:03:56 +00:00
David Rose 036680f50a find_joint() supports inexact match too 2003-07-31 23:03:33 +00:00
David Rose 853366e498 clarify function of program 2003-07-29 18:53:45 +00:00
David Rose 153837e63b raise priority of -fixrest 2003-07-24 17:50:32 +00:00
David Rose ad1b78e67d add components to link line 2003-07-24 17:01:39 +00:00
David Rose 697fd85726 split out loop variable declaration 2003-07-24 16:53:43 +00:00
David Rose 9ec2fbbfe0 oops 2003-07-24 16:43:32 +00:00
David Rose 344ca11ffd add explicit support for shear to the scene graph 2003-07-23 23:03:04 +00:00
David Rose 9581603cd8 uniquify component names, add -drop 2003-07-22 19:40:37 +00:00
David Rose 12503cef70 add -lsv 2003-07-22 18:37:20 +00:00
David Rose 85636c31ca add fixrest 2003-07-22 18:11:19 +00:00
David Rose 8e132cb763 oops 2003-07-22 06:37:29 +00:00
David Rose c9e4bbc9c0 handle some broken egg files more gracefully 2003-07-22 06:32:41 +00:00
David Rose 6b7baa43d7 add -zero, etc. 2003-07-22 01:50:40 +00:00
David Rose 0f87a88945 support quantizing memberships 2003-07-21 21:06:46 +00:00
David Rose f9d51290c6 tweak comment 2003-07-21 19:02:08 +00:00
David Rose 86e034103e support -expose properly 2003-07-21 19:01:41 +00:00
David Rose ec3b053c72 support -expose properly 2003-07-21 18:51:28 +00:00
David Rose ad064f541f allow comma-separated tokens 2003-07-21 18:40:53 +00:00
David Rose 4bf8b08394 split out EggBase and EggSingleBase 2003-07-21 18:34:46 +00:00
David Rose 986f3f8bdc further progress on egg-optchar 2003-07-20 15:49:22 +00:00
David Rose ffbc370236 introducing egg-optchar, rough draft so far 2003-07-19 02:50:04 +00:00
David Rose 9d18ee6aff link with panda 2003-07-18 18:13:38 +00:00
David Rose ef8938ef56 new bin2c 2003-07-18 17:26:20 +00:00
David Rose a182469159 always recenter transforms on rotate pivot 2003-06-25 23:07:59 +00:00
David Rose 650ec766cd report problems with shear transforms 2003-06-09 18:57:28 +00:00
David Rose 39a63feecb add AC_strobe 2003-06-09 17:24:25 +00:00
David Rose 74d002cb4e build a tree of NodeDesc's first, then use to generate joints and tables 2003-06-07 01:26:02 +00:00
David Rose a5ad0969d4 use FilenameUnifier to make canonical 2003-06-04 22:50:42 +00:00
David Rose 1f896dbc2b pass dirname to Filename::make_canonical 2003-06-04 22:44:44 +00:00
David Rose 9fdb85793c only check timestamps for textures named on command line 2003-06-04 22:09:32 +00:00
David Rose 218659244f don't make directories for incorrect files, and put alpha 1 on red could-not-find textures 2003-06-04 21:11:31 +00:00
David Rose a355211cc1 build on Irix 2003-06-04 20:17:00 +00:00
David Rose 7c789acea3 remove ObjectType vertex-color, fix animated models 2003-06-04 00:52:52 +00:00
David Rose cf5188d6ba add -suffix to egg-texture-cards 2003-05-30 21:05:37 +00:00
David Rose 362c716a82 fix egg files not getting their trefs updated 2003-05-06 00:35:42 +00:00
David Rose 56f35ece2d support alphaGain 2003-05-01 17:34:19 +00:00
David Rose a5027c3b2c save net transforms for locators 2003-04-30 22:44:56 +00:00
David Rose fed6868843 prevent egg files from being marked stale every time they re-scan textures 2003-04-30 21:02:02 +00:00
David Rose 106d8cb648 add vertex-color flag 2003-04-18 21:29:28 +00:00
David Rose 05b08da109 support color gain 2003-04-17 01:38:08 +00:00
David Rose 55fa8d18a6 handle same texture for color and transparency 2003-04-16 00:03:52 +00:00
David Rose 75695f44fc new EggGroup::set_dcs_flag() interface 2003-04-15 23:20:15 +00:00
David Rose f776e83c6e add alpha_file_channel 2003-04-15 22:58:49 +00:00
David Rose a7967b955c support locator nodes 2003-04-15 18:38:44 +00:00
David Rose 064955a02b respect maya's convention of separate textures for color and transparency 2003-04-14 17:06:45 +00:00
David Rose 0387fd286f respect egg files that request a format using fewer channels than an image actually contains 2003-04-14 17:04:06 +00:00
David Rose fcd244a06c extend append_command_comment a bit 2003-04-14 17:03:02 +00:00
David Rose 04e06435aa support different formats according to number of channels 2003-04-14 17:02:45 +00:00
David Rose 7125ac9121 remove backstage object before palettizing 2003-04-11 21:19:25 +00:00
David Rose 3be7a57292 cerr -> nout 2003-04-11 19:14:40 +00:00
David Rose dcc8130031 match_path should work the same with or without -pr 2003-04-11 19:14:27 +00:00
David Rose 6e686caf8c support cull face reverse 2003-04-10 22:02:41 +00:00
David Rose 6f7dc609e6 support decals properly 2003-04-09 22:35:05 +00:00
David Rose 1ec66a8e98 support decals properly 2003-04-09 22:03:33 +00:00
David Rose ef9eb13c06 add -1 option for backward compatibility (particularly with soft2egg) 2003-04-09 21:44:21 +00:00
David Rose e55ff47bb0 remove extra debug statements 2003-04-09 20:35:56 +00:00
David Rose 242920ed62 transform nurbs correctly, like polysets 2003-04-09 20:34:17 +00:00
David Rose 3c58256d2a handle billboards properly 2003-04-08 17:40:38 +00:00
David Rose ceb5e1cdce support path_replace 2003-04-04 20:25:56 +00:00
David Rose d30390b417 bring bam2egg to new scene graph 2003-04-04 18:52:56 +00:00
David Rose e44199d552 bring bam2egg to new scene graph 2003-04-04 18:52:43 +00:00
David Rose f6529129e0 deal with gtk errors. problem with gtk 1.2.10? 2003-04-03 01:33:55 +00:00
David Rose 73cacee551 deal with collect-tcp 2003-04-03 01:29:19 +00:00
David Rose 14133304e7 better sed delimiters 2003-04-02 22:39:05 +00:00
David Rose cd72a7477f convert .ma to .mb 2003-04-02 22:38:18 +00:00
David Rose 14cefb8241 add MAYA_LICENSE_FILE 2003-03-21 01:17:19 +00:00
David Rose b6eefd9e23 use alpha channel if alpha image has it 2003-03-20 14:56:48 +00:00
David Rose 402b679d1e don't write egg file until we've finished generating it 2003-03-19 02:23:24 +00:00
David Rose 210afd30a4 remove default u wrapping 2003-03-15 01:19:46 +00:00
David Rose d026d9d928 implement spherical projections 2003-03-14 23:36:50 +00:00
David Rose f0eaf0b109 robustify image tools 2003-03-14 00:42:26 +00:00
David Rose b3c1b8a0f9 quotes on include 2003-03-14 00:42:05 +00:00
David Rose 38057f46b2 implement cylindrical projections 2003-03-13 17:29:41 +00:00
David Rose a595b69ba1 ignore underworld and intermediate objects 2003-03-13 02:07:22 +00:00
David Rose a9c233b5c3 fix shaderless crash 2003-03-13 01:26:49 +00:00
David Rose e29b86d38f get selected node and everything below 2003-03-12 21:29:55 +00:00
David Rose 3ba5267982 more refinements to mayapview 2003-03-12 21:07:54 +00:00
David Rose a6e0aa9a00 show loading message 2003-03-12 19:10:22 +00:00
David Rose 9124b6aeb1 tweaks to mayapview 2003-03-12 00:16:09 +00:00
David Rose 499e4e239a getting closer with mayapview 2003-03-11 21:31:17 +00:00
David Rose e12722220f use from_os_specific on all filenames on command line. 2003-03-11 02:29:55 +00:00
David Rose fa9028eec6 first pass at (so far useless) mayapview plugin 2003-03-11 02:29:31 +00:00
David Rose 5ca55e86a7 update comment 2003-03-05 00:34:01 +00:00
David Rose a3d6b17cd1 correct units scale 2003-03-05 00:25:05 +00:00
David Rose 50a339320c handle directory names for textures 2003-03-05 00:23:17 +00:00
David Rose 17e060966e prompt user on error 2003-03-05 00:22:41 +00:00
David Rose df79a1d629 no vertex color when textured 2003-03-04 19:31:38 +00:00
David Rose 6bd4de3946 support fullpath for inline loading of .mb files 2003-03-04 16:10:06 +00:00
David Rose 81006f1eb4 support projected textures 2003-03-04 03:45:15 +00:00
David Rose 99b4a8ec5d remove vestigial cruft 2003-02-28 23:40:10 +00:00
David Rose d2425ca4f7 maya 4.5 2003-02-28 22:53:33 +00:00
David Rose 2c0c98394f build on gcc 2003-02-28 21:43:21 +00:00
David Rose 2fd799cf29 support egg2bam -pp properly 2003-02-25 01:13:30 +00:00
David Rose 6c130c35be handle texture paths properly 2003-02-20 01:21:06 +00:00
David Rose 6bfce4f544 refine path_replace usage 2003-02-13 18:47:28 +00:00
David Rose 4077810de6 make paths work in ptloader 2003-02-12 15:38:51 +00:00
David Rose 7481abba57 replace -rta, etc. options with -pr, -pp, -ps, -pd 2003-02-12 00:45:18 +00:00
David Rose 1c9a2aec66 gcc 3.2 crash 2003-02-08 15:53:03 +00:00
David Rose 2f7a5c0e81 maya2egg, mayacopy 2003-02-05 00:21:53 +00:00
David Rose cd42ed6917 don't depend on converter 2003-01-29 21:18:20 +00:00
David Rose b63e567d49 egg object types in maya2egg 2003-01-27 22:57:03 +00:00
David Rose 465c6aecff includes 2003-01-27 22:56:37 +00:00
David Rose 29e9fe84ec support multiple objecttypes 2003-01-24 19:13:28 +00:00
David Rose a6bfc2a8a9 apply_animation_parameters 2003-01-24 17:17:14 +00:00
David Rose 6a749d658a support doubleSided 2003-01-24 01:16:16 +00:00
David Rose c07ff46206 maya animation 2003-01-24 00:50:45 +00:00
David Rose b4203252e2 more on animated models 2003-01-23 18:45:40 +00:00
David Rose 55e5ee50ea anim models from maya2egg 2003-01-23 18:18:07 +00:00
David Rose bb08b21168 make mayacopy be a script on Unix too 2003-01-23 15:15:18 +00:00
cxgeorge e1508a1938 new dlls 2003-01-23 02:17:27 +00:00
David Rose 2cc9dbf7a1 add ac_pose 2003-01-21 23:58:45 +00:00
David Rose 41828cfea9 beginning animation stuff in maya 2003-01-21 23:26:29 +00:00
David Rose 570deb3822 typo 2003-01-21 16:57:14 +00:00
David Rose 14a4a0ef10 build on Irix 2003-01-20 22:16:42 +00:00
David Rose 05425ddd34 build for gcc3.2 2003-01-17 17:43:03 +00:00
cxgeorge 932c89db19 *** empty log message *** 2002-10-21 06:05:17 +00:00
cxgeorge 1347642e1b add resize option 2002-09-03 18:46:37 +00:00
David Rose cac8df8ea5 add -ignore 2002-08-30 19:16:16 +00:00
David Rose 732f747bee support 14.0 files 2002-08-30 18:36:15 +00:00
cxgeorge e8e05146f6 oops 2002-08-23 23:48:50 +00:00
cxgeorge 4640563259 fix aniso 2002-08-23 23:29:05 +00:00
cxgeorge a277fae26d fix aniso prob 2002-08-23 23:12:45 +00:00
David Rose 7117ac1d72 support backward compatibility 2002-08-23 22:00:56 +00:00
cxgeorge 44b4f2c068 oops 2002-08-23 20:44:48 +00:00
cxgeorge 67750a8932 anisotropic texfilter support 2002-08-22 23:17:51 +00:00
David Rose 4dcddc5bd3 even friendlier 2002-08-16 18:00:20 +00:00
David Rose 45b5c4a9bf make friendlier when source textures are not found 2002-08-16 17:28:20 +00:00
David Rose 2fdcdf33b0 assume flt filenames are os-specific. 2002-08-15 16:56:02 +00:00
David Rose 6eae3155e2 protect invalid characters from shell 2002-08-14 14:00:56 +00:00
David Rose 55a83870ee don't assertion fail 2002-08-14 13:59:38 +00:00
David Rose b380b3b799 one more time 2002-07-27 19:57:00 +00:00
David Rose 32348d7410 another attempt to fix embedded-dot problem 2002-07-27 19:16:56 +00:00
David Rose 07ab48032d support image filenames with embedded dots 2002-07-26 23:40:59 +00:00
cxgeorge 95937ce7a2 *** empty log message *** 2002-07-11 20:54:34 +00:00
cxgeorge a1dc430ffa change c: to Z: in .bsc 2002-07-11 19:28:59 +00:00
David Rose d9283e2049 sequence only if multiple textures 2002-06-26 23:22:34 +00:00
David Rose 9345f29bc0 workaround strange treatment of scale's center 2002-06-25 23:44:12 +00:00
David Rose 06b40c1ff9 fix flt2egg transform order, add -C option 2002-06-25 16:16:30 +00:00
David Rose 3ab477ccbf convert flt files with componentwise transforms 2002-06-23 00:02:27 +00:00
David Rose 4ea946cf40 fix comment 2002-06-21 20:38:05 +00:00
David Rose 69aad978a1 remove -lloader 2002-06-18 21:42:15 +00:00
David Rose dae9071c87 add egg-crop 2002-06-11 01:40:15 +00:00
David Rose 3ca802562d oopsy 2002-06-06 00:06:25 +00:00
David Rose ec824bd298 link with egg where necessary 2002-06-06 00:04:30 +00:00
David Rose 5f6c2419fb support composite build 2002-06-06 00:02:57 +00:00
cxgeorge a8894d5815 *** empty log message *** 2002-06-04 19:11:53 +00:00
David Rose 57ec16d5c1 remove xfile 2002-06-03 22:17:58 +00:00
David Rose 8b66488f3d loader->pgraph 2002-05-29 20:49:52 +00:00
David Rose d1fe2a3b99 remove xfile 2002-05-29 19:12:57 +00:00
David Rose 304264d481 replace USE_GL, USE_DX, etc. with USE_PACKAGES 2002-05-29 18:00:20 +00:00
David Rose 3868e3e94d eliminate DIRECTORY_IF_* and TARGET_IF_* for BUILD_DIRECTORY and BUILD_TARGET 2002-05-29 16:46:58 +00:00
cxgeorge 19abb2d844 PPREMAKE_PLATFORM 2002-05-29 00:27:28 +00:00
David Rose adbe48af17 disable xfile 2002-05-25 02:38:50 +00:00
David Rose b6e2a41d60 de-windowsify pathnames 2002-05-24 23:46:26 +00:00
David Rose 06181a343d add mayacopy 2002-05-15 16:19:20 +00:00
David Rose 59b4efd18f add M_dual and M_binary auto-detect to egg-palettize 2002-05-15 15:40:04 +00:00
David Rose 66da7099d0 clarify mayaBinary 2002-05-13 17:01:32 +00:00
David Rose 064dc06178 add mayaCopy 2002-05-13 16:57:35 +00:00
David Rose bab8ccf703 move mayaShader to maya 2002-05-13 16:33:11 +00:00
David Rose 9cea8f3074 move mayaShader into maya 2002-05-13 16:18:12 +00:00
David Rose 213d45c53c trivial syntax 2002-05-13 16:17:53 +00:00
David Rose 2fad4570e9 split out maya and mayaegg 2002-05-10 21:40:22 +00:00
cxgeorge c989a80979 dx7 chng 2002-04-18 21:22:15 +00:00
David Rose a74936709a allow multiple loads of the same file; don't open the Maya API until needed 2002-04-15 23:29:41 +00:00
David Rose 73974017fa eliminate MayaParameters 2002-04-15 22:31:28 +00:00
David Rose c23f502cd3 minor refinements to maya loader 2002-04-15 22:19:56 +00:00
David Rose 133f94b253 split out maya into mayaegg and mayaprogs 2002-04-15 21:56:20 +00:00
David Rose 8acb798ae8 mipmap by default 2002-04-13 00:02:18 +00:00
David Rose 0054da14d1 workaround for maya bug 2002-04-12 23:47:50 +00:00
David Rose 309840d086 add unit scaling to maya2egg 2002-04-12 21:36:07 +00:00
David Rose 4d83268ede from_os_specific command line 2002-04-12 00:37:08 +00:00
David Rose ee82d8db7b dos2unix 2002-04-12 00:32:00 +00:00
David Rose 774c83be18 add new files to SOURCES 2002-04-12 00:24:30 +00:00
David Rose 678d14ce4b support maya on windows 2002-04-11 23:52:05 +00:00
David Rose b553673718 extra libs for irix 2002-04-11 16:42:10 +00:00
David Rose 8738c24a1c rename out qp's 2002-04-10 18:24:38 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose aae16048a3 default is new scene graph 2002-03-29 17:21:08 +00:00
cxgeorge 8385620b40 add log msgs 2002-03-28 20:40:44 +00:00
David Rose a451db4f3a new texture methods 2002-03-19 01:07:42 +00:00
cxgeorge 5e3785cbf5 add dx8 2002-03-12 00:53:10 +00:00
David Rose 9145e25ad4 new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
David Rose f8d082a208 update for new complete_pointers() rules 2002-03-08 00:41:57 +00:00
David Rose f4c1e07706 change ls interface 2002-03-07 19:56:51 +00:00
cxgeorge 30556a6016 fix bscmake 2002-03-05 23:00:46 +00:00
David Rose d6ed3f9092 new pgraph bam 2002-03-05 02:48:20 +00:00
cxgeorge 83dd9a2b17 fix bscmake for vc7 2002-03-04 20:40:52 +00:00
cxgeorge 149142ec3b fix bscmake for vc7 2002-03-04 20:39:22 +00:00
cxgeorge c9c98ed057 use combined srcs 2002-03-04 06:22:53 +00:00
cxgeorge 29fd84c48e add dxguid.lib 2002-03-04 05:22:59 +00:00
cxgeorge b10340fba6 update for python 2.2 2002-02-11 23:21:14 +00:00
cxgeorge 57943ffd25 remove notify until link error/warnings are fixed 2002-02-09 04:05:30 +00:00
cxgeorge 65f0bb1ffb combined 2002-02-09 03:55:31 +00:00
cxgeorge 9cd48e5550 combined srcs 2002-02-09 03:40:32 +00:00
cxgeorge 977582f7a0 use combined srcs 2002-02-09 03:31:40 +00:00
cxgeorge 6577a974c8 use combined srcs 2002-02-09 03:14:51 +00:00
cxgeorge fe1b004696 combined srcs 2002-02-09 02:50:56 +00:00
cxgeorge c397a29147 use combined srcs 2002-02-09 02:42:45 +00:00
cxgeorge d052052c1e use combined srcs 2002-02-09 02:31:13 +00:00
cxgeorge 4ecb0b5d0b use combined srcs 2002-02-09 02:24:39 +00:00
cxgeorge bd84c7a5ad use combined srcs 2002-02-09 01:58:41 +00:00
cxgeorge 770f4b154a remove shader/add fx 2002-01-19 00:10:21 +00:00
David Rose 89ef606bfd fix missing egg files on opt-pal 2001-12-04 18:35:52 +00:00
cxgeorge b014310ff7 genpycode changed 2001-11-29 01:34:04 +00:00
cxgeorge e9aac376ed *** empty log message *** 2001-11-28 03:24:36 +00:00
David Rose f2dca60c21 add fltInfo 2001-11-16 12:38:29 +00:00
David Rose ad9fc2d5ab oops, forgot rgbm 2001-10-31 21:53:32 +00:00
David Rose 28028f487d remove old egg files from database if they don't exist 2001-10-31 21:02:11 +00:00
David Rose 22a1af25a4 add force-rgb, etc. 2001-10-31 18:59:22 +00:00
cxgeorge 8ad11b649d add env path 2001-10-26 23:52:59 +00:00
cxgeorge 8666101a61 .cshrc for /home/builder 2001-10-21 06:05:50 +00:00
cxgeorge 00f4399871 *** empty log message *** 2001-10-21 06:03:30 +00:00
David Rose 0b7eb491d2 fix sequences under invalid billboard flags 2001-09-06 21:49:28 +00:00
David Rose 3141f00890 tabs to spaces 2001-08-21 18:05:22 +00:00