rdb
79d6727077
Move MAIN_DIR initialization code from interrogate to panda3d
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Using the new -init flag, see panda3d/interrogate#3
2025-02-02 20:11:32 +01:00
rdb
ea1cbe47ac
dist: Add missing hidden import for panda3d.core on enum
2025-02-02 20:07:10 +01:00
rdb
3f0f90d83d
makepanda: Don't try to call interrogate_module with -vv
2025-02-02 20:06:46 +01:00
WMOkiishi
b0e1e0c75a
showbase: Annotate callback methods
2025-02-02 09:28:25 +01:00
rdb
0404febf96
windisplay: Fix IME result not showing up without `ime-aware true`
2025-01-30 14:13:15 +01:00
rdb
e681c17215
glgsg: Use glClearTexImage even when tex has no storage
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Just use glTexImage with null image to create the storage first, then
clear it, this prevents needlessly generating a filled RAM image on the
CPU
2025-01-30 11:58:25 +01:00
rdb
f188c8a028
tests: Use approx comparison for test_depth_bias
2025-01-30 11:38:17 +01:00
rdb
99b3888712
gobj: Fix Texture::clear_clear_color()
2025-01-30 11:38:00 +01:00
rdb
f6f391bd3d
glgsg: Don't override texture clear color for FBO attachments
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This applies to FBOs without a clear set; the clear color set on the
texture should determine the initial color.
2025-01-30 11:36:23 +01:00
rdb
8114971c56
webgl: Improve handling of canvas focus
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Can now forcibly focus to the canvas with a foreground request, and now
focuses automatically on window open (except if requested not to)
2025-01-29 17:05:21 +01:00
rdb
1281875cbc
linmath: Fix degenerate case in decompose_matrix
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Regression in 583f7366db
2025-01-29 17:05:16 +01:00
rdb
1fa8e2b0fc
webgl: Don't use stringToUTF32 for keypress handling
2025-01-29 17:05:11 +01:00
rdb
287e456077
glgsg: Fix BGR swap regression for sync uploads
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Was regression in 2a47826101
2025-01-29 17:05:00 +01:00
rdb
fa64a52fca
glgsg: Do not prefer depth-stencil ms renderbuffers on macOS
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Fixes #1719
2025-01-29 11:12:07 +01:00
rdb
1234388de8
glgsg: Make multisample renderbuffer format match regular one
2025-01-29 11:11:47 +01:00
rdb
9c7e9e9805
glgsg: Add more debug prints for renderbuffer creation
2025-01-29 11:10:42 +01:00
rdb
97fcbc2e15
glgsg: Fix error message for unhandled external formats
2025-01-29 11:08:43 +01:00
rdb
3725a00fdc
glgsg: Fix typo
2025-01-28 10:40:43 +01:00
rdb
1a431b3894
glgsg: make async texture transfer threads configurable
2025-01-28 09:53:34 +01:00
rdb
55a3a0d2af
glgsg: async screenshot refactor, general mechanism for fences
2025-01-27 19:36:04 +01:00
rdb
2a47826101
glgsg: Big refactoring of texture uploading, add async upload support
2025-01-27 19:35:59 +01:00
rdb
2ea02ef0c8
putil: Add new primitives for async callbacks/futures
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These are a lot lighter than AsyncFuture and safer to use in C++ due to the reliance on RAII. An async method can now take a CompletionToken, which will implicitly accept an arbitrary callable or an AsyncFuture pointer.
2025-01-27 15:28:11 +01:00
rdb
67723ca06a
display: Generalized method for running things on draw thread
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This is more general and elegant than manually listing all operations in
a big enum
2025-01-27 14:01:51 +01:00
rdb
5b0cf9e053
glgsg: More efficient handling of texture memory barriers
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New system uses counters instead of sets, just setting a counter for
each barrier on a texture to the same value as a counter on the GSG when
a barrier is pending, and incrementing the counter on the GSG whenever
that barrier is issued, is enough to track pending barriers since
barriers are global
2025-01-27 12:57:40 +01:00
rdb
a55860bf49
glgsg: Fix memory barrier for extract_shader_buffer_data
2025-01-27 12:54:53 +01:00
rdb
3833866801
display: Add method to synchronously download SSBO contents
2025-01-25 18:08:54 +01:00
rdb
7ba4fe365c
display: Add gsg.engine property
2025-01-25 18:08:29 +01:00
rdb
3082d28fe8
pstatclient: Fix out-of-order events with thread profiling
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It could generate an end/start pair on a thread that is waiting due to other threads in that sync group submitting a PStats frame for the whole sync group, which would cause out-of-order events
2025-01-22 22:17:56 +01:00
rdb
da4e2cad9f
express: Use monotonic clock on POSIX (has nanosecond precision)
2025-01-22 22:16:36 +01:00
rdb
674fa4480b
task: Fix first frame on task chain missed by PStats
2025-01-22 22:14:01 +01:00
rdb
91f124e2f1
display: Allow setting a custom clock for a GraphicsEngine
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This is essential for supporting multiple engines, otherwise both engines will try to tick the global clock in render_frame()
2025-01-21 12:16:09 +01:00
rdb
8c9ba6dc38
cocoa: Fix compilation error
2025-01-21 12:04:01 +01:00
rdb
f872a82422
display: Support sharing graphics context between GraphicsEngines
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Automatically happens when creating a new window/buffer specifying a GSG that was created with a different engine.
2025-01-21 11:52:58 +01:00
rdb
8f4d0c8a66
gobj: Make BufferContextChain thread-safe
2025-01-21 11:37:29 +01:00
rdb
db692edfa9
glgsg: Issue memory barriers for SSBOs
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At the moment, it assumes that all SSBO accesses are writes, once shaderpipeline lands we can sort out readonly accesses based on the qualifiers in the shader
2025-01-20 20:58:14 +01:00
rdb
271fa9d9c0
glgsg: Fix issues with render-to-texture and cube map arrays
2025-01-19 11:10:06 +01:00
WMOkiishi
eb5366b991
tests: Update mypy to version 1.14.1 ( #1715 )
2025-01-16 16:04:09 +01:00
Disyer
cc6646a448
cull: Fix crash caused by freeing a cull object with empty volume
2025-01-11 21:32:52 +02:00
rdb
be382a8f29
makewheel: Exclude some more system libs
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[skip ci]
2024-12-29 14:39:43 +01:00
rdb
770e2fff0c
windisplay: Remove unused config.prc variable definitions:
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- responsive-minimized-fullscreen-window
- hold-keys-across-windows
- swapbuffer-framelock
2024-12-26 22:13:57 +01:00
rdb
f4337338c1
readme: Update Android build instructions
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[skip ci]
2024-12-26 15:03:19 +01:00
rdb
598a94abfc
android: Set minimum to API level 21
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[skip ci]
2024-12-26 15:00:55 +01:00
burningbuffer
5965d5bbec
windisplay: Prevent window resize to zero ( #1705 )
2024-12-21 18:53:07 +01:00
rdb
899af61e2a
pgraph: Fix ModelPool return value reference count
2024-12-19 16:18:17 +01:00
rdb
e43dc87df5
Fix unit test failures on Python 3.13
2024-12-14 15:25:03 +01:00
rdb
46cf9c0507
showbase: Fix Loader when destroying and recreating ShowBase
2024-12-14 14:47:28 +01:00
rdb
3f2b9cd351
pgraph: Make ModelPool.load_model() work same as Loader.load_sync()
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ModelPool.load_model() did not work like the other pools, didn't resolve relative to the VFS, didn't respect loader options... let's just make these work the same. We should deprecate one in favor of the other eventually
2024-12-14 13:25:12 +01:00
rdb
343ec6b367
showbase: Create Loader before ShowBase, importable from ShowBaseGlobal
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This makes it possible to load models before opening ShowBase
2024-12-14 12:57:27 +01:00
rdb
5d465be01e
samples: Remove unused CardMaker import from procedural-cube sample
2024-12-14 12:50:17 +01:00
rdb
5e05049725
collide: Add custom owner field to CollisionNode
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This stores a weakref to a custom Python object, useful for being able to look up the game object corresponding to a particular collision node in an event without the downsides of Python tags
Fixes #1703
2024-12-14 12:48:24 +01:00