Commit Graph

8934 Commits

Author SHA1 Message Date
rdb cc35d0dd41 Allow Shader parameter in ShaderAttrib::make 2014-07-03 19:14:36 +00:00
rdb 0e1f261ca5 Add F_r32i texture format (useful for atomic image writes from shaders) 2014-07-03 17:39:53 +00:00
rdb 7a610cc198 Revert accidental checkin of memory barrier 2014-07-03 17:11:17 +00:00
rdb a16b98a468 Disable error checking by default for a substantial performance increase 2014-07-03 17:10:41 +00:00
David Rose e7fd70c2bc fix some build issues on windows/ppremake 2014-07-01 17:42:24 +00:00
David Rose a0fa038ec4 support 32-bit as well as 16-bit AE displacement maps 2014-07-01 17:41:26 +00:00
David Rose 06b2e69a49 support floating-point tiff files 2014-07-01 17:40:37 +00:00
rdb a726ccf303 Fixes for image binding 2014-06-29 10:07:38 +00:00
rdb ce6f243019 Clean up glShaderContext, separate GLSL shader context from Cg shader context 2014-06-29 08:28:16 +00:00
rdb bddb2f6806 Fixes for apiclip_x (also change some invert operations to make use of inversion cache) 2014-06-28 15:45:29 +00:00
rdb 5d1e507aef Implement broken apiclip_of_x 2014-06-28 11:37:15 +00:00
rdb 2142fbb45b frame-rate-meter-milliseconds 2014-06-27 15:49:58 +00:00
rdb de5031afde gl-dump-compiled-shaders, pstats collector for compute-dispatch call, a few minor other things 2014-06-26 19:13:52 +00:00
rdb 0a8b35bcea Add PTA class for integer vectors 2014-06-25 08:37:03 +00:00
rdb 756cc27589 Fix date 2014-06-25 08:36:41 +00:00
rdb 575e3dee85 Remove mesa from pandasymbols 2014-06-25 08:35:52 +00:00
rdb 8beac06328 update_texture should always make sure that there is a texture created, even if there is no image available 2014-06-20 15:04:39 +00:00
rdb 128f82863e Support OpenGL debugging features (see gl-debug).
Also fixed the GLX code not to call reset() on the temp context but on the real context instead.
2014-06-20 13:17:01 +00:00
rdb ef9f985406 Add ComputeNode to Sources.pp 2014-06-19 23:30:58 +00:00
rdb 633bbbafce Fix for MSVC compile issue 2014-06-19 21:56:59 +00:00
rdb c9e00acd4b Check in cg-glsl-version variable. 2014-06-19 21:39:08 +00:00
rdb 39a321d0ba Compute shader support under OpenGL :-) 2014-06-19 21:29:35 +00:00
rdb e8612f6ced Provide up-to-date wglext.h 2014-06-19 20:37:28 +00:00
rdb 1d5a95fb22 Fix broken include 2014-06-19 19:49:39 +00:00
rdb 1dc15d821f WGL srgb framebuffer support 2014-06-19 19:37:05 +00:00
rdb 601922e49e sRGB texture support, add floating-point flags to FrameBufferProperties 2014-06-19 19:32:03 +00:00
rdb df30721f79 Seamless cube map sampling in OpenGL 2014-06-18 22:29:50 +00:00
rdb 8d3f7d62f4 Remove use of CLP() macro for config variables 2014-06-18 21:45:20 +00:00
rdb 6454ddddc5 Eliminate GLP() macro (so we can write glEnable instead of GLP(Enable) again). 2014-06-18 21:06:05 +00:00
rdb 5a88e20894 Allow creating a buffer under a callback GSG 2014-06-18 21:02:28 +00:00
rdb c33ef307d6 Delete MesaGL renderer, it seems not to be used any more 2014-06-18 14:59:11 +00:00
rdb e4747ebf50 Extremely experimental support for GL_ARB_shader_image_load_store 2014-06-15 12:57:58 +00:00
rdb 37f9858e1b Add p3d_Material in GLSL 2014-06-11 21:54:15 +00:00
rdb 0090ebc465 more backward compatibility for GeomVertexWriter 2014-06-11 18:44:43 +00:00
rdb 5dae464394 Add integer vectors. Also add __pow__ operator to vectors. 2014-06-11 18:01:50 +00:00
rdb 29385dca31 Allow GLSL matrix arrays 2014-06-10 13:35:33 +00:00
rdb 816bedc8ae Support p3d_ColorScale (thanks wezu) and support 2d texture arrays in GLSL shader inputs (thanks tobspr) 2014-06-10 09:53:54 +00:00
rdb 3753dc5790 Add Carbon to required frameworks (for keyboard mapping detection) 2014-05-29 22:26:55 +00:00
rdb 0f34d7be2c Fix for depth_component16, 24, 32 in get_external_image_format 2014-05-29 14:11:26 +00:00
rdb 73b72386a0 Remove 'temp hack' preventing the use of multiple GraphicsEngines 2014-05-24 05:14:20 +00:00
rdb 1d43bd0f39 Reset the state and transform before the end_frame callback (needed for Blender integration) 2014-05-22 13:44:36 +00:00
Chris Brunner 3813ff7dde Allow for mpeg2 files with the m2v extension 2014-04-30 19:49:57 +00:00
enn0x de4cfbb28b Fixed bug in BulletManifoldPoint copy assignment operator. 2014-04-27 17:06:00 +00:00
rdb 99a2b963d2 Commit patch by cfsworks to properly copy Lens::CData::_min_fov in copy constructor 2014-04-24 13:01:59 +00:00
rdb 28ba81f82d Commit patch by cfsworks to properly mark OpenAL sounds as inactive when they are created while the manager is inactive 2014-04-24 13:01:01 +00:00
rdb e665c2a908 Try using our own version of glext and gl2ext for OpenGL ES 2014-04-22 09:17:23 +00:00
rdb 78ed00ef2b fix uninitialised _frame pointer (thanks cfsworks for pointing it out) 2014-04-18 15:22:56 +00:00
rdb caad44773b Commit patch by cfsworks to fix double-free issue with ffmpeg 2014-04-16 13:49:53 +00:00
rdb 5abc6aa2fc Oops, fix compile error 2014-04-05 21:47:54 +00:00
rdb 6ddab65511 Fix SubprocessWindow compile error 2014-04-04 23:24:46 +00:00