David Rose
|
ddf501b588
|
loadModelOnce -> loadModel
|
2008-08-28 19:24:59 +00:00 |
Zachary Pavlov
|
e939b326b5
|
ship tweak
|
2008-07-31 23:44:50 +00:00 |
Zachary Pavlov
|
2bfb124591
|
want-running 0 now turns off ~run
|
2008-04-09 19:05:09 +00:00 |
Zachary Pavlov
|
9d3435b328
|
runFaster!
|
2008-01-17 04:18:09 +00:00 |
Josh Wilson
|
08fd26dbd0
|
adjusting turning time when ~run is enabled
|
2007-11-10 01:11:29 +00:00 |
Josh Wilson
|
63ee8e35ae
|
setting cNodePath to None in init and disable
|
2007-11-08 21:21:13 +00:00 |
Josh Wilson
|
05f73ce836
|
renaming swapWallBitMask to adjustWallBitMask
|
2007-11-07 02:09:08 +00:00 |
Zachary Pavlov
|
a74f25d0ee
|
removed unnessecary collide flag
|
2007-10-05 03:09:02 +00:00 |
Josh Wilson
|
784d948342
|
disabling auto-sail on disableAvatarControls
|
2007-09-25 00:06:29 +00:00 |
Darren Ranalli
|
ca4d42804a
|
use == instead of is to compare physics objects
|
2007-09-20 23:25:29 +00:00 |
Darren Ranalli
|
ae64fbe298
|
don't clear the global controlForce's physicsObject if some other code has set it to move something else
|
2007-09-20 21:12:28 +00:00 |
Josh Wilson
|
0f08dfc6aa
|
fixing persistent autoSailing for real this time
|
2007-09-20 05:20:33 +00:00 |
Josh Wilson
|
5926035d84
|
fixing bug where collision were deactivated upon releasing the ship's wheel
|
2007-09-18 00:49:45 +00:00 |
Jason Yeung
|
ae6dc87ca9
|
i- Tweaked ship speed bonus
|
2007-09-07 01:43:45 +00:00 |
Jason Yeung
|
149ee25973
|
*** empty log message ***
|
2007-09-07 00:33:08 +00:00 |
Josh Wilson
|
142aa57cdf
|
enabling ~run and ~turbo again
|
2007-08-29 20:15:41 +00:00 |
Justin Butler
|
11ee08072f
|
Updated collisions on player ship to prevent other ships from occupying the same space.
|
2007-08-28 02:52:13 +00:00 |
Josh Wilson
|
80ae6acaf3
|
physicshandler -> pusher
|
2007-08-15 07:31:16 +00:00 |
Josh Wilson
|
7c1ebe56c8
|
"don't reset input states when destroying a control manager"
|
2007-07-31 18:31:27 +00:00 |
Josh Wilson
|
cbaa8832d3
|
"first round of bug fixes for world-split change"
|
2007-07-18 01:03:27 +00:00 |
Josh Wilson
|
f679612f2a
|
"Converted collision pusher geometry from two spheres at either end of the ship into a single stretched sphere. we'll have to keep an eye out for strange behavior due to the scaling"
|
2007-07-17 19:15:39 +00:00 |
Darren Ranalli
|
ab69230775
|
removed framerate dependency
|
2007-07-04 05:07:12 +00:00 |
Josh Wilson
|
1578173ccc
|
"handling dt=0 so as to prevent divide by zero errors"
|
2007-05-21 23:12:59 +00:00 |
Samir Naik
|
ce3e662283
|
try making ~run work on LIVE
|
2007-05-14 22:02:03 +00:00 |
Josh Wilson
|
d9dcbfc429
|
"using new ShipFloorCollide for avatars on a ship"
|
2007-04-20 19:08:31 +00:00 |
Josh Wilson
|
7d98e016ba
|
fixed debug category
|
2007-03-02 00:35:57 +00:00 |
Josh Wilson
|
c56249dd2f
|
control manager now cleanly removes its controls during delete()
|
2007-02-06 22:30:32 +00:00 |
Zachary Pavlov
|
a47ddd8505
|
new ship controls!
|
2007-01-28 04:49:38 +00:00 |
Josh Wilson
|
d25dbb573b
|
fixed collison bitmask issues
|
2007-01-27 04:42:41 +00:00 |
Josh Wilson
|
6e32e478cf
|
ships now have their own control manager that the avatar uses when he takes the wheel
|
2007-01-25 05:24:40 +00:00 |
David Rose
|
216e635ee7
|
more __all__ fixes from Josh Yelon
|
2006-08-10 22:14:31 +00:00 |
Dave Schuyler
|
64d22156c7
|
removed parens from asserts
|
2006-04-04 23:32:24 +00:00 |
Dave Schuyler
|
26ea29157c
|
formatting
|
2006-03-17 21:41:36 +00:00 |
Dave Schuyler
|
5db5a14521
|
changed attach physics node
|
2006-03-09 22:53:37 +00:00 |
Dave Schuyler
|
8854446662
|
changes from ShipPilot2.py
|
2006-02-18 02:31:25 +00:00 |
Dave Schuyler
|
d466dddac1
|
removed reference to get local vector
|
2006-01-21 01:51:53 +00:00 |
Dave Schuyler
|
8887955fcf
|
remove extra paren from assert
|
2006-01-09 22:34:02 +00:00 |
Dave Schuyler
|
843b750325
|
formatting
|
2005-12-31 01:06:36 +00:00 |
greytower
|
abd1a41291
|
Damage to ship sails now decrease its speed
|
2005-12-14 19:53:38 +00:00 |
Darren Ranalli
|
ea3279d087
|
fixed sticky velocity
|
2005-12-13 05:52:25 +00:00 |
Justin Butler
|
3ae7aedb67
|
Added code to stash hull collision walls on a ship if it has any (only for the local player's ship)
|
2005-12-13 05:25:01 +00:00 |
greytower
|
d623efb9ea
|
Reverse speed in boats now slower than forward
|
2005-12-13 04:54:37 +00:00 |
Justin Butler
|
7a9d0c11ad
|
Change to the ship collision spheres to prevent penetration with other ships. I made the spheres larger and further apart to better represent the ship.
|
2005-12-13 00:05:25 +00:00 |
Dave Schuyler
|
25f4593163
|
fix for avatarMoving when turning
|
2005-12-08 22:58:14 +00:00 |
Dave Schuyler
|
8944514619
|
made turn or slide turn
|
2005-12-03 03:36:57 +00:00 |
Dave Schuyler
|
66c1e93888
|
ship slide left/right
|
2005-12-02 00:46:45 +00:00 |
Dave Schuyler
|
b49c72cc5d
|
addBlastForce
|
2005-10-14 00:38:57 +00:00 |
Samir Naik
|
ec2cd93d3d
|
*** empty log message ***
|
2005-10-11 17:20:48 +00:00 |
Darren Ranalli
|
f882f5a715
|
more rotation friction
|
2005-07-19 22:27:50 +00:00 |
Darren Ranalli
|
969ca0205b
|
fixed boat controls, reduced forward/backward friction
|
2005-07-19 21:59:01 +00:00 |