Commit Graph

83 Commits

Author SHA1 Message Date
David Rose ddf501b588 loadModelOnce -> loadModel 2008-08-28 19:24:59 +00:00
Zachary Pavlov e939b326b5 ship tweak 2008-07-31 23:44:50 +00:00
Zachary Pavlov 2bfb124591 want-running 0 now turns off ~run 2008-04-09 19:05:09 +00:00
Zachary Pavlov 9d3435b328 runFaster! 2008-01-17 04:18:09 +00:00
Josh Wilson 08fd26dbd0 adjusting turning time when ~run is enabled 2007-11-10 01:11:29 +00:00
Josh Wilson 63ee8e35ae setting cNodePath to None in init and disable 2007-11-08 21:21:13 +00:00
Josh Wilson 05f73ce836 renaming swapWallBitMask to adjustWallBitMask 2007-11-07 02:09:08 +00:00
Zachary Pavlov a74f25d0ee removed unnessecary collide flag 2007-10-05 03:09:02 +00:00
Josh Wilson 784d948342 disabling auto-sail on disableAvatarControls 2007-09-25 00:06:29 +00:00
Darren Ranalli ca4d42804a use == instead of is to compare physics objects 2007-09-20 23:25:29 +00:00
Darren Ranalli ae64fbe298 don't clear the global controlForce's physicsObject if some other code has set it to move something else 2007-09-20 21:12:28 +00:00
Josh Wilson 0f08dfc6aa fixing persistent autoSailing for real this time 2007-09-20 05:20:33 +00:00
Josh Wilson 5926035d84 fixing bug where collision were deactivated upon releasing the ship's wheel 2007-09-18 00:49:45 +00:00
Jason Yeung ae6dc87ca9 i- Tweaked ship speed bonus 2007-09-07 01:43:45 +00:00
Jason Yeung 149ee25973 *** empty log message *** 2007-09-07 00:33:08 +00:00
Josh Wilson 142aa57cdf enabling ~run and ~turbo again 2007-08-29 20:15:41 +00:00
Justin Butler 11ee08072f Updated collisions on player ship to prevent other ships from occupying the same space. 2007-08-28 02:52:13 +00:00
Josh Wilson 80ae6acaf3 physicshandler -> pusher 2007-08-15 07:31:16 +00:00
Josh Wilson 7c1ebe56c8 "don't reset input states when destroying a control manager" 2007-07-31 18:31:27 +00:00
Josh Wilson cbaa8832d3 "first round of bug fixes for world-split change" 2007-07-18 01:03:27 +00:00
Josh Wilson f679612f2a "Converted collision pusher geometry from two spheres at either end of the ship into a single stretched sphere. we'll have to keep an eye out for strange behavior due to the scaling" 2007-07-17 19:15:39 +00:00
Darren Ranalli ab69230775 removed framerate dependency 2007-07-04 05:07:12 +00:00
Josh Wilson 1578173ccc "handling dt=0 so as to prevent divide by zero errors" 2007-05-21 23:12:59 +00:00
Samir Naik ce3e662283 try making ~run work on LIVE 2007-05-14 22:02:03 +00:00
Josh Wilson d9dcbfc429 "using new ShipFloorCollide for avatars on a ship" 2007-04-20 19:08:31 +00:00
Josh Wilson 7d98e016ba fixed debug category 2007-03-02 00:35:57 +00:00
Josh Wilson c56249dd2f control manager now cleanly removes its controls during delete() 2007-02-06 22:30:32 +00:00
Zachary Pavlov a47ddd8505 new ship controls! 2007-01-28 04:49:38 +00:00
Josh Wilson d25dbb573b fixed collison bitmask issues 2007-01-27 04:42:41 +00:00
Josh Wilson 6e32e478cf ships now have their own control manager that the avatar uses when he takes the wheel 2007-01-25 05:24:40 +00:00
David Rose 216e635ee7 more __all__ fixes from Josh Yelon 2006-08-10 22:14:31 +00:00
Dave Schuyler 64d22156c7 removed parens from asserts 2006-04-04 23:32:24 +00:00
Dave Schuyler 26ea29157c formatting 2006-03-17 21:41:36 +00:00
Dave Schuyler 5db5a14521 changed attach physics node 2006-03-09 22:53:37 +00:00
Dave Schuyler 8854446662 changes from ShipPilot2.py 2006-02-18 02:31:25 +00:00
Dave Schuyler d466dddac1 removed reference to get local vector 2006-01-21 01:51:53 +00:00
Dave Schuyler 8887955fcf remove extra paren from assert 2006-01-09 22:34:02 +00:00
Dave Schuyler 843b750325 formatting 2005-12-31 01:06:36 +00:00
greytower abd1a41291 Damage to ship sails now decrease its speed 2005-12-14 19:53:38 +00:00
Darren Ranalli ea3279d087 fixed sticky velocity 2005-12-13 05:52:25 +00:00
Justin Butler 3ae7aedb67 Added code to stash hull collision walls on a ship if it has any (only for the local player's ship) 2005-12-13 05:25:01 +00:00
greytower d623efb9ea Reverse speed in boats now slower than forward 2005-12-13 04:54:37 +00:00
Justin Butler 7a9d0c11ad Change to the ship collision spheres to prevent penetration with other ships. I made the spheres larger and further apart to better represent the ship. 2005-12-13 00:05:25 +00:00
Dave Schuyler 25f4593163 fix for avatarMoving when turning 2005-12-08 22:58:14 +00:00
Dave Schuyler 8944514619 made turn or slide turn 2005-12-03 03:36:57 +00:00
Dave Schuyler 66c1e93888 ship slide left/right 2005-12-02 00:46:45 +00:00
Dave Schuyler b49c72cc5d addBlastForce 2005-10-14 00:38:57 +00:00
Samir Naik ec2cd93d3d *** empty log message *** 2005-10-11 17:20:48 +00:00
Darren Ranalli f882f5a715 more rotation friction 2005-07-19 22:27:50 +00:00
Darren Ranalli 969ca0205b fixed boat controls, reduced forward/backward friction 2005-07-19 21:59:01 +00:00