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audio
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Added config variable for OpenAL buffering
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2007-08-28 16:30:15 +00:00 |
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audiotraits
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Fixed excessive use of make_current
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2007-09-01 03:37:09 +00:00 |
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chan
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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char
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Modified add_local_transform to immediately update node
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2007-09-12 19:56:29 +00:00 |
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collide
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build on osx
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2007-09-20 18:17:11 +00:00 |
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configfiles
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add floor and dupefloor
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2007-08-27 23:03:13 +00:00 |
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cull
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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device
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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dgraph
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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display
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fix leak of removed windows and buffers
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2007-09-14 18:41:20 +00:00 |
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distort
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add allow-incomplete-render
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2007-06-06 21:05:17 +00:00 |
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doc
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move from putil directory
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2007-06-26 23:43:58 +00:00 |
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downloader
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whoops, forgot break statements
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2007-08-07 17:23:44 +00:00 |
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downloadertools
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still more meminfo fixes
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2007-06-29 15:53:27 +00:00 |
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dxgsg8
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Save and restore original gamma settings. Compute gamma relative to original gamma settings.
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2007-09-12 20:56:20 +00:00 |
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dxgsg9
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Save and restore original gamma settings. Compute gamma relative to original gamma settings.
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2007-09-12 20:56:20 +00:00 |
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effects
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More Motion in osx Land
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2006-02-10 20:13:14 +00:00 |
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egg
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publish EggSwitchConditionDistance
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2007-09-01 22:04:30 +00:00 |
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egg2pg
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fix that was preventing full floor meshes being created
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2007-08-24 21:37:33 +00:00 |
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event
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Adding pointer events (ie, mouse movement)
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2007-09-19 21:06:35 +00:00 |
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express
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compiler warning
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2007-08-28 18:26:13 +00:00 |
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framework
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also prints full screenshot path to stdout
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2007-08-27 23:29:22 +00:00 |
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glgsg
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Fixes for gl.h inclusion
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2007-03-20 20:40:20 +00:00 |
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glstuff
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Added basic_shaders_only
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2007-09-12 19:27:59 +00:00 |
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glxdisplay
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Correctly check for render to texture support.
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2007-06-05 00:39:27 +00:00 |
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gobj
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indents
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2007-08-27 16:45:42 +00:00 |
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grutil
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depends on audio
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2007-08-28 18:45:22 +00:00 |
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gsgbase
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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gsgmisc
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
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helix
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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lerp
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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linmath
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Add LMatrix*::xform_vec_general(), fix clip plane issues
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2007-08-23 16:24:49 +00:00 |
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mathutil
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Add LMatrix*::xform_vec_general(), fix clip plane issues
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2007-08-23 16:24:49 +00:00 |
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mesadisplay
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mesa buffers are single-buffered, and don't you forget it again
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2007-08-07 03:30:40 +00:00 |
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movies
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okcircular
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2007-08-28 18:46:54 +00:00 |
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nativenet
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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net
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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ode
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Josh's better version which handles multiple keys pointing to the same data.
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2007-08-21 18:36:24 +00:00 |
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osxdisplay
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fix compilation errors
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2007-09-10 20:48:02 +00:00 |
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pandabase
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Major refactoring of movie code.
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2007-08-20 22:34:58 +00:00 |
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parametrics
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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particlesystem
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from prezmek:
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2007-08-10 02:41:20 +00:00 |
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pgraph
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more cache debugging methods
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2007-09-20 18:19:38 +00:00 |
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pgui
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can't tell my left from my right
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2007-08-15 22:05:25 +00:00 |
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physics
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a few more nan asserts
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2007-09-19 20:26:39 +00:00 |
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pipeline
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build ppc
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2007-08-16 20:00:20 +00:00 |
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pnmimage
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pnmimagetypes
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pnmtext
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pstatclient
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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putil
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fix comment
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2007-09-20 16:26:13 +00:00 |
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recorder
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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skel
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add TypedSkel
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2007-02-12 01:05:09 +00:00 |
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testbed
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replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations
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2007-05-31 21:17:50 +00:00 |
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text
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fix sequential-newlines problem
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2007-08-08 23:52:12 +00:00 |
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tform
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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vrpn
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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wgldisplay
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Save and restore original gamma settings. Compute gamma relative to original gamma settings.
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2007-09-12 20:56:20 +00:00 |
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windisplay
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Add vendor id and device id detection.
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2007-08-29 18:48:19 +00:00 |
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PACKAGE-DESC
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…
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Sources.pp
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…
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