David Rose
6698db48d9
allow embedded comments
2004-11-16 18:40:03 +00:00
David Rose
155e0a5851
minor typo fixes and rewording
2004-11-16 02:12:59 +00:00
David Rose
3e548e3663
new interrogate, minor config changes
2004-10-28 18:33:45 +00:00
David Rose
0c94b63b85
dimbo -> mover
2004-10-28 17:37:44 +00:00
David Rose
720110c165
anonymous access now available
2004-10-28 01:48:42 +00:00
Asad M. Zaman
78c010ba01
first pass: slider bar gui implemented
2004-10-28 00:49:17 +00:00
David Rose
a55442c808
remove spurious warning
2004-10-28 00:26:24 +00:00
David Rose
91632a1ea8
new document
2004-10-27 14:42:22 +00:00
David Rose
db1d179033
further explain signed prc setup
2004-10-26 21:38:16 +00:00
David Rose
d2df1238df
document in progress
2004-10-26 01:43:39 +00:00
David Rose
3410413ae5
define ConfigVariableManager::make_variable_template()
2004-10-26 00:27:31 +00:00
David Rose
dc46ad57dd
more config tweaks
2004-10-25 21:06:39 +00:00
David Rose
f68ab23323
no wstring::clear()
2004-10-25 19:41:14 +00:00
David Rose
3d63d03559
include stdio.h
2004-10-25 17:29:41 +00:00
David Rose
0f7af4d9f3
oops, false -> hi
2004-10-25 17:24:56 +00:00
David Rose
ad1f64ba56
oops, false -> NULL
2004-10-25 17:23:28 +00:00
David Rose
cc9452dc50
refinements to prc system
2004-10-22 23:44:19 +00:00
David Rose
d2d927e4bc
unused fhasher
2004-10-22 23:27:58 +00:00
David Rose
fa32be5de4
refinements to prc system
2004-10-22 23:13:49 +00:00
David Rose
378645efbe
first pass at new config interface
2004-10-21 14:35:43 +00:00
Dave Schuyler
2b3aa5cf31
minor changes
2004-10-16 00:38:56 +00:00
David Rose
9f7b53723d
no longer need to fmod getHpr; this is done in the dc syntax now
2004-10-14 22:25:58 +00:00
David Rose
2a017f1288
allow iterating through anims in AnimControlCollection
2004-10-14 18:23:18 +00:00
David Rose
13be5ce398
output draw_order too
2004-10-14 18:22:57 +00:00
Dave Schuyler
66cc949eb5
comment
2004-10-13 23:37:25 +00:00
David Rose
35dac69d04
forgot to add this long ago
2004-10-13 23:27:54 +00:00
Dave Schuyler
a0d7a72b5e
changed to -HUGE_VAL as drose suggested; added clear_floor_z
2004-10-13 22:19:34 +00:00
David Rose
62c3a5bf1d
debug output
2004-10-12 17:19:26 +00:00
David Rose
003269d79a
vertices are dynamic if they have morphs
2004-10-11 22:27:48 +00:00
David Rose
21483c7e2b
add quantize()
2004-10-11 20:40:15 +00:00
Dave Schuyler
6e0ed7a3a4
added use of floor z
2004-10-07 01:18:49 +00:00
David Rose
dfb3408f7d
future portability to libpng 1.2.7
2004-10-04 21:25:50 +00:00
David Rose
16128382a9
hashing not a great idea here
2004-10-02 12:17:26 +00:00
David Rose
dbb24d9cc9
phash_map, etc.
2004-10-02 05:07:16 +00:00
Asad M. Zaman
c8e39f5cff
drose: EXPCL_PANDAEXPRESS
2004-09-30 22:38:59 +00:00
David Rose
0392b84e23
fix warning on win32
2004-09-30 22:22:32 +00:00
David Rose
9f96811a21
EXPCL_PANDAEXPRESS, win32 fixes
2004-09-30 21:46:03 +00:00
David Rose
557060cb1d
weak pointers, and FadeLODNode fixes for instances/multiple cameras
2004-09-30 21:29:25 +00:00
David Rose
d2a5f253a3
ignore generated directory names
2004-09-30 21:22:43 +00:00
David Rose
7d829390e7
minor track-memory-usage bugs
2004-09-30 17:06:05 +00:00
David Rose
1598263926
forgot to add this
2004-09-29 16:57:39 +00:00
David Rose
8560437033
add DEPENDABLE_HEADER_DIRS
2004-09-29 16:45:39 +00:00
David Rose
35f40e8c2a
clarify inter-tree dependencies comments
2004-09-29 16:37:17 +00:00
David Rose
3de889a930
intra-tree dependencies
2004-09-29 16:26:14 +00:00
David Rose
4679b6c98e
omitted file
2004-09-28 00:49:22 +00:00
David Rose
d31b91e758
prepare to implement AuxSceneData
2004-09-27 23:58:27 +00:00
David Rose
e2118e70a0
use abs to compute lod distance
2004-09-27 22:58:28 +00:00
Dave Schuyler
bbae7e05ab
added pp.dep
2004-09-27 22:42:55 +00:00
David Rose
831e0a84e7
add indexed flag to egg files
2004-09-27 22:38:54 +00:00
David Rose
4ebc6b2750
whoops, incorrect inheritance for FadeLODNode registry
2004-09-27 22:17:50 +00:00
David Rose
d850afd71a
Support collision solids under LOD nodes
2004-09-27 20:29:41 +00:00
David Rose
c0fffac008
squelch overly noisy log message about not being able to find registry values.
2004-09-27 18:35:08 +00:00
Darren Ranalli
9a9719507c
(drose) fixed fluid-ness of relative set_fluid_pos
2004-09-25 01:20:47 +00:00
David Rose
5a74bb7f3a
remove unneeded call_gl* methods, reset viewport between frames
2004-09-24 17:57:34 +00:00
David Rose
5fa326cbe5
more debug output
2004-09-24 17:56:36 +00:00
David Rose
fa5f9a7e15
clean up state pstatting
2004-09-24 17:56:14 +00:00
David Rose
e1c45b5cdb
don't mask out high bits on old bam files
2004-09-24 17:12:36 +00:00
David Rose
7837c95cb9
add ws2_32.lib
2004-09-24 13:05:23 +00:00
Dave Schuyler
455a09b3cc
changed output and write (debug)
2004-09-24 00:50:42 +00:00
Dave Schuyler
097e6bcb5a
added comment
2004-09-24 00:47:02 +00:00
Dave Schuyler
ff5a81036f
minor changes
2004-09-24 00:46:29 +00:00
Dave Schuyler
e679ee89ae
adding floor z
2004-09-24 00:44:58 +00:00
Dave Schuyler
57ae58b621
adding test_particles
2004-09-24 00:33:15 +00:00
Dave Schuyler
943ea6d41e
added 20_panda.prc
2004-09-24 00:31:12 +00:00
David Rose
895b553cdb
better NodePath interfaces for set_collide_mask()
2004-09-23 20:57:34 +00:00
David Rose
0369f07074
all nodes now have a CollideMask
2004-09-23 19:51:54 +00:00
Darren Ranalli
b84fde482b
added note about being attached to WINTOOLS to get ppremake
2004-09-23 00:44:14 +00:00
David Rose
8547eff84d
oops
2004-09-22 23:25:29 +00:00
David Rose
758997311e
squawk if attached to wrong PANDA
2004-09-22 23:08:45 +00:00
David Rose
1704f805ba
don't flatten GeomNodes within a Character
2004-09-22 20:45:14 +00:00
David Rose
aa80a45ed2
fix gcc compiler warning
2004-09-22 20:44:55 +00:00
David Rose
b672970141
add seq12, seq24
2004-09-22 00:04:32 +00:00
David Rose
c3fd483b19
support egg2bam -combine-geoms
2004-09-21 22:21:53 +00:00
Asad M. Zaman
b18ddfb9c5
implemented fire pit illumination where camera's position relative to the light and avatar is considered to apply illumination
2004-09-21 00:45:54 +00:00
Asad M. Zaman
bc8f23db4b
added pstats for polylight
2004-09-20 23:16:07 +00:00
David Rose
069e0fac71
typo in error message
2004-09-17 23:26:31 +00:00
David Rose
865c30d923
fix an include oversight
2004-09-17 23:20:59 +00:00
David Rose
f590f5090f
protect from compiling without OpenSSL
2004-09-17 22:18:36 +00:00
David Rose
52615b0da5
should use set_color_scale(), not set_color(), to fade out geom particles
2004-09-17 21:07:52 +00:00
Dave Schuyler
f6556fec72
*** empty log message ***
2004-09-17 04:10:42 +00:00
Asad M. Zaman
c6ab058556
moved some print statements
2004-09-16 01:31:33 +00:00
Asad M. Zaman
4cad0620c5
instead of parent light_color get the root node's color for scene_color. It is more reliable
2004-09-16 01:13:34 +00:00
Asad M. Zaman
34f16c04b0
has a new quadratic formula for attenuation and better weighing for multiple lights
2004-09-15 22:19:57 +00:00
David Rose
19e402be97
minor tweaks
2004-09-15 20:53:13 +00:00
David Rose
e66ecf58d3
support cedilla and tilde better with caps-only font like MickeyFont
2004-09-14 23:56:15 +00:00
David Rose
95bdf94020
adjust comment
2004-09-14 20:24:36 +00:00
David Rose
63a777ed78
fix list_cycles()
2004-09-13 17:26:16 +00:00
David Rose
cf44a95d84
fix leak due to cyclic RenderState reference counts
2004-09-13 16:29:57 +00:00
Asad M. Zaman
10cc2dd9a9
added some debug variable and print statements to investigate polylight behavior
2004-09-11 00:25:28 +00:00
Asad M. Zaman
ab99a40f51
rearranged code so that polylights and portals will support multiple attiribute flags from maya
2004-09-11 00:24:41 +00:00
Asad M. Zaman
00dbb1617b
added make_copy on polylightnode, more cleanup coming up
2004-09-09 23:50:15 +00:00
David Rose
cf4d30e748
refine comments
2004-09-09 23:24:26 +00:00
Asad M. Zaman
c7793581fd
oops, didn't want to check in the debug statements
2004-09-09 19:28:00 +00:00
Asad M. Zaman
459cd34f31
fixed the flicker bug where colors would snap suddenly
2004-09-09 19:26:55 +00:00
Asad M. Zaman
7ff0b84f6a
cleaned up Shalin's polylight code. Still need to work on the flicker code, will do it tomorrow
2004-09-09 03:44:59 +00:00
David Rose
f5443ded3c
minor refinements to docs
2004-09-07 17:18:15 +00:00
David Rose
29c6daf8f8
make default port be 5185
2004-09-07 16:55:57 +00:00
David Rose
eaad55e828
make default port be 5185
2004-09-07 16:47:04 +00:00
David Rose
1711e96b18
tweak definition of iteration count
2004-09-07 02:06:19 +00:00
David Rose
3706822aae
support pstats-tcp-ratio, tcp by default
2004-09-03 19:22:22 +00:00
Asad M. Zaman
7a0762a8c7
fixed egg2bam problem for PolylightNode
2004-09-03 01:27:46 +00:00
Dave Schuyler
515bf13183
changed macro
2004-09-03 01:23:06 +00:00
David Rose
62f45b292c
remove explicit algorithm parameter (make config variable only), add key length variable
2004-09-02 16:29:26 +00:00
David Rose
e51ecacdee
support encryption/decryption streams
2004-09-02 15:15:48 +00:00
David Rose
eead112d48
render order documents
2004-09-01 16:27:55 +00:00
Dave Schuyler
184ed3e96f
added deubg_output
2004-09-01 03:57:57 +00:00
Dave Schuyler
53854756f7
fixed non-rotating objects
2004-09-01 03:55:10 +00:00
Dave Schuyler
cad885b343
allowing physics objects to be named in debug versions
2004-09-01 03:28:09 +00:00
Dave Schuyler
60dd748c27
changed more debug output
2004-09-01 01:10:03 +00:00
Dave Schuyler
8d4970524d
fix in precomputing angular matrixes
2004-09-01 01:06:56 +00:00
Dave Schuyler
79ae46385a
added more debug output
2004-09-01 01:04:03 +00:00
David Rose
0f33c2d118
timeout on ssl handshake; band-aid on assertion failure
2004-08-30 15:21:05 +00:00
Greg Wiatroski
179d0c7e0c
added comment
2004-08-28 20:55:04 +00:00
David Rose
f9ff73427e
handle implicit redirect from POST
2004-08-28 15:16:14 +00:00
David Rose
5a2277ca6b
redirect_trail, cookie fixes
2004-08-28 01:10:25 +00:00
David Rose
9a748b971f
fix gcc warning
2004-08-27 17:29:44 +00:00
David Rose
12c443e6fb
add cookie support
2004-08-27 17:25:35 +00:00
Dave Schuyler
770732d644
moved testDrawPrimFailure
2004-08-27 00:01:46 +00:00
Asad M. Zaman
a7521b518e
fixes a bug of not being able to open a high-res window and failing. now it tries a lower resolution before giving up
2004-08-24 22:48:22 +00:00
David Rose
5eeb0c7eed
apply orientation to geom particles
2004-08-24 22:07:52 +00:00
David Rose
e2145af839
remove commented-out debugging code
2004-08-24 18:36:27 +00:00
David Rose
998611d189
move TestDrawPrimFailure to .cxx
2004-08-24 01:36:43 +00:00
Greg Wiatroski
579febfb12
mod'd hpr's returned from nodePath get hpr to prevent overflow errors now that we are bounds checking on sendUpdates
2004-08-19 04:09:16 +00:00
Chris Brunner
4098154643
Fixed some typos, updated some lines, and added Step 19
2004-08-19 01:02:24 +00:00
Dave Schuyler
22312f4762
added to ls() output
2004-08-10 00:39:01 +00:00
Dave Schuyler
0550b1ec52
included searched paths in debug output
2004-08-07 01:20:23 +00:00
David Rose
4f7f89164d
untab
2004-08-06 22:52:10 +00:00
David Rose
8618f4d3f8
more files from CMU
2004-08-06 22:22:50 +00:00
David Rose
4a66fa2a1b
raise assertions for undefined operations
2004-08-06 02:47:37 +00:00
David Rose
1ee1c38f8e
use friendlier nassert instead of assert
2004-08-06 01:48:05 +00:00
David Rose
41a18738a4
use fmod interface 3.73
2004-08-06 01:35:25 +00:00
David Rose
c0bc68b158
support miles with stubbed-out methods
2004-08-06 01:07:07 +00:00
Shalin Shodhan
ef35bbe354
enum constants fix
2004-08-06 01:06:47 +00:00
David Rose
1b0f8bd324
eliminate compiler warnings
2004-08-06 00:45:47 +00:00
David Rose
b4eb31344f
new updates from CMU
2004-08-06 00:10:20 +00:00
Shalin Shodhan
642e15632a
fix to solve link with mesa problem
2004-08-05 21:45:58 +00:00
Shalin Shodhan
56b180596c
virtual function table fix for issue_cg_bind
2004-08-05 21:34:52 +00:00
David Rose
f540224561
use capital S for tilde if no lowercase S
2004-08-05 19:11:46 +00:00
David Rose
d165c1c369
respect old versions of glx.h a little better
2004-08-05 17:05:31 +00:00
David Rose
9766fe68c3
respect old versions of glx.h a little better
2004-08-05 16:54:08 +00:00
David Rose
e08d134dba
respect old versions of glx.h a little better
2004-08-05 16:47:41 +00:00
David Rose
1074bb00cc
unavailable textures referenced by a bam file should not cause a crash
2004-08-04 23:35:51 +00:00
David Rose
c23792f1dc
add polylight support to NodePath; prevent compiler warnings; minor style changes to polylightEffect to be consistent with panda conventions
2004-08-04 22:41:10 +00:00
Shalin Shodhan
f0a204b084
getNumTextures and getTexture(n) added from CMU
2004-08-04 22:16:36 +00:00
David Rose
29333d2966
reorder initializers to prevent gcc compiler warning
2004-08-04 20:58:32 +00:00
Shalin Shodhan
d267dbe9bb
cgShader.h recommit
2004-08-04 17:19:03 +00:00
Shalin Shodhan
91e54d09f3
CgShader added compile protection
2004-08-04 17:17:50 +00:00
David Rose
1726a5ea95
fix culling when scene has a transform
2004-08-03 22:32:30 +00:00
David Rose
597d379038
add NodePath::set_color_scale_off() and Camera::set_initial_state() and related methods
2004-08-03 19:59:21 +00:00
Shalin Shodhan
ca14219654
Polylight copy constructor
2004-08-03 17:12:41 +00:00
David Rose
cdfdf30f97
dynamic event queue
2004-08-02 23:20:26 +00:00
David Rose
f51f95b9bd
prevent compiler warning
2004-08-02 23:09:29 +00:00
David Rose
31c4c28637
workaround compile bug in VC++
2004-08-02 22:30:42 +00:00
David Rose
64aece121a
robustify light interface further
2004-08-02 21:34:46 +00:00
David Rose
1707b5a38d
fix pupils
2004-08-02 21:34:35 +00:00
David Rose
140f38c83a
fix errors
2004-08-02 03:37:20 +00:00
David Rose
0462921352
fix output
2004-07-31 23:27:54 +00:00
David Rose
0fbb4b671a
fix untextured triangle problem
2004-07-31 23:27:27 +00:00
David Rose
bccfb40463
clean up texture, projector more
2004-07-31 15:49:22 +00:00
David Rose
5b807d3c0e
add assertion
2004-07-31 15:47:38 +00:00
David Rose
e561cc0046
fix palettized egg files
2004-07-31 00:01:35 +00:00
David Rose
e3573f97df
whoops, wrong logic for picking default TextureStages
2004-07-30 23:27:17 +00:00
David Rose
0764556c80
remove buggy driver workaround
2004-07-30 23:21:20 +00:00
David Rose
ec83e7f9c6
texture optimizations
2004-07-30 22:35:58 +00:00
Shalin Shodhan
2ca64d594d
Polylight Changes... return a new effect on all modifiers
2004-07-30 21:04:11 +00:00
David Rose
8b5014d01e
clarify NodePath light interfaces
2004-07-30 18:59:42 +00:00
David Rose
249673d083
whoops, broke old LightAttrib interface
2004-07-30 17:33:18 +00:00
Asad M. Zaman
a75a5539a3
dx9 need to conform to the new convention
2004-07-30 01:52:47 +00:00
David Rose
c7c639797e
merge multitexture support in from branch
2004-07-30 00:38:35 +00:00
David Rose
a60eb87e19
add NodePath::set_light() interfaces
2004-07-29 23:35:06 +00:00
Darren Ranalli
31a3ceb73f
use cg in other places too
2004-07-28 19:24:21 +00:00
David Rose
f731db1397
increase queue size to protect against overwhelming the AI
2004-07-28 00:06:35 +00:00
Shalin Shodhan
4ac8cbba22
Cg shader support added
2004-07-27 17:45:17 +00:00
Shalin Shodhan
216f78cb19
glCgShader files added updates to glStateGuardian...
2004-07-27 17:44:37 +00:00
Shalin Shodhan
2a6d6944b6
Polylight Color storage corrected and SeaPatch removed
2004-07-27 17:42:24 +00:00
Shalin Shodhan
0d0b75e738
CgShader files added
2004-07-27 17:41:44 +00:00
David Rose
caac4723b9
support ? in urlspec better
2004-07-27 04:36:08 +00:00
Mark Mine
ceb350be14
tried to make instructions more readable
2004-07-24 23:12:04 +00:00
Asad M. Zaman
3c5c89641d
better debug messages when window/fullscreen fails
2004-07-21 02:05:35 +00:00
Asad M. Zaman
b124d9fc69
oops
2004-07-20 23:48:13 +00:00
Asad M. Zaman
6a635d6a31
one function needs to be a const
2004-07-20 22:34:52 +00:00
Asad M. Zaman
d582986396
some changes to support reflection map and fixes a crash bug with windo/fullscreen mode switch
2004-07-20 22:28:04 +00:00
David Rose
4cbaf55032
add RenderAttrib::always_reissue()
2004-07-20 01:03:48 +00:00
David Rose
9f1d280aad
clarify ssh stuff
2004-07-19 17:59:22 +00:00
David Rose
62fb0d3011
rework comments
2004-07-19 14:37:29 +00:00
David Rose
afb69f34cd
c++ files should be unix-formatted.
2004-07-15 20:32:04 +00:00
David Rose
ef7f69b7b0
dos2unix
2004-07-12 22:31:45 +00:00
Shalin Shodhan
0985080cf9
SeaPatchNode initial version based on DQ Pirates SeaPatchNode
2004-07-07 22:04:33 +00:00
David Rose
d392ed83a5
compile on win32
2004-07-07 21:01:17 +00:00
David Rose
e175170da0
remove unused glutdisplay
2004-07-07 21:00:37 +00:00
David Rose
53591bf90b
remove glstuff from metalibs/panda
2004-07-07 20:18:20 +00:00
Dave Schuyler
4c3ec477e3
fixed transposed chars in comment
2004-07-07 03:59:20 +00:00
Dave Schuyler
d8d9aae344
tabs to spaces
2004-07-07 03:58:36 +00:00
Shalin Shodhan
53e73a5014
Pgraph: Sources.pp config_pgraph and pgraph_composite2 corrected
2004-07-02 17:07:37 +00:00
Shalin Shodhan
28473b21fe
Pgraph: Sources.pp config_pgraph and pgraph_composite2 corrected
2004-07-02 17:05:56 +00:00
Shalin Shodhan
e0245577d8
texGenAttrib.cxx hardcoded texture corrected
2004-07-02 17:02:27 +00:00
Asad M. Zaman
7fbec02238
added issue_tex_gen for spheremap
2004-07-02 00:13:20 +00:00
Asad M. Zaman
b05e24e913
added a texgenattrib for spheremap
2004-07-02 00:12:40 +00:00
David Rose
db74d39f8e
force_normals
2004-07-01 17:54:22 +00:00
David Rose
27d85ea8a6
fix for standalone programs
2004-07-01 17:18:07 +00:00
Dickinson Lo
7c1bdeef8d
corrected entry detailing what to checkout for ttmodels code base for building panda.
2004-07-01 01:34:22 +00:00
David Rose
65e677ad21
overflow_flag
2004-06-28 22:23:17 +00:00
David Rose
0fe1abded6
relative set_fluid_pos
2004-06-24 23:11:22 +00:00
Dickinson Lo
be06c52586
Made changes to reflect the following:
...
- addition of otp in build process
- changes in versions of software
- changes in paths
- added missing details concerning how to start game services
- various edits for better usability and clarity
2004-06-23 21:54:37 +00:00
David Rose
fa52cb7b11
fix missing return value
2004-06-20 19:54:38 +00:00
David Rose
672f62cb87
add options for individual compile
2004-06-18 23:10:39 +00:00
Shalin Shodhan
4a938d6085
FadeLOD and Polylight improved
2004-06-18 21:31:30 +00:00
Asad M. Zaman
9b3a2b9f98
took care of the dos file format on polylight* files and untabified
2004-06-18 19:10:39 +00:00
Shalin Shodhan
81e752915a
Polylight API changes based on DRose's suggestions
2004-06-15 17:16:09 +00:00
David Rose
a76f4015c6
return concrete NodePath objects instead of references
2004-06-15 01:09:55 +00:00
David Rose
1cb510e7c1
untabify
2004-06-14 21:40:51 +00:00
Asad M. Zaman
7a50b49b13
Incorportated changes from summer interns 2004
2004-06-14 20:35:00 +00:00
David Rose
81cfa46069
compiler objections
2004-06-14 19:32:22 +00:00
David Rose
99d24b226b
dos2unix
2004-06-14 19:22:15 +00:00
David Rose
90bf34ddcf
Further NodePath::find() optimizations
2004-06-14 19:02:29 +00:00
David Rose
1898df8d54
dos2unix
2004-06-14 19:01:19 +00:00
Shalin Shodhan
88b9702137
Polylight API
2004-06-14 18:48:27 +00:00
Shalin Shodhan
3887f5681a
Polylight API
2004-06-14 18:43:05 +00:00
Joe Shochet
15db33d2ff
toon optimizations
2004-06-14 18:08:17 +00:00
David Rose
ccc5dc547c
fix bug causing runaway recursion
2004-06-12 03:17:19 +00:00
David Rose
de7954a99b
comment fix
2004-06-12 02:23:10 +00:00
David Rose
081122fe3b
define mouseInterfaceNode
2004-06-12 02:12:16 +00:00
David Rose
8f06b1ad29
correct reverse alphabetical sort
2004-06-12 00:16:06 +00:00
David Rose
ac84758d9d
eliminate leading underscores
2004-06-11 23:14:39 +00:00
David Rose
1efa50984f
add sequencing numbers
2004-06-11 22:25:07 +00:00
David Rose
3358dfaae2
add 'generated automatically' comment
2004-06-11 20:54:21 +00:00
David Rose
9ca7c24919
_thick is unintialized here; don't try to use it
2004-06-11 15:40:06 +00:00
David Rose
3cb846fd39
raise exceptions rather than completely eliminated deprecated methods for now
2004-06-11 14:49:43 +00:00
David Rose
fc57934995
remove deprecated interface
2004-06-11 00:00:45 +00:00
David Rose
c3606e572d
prebuild new polylight flag
2004-06-10 21:16:17 +00:00
David Rose
ae9ef03e9b
rename Configrc to Config.prc
2004-06-10 18:54:04 +00:00
Asad M. Zaman
67a0fd47db
make room for polylight object
2004-06-09 21:30:37 +00:00
Asad M. Zaman
3ff5b79b00
created make_sphere function to reuse code for make_collision_sphere and make_polylight_sphere
2004-06-09 21:04:43 +00:00
Asad M. Zaman
5a19e97534
fixed a bug with multiple sibling portals in view at the same time
2004-06-09 00:48:05 +00:00
David Rose
af31909359
publish more methods better
2004-06-09 00:16:38 +00:00
David Rose
55ea6a4e44
publish more methods
2004-06-08 22:31:35 +00:00
Asad M. Zaman
b9257df888
final test version of portal clipper. We should test this version well.
2004-06-08 03:03:42 +00:00
David Rose
0105b1fd89
get_element, set_element
2004-06-08 01:26:12 +00:00
Dave Schuyler
a759e21eeb
added init call for physics collision handler
2004-06-08 01:09:38 +00:00
Asad M. Zaman
bd2a0ea086
Recursive portal culling is implemented. This is the 3rd phase. There is one bug where portals are behaving weird when camera is right on the portal plane
2004-06-07 23:40:20 +00:00
David Rose
9ede67f706
build on irix
2004-06-07 23:27:34 +00:00
Asad M. Zaman
01171fd7d2
portals are now clipped against view frustum to generate reduced frustums. There is a bug, which I will work on Monday
2004-06-05 01:56:33 +00:00
Darren Ranalli
9ff0f4d8a8
publish main_tick (for AI stats)
2004-06-05 01:16:33 +00:00
David Rose
a42d5f1389
support Configrc*
2004-06-05 00:39:01 +00:00
David Rose
1bced6e324
remove Daniel's name
2004-06-05 00:36:33 +00:00
David Rose
7aa548edeb
remove panda.pth
2004-06-04 22:21:17 +00:00
David Rose
1e10f59943
tweak comments
2004-06-04 16:52:46 +00:00
Asad M. Zaman
d3d36911de
2nd pass portal clipping. This is integrated into scenegraph
2004-06-04 01:34:14 +00:00
David Rose
b960ed2568
remove old crud
2004-06-03 21:53:46 +00:00
David Rose
ff8ac9f0a4
const
2004-06-02 21:15:20 +00:00
Asad M. Zaman
c3b2cefc72
save as of june 1st
2004-06-02 17:04:38 +00:00
Asad M. Zaman
78c82c3747
interim save
2004-05-27 22:47:39 +00:00
Darren Ranalli
798348ea12
slightly improved hash values
2004-05-27 00:14:27 +00:00
Darren Ranalli
d0acfcc4ac
Roger's patchfile generation speed optimizations
2004-05-26 22:30:21 +00:00
Asad M. Zaman
1c5385b973
hmm, previous check in caused a crash on toontown, this fixes it
2004-05-26 01:22:09 +00:00
Darren Ranalli
f9c4643c93
speed order clarification (comment change)
2004-05-26 00:58:31 +00:00
Asad M. Zaman
51fa0c2ca3
added a new switch to pview to toggle between window/fullscreen
2004-05-25 21:07:15 +00:00
Asad M. Zaman
91a65b3a56
fixed the window/fullscreen toggle crash for some cards
2004-05-25 21:06:24 +00:00
Asad M. Zaman
be718ced33
some fixes to make the portal node loaded as portal nodes
2004-05-25 00:26:46 +00:00
David Rose
9c8037ad62
parse portal syntax in egg files
2004-05-20 19:43:33 +00:00
Dave Schuyler
c6e0a88590
formatting
2004-05-19 04:19:59 +00:00
Dave Schuyler
e881c28f75
Asad's suggested changes to avoid white
...
line in upper and left edges of each DisplayRegion
2004-05-19 04:19:28 +00:00
Asad M. Zaman
aceb35c234
adding portal node, code in progress
2004-05-18 00:51:34 +00:00
Asad M. Zaman
4a24b121b0
python toggle switch allows the portal culling to be on/off
2004-05-18 00:50:43 +00:00
Asad M. Zaman
387e2e8131
creating a portal mask for portal culling
2004-05-14 00:27:28 +00:00
Asad M. Zaman
b24ea6211d
first pass prototype of portal culling system
2004-05-13 22:22:08 +00:00
Asad M. Zaman
f1de5451a3
first pass prototype of portal culling system
2004-05-13 22:12:57 +00:00
David Rose
17997c0541
clear pointer on reading bam
2004-05-12 22:25:58 +00:00
David Rose
95f8fa1fb8
fix crash when meshing certain models
2004-05-07 17:42:39 +00:00
David Rose
fb79ed6314
add has_normals
2004-05-04 23:34:11 +00:00
David Rose
382f0527eb
fix stopped-chat wordwrap problem
2004-04-30 20:58:21 +00:00
Dave Schuyler
a666dcbac4
changed how the contact vector gets calculated
2004-04-29 01:31:05 +00:00
Asad M. Zaman
31ff26b6f4
fixes what I was trying to fix for the last checkin
2004-04-28 02:41:39 +00:00
Asad M. Zaman
79a7b7c5da
oops, broke the logic for that close ime fix, hopefully this will work
2004-04-28 02:03:44 +00:00
Asad M. Zaman
71a5efcfd6
fixes the candidate/composition problem in IME
2004-04-28 01:21:37 +00:00
Yonghwan Lee
d7871b69f2
MFC: don't send composition string on close_ime
2004-04-27 00:56:16 +00:00
David Rose
c5d3a6f7d8
correctly test for fbconfig before trying to create a buffer
2004-04-26 18:54:37 +00:00
David Rose
3d2f33e10e
fall back to older XVisualInfo interface if GLXFBConfig doesn't return any available options
2004-04-26 18:38:44 +00:00
David Rose
fd24bb7a43
publish enums
2004-04-26 16:29:21 +00:00
David Rose
b9d2de1b21
move inline functions .cxx file
2004-04-24 20:03:53 +00:00
David Rose
dec4cb4bdb
upgrade to version 4.10 bams
2004-04-24 00:04:02 +00:00
Asad M. Zaman
d90a4405bb
chat panel cancel now closes the ime window if any
2004-04-23 23:43:46 +00:00
Dave Schuyler
eae4f00000
addedCollisionHandlerGravity
2004-04-23 03:59:06 +00:00
Dave Schuyler
8a7807a7c1
changed assert
2004-04-21 03:04:26 +00:00
Dave Schuyler
5c5eafe9f2
added contact normal; fix for floor offset
2004-04-21 02:17:06 +00:00
Dave Schuyler
265fe859ad
working on adding reach
2004-04-15 00:27:42 +00:00
Joseph Lee
6726f39637
CLP()::start_frame() should not use PStatTimer unless DO_PSTATS defined
2004-04-13 08:54:07 +00:00
Joseph Lee
f4825cb99a
CLP()::end_frame() should not use PStatTimer unless DO_PSTATS defined
2004-04-13 05:12:18 +00:00
Dave Schuyler
2e28debd73
changed to step up to floor
2004-04-13 01:12:59 +00:00
Asad M. Zaman
4805d1285c
introduced a new config variable ime-hide to hide the ime window. This mechanism doesn't work properly as of now, but hopefully it will soon.
2004-04-08 23:29:15 +00:00
David Rose
317b510b06
uninitialized variable
2004-04-08 20:49:38 +00:00
David Rose
9904a6cb96
new cursor_pos parameter
2004-04-08 19:38:01 +00:00
David Rose
169eee50c0
support cursor_pos for candidate() functions, and trigger background pgEntry on candidate action
2004-04-08 19:34:42 +00:00
David Rose
7e1203e4a7
fix repeated newlines
2004-04-08 19:00:38 +00:00
Asad M. Zaman
46db460ea3
an intuitive hack on highlighted texts, works good enough
2004-04-08 18:46:15 +00:00
Asad M. Zaman
9a137f1b92
made a mistake on naming start and end varaible
2004-04-08 17:37:14 +00:00
David Rose
5d121b8ed9
support multi-state text blocks; also show IME candidate strings in DirectEntry fields
2004-04-08 01:17:50 +00:00
Asad M. Zaman
fd4e0879b8
oops
2004-04-07 17:44:52 +00:00
Asad M. Zaman
85ff1a83db
some test code for ime_window to disappear
2004-04-07 17:42:24 +00:00
Asad M. Zaman
4f7fed1693
some test code for window/fullscreen
2004-04-07 17:41:53 +00:00
Asad M. Zaman
d2dbbe9625
ime strings are now passed to inputdevice as they are typed
2004-04-07 17:34:29 +00:00
David Rose
d8dda73cce
re-apply version 1.30 which was lost through bad merge
2004-04-06 17:53:34 +00:00
Dave Schuyler
01d65fe28c
lots of little changes for os x
2004-04-02 03:08:14 +00:00
David Rose
a28b2a8006
add initial support for IME candidate strings in-game
2004-04-02 01:44:28 +00:00
David Rose
9315342da7
define normals for projection screens
2004-04-01 01:58:42 +00:00
David Rose
a1ba7a54e7
use NodePaths for ProjectionScreen interface
2004-03-31 23:33:13 +00:00
David Rose
4df761d285
add NodePath::get_top()
2004-03-31 23:32:57 +00:00
David Rose
e6ea294429
NodePaths should be returned as concretes, not references
2004-03-31 23:32:33 +00:00
Asad M. Zaman
0c85764323
cleaned up window-fullscreen mode and multiple windows mode for dx8 and dx9
2004-03-31 22:02:42 +00:00
David Rose
ad9a03da5c
support dynamic geoms properly with display lists
2004-03-30 22:02:29 +00:00
Asad M. Zaman
0f5c46313c
toontown windowed mode supported in Dx8 and Dx9
2004-03-30 19:42:59 +00:00
David Rose
3727394df7
add WindowProperties::set_z_order()
2004-03-30 01:03:13 +00:00
Asad M. Zaman
bc9d940c35
put some debug info to get feedback from users
2004-03-23 02:09:01 +00:00
Dave Schuyler
baf11afd75
added stubbed out is_started()
2004-03-23 01:13:35 +00:00
Asad M. Zaman
a038bcbaf6
Fixed the sluggishness with LoadSurfaceFromSurface. The filter flag needs to be set to none.
2004-03-22 21:46:25 +00:00
Asad M. Zaman
ea16b5d9f7
Temporary solution to Dx8 CopyRects alternative, but it is very slow. I will be implementing a better method.
2004-03-22 21:29:05 +00:00
David Rose
849c2c5c7d
don't crash if tex stats fail
2004-03-20 17:48:16 +00:00
David Rose
d6ce073b65
build properly with new GeomContext (and without GeomNodeContext
2004-03-20 08:35:22 +00:00
David Rose
5fe909bb4f
geomContext has moved to gobj
2004-03-20 03:18:50 +00:00
David Rose
50f7d0bce7
restore GeomContexts and display lists
2004-03-20 02:09:49 +00:00
Asad M. Zaman
1ed5d5c0e3
fixed a crash bug with a null pointer
2004-03-19 17:30:17 +00:00
David Rose
553b9c6b20
BIO_get_ssl() sometimes does nothing
2004-03-19 17:20:04 +00:00
David Rose
d14a5523f4
properly pass query in non-proxy case
2004-03-19 14:08:52 +00:00
David Rose
1c11c51455
robusity Ramfile interface
2004-03-19 13:44:27 +00:00
David Rose
f32eb1a6f8
fix compile prob on sgi
2004-03-19 02:00:48 +00:00
David Rose
6b909a2d2c
fix compilation error
2004-03-19 01:52:09 +00:00
David Rose
a2772d745a
support writing png images
2004-03-19 01:50:00 +00:00
David Rose
d49685c9a9
typo in comment
2004-03-19 01:49:51 +00:00
David Rose
b38732a6e1
add histogram/palette options
2004-03-19 01:49:12 +00:00
David Rose
c1583ac567
add is_valid
2004-03-19 01:48:50 +00:00
Asad M. Zaman
2e85d47cd2
fixed the window maximize/minimize bug on toontown
2004-03-18 22:22:03 +00:00
David Rose
5faa4ffb7e
small typo
2004-03-17 23:26:23 +00:00
Asad M. Zaman
8701ff8346
single gsg multiple windows: all known bug fixed
2004-03-17 21:09:27 +00:00
Asad M. Zaman
60fcb96b59
more error recovery on dx error
2004-03-17 21:05:39 +00:00
Asad M. Zaman
daf3f0d00b
single gsg multiple windows: dx9 support
2004-03-17 21:04:44 +00:00
Asad M. Zaman
f9dc7178e8
single gsg multiple window: fixed all known bugs
2004-03-17 20:05:39 +00:00
David Rose
1573ff1f73
generate_into() now returns the width
2004-03-17 06:55:35 +00:00
David Rose
0bf44b8cd5
add blend_sub_image
2004-03-17 06:55:01 +00:00
David Rose
9bb1585a04
fix bug with alpha palettes
2004-03-17 01:57:30 +00:00
David Rose
9242d5f932
fix close window bug
2004-03-17 01:55:02 +00:00
David Rose
55181edef0
compile on Linux
2004-03-17 01:41:29 +00:00
David Rose
83a138529d
add support for png image file format
2004-03-17 01:06:49 +00:00
Joe Shochet
1121e150eb
we no longer store those cdroms on dimbo
2004-03-08 20:33:19 +00:00
David Rose
c83c4a5ba8
expand on comment
2004-03-05 20:11:42 +00:00
David Rose
a79af737d2
add MouseWatcher::set_display_region()
2004-03-05 20:10:19 +00:00
David Rose
e390fbddaf
compiler warning
2004-03-04 23:45:43 +00:00
David Rose
c179ad217d
eliminate circular link reference
2004-03-04 21:41:34 +00:00
David Rose
56a9f1feae
add text-soft-break-key and text-never-break-before
2004-03-04 19:14:58 +00:00
David Rose
9ca106399c
regularize projection transform and near plane correction
2004-03-04 18:43:25 +00:00
David Rose
0e084fe310
make multipass work (sort of) on dx8
2004-03-04 15:48:19 +00:00
David Rose
703a038d59
store more texture data in rawdata mode
2004-03-04 02:23:36 +00:00
David Rose
6bc826c5a5
restore win-origin-x and win-origin-y
2004-03-04 01:42:28 +00:00
David Rose
04304b1e20
support mouse wheel events
2004-03-04 00:37:52 +00:00
David Rose
6c7a75a101
use hide_or_show_cursor() instead of ShowCursor()
2004-03-03 23:28:14 +00:00
David Rose
26fce4087c
remove debugs
2004-03-03 21:57:42 +00:00
David Rose
fdc4d0642a
should disallow move_pointer for either of two reasons
2004-03-03 21:54:31 +00:00
David Rose
b5bcb299df
support move_pointer and cursor_hidden
2004-03-03 21:49:22 +00:00
David Rose
07260b688c
update changed properties in window structure
2004-03-03 21:35:30 +00:00
David Rose
be0f50c6fb
redefine GraphicsEngine::auto_flip; define more pstats collectors
2004-03-03 20:22:05 +00:00
David Rose
28de7c48d8
oops
2004-03-03 20:16:40 +00:00
David Rose
58c7debfa5
support cursor_hidden
2004-03-03 20:15:09 +00:00
David Rose
d561b66713
expose GraphicsWindow::get_pointer and move_pointer
2004-03-03 19:38:28 +00:00
David Rose
cf6a95c0ed
fix problem with remove_window() removing too many windows
2004-03-03 14:15:19 +00:00
David Rose
3572444a67
support pbuffers only
2004-03-03 14:14:39 +00:00
David Rose
323002f105
more sanity asserts
2004-03-03 14:14:03 +00:00
David Rose
49b7ac2fac
must check gl extensions first
2004-03-03 06:53:39 +00:00
Joseph Lee
69ffcae6ff
report_errors_loop() needs to return a value
2004-03-03 03:59:37 +00:00
Joseph Lee
02a1103540
don't call PstatCollector.is_started() if opt 4
2004-03-03 03:14:56 +00:00
David Rose
6a0476ebcb
render textures should clamp by default
2004-03-03 01:34:46 +00:00
David Rose
5832df65ce
compile on Linux
2004-03-03 01:29:08 +00:00
David Rose
587de59ae8
add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp
2004-03-03 01:09:38 +00:00
David Rose
baea752ded
make_current() should be unneeded before flip
2004-03-02 21:02:12 +00:00
David Rose
a39aa8f71c
add GraphicsOutput::flip_ready
2004-03-02 20:11:51 +00:00
David Rose
f709ae9232
we need make_current() in the flip after all
2004-03-02 18:21:23 +00:00
David Rose
6f956e1fe7
use new offscreen buffer mechanism
2004-03-02 02:48:35 +00:00
David Rose
abd0db5458
add callback support
2004-03-02 02:46:15 +00:00
David Rose
54ae975f3c
don't assertion fail when user closes window
2004-03-01 23:47:23 +00:00
David Rose
a6df37d6b0
remove make_current() from flip
2004-02-28 00:26:18 +00:00
David Rose
2bf87f010a
add GraphicsOutput::make_texture_buffer()
2004-02-28 00:25:23 +00:00
David Rose
42507f9852
add ParasiteBuffer
2004-02-27 23:17:16 +00:00
David Rose
a4f08870fa
add share_with to make_gsg()
2004-02-27 22:12:18 +00:00
Asad M. Zaman
e6862c11f9
better handling of E_OUTOFMEMORY error. If this error happens, it will try a different graphics dll
2004-02-27 20:49:22 +00:00
David Rose
9f57cfa1b2
add fill_ratio
2004-02-26 18:46:44 +00:00
David Rose
fd8bc506d3
build on windows with new PreparedGraphicsObjects
2004-02-25 21:07:55 +00:00
David Rose
25a44c9b26
tweak comment
2004-02-25 19:53:33 +00:00
David Rose
232f9395bf
split out PreparedGraphicsObjects from GraphicsStateGuardians
2004-02-25 19:34:30 +00:00
David Rose
0e81017698
formatting changes
2004-02-24 17:44:08 +00:00
David Rose
8066efb16e
don't protect glReadBuffer and glDrawBuffer; they might get reset internally by slightly buggy drivers
2004-02-21 01:48:16 +00:00
Dave Schuyler
43e5cd19e0
avatar should no longer float on landing
2004-02-20 02:04:30 +00:00
David Rose
11f94c964a
try some more to get pbuffers to work without call to SwapBuffers
2004-02-20 02:01:50 +00:00
David Rose
b0de5200b0
glFlush() might be necessary
2004-02-20 02:00:44 +00:00
David Rose
ab86ca2b73
name dynamic textures
2004-02-20 00:00:41 +00:00
David Rose
b49f3d4b51
recreate pbuffer if it is lost
2004-02-19 21:53:38 +00:00
David Rose
36dc54b6c6
single-buffer
2004-02-19 21:18:39 +00:00
David Rose
751dc0f17a
default texture filtering is linear
2004-02-19 19:50:39 +00:00
David Rose
cb66e630d6
properly support single-buffered framebuffers
2004-02-19 19:41:52 +00:00
David Rose
c26166c9cc
add GraphicsOutput::sort
2004-02-19 02:53:23 +00:00
David Rose
6039e182c0
add App:PStats
2004-02-19 02:52:49 +00:00
David Rose
559366c37b
support new interface from panda
2004-02-19 02:36:21 +00:00
David Rose
9a2e560d20
remove pipe from GraphicsEngine::make_window()
2004-02-19 00:08:06 +00:00
David Rose
5ede98f8d4
pstats for windows
2004-02-18 23:32:19 +00:00
David Rose
216ef33e68
support fixed_size
2004-02-18 23:03:42 +00:00
David Rose
761c0e78fc
add name to GraphicsWindow constructor; add fixed_size to WindowProperties, add show-buffers to Configrc
2004-02-18 22:30:54 +00:00
David Rose
4d416cce51
pbuffers shouldn't flip
2004-02-18 19:23:36 +00:00
David Rose
be6354f9ef
bracket a few more low-level things with pstats
2004-02-18 18:21:00 +00:00
David Rose
82385a51d0
everything outside of GraphicsEngine::render_frame() is deemed Show Code for pstats
2004-02-18 16:23:08 +00:00
David Rose
f1ef8df820
add GraphicsStateGuardian::panic_deactivate()
2004-02-18 15:21:32 +00:00
David Rose
dba1064551
check framebuffer properties for match when creating pbuffer
2004-02-18 15:18:51 +00:00
David Rose
31cc2f4d8f
query for pbuffer getting lost
2004-02-18 01:24:22 +00:00
David Rose
e5ee695b0c
fix compiler objection
2004-02-18 01:01:59 +00:00
David Rose
dffa847486
pbuffers are finally working
2004-02-18 00:42:14 +00:00
David Rose
f0288e05c9
use wglext properly
2004-02-17 23:23:33 +00:00
David Rose
084270e1a2
disable old chromium stuff for now
2004-02-17 19:52:45 +00:00
David Rose
1aa75bf0a4
oops, incorrectly fixed angle brackets
2004-02-13 23:26:23 +00:00
David Rose
aadad6ab67
revert to avoid legal confusion; old url is acceptable.
2004-02-13 21:13:05 +00:00
David Rose
02ec418bba
typo
2004-02-13 21:06:39 +00:00
David Rose
843c0331ae
update license, change remaining local #includes to use quotation marks
2004-02-13 19:27:33 +00:00
David Rose
28a96485ab
add get_time() from Steven Osman
2004-02-13 17:09:32 +00:00
David Rose
8fd4a2fac2
turn off depth write for transparent parts of M_dual
2004-02-13 02:49:26 +00:00
David Rose
4e8641d6fa
inspect all pfnums before choosing one
2004-02-13 01:49:27 +00:00
David Rose
b4d3ccd1a7
check for 24 bpp correctly
2004-02-13 01:34:28 +00:00
David Rose
bbbe8cbf9f
add show-pbuffers
2004-02-13 00:55:48 +00:00
David Rose
141852abeb
add GLXPbufferSGIX
2004-02-13 00:21:45 +00:00
David Rose
bd3c75357f
protect from recursive entry
2004-02-12 23:53:05 +00:00
David Rose
d647d2af0c
minor comment cleanup
2004-02-12 23:52:20 +00:00
David Rose
cfaf59d494
properly test for GL_BGR
2004-02-12 23:51:50 +00:00
David Rose
7e1501fd18
move extensions checking from wgldisplay to glstuff
2004-02-12 19:49:56 +00:00
David Rose
61fb002677
fix assertion error on window close
2004-02-12 16:36:02 +00:00
David Rose
15d7d45b8b
remove chancfg
2004-02-12 16:20:05 +00:00
Dave Schuyler
1e11242da3
replacing is_in_outer_space with has_contact
2004-02-11 03:48:26 +00:00
David Rose
9089fa3820
unsafe to define USE_MGL_NAMESPACE globally
2004-02-10 18:49:02 +00:00
David Rose
42d159254e
split glgsg into glmisc; expand on mesadisplay
2004-02-10 18:12:03 +00:00
David Rose
ae685dcf4b
split glgsg into glmisc; expand on mesadisplay
2004-02-10 18:02:16 +00:00
David Rose
bb3dd92452
gracefully handle NULL window
2004-02-10 17:42:56 +00:00
David Rose
7b6594acac
rename save_screenshot -> save_screenshot_default to prevent confusion
2004-02-10 17:23:54 +00:00
David Rose
f4d29cf30b
fix wglGraphicsBuffer
2004-02-10 06:08:19 +00:00
David Rose
99b64bdfc6
reset_if_new should return true or false
2004-02-10 05:57:03 +00:00
David Rose
6859501a67
add GraphicsPipe::OT_texture_buffer
2004-02-09 22:26:47 +00:00
David Rose
be50ac2d73
define mesadisplay
2004-02-09 21:58:47 +00:00
David Rose
8c873de8a9
compile correctly without SSL
2004-02-09 21:48:57 +00:00
David Rose
48371c589d
default to :0.0, don't crash on exit
2004-02-09 21:44:07 +00:00
David Rose
3cbedea88d
specify OT_buffer
2004-02-09 21:15:29 +00:00
David Rose
c0ce8fc453
remove unneeded includes
2004-02-09 21:15:17 +00:00
David Rose
33ae898b0c
need to make_current() before capturing screenshot
2004-02-09 18:49:03 +00:00
David Rose
fbca2647f9
add glxGraphicsBuffer
2004-02-09 18:47:57 +00:00
David Rose
82c77e5715
protect extensions from cppparser
2004-02-09 18:10:25 +00:00
David Rose
3517fa4bf9
use GLXFBConfig instead of XVisualInfo
2004-02-09 17:51:54 +00:00
David Rose
4f8349a5bf
don't try to delete the reference-counted WindowFramework
2004-02-09 17:00:29 +00:00
David Rose
57eefece08
tweak graphicsBuffer, add wglGraphicsBuffer
2004-02-09 13:37:49 +00:00
Dave Schuyler
36cf062b96
using app includes
2004-02-07 05:33:07 +00:00