Commit Graph

5415 Commits

Author SHA1 Message Date
aignacio_sf deb3f12f1b Add DirextX/driver managment options. 2007-01-04 01:47:15 +00:00
aignacio_sf ca15a288a6 Add texture compression. 2007-01-03 01:55:22 +00:00
Darren Ranalli ad7c978ef5 better hex output 2006-12-29 18:07:41 +00:00
Darren Ranalli 2a6b1cb479 added audioVolumeAttrib 2006-12-21 23:40:22 +00:00
aignacio_sf 65fca47e16 Add some support for 16 and 32 bits per color channel. 2006-12-20 19:08:16 +00:00
aignacio_sf 4d40265e24 Render target textures must not be compressed. 2006-12-20 02:21:11 +00:00
aignacio_sf 12e38ec7a7 Add stencil buffer clear.
Remove non working code.
2006-12-13 19:29:41 +00:00
aignacio_sf 6ec87e2506 Add stencil buffer clear. 2006-12-13 19:27:51 +00:00
aignacio_sf f3a4ac2e3d Fix bad formatting. 2006-12-11 18:55:07 +00:00
aignacio_sf 65aee90d3c Add detection for:
Texture::F_rgba16
Texture::F_rgba32

Change Lru debug display to error level, so it can still display in OPT4.

Set shader model to 0 if Cg is not used.
2006-12-08 22:46:04 +00:00
aignacio_sf c8c7eaf6fb Add support for:
Texture::F_rgba16
Texture::F_rgba32
2006-12-08 22:44:06 +00:00
aignacio_sf 6bb18ad099 Add:
bool _supports_rgba16f_texture_format;
  bool _supports_rgba32f_texture_format;
2006-12-08 22:41:29 +00:00
aignacio_sf b1131ae0da Add support for:
F_rgba16,  // 16 bits per R,G,B,A channel
    F_rgba32,  // 32 bits per R,G,B,A channel
2006-12-08 22:29:23 +00:00
aignacio_sf 82ee360915 Display more information for list_contents. 2006-12-08 22:24:43 +00:00
aignacio_sf af8a72f828 Add list_contents function that takes no parameters which outputs to cout thus making it callable in Python.
Format the output so it is a bit easier to read.
2006-12-08 03:38:52 +00:00
aignacio_sf 335d5a8ade Add a version of list_contents that does not take any parameters so it can be used in Python.
Output more information in list_contents and reformat output.
2006-12-07 00:41:20 +00:00
Zachary Pavlov d38126f0c9 tree fix! 2006-12-01 19:50:31 +00:00
Josh Yelon cd2049fc7b Reversed y-dir of normals 2006-11-28 19:39:37 +00:00
David Rose 2e8c8423e6 unregistered type 2006-11-27 19:32:38 +00:00
Zachary Pavlov a9966ec403 more tau fixes 2006-11-27 03:28:49 +00:00
Zachary Pavlov 58533ae46c fixes for tau 2006-11-27 03:27:55 +00:00
David Rose 5779007507 more memory tracking stuff 2006-11-24 22:59:44 +00:00
David Rose f0df11bc39 fix malloc issues on windows 2006-11-17 23:21:33 +00:00
David Rose 55225290b8 add MemoryBase to fix malloc issues, especially on OSX 2006-11-17 02:13:10 +00:00
David Rose ccec9eb3df allow Actor flattening 2006-11-16 22:39:31 +00:00
David Rose 656b85eb8c fix red-green confusion 2006-11-16 01:27:08 +00:00
David Rose ce4de5f2af remove debug printouts 2006-11-15 22:17:07 +00:00
David Rose d06c7c47f2 better handling, error reporting for downloading and subdocument downloading 2006-11-15 20:05:39 +00:00
Zachary Pavlov 5ba0ce88ba changeses to allow us to use WIN32_LEAN_AND_MEAN 2006-11-14 04:05:55 +00:00
Zachary Pavlov 322fad4dd5 fix for debug mode 2006-11-14 04:05:08 +00:00
Zachary Pavlov 180b24543a drawable region update for debug 2006-11-14 04:03:49 +00:00
Zachary Pavlov 88f87760b8 memoryInfo fix for debug builds 2006-11-14 04:02:05 +00:00
David Rose d6b8d30bca add replace_node() 2006-11-13 22:45:24 +00:00
David Rose 79f9e04e26 print warning when file not found 2006-11-13 22:13:13 +00:00
David Rose 9ef8e468e5 correct filename case 2006-11-13 21:31:42 +00:00
David Rose 6f21efb679 fix compose between 2-d and 3-d mats 2006-11-13 18:22:25 +00:00
Josh Wilson 7d12be589f added ArcEmitter 2006-11-13 00:47:48 +00:00
Josh Wilson 409fc0d9a3 arcEmitter works like ringEmitter except you can constrain the particles to a an arc on the ring. usefull for splitting a single particle system into an 'in front' and 'behind' pair 2006-11-13 00:47:11 +00:00
David Rose e0ccf7a2f5 increase fmod limit 2006-11-12 18:55:58 +00:00
David Rose 9fb8d43cf5 fix typo 2006-11-10 17:34:19 +00:00
Zachary Pavlov b29c58e3f5 okay, now it works! 2006-11-10 04:21:08 +00:00
Zachary Pavlov 426dc40890 some cleanups on classes. Changed ActiveOpenNB to ActiveOpen (change back later) 2006-11-09 22:20:56 +00:00
David Rose 476eba103d add support for set_icon_filename() 2006-11-08 18:53:21 +00:00
Zachary Pavlov 82d1ecf8d7 bug fix and composite 2006-11-08 03:03:00 +00:00
Zachary Pavlov 3d7386bb80 removed bdr from published classes 2006-11-08 02:35:06 +00:00
Zachary Pavlov 576818d5db okay, now this should be safe 2006-11-08 02:32:37 +00:00
David Rose 1052e11e0b properly support multiple monitors 2006-11-07 22:36:56 +00:00
David Rose 969e962ed8 fix issues with resizing fullscreen windows 2006-11-07 22:35:24 +00:00
David Rose fe8a5d19ed choose an appropriate default audio library 2006-11-07 14:03:44 +00:00
Zachary Pavlov c3f0f7d58d until this gets figured out 2006-11-07 04:19:53 +00:00
Roger Hughston 6164d1bf7e add net tests 2006-11-07 00:58:31 +00:00
Roger Hughston aa95cc3aff New nativenet stuff .. expermental 2006-11-07 00:53:42 +00:00
David Rose e49cc9f973 fix incorrect matchup between mouse and display 2006-11-06 19:18:47 +00:00
David Rose 6ff4850dce debug output 2006-11-06 17:44:59 +00:00
David Rose 1b3f098b39 support servers that don't handle a Range request 2006-11-05 00:33:55 +00:00
David Rose d18ed81095 fix inverted screenshots 2006-11-03 22:48:43 +00:00
David Rose 68c702458b remove references to ddraw.h 2006-11-03 16:29:49 +00:00
Josh Yelon 80c6657136 Trivial fix 2006-11-03 16:05:17 +00:00
Josh Yelon 3a25b1f1e7 Trivial fix 2006-11-03 15:42:15 +00:00
Zachary Pavlov e75d2ef706 low level support for mouselook in osx 2006-11-03 02:34:34 +00:00
Zachary Pavlov f6e37779e4 added a relative mode to a window. Currently only does anything in osx 2006-11-03 02:33:22 +00:00
Zachary Pavlov 4d9f4785c7 commented out down setting for resume_down case. This is a fix for the first key missed bug 2006-11-02 23:46:27 +00:00
David Rose ea616ebe4e EXPCL 2006-11-02 20:08:07 +00:00
David Rose 26b20ce4ac pstats tracking for texture and vertex data on main memory 2006-11-02 19:31:03 +00:00
David Rose 8b1cdc6ece hack to protect FMOD from gs_instruments.dls 2006-11-02 03:20:31 +00:00
David Rose 2cfec74ada fix event handling a bit 2006-11-02 03:03:32 +00:00
David Rose 285622c36f robustify Fmod, Miles support on Windows and OSX 2006-11-02 01:42:54 +00:00
David Rose 5f516b9d32 remove redundant reference to audio_dls_file 2006-11-02 00:01:51 +00:00
David Rose dc2331abaf whoops 2006-11-01 23:59:43 +00:00
David Rose 694873dc37 fix fmod for OSX; fix reference count leaks; use model-path as well as sound-path 2006-11-01 23:42:15 +00:00
aignacio_sf 53e190a77a Fix comment for make_off function. 2006-11-01 03:49:55 +00:00
aignacio_sf 543b68c0ed Fix cut and paste comment. 2006-11-01 03:40:55 +00:00
David Rose 7d904403d3 fill in initial value from node when it is initially set 2006-10-30 21:16:16 +00:00
David Rose bf9d66662b add more Mac function keys 2006-10-30 16:22:59 +00:00
David Rose 0674911833 add missing include 2006-10-27 22:19:07 +00:00
David Rose 084795b5a5 fix replication of vertices on copy 2006-10-27 18:33:29 +00:00
Josh Yelon e8606c82af Fixes for linux 2006-10-26 20:40:58 +00:00
David Rose dfe5814829 rework loader vs. ModelPool; deprecate implicit filename extension; improve ModelPool.releaseModel() 2006-10-25 17:56:50 +00:00
Zachary Pavlov bb46722b39 fixes an issue that only shows up Opt2 2006-10-25 02:50:17 +00:00
aignacio_sf f85cb72f33 Put error message in a debug conditional. 2006-10-24 23:32:01 +00:00
David Rose 4cbeeb61cd typo in comment 2006-10-24 21:54:35 +00:00
David Rose 763808f8e4 make ModelPool::garbage_collect() behave sensibly in the new loadModel() world 2006-10-23 20:50:09 +00:00
David Rose d8eab5dbcd mouse wheel should generate down and immediate up messages, so it does not look like keyrepeat 2006-10-20 21:10:31 +00:00
David Rose b26fa4b410 correctly return NullAudioSound if unable to load file 2006-10-20 18:29:00 +00:00
David Rose 70f9db5ec4 add ClockObject::M_integer and M_integer_limited; pstats clock wait 2006-10-20 17:38:22 +00:00
David Rose dbb25d478c issue warning for singular transforms over camera 2006-10-20 15:11:12 +00:00
David Rose ab895aaab6 straighten out min_fov with film_size and focal_length 2006-10-19 23:58:30 +00:00
David Rose 825cbc04bc remove ctrav.resetPrevTransform(); make respect-prev-transform affect visualization of prev transform also 2006-10-19 18:07:37 +00:00
David Rose ab7d2d2278 remove debug statements 2006-10-19 17:11:29 +00:00
David Rose 64d4d729fc allow flatten_strong() to combine the children of a ModelNode 2006-10-18 17:18:17 +00:00
Josh Yelon 78c4be1c83 Forgot to check it in. 2006-10-17 03:53:03 +00:00
David Rose 9cd582faca fix reload-texture bug 2006-10-16 23:12:17 +00:00
David Rose 00577b18dc optimization for intra-frame interpolation 2006-10-15 17:51:17 +00:00
David Rose 9b2f1e4a69 add accessors to SceneGraphAnalzyer 2006-10-15 16:54:45 +00:00
David Rose 6f2d9475bb expose SceneGraphAnalyzer 2006-10-15 16:05:39 +00:00
David Rose 731ab7b576 enable intra-frame animation interpolation 2006-10-14 23:58:48 +00:00
David Rose a7afebd785 remove bogus comment 2006-10-14 23:04:11 +00:00
David Rose 8469667f06 whoopsy, broke GL texturing. 2006-10-13 22:46:35 +00:00
aignacio_sf ba5ff66beb Set correct number of depth bits and stencil bits for frame buffer format info. 2006-10-13 20:17:53 +00:00
aignacio_sf cc0853e021 Set correct number of depth bits and stencil bits for frame buffer format info. 2006-10-13 20:06:03 +00:00