aignacio_sf
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deb3f12f1b
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Add DirextX/driver managment options.
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2007-01-04 01:47:15 +00:00 |
aignacio_sf
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ca15a288a6
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Add texture compression.
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2007-01-03 01:55:22 +00:00 |
Darren Ranalli
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ad7c978ef5
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better hex output
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2006-12-29 18:07:41 +00:00 |
Darren Ranalli
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2a6b1cb479
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added audioVolumeAttrib
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2006-12-21 23:40:22 +00:00 |
aignacio_sf
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65fca47e16
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Add some support for 16 and 32 bits per color channel.
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2006-12-20 19:08:16 +00:00 |
aignacio_sf
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4d40265e24
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Render target textures must not be compressed.
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2006-12-20 02:21:11 +00:00 |
aignacio_sf
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12e38ec7a7
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Add stencil buffer clear.
Remove non working code.
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2006-12-13 19:29:41 +00:00 |
aignacio_sf
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6ec87e2506
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Add stencil buffer clear.
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2006-12-13 19:27:51 +00:00 |
aignacio_sf
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f3a4ac2e3d
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Fix bad formatting.
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2006-12-11 18:55:07 +00:00 |
aignacio_sf
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65aee90d3c
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Add detection for:
Texture::F_rgba16
Texture::F_rgba32
Change Lru debug display to error level, so it can still display in OPT4.
Set shader model to 0 if Cg is not used.
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2006-12-08 22:46:04 +00:00 |
aignacio_sf
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c8c7eaf6fb
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Add support for:
Texture::F_rgba16
Texture::F_rgba32
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2006-12-08 22:44:06 +00:00 |
aignacio_sf
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6bb18ad099
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Add:
bool _supports_rgba16f_texture_format;
bool _supports_rgba32f_texture_format;
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2006-12-08 22:41:29 +00:00 |
aignacio_sf
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b1131ae0da
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Add support for:
F_rgba16, // 16 bits per R,G,B,A channel
F_rgba32, // 32 bits per R,G,B,A channel
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2006-12-08 22:29:23 +00:00 |
aignacio_sf
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82ee360915
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Display more information for list_contents.
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2006-12-08 22:24:43 +00:00 |
aignacio_sf
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af8a72f828
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Add list_contents function that takes no parameters which outputs to cout thus making it callable in Python.
Format the output so it is a bit easier to read.
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2006-12-08 03:38:52 +00:00 |
aignacio_sf
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335d5a8ade
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Add a version of list_contents that does not take any parameters so it can be used in Python.
Output more information in list_contents and reformat output.
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2006-12-07 00:41:20 +00:00 |
Zachary Pavlov
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d38126f0c9
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tree fix!
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2006-12-01 19:50:31 +00:00 |
Josh Yelon
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cd2049fc7b
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Reversed y-dir of normals
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2006-11-28 19:39:37 +00:00 |
David Rose
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2e8c8423e6
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unregistered type
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2006-11-27 19:32:38 +00:00 |
Zachary Pavlov
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a9966ec403
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more tau fixes
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2006-11-27 03:28:49 +00:00 |
Zachary Pavlov
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58533ae46c
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fixes for tau
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2006-11-27 03:27:55 +00:00 |
David Rose
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5779007507
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more memory tracking stuff
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2006-11-24 22:59:44 +00:00 |
David Rose
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f0df11bc39
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fix malloc issues on windows
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2006-11-17 23:21:33 +00:00 |
David Rose
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55225290b8
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add MemoryBase to fix malloc issues, especially on OSX
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2006-11-17 02:13:10 +00:00 |
David Rose
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ccec9eb3df
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allow Actor flattening
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2006-11-16 22:39:31 +00:00 |
David Rose
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656b85eb8c
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fix red-green confusion
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2006-11-16 01:27:08 +00:00 |
David Rose
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ce4de5f2af
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remove debug printouts
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2006-11-15 22:17:07 +00:00 |
David Rose
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d06c7c47f2
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better handling, error reporting for downloading and subdocument downloading
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2006-11-15 20:05:39 +00:00 |
Zachary Pavlov
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5ba0ce88ba
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changeses to allow us to use WIN32_LEAN_AND_MEAN
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2006-11-14 04:05:55 +00:00 |
Zachary Pavlov
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322fad4dd5
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fix for debug mode
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2006-11-14 04:05:08 +00:00 |
Zachary Pavlov
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180b24543a
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drawable region update for debug
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2006-11-14 04:03:49 +00:00 |
Zachary Pavlov
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88f87760b8
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memoryInfo fix for debug builds
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2006-11-14 04:02:05 +00:00 |
David Rose
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d6b8d30bca
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add replace_node()
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2006-11-13 22:45:24 +00:00 |
David Rose
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79f9e04e26
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print warning when file not found
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2006-11-13 22:13:13 +00:00 |
David Rose
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9ef8e468e5
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correct filename case
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2006-11-13 21:31:42 +00:00 |
David Rose
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6f21efb679
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fix compose between 2-d and 3-d mats
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2006-11-13 18:22:25 +00:00 |
Josh Wilson
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7d12be589f
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added ArcEmitter
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2006-11-13 00:47:48 +00:00 |
Josh Wilson
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409fc0d9a3
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arcEmitter works like ringEmitter except you can constrain the particles to a an arc on the ring. usefull for splitting a single particle system into an 'in front' and 'behind' pair
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2006-11-13 00:47:11 +00:00 |
David Rose
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e0ccf7a2f5
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increase fmod limit
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2006-11-12 18:55:58 +00:00 |
David Rose
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9fb8d43cf5
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fix typo
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2006-11-10 17:34:19 +00:00 |
Zachary Pavlov
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b29c58e3f5
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okay, now it works!
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2006-11-10 04:21:08 +00:00 |
Zachary Pavlov
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426dc40890
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some cleanups on classes. Changed ActiveOpenNB to ActiveOpen (change back later)
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2006-11-09 22:20:56 +00:00 |
David Rose
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476eba103d
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add support for set_icon_filename()
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2006-11-08 18:53:21 +00:00 |
Zachary Pavlov
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82d1ecf8d7
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bug fix and composite
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2006-11-08 03:03:00 +00:00 |
Zachary Pavlov
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3d7386bb80
|
removed bdr from published classes
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2006-11-08 02:35:06 +00:00 |
Zachary Pavlov
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576818d5db
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okay, now this should be safe
|
2006-11-08 02:32:37 +00:00 |
David Rose
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1052e11e0b
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properly support multiple monitors
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2006-11-07 22:36:56 +00:00 |
David Rose
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969e962ed8
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fix issues with resizing fullscreen windows
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2006-11-07 22:35:24 +00:00 |
David Rose
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fe8a5d19ed
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choose an appropriate default audio library
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2006-11-07 14:03:44 +00:00 |
Zachary Pavlov
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c3f0f7d58d
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until this gets figured out
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2006-11-07 04:19:53 +00:00 |
Roger Hughston
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6164d1bf7e
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add net tests
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2006-11-07 00:58:31 +00:00 |
Roger Hughston
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aa95cc3aff
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New nativenet stuff .. expermental
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2006-11-07 00:53:42 +00:00 |
David Rose
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e49cc9f973
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fix incorrect matchup between mouse and display
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2006-11-06 19:18:47 +00:00 |
David Rose
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6ff4850dce
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debug output
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2006-11-06 17:44:59 +00:00 |
David Rose
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1b3f098b39
|
support servers that don't handle a Range request
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2006-11-05 00:33:55 +00:00 |
David Rose
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d18ed81095
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fix inverted screenshots
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2006-11-03 22:48:43 +00:00 |
David Rose
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68c702458b
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remove references to ddraw.h
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2006-11-03 16:29:49 +00:00 |
Josh Yelon
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80c6657136
|
Trivial fix
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2006-11-03 16:05:17 +00:00 |
Josh Yelon
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3a25b1f1e7
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Trivial fix
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2006-11-03 15:42:15 +00:00 |
Zachary Pavlov
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e75d2ef706
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low level support for mouselook in osx
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2006-11-03 02:34:34 +00:00 |
Zachary Pavlov
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f6e37779e4
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added a relative mode to a window. Currently only does anything in osx
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2006-11-03 02:33:22 +00:00 |
Zachary Pavlov
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4d9f4785c7
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commented out down setting for resume_down case. This is a fix for the first key missed bug
|
2006-11-02 23:46:27 +00:00 |
David Rose
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ea616ebe4e
|
EXPCL
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2006-11-02 20:08:07 +00:00 |
David Rose
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26b20ce4ac
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pstats tracking for texture and vertex data on main memory
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2006-11-02 19:31:03 +00:00 |
David Rose
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8b1cdc6ece
|
hack to protect FMOD from gs_instruments.dls
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2006-11-02 03:20:31 +00:00 |
David Rose
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2cfec74ada
|
fix event handling a bit
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2006-11-02 03:03:32 +00:00 |
David Rose
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285622c36f
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robustify Fmod, Miles support on Windows and OSX
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2006-11-02 01:42:54 +00:00 |
David Rose
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5f516b9d32
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remove redundant reference to audio_dls_file
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2006-11-02 00:01:51 +00:00 |
David Rose
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dc2331abaf
|
whoops
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2006-11-01 23:59:43 +00:00 |
David Rose
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694873dc37
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fix fmod for OSX; fix reference count leaks; use model-path as well as sound-path
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2006-11-01 23:42:15 +00:00 |
aignacio_sf
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53e190a77a
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Fix comment for make_off function.
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2006-11-01 03:49:55 +00:00 |
aignacio_sf
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543b68c0ed
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Fix cut and paste comment.
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2006-11-01 03:40:55 +00:00 |
David Rose
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7d904403d3
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fill in initial value from node when it is initially set
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2006-10-30 21:16:16 +00:00 |
David Rose
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bf9d66662b
|
add more Mac function keys
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2006-10-30 16:22:59 +00:00 |
David Rose
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0674911833
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add missing include
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2006-10-27 22:19:07 +00:00 |
David Rose
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084795b5a5
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fix replication of vertices on copy
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2006-10-27 18:33:29 +00:00 |
Josh Yelon
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e8606c82af
|
Fixes for linux
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2006-10-26 20:40:58 +00:00 |
David Rose
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dfe5814829
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rework loader vs. ModelPool; deprecate implicit filename extension; improve ModelPool.releaseModel()
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2006-10-25 17:56:50 +00:00 |
Zachary Pavlov
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bb46722b39
|
fixes an issue that only shows up Opt2
|
2006-10-25 02:50:17 +00:00 |
aignacio_sf
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f85cb72f33
|
Put error message in a debug conditional.
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2006-10-24 23:32:01 +00:00 |
David Rose
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4cbeeb61cd
|
typo in comment
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2006-10-24 21:54:35 +00:00 |
David Rose
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763808f8e4
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make ModelPool::garbage_collect() behave sensibly in the new loadModel() world
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2006-10-23 20:50:09 +00:00 |
David Rose
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d8eab5dbcd
|
mouse wheel should generate down and immediate up messages, so it does not look like keyrepeat
|
2006-10-20 21:10:31 +00:00 |
David Rose
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b26fa4b410
|
correctly return NullAudioSound if unable to load file
|
2006-10-20 18:29:00 +00:00 |
David Rose
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70f9db5ec4
|
add ClockObject::M_integer and M_integer_limited; pstats clock wait
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2006-10-20 17:38:22 +00:00 |
David Rose
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dbb25d478c
|
issue warning for singular transforms over camera
|
2006-10-20 15:11:12 +00:00 |
David Rose
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ab895aaab6
|
straighten out min_fov with film_size and focal_length
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2006-10-19 23:58:30 +00:00 |
David Rose
|
825cbc04bc
|
remove ctrav.resetPrevTransform(); make respect-prev-transform affect visualization of prev transform also
|
2006-10-19 18:07:37 +00:00 |
David Rose
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ab7d2d2278
|
remove debug statements
|
2006-10-19 17:11:29 +00:00 |
David Rose
|
64d4d729fc
|
allow flatten_strong() to combine the children of a ModelNode
|
2006-10-18 17:18:17 +00:00 |
Josh Yelon
|
78c4be1c83
|
Forgot to check it in.
|
2006-10-17 03:53:03 +00:00 |
David Rose
|
9cd582faca
|
fix reload-texture bug
|
2006-10-16 23:12:17 +00:00 |
David Rose
|
00577b18dc
|
optimization for intra-frame interpolation
|
2006-10-15 17:51:17 +00:00 |
David Rose
|
9b2f1e4a69
|
add accessors to SceneGraphAnalzyer
|
2006-10-15 16:54:45 +00:00 |
David Rose
|
6f2d9475bb
|
expose SceneGraphAnalyzer
|
2006-10-15 16:05:39 +00:00 |
David Rose
|
731ab7b576
|
enable intra-frame animation interpolation
|
2006-10-14 23:58:48 +00:00 |
David Rose
|
a7afebd785
|
remove bogus comment
|
2006-10-14 23:04:11 +00:00 |
David Rose
|
8469667f06
|
whoopsy, broke GL texturing.
|
2006-10-13 22:46:35 +00:00 |
aignacio_sf
|
ba5ff66beb
|
Set correct number of depth bits and stencil bits for frame buffer format info.
|
2006-10-13 20:17:53 +00:00 |
aignacio_sf
|
cc0853e021
|
Set correct number of depth bits and stencil bits for frame buffer format info.
|
2006-10-13 20:06:03 +00:00 |