David Rose
|
c8d3b8dac8
|
re-add files
|
2008-11-15 06:53:03 +00:00 |
David Rose
|
386b250585
|
wip: slot-based-RenderStates
|
2008-11-15 06:49:54 +00:00 |
David Rose
|
68c236069f
|
fix hide/show bug
|
2008-11-14 23:34:32 +00:00 |
David Rose
|
05f577df6e
|
further fixes to hide/show optimization
|
2008-11-13 17:11:44 +00:00 |
David Rose
|
22ecb41b4c
|
hide/show optimization
|
2008-11-13 15:55:07 +00:00 |
David Rose
|
1462bee771
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
David Rose
|
fbc38a3e01
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
David Rose
|
58e0537e3c
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
David Rose
|
075710bced
|
create pgraphnodes directory; move some things there from pgraph
|
2008-11-06 00:06:39 +00:00 |
David Rose
|
2e7751678f
|
initialization issue
|
2008-10-29 00:58:06 +00:00 |
David Rose
|
6db2257ca1
|
TextGraphic::set_instance_flag()
|
2008-10-28 21:36:26 +00:00 |
David Rose
|
d2c5866507
|
get_ancestor
|
2008-10-28 21:35:48 +00:00 |
David Rose
|
8639f98ae9
|
need to vector model_path etc. through function after all, to avoid static-init problems
|
2008-10-22 22:11:16 +00:00 |
David Rose
|
600a70a7f2
|
fix weird issues with buttons in shadowed text
|
2008-10-21 22:52:45 +00:00 |
David Rose
|
907527a9c5
|
better scheduling algorithm
|
2008-10-10 20:54:15 +00:00 |
David Rose
|
53495298b2
|
minor typo
|
2008-10-10 05:22:48 +00:00 |
David Rose
|
d4c2c9858d
|
SIMPLE_THREADS_NO_MUTEX -> LightMutex
|
2008-10-08 23:23:40 +00:00 |
David Rose
|
24dea4e56a
|
more fixes to RenderAttrib problem
|
2008-10-08 01:12:17 +00:00 |
rdb
|
6599417ca1
|
Fix bug in shader generator
|
2008-10-04 11:39:14 +00:00 |
David Rose
|
621b831913
|
allow-live-flatten
|
2008-10-02 23:39:51 +00:00 |
David Rose
|
fab502970f
|
more threading improvements
|
2008-10-02 17:50:16 +00:00 |
David Rose
|
ee89d48297
|
fix RenderAttrib corruption
|
2008-10-02 00:12:19 +00:00 |
David Rose
|
c8913d4b66
|
use global task manager
|
2008-09-29 17:29:49 +00:00 |
David Rose
|
c59bfe5459
|
more threading issues
|
2008-09-28 21:32:11 +00:00 |
David Rose
|
6e3c93ce2f
|
minor change
|
2008-09-26 23:43:29 +00:00 |
David Rose
|
7cd09665ac
|
task chains
|
2008-09-25 20:42:46 +00:00 |
David Rose
|
d7ec4a0fce
|
fix static init loop
|
2008-09-19 19:20:37 +00:00 |
David Rose
|
524128b9fd
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
David Rose
|
8961c322f3
|
whoops, incorrect debug test
|
2008-09-17 22:06:50 +00:00 |
David Rose
|
f5e0ba66ba
|
fix crash in point rendering
|
2008-09-16 12:59:03 +00:00 |
David Rose
|
75b5e032f0
|
rename SIMPLE_THREADS_NO_IMPLICIT_YIELD
|
2008-09-11 01:37:12 +00:00 |
David Rose
|
d71d7a0fdb
|
avoid async texload race condition
|
2008-09-11 01:02:11 +00:00 |
David Rose
|
8214dca456
|
async-load-delay for textures too
|
2008-09-10 02:17:26 +00:00 |
David Rose
|
11ae34e109
|
apply_texture_colors()
|
2008-08-28 00:46:30 +00:00 |
David Rose
|
8c2e657f15
|
Add gsg::update_texture()
|
2008-08-25 22:58:58 +00:00 |
David Rose
|
09dc4e3b84
|
add async-load-delay
|
2008-08-22 23:43:05 +00:00 |
David Rose
|
59b5ab684d
|
don't crash if loading cached compressed textures and compression unsupported
|
2008-08-22 19:19:07 +00:00 |
David Rose
|
617a769ef7
|
more work towards asynchronous texture loads: auto-caching compressed texture versions
|
2008-08-14 23:50:17 +00:00 |
David Rose
|
311273c22f
|
less flickery lod fading
|
2008-08-13 06:22:58 +00:00 |
David Rose
|
d7e6603118
|
work-in-progress: asynchronous texture loads
|
2008-08-13 01:13:09 +00:00 |
David Rose
|
15f44d52b1
|
don't need all that hashtable output
|
2008-08-08 19:31:37 +00:00 |
David Rose
|
6d953de53a
|
asynchronous animation binding
|
2008-08-07 17:26:39 +00:00 |
David Rose
|
6073c8dee9
|
RenderModeAttrib::M_filled_flat
|
2008-08-05 17:49:35 +00:00 |
David Rose
|
4d59f04134
|
scissor MouseWatcherRegions too
|
2008-08-01 22:48:42 +00:00 |
David Rose
|
ab6e8bbc3c
|
higher-level ScissorEffect fixes
|
2008-08-01 21:54:20 +00:00 |
David Rose
|
8537bd7320
|
ScissorAttrib, ScissorEffect
|
2008-07-31 01:53:12 +00:00 |
David Rose
|
8a9fe2a16d
|
more assertions
|
2008-07-29 23:38:12 +00:00 |
David Rose
|
a89acc64a2
|
add clear_model_nodes
|
2008-07-29 19:42:53 +00:00 |
David Rose
|
08c7656733
|
remove unused vertices automatically
|
2008-07-18 21:15:27 +00:00 |
David Rose
|
785424a348
|
should be DrawMask, not CollideMask
|
2008-05-28 19:00:56 +00:00 |
David Rose
|
fb9c56432a
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
Josh Yelon
|
3f69740ab9
|
Fixed a bug in glow map generation
|
2008-05-27 22:20:09 +00:00 |
Josh Yelon
|
db026d888d
|
Fixed a minor bug
|
2008-05-27 22:18:40 +00:00 |
David Rose
|
a760c2ba4f
|
initialize flags
|
2008-05-12 23:32:49 +00:00 |
Josh Yelon
|
a7fcfb1d33
|
Fixed a comment
|
2008-05-09 17:22:36 +00:00 |
Josh Yelon
|
9b27b21358
|
Fixed precision loss in compare_impl
|
2008-05-06 22:02:26 +00:00 |
Josh Yelon
|
846c2a9fcc
|
Enabled shader generator to suppress alphatest and alpha-write
|
2008-05-06 16:27:18 +00:00 |
David Rose
|
3dd3c1aa44
|
oops, sorting texture stages in wrong direction by sort
|
2008-05-01 22:42:56 +00:00 |
Josh Yelon
|
c013cddc92
|
More support for negative glow
|
2008-04-30 22:23:14 +00:00 |
Josh Yelon
|
1d2990a2b5
|
Added support for negative glow-maps
|
2008-04-30 21:07:23 +00:00 |
David Rose
|
f3ec66d694
|
fix minor bugs
|
2008-04-30 20:37:29 +00:00 |
Zachary Pavlov
|
5ea3c0c47c
|
made combine_with published
|
2008-04-29 18:59:47 +00:00 |
David Rose
|
96e4739426
|
fix ff_tc_index some more
|
2008-04-16 00:30:50 +00:00 |
David Rose
|
a667e91dce
|
TextureAttrib::_implicit_sort
|
2008-04-10 00:45:43 +00:00 |
David Rose
|
0cda3c165a
|
time munge::geom
|
2008-03-26 00:05:51 +00:00 |
Josh Yelon
|
08dcdade5c
|
load_dso now uses a plugin search path
|
2008-03-18 22:25:59 +00:00 |
David Rose
|
cdc0a1564b
|
comment typo
|
2008-03-17 21:51:30 +00:00 |
David Rose
|
fc46272823
|
fix set_attrib() with override
|
2008-03-04 22:33:16 +00:00 |
Josh Yelon
|
8d0c975486
|
Added not-implemented-yet warnings to shader generator
|
2008-03-03 21:32:28 +00:00 |
David Rose
|
02b2d76274
|
more flatten bugs: fix color-scale support
|
2008-03-01 00:05:03 +00:00 |
Josh Yelon
|
5a25035407
|
Fixed typo
|
2008-02-25 21:35:24 +00:00 |
Josh Yelon
|
383b0660ae
|
More changes to shader generator
|
2008-02-25 21:26:26 +00:00 |
Josh Yelon
|
a9dc480500
|
Improvements to shader generation
|
2008-02-24 03:57:55 +00:00 |
David Rose
|
d52bd0616b
|
fix dx8/dx9 texture coordinate issue
|
2008-02-21 21:56:47 +00:00 |
Josh Yelon
|
7bb510a3ef
|
Added support for HDR
|
2008-02-21 19:54:40 +00:00 |
David Rose
|
61dc831678
|
fix color-flatten issue some more
|
2008-02-20 04:16:36 +00:00 |
Josh Yelon
|
30c2f1e871
|
Added auxBitplaneAttrib
|
2008-02-13 22:06:55 +00:00 |
Josh Yelon
|
b6ea4ab8b2
|
Fixed linux gcc bug
|
2008-02-12 23:03:55 +00:00 |
Josh Yelon
|
da29b5e02f
|
Adding more code for shader generator and image postprocessing
|
2008-02-12 21:54:44 +00:00 |
Josh Yelon
|
f1ca9a02b3
|
Added light ramp attrib
|
2008-02-05 04:05:57 +00:00 |
David Rose
|
92dd6d6e89
|
fix color flatten bug
|
2008-02-05 01:07:48 +00:00 |
Josh Yelon
|
005bc25282
|
Added light ramps and gloss maps
|
2008-02-04 22:49:48 +00:00 |
Josh Yelon
|
a918cb5ee1
|
Updated some comments
|
2008-01-29 17:07:11 +00:00 |
David Rose
|
a3999eff61
|
fix white nametag issue
|
2008-01-29 01:56:55 +00:00 |
Josh Yelon
|
48f0aeaddf
|
More shader generation
|
2008-01-28 17:55:06 +00:00 |
Josh Yelon
|
1d954d5104
|
Improvements to Shader Generator
|
2008-01-28 17:28:09 +00:00 |
David Rose
|
77f15e1885
|
build on linux
|
2008-01-26 01:15:25 +00:00 |
Josh Yelon
|
be5cf85350
|
Implemented new make_consistent_state routine to unify ColorAttribs
|
2008-01-25 07:18:28 +00:00 |
Josh Yelon
|
d0aac98dac
|
SceneGraphReducer needs to support new ColorAttrib semantics (not quite finished yet)
|
2008-01-25 03:35:58 +00:00 |
Josh Yelon
|
1d44682463
|
Much progress implementing shader generator
|
2008-01-25 03:35:12 +00:00 |
Josh Yelon
|
c9478d0001
|
Added audio volume to the AttribSlots
|
2008-01-25 03:33:47 +00:00 |
David Rose
|
dd03048f6e
|
add SceneGraphReducer::decompose()
|
2007-12-20 22:33:44 +00:00 |
David Rose
|
775466b4bd
|
egg loader and bam loader set a ColorAttrib on every Geom.
|
2007-12-20 03:17:38 +00:00 |
David Rose
|
c380227fb4
|
compile crash in pandatool
|
2007-12-19 21:40:12 +00:00 |
David Rose
|
b9b1e78399
|
flatten optimization; also SceneGraphReducer::make_compatible_format()
|
2007-12-19 20:25:53 +00:00 |
Josh Yelon
|
eeb8b61bc9
|
Fixed an uninizialized data bug in make_default_impl
|
2007-12-17 21:46:20 +00:00 |
David Rose
|
e75c8695dd
|
resolve dependency issue
|
2007-12-17 21:23:38 +00:00 |
Josh Yelon
|
439ef40cff
|
Just getting started with real shader generator
|
2007-12-16 08:05:18 +00:00 |
Josh Yelon
|
b3909c97fa
|
Adding the shader generator
|
2007-12-16 05:46:54 +00:00 |
Josh Yelon
|
5d0c234484
|
Added ShaderGenerator
|
2007-12-16 05:45:35 +00:00 |
Josh Yelon
|
21436b4f4d
|
Added 'auto' flag to ShaderAttrib
|
2007-12-15 07:05:20 +00:00 |
David Rose
|
4a2a85bedc
|
compiler warning
|
2007-12-14 18:57:41 +00:00 |
David Rose
|
1b8d8e182d
|
shader changes for ppremake
|
2007-12-14 18:46:28 +00:00 |
Josh Yelon
|
d8e6dc13a3
|
Modifications to eliminate class ShaderExpansion
|
2007-12-13 20:56:29 +00:00 |
David Rose
|
7cd589972f
|
bugfix from Erik on forums
|
2007-12-13 18:03:15 +00:00 |
David Rose
|
f56e10210d
|
add NodePathCollection::set_texture()
|
2007-11-30 19:32:48 +00:00 |
David Rose
|
e11487f81f
|
add preserve-geom-nodes, flatten-geoms
|
2007-11-30 03:16:06 +00:00 |
David Rose
|
4c2659988f
|
minor threading fixes
|
2007-11-27 01:18:35 +00:00 |
David Rose
|
701baa9f31
|
compiler warning
|
2007-11-27 01:06:34 +00:00 |
Josh Yelon
|
91f0ffed00
|
New error checking for missing ShaderInput
|
2007-11-12 06:26:25 +00:00 |
David Rose
|
32bcebc766
|
fix collide mask on flatten
|
2007-11-05 17:38:00 +00:00 |
David Rose
|
d86c60305c
|
copy_all_properties() should copy into_colilde_mask too
|
2007-10-26 22:11:11 +00:00 |
David Rose
|
b706a17f25
|
early-out on empty Geoms
|
2007-10-25 21:19:22 +00:00 |
David Rose
|
707ff8f504
|
UH_client -> UH_stream
|
2007-10-19 15:36:41 +00:00 |
Josh Wilson
|
998c7017a2
|
adding _transform_limit to modelNodes as well
|
2007-10-12 19:26:21 +00:00 |
David Rose
|
8ba64510a3
|
flush _sort_seq more aggressively now
|
2007-10-11 17:51:20 +00:00 |
Josh Yelon
|
6f81e4850c
|
Added support for shader-related TextureStage::Mode values
|
2007-10-09 19:25:08 +00:00 |
David Rose
|
7c9997118c
|
support common transforming of shared PartBundles
|
2007-10-03 21:14:33 +00:00 |
David Rose
|
48469532e2
|
more cache debugging methods
|
2007-09-20 18:19:38 +00:00 |
David Rose
|
420a7931a2
|
add set_unexpected_change
|
2007-09-20 18:18:26 +00:00 |
David Rose
|
d4bddb4f14
|
fix flashing modes
|
2007-09-20 18:17:52 +00:00 |
David Rose
|
df9506642a
|
getDepthTest() should return 1 if there is no depth test attrib
|
2007-08-28 19:31:03 +00:00 |
David Rose
|
2c4f49004f
|
fix clip plane to set_final() node
|
2007-08-23 18:24:45 +00:00 |
David Rose
|
dce32e24e6
|
revert accidental checkin
|
2007-08-23 16:25:30 +00:00 |
David Rose
|
fb973c9cfd
|
Add LMatrix*::xform_vec_general(), fix clip plane issues
|
2007-08-23 16:24:49 +00:00 |
David Rose
|
94bf0be822
|
workaround for lame gcc bug
|
2007-07-26 17:49:32 +00:00 |
David Rose
|
1287bcf8fa
|
better performance analysis
|
2007-07-24 19:04:33 +00:00 |
David Rose
|
accd7c847b
|
remove trifans
|
2007-07-23 22:08:58 +00:00 |
David Rose
|
f411404617
|
report redundant dups in analyze()
|
2007-07-23 22:02:42 +00:00 |
David Rose
|
9ffb5b84ae
|
reorder static init timing
|
2007-07-23 17:36:38 +00:00 |
David Rose
|
15a52aa29f
|
SimpleHashMap
|
2007-07-21 00:02:14 +00:00 |
Zachary Pavlov
|
220d33e006
|
okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
|
2007-07-20 23:02:51 +00:00 |
David Rose
|
93f85f9ef9
|
simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers
|
2007-07-19 16:16:41 +00:00 |
David Rose
|
3b985045cb
|
fix gcc set corruption
|
2007-07-19 00:16:27 +00:00 |
David Rose
|
62a072273b
|
fix a few crashes and deadlocks
|
2007-07-18 06:51:20 +00:00 |
David Rose
|
ed91ab6162
|
fix LightAttrib crash
|
2007-07-17 17:20:40 +00:00 |
David Rose
|
7b0bb21bbe
|
fix RenderEffects cache problem
|
2007-07-16 18:02:28 +00:00 |
David Rose
|
68cd3322a9
|
better thread protection in reference counts, esp. TransformState etc.
|
2007-07-14 21:32:48 +00:00 |
David Rose
|
847774efb2
|
very minor bounds optimizations
|
2007-07-13 20:38:26 +00:00 |
David Rose
|
1be362d56c
|
minor update_bounds() optimizations
|
2007-07-12 23:47:25 +00:00 |
David Rose
|
e588a9a3ba
|
pstats track update_bounds
|
2007-07-12 22:21:52 +00:00 |
David Rose
|
45c383771a
|
second addNode() replaces first
|
2007-07-09 19:15:18 +00:00 |
David Rose
|
c60379d898
|
AttribNodeRegistry, ordering in BamReader::complete_pointers()
|
2007-07-07 20:34:16 +00:00 |
David Rose
|
1abe868c95
|
preserve geometry order when flattening
|
2007-07-06 18:19:00 +00:00 |
David Rose
|
a99dcb1547
|
StringStream
|
2007-07-06 00:19:56 +00:00 |
David Rose
|
b764c3aa2e
|
fix flatten TT_cull_face
|
2007-07-02 17:39:43 +00:00 |
David Rose
|
d52eb37b14
|
move some low-level mem tracking into MemoryHook, more mem tracking fixes
|
2007-06-29 01:39:09 +00:00 |
David Rose
|
fe97acf7cb
|
integrate thread_yield in appropriate places
|
2007-06-26 13:01:16 +00:00 |
David Rose
|
d7bdfe5d04
|
register FadeLODNode
|
2007-06-25 19:07:32 +00:00 |
David Rose
|
746dde6b94
|
unneeded undef
|
2007-06-22 22:37:39 +00:00 |
David Rose
|
0df3c4849b
|
name more mutexes
|
2007-06-21 20:07:59 +00:00 |
David Rose
|
40196a0af2
|
squelch compiler warning
|
2007-06-20 20:43:53 +00:00 |
David Rose
|
3de6d5ac4f
|
Use apply_attribs() to doubleside or reverse triangles
|
2007-06-19 17:14:46 +00:00 |
David Rose
|
eec731e417
|
SceneGraphReducer::doubleside()
|
2007-06-18 21:13:33 +00:00 |
Josh Yelon
|
fe79990cdf
|
Reversed accidental modification
|
2007-06-17 09:12:53 +00:00 |
Josh Yelon
|
ccef375974
|
Improved the egg-cacher
|
2007-06-17 09:10:47 +00:00 |
David Rose
|
3b528350bb
|
DisplayRegion::make_cull_result_graph()
|
2007-06-15 16:54:30 +00:00 |
David Rose
|
0b703e2f14
|
SceneGraphReducer::remove_column()
|
2007-06-15 14:50:44 +00:00 |
David Rose
|
140def8f38
|
untabify
|
2007-06-13 16:40:16 +00:00 |
David Rose
|
8ce0e1070d
|
add default-lod-type
|
2007-06-08 16:50:27 +00:00 |
David Rose
|
823524e43c
|
more aggressive dxgsg8/9 deferred loading
|
2007-06-08 15:38:45 +00:00 |
David Rose
|
68c9ef5207
|
don't prune nonresident geometry in cull--wait until draw
|
2007-06-07 21:45:33 +00:00 |
David Rose
|
39dc3d9c3e
|
add allow-incomplete-render
|
2007-06-06 21:05:17 +00:00 |
David Rose
|
e5d2c00879
|
add clip-plane-cull
|
2007-06-04 22:34:22 +00:00 |
David Rose
|
fe951a35fd
|
cull to geoms; fix box culling
|
2007-06-04 20:18:57 +00:00 |
David Rose
|
ad6e2116cc
|
better thread safety
|
2007-06-03 15:42:14 +00:00 |
David Rose
|
faad1e333d
|
optional BoundingBox
|
2007-06-02 00:59:32 +00:00 |
David Rose
|
5518abb092
|
temp uniquify-transforms etc.
|
2007-06-01 00:03:43 +00:00 |
David Rose
|
33a0c3af8e
|
replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations
|
2007-05-31 21:17:50 +00:00 |
David Rose
|
bd86134b15
|
improve copy_subgraph: quick_add_new_child()
|
2007-05-27 16:22:49 +00:00 |
David Rose
|
aa3c504345
|
small optimizations to PandaNode etc.
|
2007-05-27 02:47:54 +00:00 |
David Rose
|
c52f7d6427
|
don't hit the disk so much when loading already-loaded files
|
2007-05-27 01:38:05 +00:00 |
David Rose
|
f8b3f0d017
|
impose max-collect-vertices and max-collect-indices on limits reported by GSG
|
2007-05-24 17:46:32 +00:00 |
David Rose
|
4854ec070c
|
remove 'deprecated' comments
|
2007-05-23 16:11:50 +00:00 |
David Rose
|
25159b2efa
|
vertex-data-allow-reread
|
2007-05-22 21:03:41 +00:00 |
David Rose
|
2526ff3af1
|
fix oops on flatten
|
2007-05-22 00:23:59 +00:00 |
David Rose
|
c7fb9cd0ab
|
automatically premunge on load
|
2007-05-21 22:36:27 +00:00 |
David Rose
|
732bbafaa9
|
define NodePath::premunge_scene() and supporting implementation
|
2007-05-21 16:05:22 +00:00 |
David Rose
|
547ff677d1
|
better vertex paging
|
2007-05-18 18:19:15 +00:00 |
David Rose
|
d544bb1bad
|
fix flatten not to move ClipPlaneAttribs by default
|
2007-05-15 23:20:41 +00:00 |
David Rose
|
7e08d7b759
|
add PlaneNode::set_clip_effect
|
2007-05-15 20:44:08 +00:00 |
David Rose
|
abdb0b142d
|
whoopsy
|
2007-05-14 20:41:35 +00:00 |
David Rose
|
344bd1e72b
|
improve NodePath.analyze()
|
2007-05-14 19:58:43 +00:00 |
David Rose
|
b943c36fae
|
First pass at memory-managed vertices. Might break threaded code.
|
2007-05-13 00:01:38 +00:00 |
David Rose
|
d87cae471d
|
more better pstats mem tracking
|
2007-05-10 14:40:52 +00:00 |
David Rose
|
554430ab21
|
more fullscreen fixes
|
2007-04-26 23:53:54 +00:00 |
David Rose
|
d1a06d8f02
|
correctly release gsg on window close
|
2007-04-26 00:44:20 +00:00 |
David Rose
|
936412fae2
|
merge cow_thread_2007_04_12: make copy-on-write operations thread-safe
|
2007-04-19 18:23:10 +00:00 |
David Rose
|
8566b388fb
|
add count_num_descendants()
|
2007-04-17 18:21:29 +00:00 |
David Rose
|
93807927f9
|
add detect-graph-cycles
|
2007-04-04 21:21:23 +00:00 |
David Rose
|
9b575fbe58
|
steps toward async flatten
|
2007-04-03 23:21:49 +00:00 |
David Rose
|
52ff79375d
|
fix 'tight' ShowBoundsEffect
|
2007-04-03 14:33:46 +00:00 |
David Rose
|
0b9493ef36
|
better default exponent
|
2007-04-02 17:08:49 +00:00 |
Asad M. Zaman
|
98dc88e9f1
|
reverting this file
|
2007-03-28 23:37:45 +00:00 |
Asad M. Zaman
|
1d0789ecde
|
added a compose_color_scale interface
|
2007-03-28 23:36:45 +00:00 |
Asad M. Zaman
|
4d949e95a6
|
added set_color_scale to nodepathCollection
|
2007-03-21 23:11:13 +00:00 |
David Rose
|
89950a2132
|
try to defend against hard crashes
|
2007-03-16 15:43:17 +00:00 |
David Rose
|
1fdb425b88
|
merge shader_overhaul from jyelon
|
2007-03-15 21:04:31 +00:00 |
David Rose
|
700051ff5f
|
fix bounding volume bug after flatten
|
2007-03-12 18:15:48 +00:00 |
Josh Yelon
|
7afd31f361
|
Fixing a very old bug
|
2007-02-22 22:06:03 +00:00 |
David Rose
|
4ff0a5af0e
|
add colors
|
2007-02-21 19:04:38 +00:00 |
David Rose
|
e43f4f5c64
|
fix morphs in character flattening; better support for flattening animated + unanimated
|
2007-02-16 19:19:19 +00:00 |
David Rose
|
755288c2d5
|
add support-fade-lod
|
2007-02-13 23:28:13 +00:00 |
David Rose
|
1e6729a1e7
|
fix combining animated with unanimated vertices
|
2007-02-13 19:10:51 +00:00 |
Josh Yelon
|
ee6d7813a6
|
Fixed a bad iterator
|
2007-02-12 19:39:28 +00:00 |
David Rose
|
0869d551ae
|
shaders are always constant, it appears
|
2007-02-08 21:52:57 +00:00 |
David Rose
|
63edecf517
|
faster sprite particles
|
2007-02-08 19:56:33 +00:00 |
David Rose
|
02b5193dd2
|
compiler warning
|
2007-01-30 17:03:58 +00:00 |
David Rose
|
a09cfb3a9b
|
link with python
|
2007-01-26 17:59:35 +00:00 |
David Rose
|
55a8ab333b
|
preserve tags while flattening
|
2007-01-25 21:37:10 +00:00 |
David Rose
|
28110b2774
|
fix flattening 2-d objects
|
2007-01-17 02:27:36 +00:00 |
Zachary Pavlov
|
be02db659d
|
added a geom tag, setPreserved, which prevents flattening
|
2007-01-08 22:59:05 +00:00 |
Darren Ranalli
|
2a6b1cb479
|
added audioVolumeAttrib
|
2006-12-21 23:40:22 +00:00 |
aignacio_sf
|
6ec87e2506
|
Add stencil buffer clear.
|
2006-12-13 19:27:51 +00:00 |
aignacio_sf
|
af8a72f828
|
Add list_contents function that takes no parameters which outputs to cout thus making it callable in Python.
Format the output so it is a bit easier to read.
|
2006-12-08 03:38:52 +00:00 |
Zachary Pavlov
|
58533ae46c
|
fixes for tau
|
2006-11-27 03:27:55 +00:00 |
David Rose
|
5779007507
|
more memory tracking stuff
|
2006-11-24 22:59:44 +00:00 |
David Rose
|
ccec9eb3df
|
allow Actor flattening
|
2006-11-16 22:39:31 +00:00 |
David Rose
|
d6b8d30bca
|
add replace_node()
|
2006-11-13 22:45:24 +00:00 |
David Rose
|
6f21efb679
|
fix compose between 2-d and 3-d mats
|
2006-11-13 18:22:25 +00:00 |
aignacio_sf
|
53e190a77a
|
Fix comment for make_off function.
|
2006-11-01 03:49:55 +00:00 |
aignacio_sf
|
543b68c0ed
|
Fix cut and paste comment.
|
2006-11-01 03:40:55 +00:00 |
David Rose
|
dfe5814829
|
rework loader vs. ModelPool; deprecate implicit filename extension; improve ModelPool.releaseModel()
|
2006-10-25 17:56:50 +00:00 |
Zachary Pavlov
|
bb46722b39
|
fixes an issue that only shows up Opt2
|
2006-10-25 02:50:17 +00:00 |
David Rose
|
763808f8e4
|
make ModelPool::garbage_collect() behave sensibly in the new loadModel() world
|
2006-10-23 20:50:09 +00:00 |
David Rose
|
64d4d729fc
|
allow flatten_strong() to combine the children of a ModelNode
|
2006-10-18 17:18:17 +00:00 |
David Rose
|
9b2f1e4a69
|
add accessors to SceneGraphAnalzyer
|
2006-10-15 16:54:45 +00:00 |
David Rose
|
6f2d9475bb
|
expose SceneGraphAnalyzer
|
2006-10-15 16:05:39 +00:00 |
David Rose
|
962f43800d
|
add alpha-scale-via-texture
|
2006-10-10 17:58:08 +00:00 |
David Rose
|
601dbd02ca
|
fixes for osx build
|
2006-09-25 22:29:39 +00:00 |
David Rose
|
425ada050a
|
add PandaNode::get_fancy_bits(), remove PandaNode::has_cull_callback()
|
2006-09-20 00:54:15 +00:00 |
David Rose
|
ec042275fe
|
rename LoaderOptions methods for clarity; add output
|
2006-09-18 19:07:47 +00:00 |
David Rose
|
3150541f9e
|
verify-lods off again for now
|
2006-09-16 01:14:32 +00:00 |
David Rose
|
97fbcbd507
|
fix LODNode startup
|
2006-09-14 18:03:51 +00:00 |
David Rose
|
21d70e558e
|
add EventStorePandaNode
|
2006-09-14 00:54:45 +00:00 |
David Rose
|
928770b37b
|
optimize verify-lods better
|
2006-09-13 17:13:56 +00:00 |
David Rose
|
169a946914
|
Fix some issues with verify-lods
|
2006-09-13 15:57:55 +00:00 |
David Rose
|
03ed2b6a94
|
turn off verify-lods by default for now
|
2006-09-13 01:15:16 +00:00 |
David Rose
|
8252076962
|
don't validate LODNodes when force_switch is in effect
|
2006-09-12 19:54:14 +00:00 |
David Rose
|
2ddcce6ad2
|
LODNode should test its bounding volumes
|
2006-09-12 00:15:59 +00:00 |
David Rose
|
5faf55d463
|
minor lod tweaks
|
2006-09-08 19:30:00 +00:00 |
David Rose
|
02916bf726
|
add a spindle to the viz
|
2006-09-08 18:47:54 +00:00 |
David Rose
|
3d415c4e0f
|
add show_switch() debugging mode
|
2006-09-08 17:01:27 +00:00 |
David Rose
|
1343e40e31
|
fix problem with non-normalized quat
|
2006-09-05 06:39:27 +00:00 |
David Rose
|
b81fdf5f9d
|
revisiting hashtables
|
2006-09-01 22:27:21 +00:00 |
David Rose
|
a3cc24dd6f
|
dos2unix
|
2006-09-01 18:52:52 +00:00 |
David Rose
|
3fe0ad1080
|
AsyncTaskManager, threaded sound loader
|
2006-08-29 19:27:03 +00:00 |
David Rose
|
1f1761da76
|
threaded model loads
|
2006-08-22 15:33:51 +00:00 |
David Rose
|
42fc71791e
|
minor change: calc_tight_bounds should be a const method
|
2006-08-18 21:11:16 +00:00 |
David Rose
|
2ed9484f06
|
fix typos in comments, fix show-transparency with M_dual
|
2006-07-31 21:05:10 +00:00 |
David Rose
|
8e178ae9d6
|
obviate the need to call Actor.update() most of the time
|
2006-07-26 21:40:53 +00:00 |
David Rose
|
39f37d0567
|
fix particles
|
2006-07-13 17:34:10 +00:00 |
David Rose
|
233f3e080d
|
egg-max-vertices, egg-max-indices, max-collect-indices
|
2006-07-13 16:09:08 +00:00 |
David Rose
|
7d43e51358
|
add BamCacheIndex
|
2006-06-20 00:23:24 +00:00 |
David Rose
|
b053967464
|
fix threading on windows
|
2006-06-15 23:39:00 +00:00 |
David Rose
|
7719dd539e
|
fix texture issues; introduce model-cache-dir
|
2006-06-15 00:22:35 +00:00 |
David Rose
|
f26a291ad5
|
correct old usage
|
2006-06-09 17:57:40 +00:00 |
David Rose
|
4874f2cd01
|
clarify intention of assignment
|
2006-05-31 16:51:48 +00:00 |
aignacio_sf
|
64ac1f8510
|
Updated stencil interface.
|
2006-05-27 00:52:09 +00:00 |
aignacio_sf
|
d57e768594
|
Initial working stencil.
|
2006-05-24 00:13:04 +00:00 |
David Rose
|
d6b1da618c
|
add get_all_camera_mask()
|
2006-05-23 12:48:25 +00:00 |
aignacio_sf
|
682065a3e8
|
Preliminary stencil buffer code.
|
2006-05-19 04:18:09 +00:00 |
aignacio_sf
|
1a8b8f1756
|
Correct comment.
|
2006-05-19 01:14:16 +00:00 |
David Rose
|
ae9d5a6f77
|
fix LinkedListNode assertion on exit
|
2006-05-12 21:24:42 +00:00 |
David Rose
|
1f320c8196
|
add set_render_mode_thickness(), set_render_mode_perspective()
|
2006-05-12 20:37:21 +00:00 |
David Rose
|
66d179ecdf
|
fix fog on sprite particles
|
2006-05-12 18:06:22 +00:00 |
David Rose
|
ea52930b83
|
clear _cdata pointer
|
2006-05-02 14:41:12 +00:00 |
David Rose
|
1390d9ff22
|
minor thread-safe fix
|
2006-05-02 05:59:15 +00:00 |
David Rose
|
7dc0eabbbb
|
fix compilation errors without threading
|
2006-05-02 01:47:59 +00:00 |
David Rose
|
c8eb6c5a82
|
reduced need for read locks
|
2006-05-02 00:48:10 +00:00 |
David Rose
|
4559b15c18
|
more minor speed improvements
|
2006-04-30 22:10:49 +00:00 |
David Rose
|
f1038ea8ef
|
unify PandaNode::CData again; create PandaNodePipelineReader
|
2006-04-30 20:24:36 +00:00 |
David Rose
|
d5dcdc63ab
|
fix M_dual
|
2006-04-29 02:17:51 +00:00 |
David Rose
|
fade04905d
|
more mutex protection; more current_thread passing
|
2006-04-28 16:17:55 +00:00 |
David Rose
|
4a369a0536
|
per-displayregion tracking of cull, draw times
|
2006-04-28 00:05:43 +00:00 |
David Rose
|
9808294212
|
factor out more calls to Thread::get_current_thread()
|
2006-04-27 14:45:39 +00:00 |
David Rose
|
6415041d86
|
fix reset_all_prev_transform
|
2006-04-26 21:50:42 +00:00 |
David Rose
|
4146b852de
|
copy construct current_thread
|
2006-04-26 16:00:45 +00:00 |
David Rose
|
ddd1046462
|
factor out Thread::get_current_thread() some more
|
2006-04-26 07:31:23 +00:00 |
David Rose
|
95d10754c0
|
faster Tau on Linux
|
2006-04-25 19:26:08 +00:00 |
David Rose
|
7f49d41284
|
fix opt4 crash
|
2006-04-25 17:28:55 +00:00 |
David Rose
|
ffc92f23c8
|
more factoring of Thread::get_current_thread
|
2006-04-25 16:55:19 +00:00 |
David Rose
|
988ae7410f
|
missing files
|
2006-04-25 14:02:49 +00:00 |
David Rose
|
160c848b68
|
better PandaNode::get_children(), introduce PandaNode::reset_all_prev_transform()
|
2006-04-25 13:55:46 +00:00 |
David Rose
|
57338ee24d
|
better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes
|
2006-04-20 04:03:16 +00:00 |
David Rose
|
6a9fdd6575
|
fix static init ordering problem
|
2006-04-19 03:14:53 +00:00 |
David Rose
|
8cff8009a9
|
instrument more
|
2006-04-13 16:36:04 +00:00 |
David Rose
|
784e24a29e
|
flatten_strong() should combine GeomVertexDatas with different names
|
2006-04-11 17:48:50 +00:00 |
David Rose
|
18de188129
|
pre-compute GSG::_internal_transform
|
2006-04-10 22:14:43 +00:00 |
David Rose
|
1fabf70443
|
add ObjectDeletor; avoid unnecessary locks on RenderState
|
2006-04-10 21:19:48 +00:00 |
David Rose
|
889228f403
|
name mutexes for debugging; better UpdateSeq thread behavior
|
2006-04-09 23:23:15 +00:00 |
David Rose
|
9e986fce40
|
make PStats more thread-friendly
|
2006-04-09 20:17:26 +00:00 |
Josh Yelon
|
9bc87afb04
|
*** empty log message ***
|
2006-04-07 20:45:07 +00:00 |
David Rose
|
85ba9e05b8
|
occlusion test
|
2006-04-06 23:22:03 +00:00 |
David Rose
|
8a78fffd8f
|
multithreading optimizations, tau profiler, related changes
|
2006-04-05 19:36:05 +00:00 |
David Rose
|
5173168621
|
more pstats options with z-buffer
|
2006-03-29 23:37:46 +00:00 |
David Rose
|
c0844239f1
|
initial rough pass at hierarchical z-buffer visibility. experimental.
|
2006-03-29 20:28:33 +00:00 |
David Rose
|
d47a1e6b40
|
fix assertion failure
|
2006-03-27 23:02:47 +00:00 |
David Rose
|
59f32111b3
|
improve ability of flattenStrong() to unify Geoms
|
2006-03-27 02:37:31 +00:00 |
David Rose
|
ffb676cc9a
|
compute _net_transform, not _modelview_transform, at each node of cull traversal
|
2006-03-24 23:41:09 +00:00 |