Commit Graph

1667 Commits

Author SHA1 Message Date
David Rose 82c1bec8fd convert animated vertex position 2009-05-27 03:24:35 +00:00
rdb 1c300d0c73 Attempt to fix 64-bits maya on linux 2009-05-24 19:09:59 +00:00
Chris Brunner e3bffa43aa added more descriptive warning message when encountering a CollisionTube 2009-05-12 22:11:03 +00:00
rdb 66f7562217 Use dynamic arrays to satisfy MSVC 2009-05-06 16:45:53 +00:00
rdb 9a7a1b3d87 Fix bug with multiple polygroups 2009-04-29 15:36:36 +00:00
David Rose ee571fa777 shoot, proper fix for bison 2.4 2009-04-29 02:15:21 +00:00
David Rose 74c56a9487 egg-optchar -rename 2009-04-29 00:19:10 +00:00
David Rose 78cc74bdf1 retry on maya failure 2009-04-22 00:35:18 +00:00
rdb 3833b20a8f Better support for non-windows platforms 2009-04-18 10:51:08 +00:00
rdb ef4a9038df OSX has sys/malloc.h, not malloc.h 2009-04-17 17:07:06 +00:00
rdb cf217344aa No longer needed, I got fcollada working correctly 2009-04-14 16:31:28 +00:00
David Rose 4262d1c099 fix bison error with 2.4 2009-04-08 15:14:29 +00:00
Gyedo Jeon 8ccc3ae620 Made transparency channel connected for alpha texture modes 2009-04-04 00:56:52 +00:00
rdb b3816055dc Fix a static-init issue on windows 2009-04-02 18:39:25 +00:00
rdb 9c1244dd92 Fix compiler error 2009-04-02 08:27:16 +00:00
rdb 0598fc84c3 Disable fcollada in ptloader on windows until we resolved static-init issues 2009-03-30 11:45:29 +00:00
David Rose 35c3b7f04b add filter type etc. 2009-03-29 18:36:19 +00:00
David Rose 4cd6824c9a image-transform-colors 2009-03-25 23:25:12 +00:00
Gyedo Jeon 7134e62cfb Made billbord flag handled and textures with alpha channel correctly converted 2009-03-25 17:37:53 +00:00
David Rose d6b24a029d add -p 2009-03-24 13:42:13 +00:00
Gyedo Jeon 83223ed204 Allowed mesh face can have more vertices than 3 2009-03-24 02:55:36 +00:00
Gyedo Jeon 0838e16133 Made eggFlag set properly for group 2009-03-24 01:59:47 +00:00
Gyedo Jeon ee6510d5ac Made alpha channel connection for rgba textures 2009-03-19 21:59:33 +00:00
Gyedo Jeon ec7e82c9de Made other egg flags be set properly 2009-03-19 21:36:26 +00:00
rdb 1e3d3d1398 New version from ynjh_jo 2009-03-19 06:42:15 +00:00
David Rose 4188b41594 osx compile issue 2009-03-17 01:07:36 +00:00
Gyedo Jeon b52227d615 Added proper unit conversion for egg2maya 2009-03-13 22:01:53 +00:00
David Rose cdd877e6dc accept parens in names 2009-03-13 14:32:24 +00:00
Gyedo Jeon ab96cc1f7e Made meshes/surfaces created under proper group seperately, added transform support for egg group 2009-03-12 21:35:30 +00:00
rdb b6a20ad509 Support newer fcollada versions 2009-03-12 17:57:37 +00:00
rdb 07d83f7a9c Overhauled UV-handling in order to have better support for multiple UV sets, I hope 2009-03-12 07:42:03 +00:00
rdb b510dc1fb2 Fix transparency. Now, it is handled correctly, which does break support with sketchup and google earth, but that's a bug in those tools. 2009-03-11 11:44:29 +00:00
David Rose 9faf063f4c support quality_level 2009-02-27 02:53:11 +00:00
David Rose 98ea1e19ff add support for AnimTicksPerSecond 2009-02-26 00:34:04 +00:00
David Rose 84f25781b4 transparent background, wrap mode 2009-02-11 01:27:42 +00:00
Gyedo Jeon b1cb8ff5c8 Made only loaded references are copied 2009-01-15 03:14:07 +00:00
David Rose 0dc844602f make sane use of libsquish 2009-01-15 00:41:25 +00:00
rdb 47873f6f81 Suggestion from Ben Chang 2009-01-14 06:40:43 +00:00
David Rose 57027bf5dd add implicit "null" group 2009-01-13 02:32:16 +00:00
David Rose edb684b709 fix floating-point parsing, error reporting 2009-01-07 20:52:59 +00:00
David Rose 6203d9e7d1 protect include under HAVE_FCOLLADA 2009-01-06 20:52:24 +00:00
rdb 40aad1a910 FCollada changes to ptloader 2009-01-06 18:46:11 +00:00
rdb 347216a3ac Fix couple of stuff 2008-12-29 15:45:17 +00:00
David Rose 31d75582a3 egg-optchar -defpose 2008-12-23 20:41:31 +00:00
rdb a1a1bf69b7 Support for newer versions of FCollada 2008-12-22 11:05:59 +00:00
rdb 7e1496141f Added Collada converter 2008-12-22 07:29:11 +00:00
David Rose 53c77b0565 *** empty log message *** 2008-12-18 22:44:44 +00:00
rdb 25e349a39d Only link pystub on windows 2008-11-22 19:58:54 +00:00
rdb ff89107e84 Maya changes for linux 2008-11-22 08:52:44 +00:00
rdb 285a66ac23 Fixes for maya on linux 2008-11-22 07:52:05 +00:00
David Rose 656fb8d683 prepare for slot-based renderstate 2008-11-17 02:48:18 +00:00
rdb fe03880283 Fix from Ben Chang 2008-11-16 18:04:31 +00:00
rdb 43db41fd03 New fixes for maya problem on linux 2008-11-16 07:40:53 +00:00
rdb 12262ab74b Pose > Static, Export Type > Animation Type 2008-11-15 13:19:58 +00:00
rdb f2da89ae04 more attempt at fixing issues 2008-11-15 07:43:13 +00:00
rdb 0d07040bb3 Attempt at fixing errors 2008-11-15 07:33:51 +00:00
Asad M. Zaman 5148938ae9 added the support for arbitrary attributes defined by artists that has a prefix called <tag>; i.e. tagHoliday Christmas2008 is tagged on the group node as <Tag> Holiday {Christmas2008} 2008-11-12 02:08:39 +00:00
rdb 992d7a7a58 renamed Export Type to Animation Type, request from drwr 2008-11-11 16:17:19 +00:00
rdb a969b76922 Support for maya 2009 2008-11-08 11:02:59 +00:00
rdb ce0d08403d mayaWrapper changes for linux and OSX 2008-11-08 10:13:38 +00:00
David Rose ab3f17abe5 remove extra "Filename bin" 2008-11-07 20:38:42 +00:00
rdb 6363d4c2d4 Build on linux 2008-11-07 08:36:38 +00:00
David Rose 26caa4da86 pgraphnodes 2008-11-06 01:20:18 +00:00
David Rose bcdab6f3d4 remove texture_path, sound_path, egg_path 2008-11-04 18:25:21 +00:00
David Rose f9f21384db fix crash with degenerate polys 2008-10-31 21:41:30 +00:00
David Rose 05dbe116e4 further improvements from Erik Pojar 2008-10-30 00:38:20 +00:00
rdb 80f14fc6ac More fixes to max exporter 2008-10-28 17:50:58 +00:00
rdb 083827c649 Fix some of the maxegg bugs 2008-10-24 16:24:02 +00:00
David Rose 8639f98ae9 need to vector model_path etc. through function after all, to avoid static-init problems 2008-10-22 22:11:16 +00:00
David Rose c5daffceaf further enhancements from Erik Pojar 2008-10-21 18:31:45 +00:00
David Rose c4e1d0fb14 add missing include 2008-10-21 16:40:44 +00:00
David Rose 574ca616c4 add missing include 2008-10-21 16:21:51 +00:00
David Rose 2e7dedc809 add missing include 2008-10-21 15:59:32 +00:00
David Rose f7b3cba10c add missing include 2008-10-21 15:05:38 +00:00
David Rose 54c51cba47 enhancements from Erik Pojar 2008-10-20 23:31:19 +00:00
David Rose 85270bbd2c support osx better, code from illume 2008-10-15 14:05:21 +00:00
David Rose c9dd462b12 enhancements from community member Clemens Pecinovsky to support writing output to a file 2008-09-26 02:08:39 +00:00
Josh Yelon b98db4a8d8 Added tangent computation and removed dead vertices 2008-08-28 06:46:12 +00:00
Josh Yelon 9b9c9f6a38 Fixed a minor version incompatibility 2008-08-22 18:33:45 +00:00
Josh Yelon 3b3d88aac7 Support for advanced maps 2008-08-22 01:40:36 +00:00
Josh Yelon eefc6a19ad Multitexturing now supported. 2008-08-21 06:54:16 +00:00
Josh Yelon 78a5739c04 Support for map channels 2008-08-21 05:28:40 +00:00
Josh Yelon a78fa265f6 Getting ready to add multitexturing 2008-08-21 04:36:18 +00:00
Josh Yelon 7a9db0efd7 More improvements: fixed the egg mesh, faster tex handling 2008-08-21 03:51:41 +00:00
Josh Yelon 1c54bdc2ed Overhauled texture handling 2008-08-21 03:40:04 +00:00
Josh Yelon 6282dfa357 Ready for advanced texturing 2008-08-19 04:49:33 +00:00
Josh Yelon fd277ca768 Removed more dead code and dead commentary 2008-08-19 04:38:36 +00:00
Josh Yelon 5750b34631 More rationalization 2008-08-19 04:24:07 +00:00
Josh Yelon c9c32af2ab Deleting dead code 2008-08-19 04:18:23 +00:00
Josh Yelon c035bc7665 New exporter on trunk 2008-08-19 04:07:24 +00:00
David Rose f8d1a5e008 fix crash 2008-08-08 17:40:35 +00:00
David Rose 4a0bf0d87b egg-optchar -preload 2008-08-07 18:25:44 +00:00
rdb 032098b9aa Fixes to mayapandatool from ynjh_jo 2008-08-06 11:51:06 +00:00
Josh Yelon c1f4a937b6 Repaired some damaged caused by license change 2008-08-06 02:54:40 +00:00
Josh Yelon c6a3f28530 Some data was lost in change to BSD license: repaired. 2008-08-06 02:37:17 +00:00
Chris Brunner e5c6aebcef added the ability to exclude nodes (and their children) with maya2egg 2008-07-29 02:13:15 +00:00
Gyedo Jeon 09526b6155 Added model flag support and fixed naming bug 2008-07-18 00:00:13 +00:00
Gyedo Jeon 55f8f24d7a Added support for double-sided egg flag 2008-07-17 21:45:00 +00:00
Asad M. Zaman 00f91519d9 fixes 2 bugs: traversing dead_polygons and creating an initial minFrame at frame -1 to keep originial shape before animation begins 2008-07-16 23:37:53 +00:00
Asad M. Zaman 0dfb31f129 update on spam message 2008-07-12 01:42:02 +00:00
David Rose 52a60b7f2f robustify reading of buggy x files 2008-06-26 19:27:00 +00:00
Gyedo Jeon 31dde9d31d Fixed a bug in NURBS weights conversion 2008-06-20 02:05:40 +00:00
Gyedo Jeon b8c77b1ac9 Fixed a bug in CreateSkinCluster() 2008-06-20 01:03:47 +00:00
Asad M. Zaman 030dbf11f5 fixed all the nurbsCurve issues; Gyedo needs to fix the weight problem that he introduced on nurbs implementation 2008-06-20 00:06:05 +00:00
Asad M. Zaman 6eaa77ac70 better fix for the path reset 2008-06-18 01:09:48 +00:00
Asad M. Zaman 5b42b04264 fixed another logic error with the full 1.0 weight 2008-06-17 23:06:47 +00:00
Gyedo Jeon b29f1fa3ae Added support for NURBS surface 2008-06-16 18:15:37 +00:00
David Rose f6f31c3afb typo 2008-06-12 21:40:04 +00:00
David Rose cfbbd6338f oops, pnmtext requires freetype 2008-06-12 15:43:42 +00:00
Asad M. Zaman 59d5cec1f8 fixes the less than 1 weight issue on membership 2008-06-11 22:47:51 +00:00
Gyedo Jeon 03ae36230c Fixed joint scale related bug 2008-06-04 02:08:03 +00:00
Asad M. Zaman e907c2be07 fixed a bug on egg2maya that caused problem if a meshname and joint name were the same; put some more debug messages for maya2008 2008-05-30 21:35:00 +00:00
David Rose ccacdcd5bb whoops 2008-05-28 20:43:52 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
Asad M. Zaman 91147411ee maya 2008 could change working directory after ::read, specially with referenced files; this forces it back 2008-05-20 22:11:29 +00:00
David Rose 53aa703996 further sanitize MAYA_LOCATION 2008-05-20 21:04:08 +00:00
Josh Yelon 5cfd0320d9 Added support for Surface Shader 2008-05-19 19:42:45 +00:00
David Rose 0268fd838f add PATH based on MAYA_LOCATION 2008-05-16 01:08:29 +00:00
David Rose acb0faae46 Texture::set_quality_level() 2008-05-13 23:31:19 +00:00
Asad M. Zaman 89aa597bd4 fixed another bug: since maya2egg looks at MAnimControl::maxTime() to figure end_frame, lets set the maxTime on egg2maya to the end frame 2008-05-03 02:21:26 +00:00
Asad M. Zaman b6371a6b12 fixes a crash on spam 2008-05-02 01:23:47 +00:00
Josh Yelon 5547786f00 Fixed a transparency export bug 2008-04-24 01:56:35 +00:00
Asad M. Zaman 42b81b79d5 lets do pass on ttmodels with this egg2maya 2008-04-22 22:58:53 +00:00
David Rose e37eafaac5 maya2egg wrapper program 2008-04-07 22:03:33 +00:00
Gyedo Jeon 972f0c50e7 Moved some initialization to right place 2008-03-29 01:16:01 +00:00
Gyedo Jeon ff30a1eb7e Added joint animation conversion 2008-03-29 00:19:28 +00:00
Chris Brunner 01493c57c3 fix for MSVC9 2008-03-28 02:20:20 +00:00
David Rose 0a616b4ec3 more maya 2008 weirdness 2008-03-26 22:18:28 +00:00
David Rose e1d0277947 build with maya2008 2008-03-25 19:11:28 +00:00
Asad M. Zaman 21effb8112 put the debug statements under the is_debug 2008-03-25 01:12:46 +00:00
Asad M. Zaman 6fca5fe0d8 first part of adding the anim data into egg2maya: TODO: write maya code to apply those keyframes and perhaps organize the store of the SAnimData inside EggJoint 2008-03-25 01:05:47 +00:00
David Rose 70572c0c11 has_texture is no longer filled in reliably 2008-01-31 01:25:21 +00:00
Josh Yelon be97920b58 Added new command line option: -tbnauto 2008-01-29 17:04:33 +00:00
Josh Yelon 1d954d5104 Improvements to Shader Generator 2008-01-28 17:28:09 +00:00
David Rose de2ed901e4 patch from kaweh kazemi: OS X Leopard is now case-insensitive, causing conflicts with libmaya.dylib. 2008-01-22 19:11:59 +00:00
David Rose 344e68df11 attempt to fix maya_cat reference? 2008-01-17 22:59:47 +00:00
Josh Yelon b34973b55a Fixed a recently-introduced bug involving the default uvset name 2007-12-11 05:45:06 +00:00
Josh Yelon 2ffa5786de Fixed a bug I introduced last night 2007-12-07 18:20:51 +00:00
Josh Yelon c31a9d079c Added support for glow maps. 2007-12-07 07:51:37 +00:00
Josh Yelon c83b924e12 Fixed for Win x64 2007-12-07 05:25:29 +00:00
Josh Yelon af80d56165 fixed bug in uvset handling 2007-12-07 05:25:07 +00:00
Josh Yelon d20edf336e Adding support for maya2008 2007-11-17 09:40:46 +00:00
Josh Yelon b76c871187 Fixed a bug assigning _texture_name 2007-10-13 02:37:54 +00:00
Josh Yelon d742043ad8 New maya exporter code basically operational 2007-10-12 20:40:20 +00:00
Josh Yelon 962613a67a Missing header files 2007-10-11 20:28:50 +00:00
Josh Yelon b123c08234 First half of maya2egg texture overhaul complete. Code stable. 2007-10-11 19:22:39 +00:00
Josh Yelon 8764bdcda0 Took out a try-catch block that was designed to prevent us from knowing about bugs!!! 2007-10-07 05:19:34 +00:00
David Rose 700d30e9f1 from kaweh: now requires movies and audio 2007-09-17 19:48:38 +00:00
David Rose e13a9b6d42 new dependencies on audio 2007-09-04 15:52:59 +00:00
David Rose 76b1990ac5 whoops, fix flag * 2007-08-24 14:36:08 +00:00
David Rose 7ffcca7b68 build on osx 2007-08-10 19:06:42 +00:00
David Rose 426ac19e1a add USE_PACKAGES cg where appropriate 2007-08-06 17:53:25 +00:00
David Rose ecde8bed5b maya osx support from kaweh 2007-08-06 17:05:10 +00:00
David Rose b68f94fed7 add -r 2007-07-13 18:55:20 +00:00
David Rose 5981967334 raise sanity check 2007-06-27 23:58:22 +00:00
Josh Yelon 79c549108a Removed explicit (incorrect) perl path 2007-06-27 22:26:06 +00:00
Josh Yelon d083750e5d *** empty log message *** 2007-06-15 04:09:05 +00:00
Josh Yelon f718170091 *** empty log message *** 2007-06-06 21:09:01 +00:00
David Rose 50a5ee8c4a turn off universal binaries for this program 2007-06-05 00:24:02 +00:00
David Rose 20819b9511 build osx 2007-06-05 00:17:28 +00:00
David Rose 679e73b012 add -2 2007-05-16 02:47:46 +00:00
David Rose ca8f6d5c0f fix level accumulation 2007-05-10 04:31:31 +00:00
David Rose ddc5b64fce build on osx 2007-04-16 20:07:04 +00:00
David Rose d94f65c29e put WIN32_LEAN_AND_MEAN on command line, for now 2007-04-04 01:59:28 +00:00
Asad M. Zaman d6c803123c take out the debug message, it is good 2007-03-15 01:20:11 +00:00
Asad M. Zaman f9527b4f44 lets do the rounding only when uvs are > 1.0 or < -1.0 2007-03-13 22:13:04 +00:00
David Rose 76651e52e2 build on osx 2007-03-08 00:11:59 +00:00
David Rose baa0f8039c completely shoot nspr 2007-03-07 21:57:15 +00:00
David Rose 20f24a7b9d add repeat_u, clamp_u, etc. 2007-03-02 21:04:41 +00:00
David Rose 6e3ffff977 better delete-window behavior 2007-02-14 13:23:01 +00:00
David Rose fee4f77b76 prevent server lockups 2007-02-14 11:12:18 +00:00
Josh Yelon b8bb953a34 Added missing header file 2007-02-09 16:30:28 +00:00
Josh Yelon 1c6caa4e55 Replaced HAVE_DX with HAVE_DX8 and HAVE_DX9 2007-02-07 22:09:07 +00:00
Asad M. Zaman d2fee08392 changed opt flag behavior of egg-palettize; it now respects round_uvs 2006-12-19 01:41:57 +00:00
Josh Wilson 505280f473 added new parameter -rm to allow render-only spacing 2006-12-16 00:19:39 +00:00
Joseph Lee 041f2b1d7b use PN_int types, not undefined raw uint32 2006-12-08 23:54:42 +00:00
Asad M. Zaman fef4dbd9be changed a notify message 2006-11-29 21:42:26 +00:00
Asad M. Zaman c0d11f9c97 added a maya2egg option to round uvs from 1/1000th precision to 1/100th precision, it called -round-uvs 2006-11-11 01:11:22 +00:00
Asad M. Zaman 8f6af7b037 undoing uv precision lowering 2006-11-09 20:13:49 +00:00
Asad M. Zaman b5eb37c830 reducing the uv precision from 1/1000th to 1/100th 2006-11-09 05:26:57 +00:00
David Rose 35356701f9 fixes to maya2egg 2006-11-08 23:17:31 +00:00
David Rose 545cb6d164 support -ma 2006-11-08 23:15:31 +00:00
David Rose 9879a47542 shouldn't be thread-safe 2006-11-08 23:14:19 +00:00
David Rose 5f4ec707e1 add libs 2006-10-18 13:15:39 +00:00
David Rose 156a665293 add libs 2006-10-18 13:14:34 +00:00
David Rose e8f3232fef move pystub down to the executables 2006-10-18 13:08:08 +00:00
Asad M. Zaman bd3ef19389 added a test program for normals 2006-10-17 00:24:06 +00:00
David Rose 3b03d4f2f9 don't link with pystub 2006-10-16 22:16:24 +00:00
David Rose e010eef043 properly link with pystub 2006-10-16 22:10:44 +00:00
David Rose c1bf1db1a5 use SceneGraphAnalyzer's new accessors 2006-10-15 17:54:27 +00:00
David Rose a2bffac883 remove typo 2006-10-15 02:57:23 +00:00
David Rose 4a85d9c724 build on OSX 2006-10-12 20:55:54 +00:00
David Rose aaa38a4b9a don't go to 0 size 2006-10-09 16:55:14 +00:00
David Rose 9b67ed9caf reduce memory usage for egg-optchar 2006-10-06 22:57:43 +00:00
David Rose d596a4a2af proper use of phash_map 2006-09-07 20:06:54 +00:00
David Rose 7d90cd61a3 fix crash when scaling to 0 2006-09-05 22:57:29 +00:00
David Rose cd8659ea2b add :powertwo option 2006-09-05 19:42:07 +00:00
David Rose a3cc24dd6f dos2unix 2006-09-01 18:52:52 +00:00
Asad M. Zaman cf0586bba6 fixed the bug on omittex 2006-08-24 02:53:36 +00:00
David Rose ed11448c65 add keep-all-uvsets 2006-08-23 18:16:15 +00:00
David Rose 261952423b minor problems with -tm 2006-08-06 00:19:56 +00:00
Asad M. Zaman cdf8d3ea7f pseudo joint marking bug fixed 2006-07-31 21:30:17 +00:00
David Rose 376e11fdfd build on windows 2006-07-28 21:22:36 +00:00
David Rose 7834728560 add support for txaFileFilter 2006-07-28 20:37:14 +00:00
Asad M. Zaman 8cafde83f5 turning off a camera spam 2006-07-25 00:54:52 +00:00
Asad M. Zaman 9e6fd852e3 fixed the bug with subroot 2006-07-24 23:40:41 +00:00
Asad M. Zaman 0fd878e4ca fixed the mayacopy texture reference bug 2006-07-24 23:40:19 +00:00
Asad M. Zaman c4c87c9f84 fixed the texture path problem on the improved mayacopy 2006-07-20 17:33:07 +00:00
Asad M. Zaman b3f4f2588d fixed a subroot bug about traversing siblings 2006-07-20 17:22:51 +00:00
Asad M. Zaman ef8c0570c8 undoing most recent changes on mayacopy 2006-07-20 16:58:08 +00:00
Asad M. Zaman 57ec1e52cb improved mayacopy that does not require replace prefix and is smart about not loading reference files as they are not needed most times 2006-07-20 00:56:44 +00:00
Asad M. Zaman 29fcabab5c added a subroot option to maya2egg and a omittex option to mayacopy 2006-07-06 21:02:53 +00:00
Asad M. Zaman 04f52ccf0a added the omittex option on mayacopy 2006-06-29 21:42:42 +00:00
Asad M. Zaman a960a7da1a added an option to not copy textures to speed up mayacopy on animation files 2006-06-29 18:00:55 +00:00
David Rose 9814a2bbc4 revert accidental checkin 2006-06-20 00:25:02 +00:00
David Rose d2a94c5bc1 add BamCacheRecord to LoaderFileType 2006-06-20 00:23:51 +00:00
David Rose e3b42dd011 new make_output 2006-06-15 14:29:57 +00:00
David Rose 86837677b6 introduce model-cache-dir 2006-06-15 00:23:08 +00:00
Dustin Barnard 3f5a8dbd69 made do_frame() pass the current thread to make it compile under linux 2006-06-08 20:21:54 +00:00
Dustin Barnard 08d305dea2 Fixed an imbalanced paranethese. 2006-06-08 20:20:19 +00:00
David Rose 1fd3751a11 build on linux 2006-06-08 17:55:00 +00:00
Josh Yelon e8f749cf1e Buffer/Window creation overhaul 2006-06-07 17:38:32 +00:00
David Rose b9795a77b5 build on Linux 2006-06-07 16:45:09 +00:00
David Rose 279904b28d fix power interpretation 2006-05-16 21:11:37 +00:00
Asad M. Zaman f6d45f344d take uv precision of 1/1000th only 2006-05-01 02:04:00 +00:00
David Rose 24e74a97e4 prevent crash on starting pstats 2006-04-29 04:20:16 +00:00
David Rose 50120c3284 support TextureTransform syntax 2006-04-27 19:05:49 +00:00
Asad M. Zaman f7178cf358 hey, where is your mind? sorry had a mistype 2006-04-21 23:58:40 +00:00
Asad M. Zaman c9fc2e0ff0 oops, algorithm was wrong 2006-04-21 23:14:44 +00:00
Asad M. Zaman 669a5f6f21 found a better fix for the out of range color/alpha gain 2006-04-21 22:44:43 +00:00
Asad M. Zaman f1a2af2dcb enclosed all print statements under flags and clamped the color values to 1 2006-04-20 19:27:59 +00:00
Asad M. Zaman 4cb771f093 enclosed all print statements under flags 2006-04-20 19:27:40 +00:00
David Rose 57338ee24d better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
David Rose b4f84135d6 hash color from name 2006-04-09 20:24:01 +00:00
David Rose 6f77ca5044 wrong colors 2006-04-09 18:47:19 +00:00
David Rose 7b5bc71597 add :cutout 2006-04-06 21:31:44 +00:00
David Rose 92452a393d better #includes 2006-04-06 14:08:50 +00:00
David Rose 8a78fffd8f multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
David Rose d18afb15fe PStatCollectorDef no longer uses RGBColorf 2006-03-29 14:58:51 +00:00
David Rose df2e738dfe make ctattach behavior only when ctprojs defined 2006-03-26 23:12:53 +00:00
David Rose f803ef85ce explicit mipmap control 2006-03-22 22:23:56 +00:00
David Rose 725e82e6f4 show_through() 2006-03-20 20:48:26 +00:00
David Rose 039acd1ad4 pnotify 2006-03-20 03:33:16 +00:00
David Rose e6369ba5a4 compressed textures, texture objects 2006-03-15 20:05:36 +00:00
Asad M. Zaman 869d2afc0d made the keep-all-uvsets to propagete to the child nodes 2006-03-09 01:46:57 +00:00
David Rose 87fd44e644 improve threads interaction 2006-02-25 01:20:15 +00:00
Asad M. Zaman 879329de0e discard unused uvsets unless requested by the keep-all-uvsets in Maya 2006-02-24 03:29:34 +00:00
Josh Yelon 39820708dd Stripped some carriage returns 2006-02-18 05:24:33 +00:00
David Rose 1d2282a879 pipelining getting close; uprev bam version to 6.0 2006-02-14 19:07:47 +00:00
Asad M. Zaman 70cc513ea8 fixes a bug with multiple mayacopy; doesn't work with referenced files though 2006-02-02 03:03:54 +00:00
Asad M. Zaman 7d3829ceb6 this saves the redundant lighting stage 2006-02-02 00:33:25 +00:00
David Rose 162a4ceffe remove dead code 2006-01-31 20:10:43 +00:00
David Rose 945251b218 show frame rate in menu 2006-01-31 20:05:23 +00:00
David Rose 50320a6a28 integrate PStatThread and Thread 2006-01-31 19:00:01 +00:00
Asad M. Zaman 0faf866c57 modified replace_prefix to vector 2006-01-31 06:55:49 +00:00
David Rose d8a5555d87 use os_generic 2006-01-31 04:49:49 +00:00
David Rose b60d02e604 relative paths to reference files 2006-01-31 04:49:29 +00:00
David Rose 7494449423 support skeleton/channels distinction 2006-01-31 04:49:12 +00:00
Asad M. Zaman 06b1837f77 changed the classic decal mode to the new one where decal does not over-write the poly color. It raises our minimum platform to be able to support three layers instead of two. Also I have added the interpolate (grass-path) mode. This mode uses the top most alpha file to determine whether to show bottom texture or top 2006-01-27 00:47:29 +00:00
David Rose 6d0b7f4344 a bit more .pz support 2006-01-26 15:03:40 +00:00
David Rose ca1a157c21 missing parameter 2006-01-26 04:12:19 +00:00
David Rose 420ab68136 implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz. 2006-01-25 17:45:31 +00:00
David Rose fdf8e075a8 piano roll 2006-01-18 04:24:06 +00:00
David Rose 59bdb24719 smooth box, frame total 2006-01-18 03:31:45 +00:00
David Rose 2f0857570c Graphs menu 2006-01-18 01:10:44 +00:00
David Rose b902d7d1c1 menus, double-clicks hooked up properly 2006-01-17 23:37:43 +00:00
David Rose e62394bbe5 typo 2006-01-17 23:18:21 +00:00
David Rose 0f5505382e getting closer 2006-01-17 23:17:59 +00:00
David Rose 531438ce6f colored labels 2006-01-17 05:55:49 +00:00
David Rose d1f039f707 crude initial start of gtk-2.0 port of pstats server 2006-01-17 04:04:23 +00:00
David Rose 572a146c24 untabify 2006-01-13 18:38:07 +00:00
Asad M. Zaman e53e0f8b6d added the keep alpha feature 2006-01-11 00:39:23 +00:00
Asad M. Zaman de3a3b21df fixes the maya2egg alpha 2005-12-15 21:50:25 +00:00
Asad M. Zaman a3946de5d3 fixes the order of the uvset-texture link: previous checkin didn't do the job 2005-12-13 00:48:09 +00:00
Asad M. Zaman d4f5097fbd fixed a crash bug regarding uvLink 2005-12-12 19:39:09 +00:00
Asad M. Zaman 0475f06d9b yyepe! finally figured out the multitexture and uvset connection: this fix will enable artists to view imported multitextures 2005-12-10 04:06:07 +00:00
Asad M. Zaman aabf720376 changing the rule for mayatoegg modulate mode on multitexture 2005-12-09 00:02:32 +00:00
Asad M. Zaman f4054015c4 fixed the bug on multiple blendshape 2005-12-06 01:38:37 +00:00
Asad M. Zaman 934c18f097 optimizing on the subsets 2005-12-05 20:28:19 +00:00
Asad M. Zaman b3d54ed848 turns out shaders can have more than 20 inputs, so turning off the exit case for now 2005-12-02 00:35:52 +00:00
David Rose 56a7c5b2fd assertion to prevent crash 2005-11-29 19:00:12 +00:00
Asad M. Zaman 47f189b142 changing the output a little 2005-11-18 02:49:55 +00:00
Asad M. Zaman 33dfddf706 fixed the bug on plug array value retieveing 2005-11-18 02:40:30 +00:00
Asad M. Zaman 3ba4ac0cb1 removing the dependency on -rp and assuming that the first word of the filename will be the prefix to be replaced 2005-11-15 00:50:08 +00:00
Josh Yelon 61639a1ef9 Added support for blender x-files 2005-11-14 19:04:51 +00:00
Asad M. Zaman 5703d49669 added the maya blendmode support for the add, multiply and over 2005-11-12 21:08:40 +00:00
Asad M. Zaman b95f6ecff4 added the maya blendmode support for the add, multiply and over 2005-11-12 02:39:28 +00:00
Asad M. Zaman d14c211bc1 purged a output message 2005-11-02 21:30:23 +00:00
David Rose 515fa0393c make mayaPview work by saving a bam file and running pview separately, to limit pollution of Maya's memory space 2005-11-02 18:59:51 +00:00
Asad M. Zaman 5c29aace8d suppressed the annoying error message of getUV invalid parameter 2005-10-27 20:45:49 +00:00
Dave Schuyler 0fc3e0fdcc *** empty log message *** 2005-10-25 03:27:11 +00:00
David Rose 0d8cfd3131 support spaces in node names 2005-10-14 21:38:51 +00:00
David Rose 48c0d216f1 remove debugs 2005-10-12 00:02:48 +00:00
David Rose c836f0d3e5 force neutral_frame to -1 2005-10-11 09:15:16 +00:00
David Rose c2055c56f9 animation slider 2005-10-10 20:31:42 +00:00
David Rose d9b6585a78 ptloader-units 2005-10-10 16:54:29 +00:00
David Rose ea17cc3fc0 respect -a for animate 2005-10-06 18:04:42 +00:00
David Rose c4b11604ec fix crash on exit 2005-10-06 00:16:24 +00:00
David Rose ce4e89c475 LoaderOptions, supporting auto-converting animation from maya filess 2005-10-05 22:35:23 +00:00
David Rose e53f8c7ae4 call remove_unused_vertices() after recomputing tbn 2005-10-05 20:19:28 +00:00
David Rose 0f01f99d2a add -cscale 2005-10-04 13:37:19 +00:00
Josh Yelon bc5fc1af02 misc fixes 2005-10-02 05:48:25 +00:00
David Rose b19e098094 prevent use of threading interfaces without HAVE_THREADS 2005-09-30 15:42:28 +00:00
David Rose 6124f56514 remove old code 2005-09-24 01:53:38 +00:00
Josh Yelon 9ed62845e0 Minor fix 2005-09-05 15:02:03 +00:00
David Rose 24633538b6 oops, unitialized variable 2005-08-31 14:22:12 +00:00
Josh Yelon 71c2a27d87 Updated max importer to use set_coordinate_system 2005-08-27 02:29:33 +00:00
Josh Yelon 80efd7c253 *** empty log message *** 2005-08-26 21:08:47 +00:00
Asad M. Zaman 017c83a986 filter_filename lloks for a numeric after _v to determine version number and strips it off therefore 2005-08-25 03:22:48 +00:00
David Rose cb5ee1cd82 bring egg2maya in to ppremake system 2005-08-11 19:16:24 +00:00
Josh Yelon ebd2fd2f01 Fixed a bug (wasn't clearing skin weights of unused bones) 2005-08-11 18:02:39 +00:00
Josh Yelon d0b9a27905 Tentative change commented out 2005-08-11 06:19:41 +00:00
Josh Yelon 74b498d355 A fix for incomplete skin clusters 2005-08-11 02:01:53 +00:00
Josh Yelon 879261500c *** empty log message *** 2005-08-11 01:41:43 +00:00
David Rose 4f99add87e preserve case of texture filenames 2005-08-10 20:26:08 +00:00
Josh Yelon 82b1ac94c4 Fixes related to -ps keep, -ps rel 2005-08-08 01:57:40 +00:00
David Rose dc35f4dfff minor typo 2005-08-03 23:22:44 +00:00
David Rose 2362924423 add -tbnall 2005-08-02 22:53:39 +00:00
Josh Yelon c8502c7a02 I just realized this is the wrong place for this file 2005-08-02 21:40:39 +00:00
Josh Yelon 6edc7396c0 This readme explains the NSIS directory in the Panda distribution 2005-08-02 21:38:54 +00:00
David Rose 565e15ad15 latest build 2005-08-02 00:27:14 +00:00
David Rose 916bce3009 textures are case-insensitive 2005-08-01 23:14:33 +00:00
Josh Yelon 02c9a34219 *** empty log message *** 2005-08-01 20:39:06 +00:00
Josh Yelon 90856d52c0 Preliminary (but relatively untested) skin clusters working 2005-08-01 20:29:26 +00:00
Josh Yelon 1c40af594f Now loads joints (but not skin clusters) 2005-08-01 19:06:26 +00:00
Asad M. Zaman 502e312092 now taking the alpha is connected aka yellow alpha as a directive to retain the alpha on the result 2005-07-29 23:11:31 +00:00
David Rose 0fcd8ed8b0 to new 'built' form 2005-07-29 17:23:33 +00:00
Josh Yelon 988bd5983f Working: meshes, textures, UVs 2005-07-29 03:59:15 +00:00
Josh Yelon 30b75e66db Working: verts, polys, textures (but no UVs) 2005-07-29 03:39:11 +00:00
David Rose af3ef86096 add default_omit and -omitall 2005-07-26 22:23:57 +00:00
Josh Yelon af19a37b44 Modularizing 2005-07-26 19:02:47 +00:00
Josh Yelon dd730b98ca New Egg API 2005-07-26 17:20:30 +00:00
David Rose 35455f504b oops, rename header file 2005-07-26 01:28:36 +00:00
David Rose 2060e845bb maya2egg should support LOD's 2005-07-25 23:59:55 +00:00
Josh Yelon 8e5cf2bb6f More stubs 2005-07-22 23:43:37 +00:00
Josh Yelon 6c7e63176c Added coord sys support 2005-07-22 22:47:40 +00:00
Josh Yelon dab7e9af5d Apparently, maya needs this file to have this filename 2005-07-22 20:04:36 +00:00
Josh Yelon c20b1d95b9 Initial stub version 2005-07-22 19:32:19 +00:00
Josh Yelon aa83a7b3a0 Adding notifier support (not quite working yet) 2005-07-22 04:53:21 +00:00
David Rose 923a4086d8 disambiguate get_transform2d() and get_transform3d() 2005-07-20 23:37:10 +00:00
David Rose 5f53420a10 use transform_2d 2005-07-20 23:13:30 +00:00
David Rose f3e3f6d1be use new 3d-aware egg constructs 2005-07-20 23:05:06 +00:00
David Rose 3975c45b2b write mat3, not mat4 2005-07-20 23:00:55 +00:00
David Rose ae4051cef8 add 3-d texture coordinates to egg syntax 2005-07-20 21:54:24 +00:00
Josh Yelon 34cfab741e Finished: Meshes, Bones, Materials, Skin, Tex Matrix. Unfinished: Anim 2005-07-15 04:29:12 +00:00
Josh Yelon a7e77e739f Added code to load textures 2005-07-14 04:11:56 +00:00
David Rose 2cabc6c034 compile on Irix 2005-07-13 22:09:04 +00:00
Josh Yelon b34260896c Finished: Meshes & Bones. Unfinished: Materials, Skin Mod, Tex Matrix, Anim. 2005-07-12 20:48:25 +00:00
Josh Yelon e266b1246a MaxScript importer replaced with C++ importer 2005-07-12 13:35:28 +00:00
Josh Yelon bcc27ad182 New Max Egg Importer 2005-07-12 13:04:17 +00:00
Asad M. Zaman f45e192715 fixed the vertex alpha 2005-07-11 23:34:15 +00:00
Josh Yelon 08f2be33ce Fixing filenames 2005-07-05 18:42:02 +00:00
Josh Yelon f4acfc72c4 Fixing filenames 2005-07-05 18:17:51 +00:00
Dave Schuyler 9b228c1321 more debug 2005-07-01 23:06:10 +00:00
David Rose 5d83609638 compute and load tangent and binormal 2005-07-01 19:14:51 +00:00
Asad M. Zaman d4e8efa942 fixed the ordering of the textures from Maya to Panda in multi-textures 2005-06-30 19:32:38 +00:00
David Rose bc0d509090 bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
Josh Yelon 9bf60050f6 Egg Model importer now works. 2005-06-16 17:48:54 +00:00
Josh Yelon 0f2e36eb84 Fixes for env problems 2005-06-15 22:07:08 +00:00
Josh Yelon 7dc7ff60b6 Precompiled resource 2005-06-14 17:12:30 +00:00
Josh Yelon a7a0271835 Added precompiled RES files 2005-06-10 21:57:53 +00:00
Asad M. Zaman 7573bcfebd fixed the texture file path problem, there is still one question, I will ask dave tomorrow 2005-06-07 01:25:42 +00:00
David Rose 9feab0567f fix bug in x2egg involving joint names with hyphens 2005-06-05 06:37:57 +00:00
David Rose 0376b5e575 use vfs to insist on correct case in conversion 2005-06-02 22:17:41 +00:00
David Rose acae410759 by default, don't allow egg-texture-cards to create a broken egg file 2005-06-02 19:51:39 +00:00
David Rose 3dd4264c8c make X file reader more forgiving 2005-05-28 16:12:57 +00:00
David Rose b9302590cf prebuild-bison 2005-05-28 16:12:23 +00:00
David Rose a6b9c6e637 build with new interrogate references 2005-05-28 16:08:31 +00:00
Asad M. Zaman d2f3184eaa fixed the referencing bug where mayacopied file was still pointing to artists tree 2005-05-27 01:25:32 +00:00
Josh Yelon 8277b718b9 Removed unnecessary (and troublesome) vrmlyy_flex_debug 2005-05-26 22:04:10 +00:00
David Rose ae3fa2320d add egg-list-textures 2005-05-23 22:30:53 +00:00
David Rose 3fc1441208 add -keep 2005-05-19 18:53:06 +00:00
Josh Yelon edcac91a1d Egg importer for Max (unfinished) 2005-05-19 18:19:31 +00:00
David Rose e01f373b7a squelch compiler warnings 2005-05-18 16:59:21 +00:00
David Rose 63a62a804a build on gcc 4.0 2005-05-17 23:43:12 +00:00
David Rose c2a9e4df84 remove unused variables 2005-05-17 23:18:41 +00:00
David Rose 61c5bff601 build on gcc 3.4.3 2005-05-16 22:17:54 +00:00
Josh Yelon 93de3d9ff1 *** empty log message *** 2005-05-12 21:38:59 +00:00
Philip Saltzman e558fae66f Redone max exporter as a plugin rather than an export menu option 2005-05-12 20:46:28 +00:00
David Rose 5ca737211d build on Irix 2005-05-09 22:54:49 +00:00
David Rose 53eb393661 egg-retarget-anim 2005-05-07 00:10:20 +00:00
David Rose bb0c57bcd8 pstats use 32 bit headers 2005-04-30 00:09:28 +00:00
Asad M. Zaman 7cb711d9bc added eggRename tool 2005-04-27 18:26:04 +00:00
Asad M. Zaman d2722e035f fixed support for external referencing in maya 2005-04-22 01:14:38 +00:00
David Rose e7a79098b6 soft2egg assumes vertices start counting at 1 2005-04-20 22:48:11 +00:00
David Rose fef197285b whoops, forgot to update bamToEgg with recent change in Panda 2005-04-16 19:29:11 +00:00
David Rose ba8a679b97 bam2egg for qpgeom 2005-04-13 04:02:31 +00:00
David Rose 4a5c29bde8 add support for -suppress in egg-optchar 2005-04-13 02:50:53 +00:00
David Rose 61dcffa70c qpgeom in bam files 2005-04-08 23:27:55 +00:00
Asad M. Zaman 68a147ef62 changed mayaegg to incorporate jason's multiple uvsets and single texture 2005-03-25 20:26:05 +00:00
Asad M. Zaman 867b37b73a ignoring outAlpha connection in layered texture 2005-03-25 02:13:41 +00:00
David Rose d72e2da5c5 support flat-shading properly in new geom 2005-03-17 01:16:28 +00:00
David Rose 2b6efb57ff whoops, incomplete checkin 2005-03-15 17:13:36 +00:00
David Rose ff6b6dad89 use PT(EggData) instead of concrete EggData 2005-03-14 22:52:37 +00:00
David Rose 4af9b7b882 more work on egg loader with new geom format 2005-03-14 15:20:22 +00:00
David Rose 0768cdd95c fix egg-mkfont 2005-03-12 00:21:45 +00:00
Asad M. Zaman 02a4499126 updated multi-texture with more power 2005-03-04 01:39:44 +00:00
David Rose ce244f88d6 new texture interface 2005-03-03 21:05:41 +00:00
David Rose 06e85ef8f7 add default-terminal-width and use-terminal-width 2005-02-26 23:40:03 +00:00
David Rose f6d66603b0 build on Irix 2005-02-25 21:23:53 +00:00
Josh Yelon ac53e8e3f0 Trying to speed compilation a bit 2005-02-25 15:30:17 +00:00
Josh Yelon 59b15db5be Small speed improvements in makepanda 2005-02-25 07:21:10 +00:00
Josh Yelon 3a488137f7 Trying to speed compilation a bit 2005-02-25 06:41:06 +00:00
Josh Yelon ce19eac475 Trying to speed compilation a bit 2005-02-25 05:46:08 +00:00
Asad M. Zaman 891a70f74b after much experimentation, we decided to default to modulate for top textures on multi-textures 2005-02-25 03:24:21 +00:00
Asad M. Zaman 63d72a47d4 the default uvset should be named --default--, not --map1-- 2005-02-23 20:56:00 +00:00
Asad M. Zaman 94194f6703 it seems maya can give polygons with bad shader. make install! so this takes care of the null color_def pointer situation 2005-02-19 01:39:11 +00:00
David Rose 2a39759b85 fix PandaSystem.hasSystem() etc. 2005-02-19 00:00:47 +00:00
Asad M. Zaman ff642fe771 it seems maya can give polygons without any shadermake install! so this takes care of the null shader pointer situation 2005-02-18 23:18:51 +00:00
Asad M. Zaman 1c6c6f4cda first pass multi-texture support on maya2egg. Bugs are expected, please report to asad, if you see some model problems 2005-02-18 20:15:55 +00:00
David Rose 0cc932301d new stuff from CMU 2005-02-08 07:30:50 +00:00
David Rose f1671ce1a6 add -noexist, flt2egg should call from_os_specific 2005-02-03 12:36:30 +00:00
David Rose d4d66d0ef7 egg-qtess should not make textures fullpaths 2005-01-31 20:23:30 +00:00
David Rose e4b859c51d since we include dtool_config.h, no need to play games with command-line definitions 2005-01-27 23:38:52 +00:00
David Rose b25125e9b0 notouch 2005-01-26 16:32:47 +00:00
David Rose 3e461e03ae support Irix build (without HAVE_IOSTREAM) 2005-01-26 11:37:13 +00:00
David Rose 46f40930bb remove debug output 2005-01-24 16:38:20 +00:00
David Rose de5b77dc2c add -force-joint 2005-01-24 00:26:49 +00:00
David Rose 09025a32d7 fix LINK_ALL_STATIC 2005-01-20 07:35:29 +00:00
David Rose db3d41d26f fix continual rebuild when there is no phase directory in use 2005-01-20 01:53:47 +00:00
David Rose ee66668ab1 integrate latest changes from CMU 2005-01-19 23:27:15 +00:00
David Rose 4750d1f1d4 explicit test for parallelBlender 2005-01-17 23:39:32 +00:00
David Rose 409694335d new blank line for readability 2005-01-17 23:08:29 +00:00
David Rose 40b212087b provide run-time warnings if maya versions mismatch 2005-01-17 23:04:57 +00:00
David Rose ba97dfddd8 more asChar() additions 2005-01-15 00:35:37 +00:00
David Rose be13907577 Ask Maya to use the new <iostream> interface, which more people these days are likely to have installed. 2005-01-15 00:16:36 +00:00
David Rose 8721524b7d more asChar() fixes 2005-01-14 22:48:57 +00:00
David Rose 4caaf386c1 use typeName().asChar() 2005-01-14 21:36:16 +00:00
David Rose 77012aee2e fix incorrect window title 2005-01-13 16:00:55 +00:00
David Rose 6ecec8e3d6 correctly move and rename palettes when groups change directories 2005-01-06 22:38:21 +00:00
David Rose afcab3f81e prebuild-bison 2004-12-30 18:57:17 +00:00
David Rose 20cdb11a3b revert back to 1.72; fixes to mesh iterator failed in NURBS case 2004-12-23 22:34:23 +00:00
Asad M. Zaman 2de4051fea incorporated new method to getWeights from cluster. the nurbSurface getweights is not tested though! hopefully it will work. 2004-12-23 00:42:43 +00:00
David Rose 4974c1615d allow a semicolon within a comment 2004-12-19 16:43:11 +00:00
David Rose 9dc62515fe ignore parallelBlender 2004-12-16 22:01:34 +00:00
David Rose c652481535 add blend_test 2004-12-16 19:26:20 +00:00
David Rose c07989aace check error return from setWeight 2004-12-15 21:58:05 +00:00
David Rose 1489a9304f fix for case of temp-hpr-fix 1 2004-12-14 23:56:26 +00:00
David Rose b6ee351bf2 add -fps 2004-12-12 23:57:15 +00:00
David Rose 17164ac827 aggressively clear directory texture name 2004-12-12 16:08:22 +00:00
David Rose c292cfc628 ignore directories as texture filenames 2004-12-12 13:58:06 +00:00
David Rose a6b259e40d make mayacopy, fltcopy be case-insensitive 2004-12-08 20:49:12 +00:00
David Rose 1dfa65881b build on Irix 2004-12-01 19:06:16 +00:00
David Rose 590e4ad6f1 dos2unix 2004-12-01 18:33:59 +00:00
David Rose 246e640459 add prc:c 2004-11-30 01:36:10 +00:00
David Rose 351d9051f3 build msvc7 2004-11-29 23:42:26 +00:00
David Rose b4280f10cf add -noabs to many egg tools 2004-11-29 22:53:11 +00:00
David Rose 6d3384b3db add eggObjectFlags.mel 2004-11-27 18:27:07 +00:00
David Rose 760cdde42d don't consume all available memory when running opt-pal 2004-11-26 23:51:45 +00:00
David Rose cd394f304d avoid noisy errors on win32 2004-11-26 20:35:43 +00:00
David Rose 343408561a squelch compiler warnings 2004-11-26 20:11:34 +00:00
David Rose 839325922d add -string 2004-11-26 19:34:31 +00:00
David Rose 5f6be9447f update -h description 2004-11-23 02:59:29 +00:00
David Rose ae949e7ac9 fix for loop scoping 2004-11-21 21:22:38 +00:00
David Rose a6ba243428 revert maya6.0 hack: not necessary; the bug was in our wintools 2004-11-19 10:56:32 +00:00
David Rose d6a7877bcf misplaced brace on v6.0 fix 2004-11-18 23:22:41 +00:00
David Rose 86b7edace2 add vfs->close_read_file() to work around compiler bug 2004-11-17 22:34:18 +00:00
David Rose 1918b56288 kCamera check -- for drose by skyler 2004-10-29 22:22:49 +00:00
David Rose d1c2504697 fix asserts 2004-10-29 04:50:47 +00:00
David Rose 1ba8ac05c8 new interrogate, minor config changes 2004-10-28 19:08:01 +00:00
David Rose 82abe508ae add stdio.h 2004-10-27 13:03:12 +00:00
David Rose dc46ad57dd more config tweaks 2004-10-25 21:06:39 +00:00
David Rose a7863e5b6e prebuild-bison 2004-10-14 18:41:31 +00:00
David Rose 2d4009bfa9 report invalid characters 2004-10-14 04:59:33 +00:00
David Rose 209cf4b59b cvsignore files for new directories 2004-10-13 23:17:35 +00:00
David Rose ae94d5ef0a use composite build 2004-10-13 23:14:04 +00:00
David Rose a3cf589261 adjust parameter explanation 2004-10-13 21:47:46 +00:00
David Rose 03c882f992 tweak comments 2004-10-13 21:47:20 +00:00
David Rose fc74bc81f0 x2egg now uses native parser 2004-10-13 21:39:35 +00:00
David Rose 209c02fc6e add XFileNode::is_standard_object() 2004-10-13 13:37:06 +00:00
David Rose 81aa4087ee should strip out version suffixes from texture references too 2004-10-13 01:09:20 +00:00
David Rose bcbe9bb30c egg2x now uses native parser 2004-10-13 01:03:44 +00:00
David Rose b9b7ddec00 get template elements by name 2004-10-12 19:50:34 +00:00
David Rose 2ed895f54f finally got the skinning matrix right 2004-10-12 19:05:14 +00:00
David Rose b8ade26846 add egg-optchar -qa 2004-10-11 20:41:09 +00:00
David Rose e62c5be544 parser seems complete now 2004-10-08 21:34:52 +00:00
David Rose 09fc928fb8 XFileDataObjectTemplate -> XFileDataNodeTemplate 2004-10-08 19:25:41 +00:00
David Rose 5ca8fa4a23 add references 2004-10-08 19:20:54 +00:00
David Rose 781d27f4b5 give up trying to validate commas vs. semicolons 2004-10-08 01:05:32 +00:00
David Rose e4bd5e2c46 more parser stuff 2004-10-08 00:45:23 +00:00
David Rose 630903f539 fix coordsys problem in animation 2004-10-06 23:58:28 +00:00
David Rose 1b31d63ef9 report maya version 2004-10-06 20:01:34 +00:00
Mike Goslin 6e5ff0f97f drose: missing include 2004-10-05 18:44:50 +00:00
Mike Goslin ab29ec63f6 drose: config_xfile no longer in this dir 2004-10-05 18:42:42 +00:00
Mike Goslin a740c32860 drose: ptloader now links with dx 2004-10-05 18:40:45 +00:00
David Rose accceecf58 prebuild-bison 2004-10-05 06:14:58 +00:00
David Rose b020b2047a more parsing games 2004-10-05 06:12:50 +00:00
David Rose e397109f73 d3d.h -> d3dx.h 2004-10-04 22:53:47 +00:00
David Rose f5db176da5 prebuild-bison, compiler warnings 2004-10-04 17:16:42 +00:00
David Rose 18bda86df4 missing functions 2004-10-04 14:02:50 +00:00
David Rose 700d049437 type clash on default action 2004-10-04 10:26:52 +00:00
David Rose 365a7db25f make an effort to use the official grammar 2004-10-04 10:25:04 +00:00
David Rose 8b29617612 more parsing updates 2004-10-04 07:43:29 +00:00
David Rose a90f01c69d more parsing updates 2004-10-04 07:42:45 +00:00
David Rose 5566f0c247 prebuild-bison 2004-10-04 03:14:26 +00:00
David Rose 32350bdc59 type class on default action 2004-10-04 03:13:38 +00:00
David Rose 7d2b0346ac begin work on xfile parser 2004-10-04 03:09:08 +00:00
David Rose 9d564e2470 begin animation support for xfile 2004-10-03 02:54:27 +00:00
David Rose 99d7222df4 robustify xfile some more 2004-10-02 17:52:42 +00:00
David Rose 679f9cdc13 resurrect x converter 2004-10-02 15:39:24 +00:00